Wondering if there is a melee dps/strength calculation for Phoenix?
Is there any information regarding what strength soft caps melee classes should aim for? What the potential damage variance would be per level of strength between 300-400 (pretty sure the 400 hard cap isn't possible) and what significant break points may exist?
I had been working on investing into Aug. Strength on my Mercenary to increase my weapon skill and dps and was advised to invest into mastery of pain first for raw damage potential and worry about increasing strength later. Just curious what reasonable strength level most melee dps'ers are shooting for.
-Amp
Is there any information regarding what strength soft caps melee classes should aim for? What the potential damage variance would be per level of strength between 300-400 (pretty sure the 400 hard cap isn't possible) and what significant break points may exist?
I had been working on investing into Aug. Strength on my Mercenary to increase my weapon skill and dps and was advised to invest into mastery of pain first for raw damage potential and worry about increasing strength later. Just curious what reasonable strength level most melee dps'ers are shooting for.
-Amp