RP Bonus for taking Keeps

Started 2 Apr 2019
by Pigleto
in Suggestions
I think the bonus for each keep should be reduced from 5% per keep to 2%. All people are doing during the day and night are pve'n empty keeps just to get the max bonus for rps. My theory is if you own an extra keep or two that's great. You should get a bonus up to 20%. That would be generous enough for a bonus. I'm getting tired of taking keeps back every day in our home land because there is no one to defend when "said BG" is taking them during a different time.
Tue 2 Apr 2019 1:49 PM by Ardri
Pigleto wrote:
Tue 2 Apr 2019 1:21 PM
I think the bonus for each keep should be reduced from 5% per keep to 2%. All people are doing during the day and night are pve'n empty keeps just to get the max bonus for rps. My theory is if you own an extra keep or two that's great. You should get a bonus up to 20%. That would be generous enough for a bonus. I'm getting tired of taking keeps back every day in our home land because there is no one to defend when "said BG" is taking them during a different time.

You mean to say an almost permanent 40% bonus rp for mids is outrageous? After all, it's not like they're always the most populated realm...oh wait.
Tue 2 Apr 2019 5:55 PM by chryso
I believe he said Mid is taking keeps back. If that is the case then someone else must be taking them before that.

Oh, reread that. I misinterpreted the first time.
Wed 3 Apr 2019 1:50 AM by mattymc
What is horrid about the current system is a realm is rewarded for not defending their keeps and for PvEing keeps in another realm, even if it is not the realm currently taking their keeps --- so, If MID is taking alb keeps in ALB <for example>, ALB gets rewarded for PvE'ing hibb keeps --- this is done by all realms not any one realm specifically -- it's the ridiculous system that rewards avoiding fights that MUST be fixed....stop rewarding PvE
Wed 3 Apr 2019 6:33 AM by Sepplord
mattymc wrote:
Wed 3 Apr 2019 1:50 AM
What is horrid about the current system is a realm is rewarded for not defending their keeps and for PvEing keeps in another realm, even if it is not the realm currently taking their keeps --- so, If MID is taking alb keeps in ALB <for example>, ALB gets rewarded for PvE'ing hibb keeps --- this is done by all realms not any one realm specifically -- it's the ridiculous system that rewards avoiding fights that MUST be fixed....stop rewarding PvE

doesn't fighting at/around keeps give a lot of RPs and increases your multiplikator for these keepfight RPs also. Avoiding the fights gives less RP for everyone, People haven't caught on yet though and/or are too lazy to organize actually being where the enemy zerg is

The fights themselves are far more profitable, but getting your zerg to a keep that is being attacked is hard. While having all stick and running towards a keep to take isn't. The latter also kind of guarantees a reward, while the other offers a potentially greater reward but nothing if you don't manage to find the enemy
Wed 3 Apr 2019 1:32 PM by mattymc
Sepplord wrote:
Wed 3 Apr 2019 6:33 AM
mattymc wrote:
Wed 3 Apr 2019 1:50 AM
What is horrid about the current system is a realm is rewarded for not defending their keeps and for PvEing keeps in another realm, even if it is not the realm currently taking their keeps --- so, If MID is taking alb keeps in ALB <for example>, ALB gets rewarded for PvE'ing hibb keeps --- this is done by all realms not any one realm specifically -- it's the ridiculous system that rewards avoiding fights that MUST be fixed....stop rewarding PvE

doesn't fighting at/around keeps give a lot of RPs and increases your multiplikator for these keepfight RPs also. Avoiding the fights gives less RP for everyone, People haven't caught on yet though and/or are too lazy to organize actually being where the enemy zerg is

The fights themselves are far more profitable, but getting your zerg to a keep that is being attacked is hard. While having all stick and running towards a keep to take isn't. The latter also kind of guarantees a reward, while the other offers a potentially greater reward but nothing if you don't manage to find the enemy

Agree, but the rewards and penalties must be stiffer imo -- dont reward people for NOT fighting --- imo, penalize them...it's suupposed to be an RvR centric game not a PvE centric one.
Wed 3 Apr 2019 2:10 PM by Sepplord
mattymc wrote:
Wed 3 Apr 2019 1:32 PM
Agree, but the rewards and penalties must be stiffer imo -- dont reward people for NOT fighting --- imo, penalize them...it's suupposed to be an RvR centric game not a PvE centric one.

were the rewards to raid undefended/empty keeps increased that much?
We already had the situation of few rewards, and noone was attacking keeps
What do you mean with penalizing though? Do you want people to lose RP when they take a keep that didn't happen to have people in it?


How do you differentiate between:

someone taking a strategic position, that enemies chose not to defend
VS
someone avoiding the enemy keepraids and going for an undefended keep in a far away area?



I get where you are coming from, but it seems you really didn't think much about the effects of "stiffer penalties" and how to apply them without discouraging keepraids all together
Wed 3 Apr 2019 2:20 PM by relvinian
Taking empty keeps with no defenders sux.

They now have it so u get lousy rps for empty keeps and decent rps for fighting and killing around keeps.
Wed 3 Apr 2019 5:22 PM by mattymc
relvinian wrote:
Wed 3 Apr 2019 2:20 PM
Taking empty keeps with no defenders sux.

They now have it so u get lousy rps for empty keeps and decent rps for fighting and killing around keeps.

And yet the PvE of keeps continue whilst one's own keeps are in enemy's hands --- perhas the penalties aren't strong enough
Fri 5 Apr 2019 7:48 PM by Clartiex
I say just give a big keep defence bonus. There is already a small multiplier for rps, and you get like 100 feathers for participating in a keep defense. I think if they gave more rps for keep defense more people would do it. The mid bg on US prime is literally the only bg I've seen holding a keep. Theres around 40-50 of us vs 60-70 hibs/albs.
Fri 5 Apr 2019 10:14 PM by Luluko
Sepplord wrote:
Wed 3 Apr 2019 6:33 AM
mattymc wrote:
Wed 3 Apr 2019 1:50 AM
What is horrid about the current system is a realm is rewarded for not defending their keeps and for PvEing keeps in another realm, even if it is not the realm currently taking their keeps --- so, If MID is taking alb keeps in ALB <for example>, ALB gets rewarded for PvE'ing hibb keeps --- this is done by all realms not any one realm specifically -- it's the ridiculous system that rewards avoiding fights that MUST be fixed....stop rewarding PvE

doesn't fighting at/around keeps give a lot of RPs and increases your multiplikator for these keepfight RPs also. Avoiding the fights gives less RP for everyone, People haven't caught on yet though and/or are too lazy to organize actually being where the enemy zerg is

The fights themselves are far more profitable, but getting your zerg to a keep that is being attacked is hard. While having all stick and running towards a keep to take isn't. The latter also kind of guarantees a reward, while the other offers a potentially greater reward but nothing if you don't manage to find the enemy

yes they are but many zergers are just orportunists and dont want to die I had a 20+ mid zerg going for keeps when an alb 3 man showed up behind them 3-4 mids desticked and tried to fight the rest was either afk or just didnt wanna risk dying and the bg leader "vendetta" in this case just pushed on and said something along the lines as if it was a high rr hib grp with tanglers and sos and we would have had to chase them forever.... and it was 1 necro 1 paladin and 1 minstrel... some people just wanna get rps without pvping...

Just remove the keep take rp bonus if there are no defenders, and reduce the general rp bonus to 2% per keep like it was suggested before.
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