Friar woes...

Started 18 Jul 2018
by Bumbles
in Albion
General state of Friars at this patch lvl is troubling. Not so much when people didn't have buff pots as that was an equalizing factor for any Staff Friar to go out and perform well in RvR. But now that Friars have had that taken away what are we left with? You can go staff still and have underwhelming styles. Currently the lvl 29 anytime does more damage vs players than the lvl 50 off parry reactionary. We have a 3 part chain for an 8 second stun that starts with a side style, not horrible but any 3 part chain is rough. So basically you are left being a heal friar with base line group heals and a good single target spec heal, let's not get into the HoT performance at this patch lvl as it's depressing.

Worth a look or deal with it and play another class?

/discuss.
Wed 18 Jul 2018 7:37 PM by relvinian
Worth a look.
Wed 18 Jul 2018 9:00 PM by heardstheword
There were a few good posts in the previous Friar thread

https://playphoenix.online/viewtopic.php?f=22&t=756

Give it a look. Someone explains it pretty well and gave me hope to playing a friar.
Wed 18 Jul 2018 10:51 PM by Patchnotes
Without the procs on staff styles, it's tough to justify them. When they have the staff procs I would take friar and cleric instead of 2 clerics easier than this patch level. I would almost rather have the Sorc and mini take healing pets and then run another dps either melee or ranged if I didn't have a second cleric since there are no procs on staff.
Thu 19 Jul 2018 12:14 AM by Exploder
Bumbles wrote: General state of Friars at this patch lvl is troubling. Not so much when people didn't have buff pots as that was an equalizing factor for any Staff Friar to go out and perform well in RvR. But now that Friars have had that taken away what are we left with? You can go staff still and have underwhelming styles. Currently the lvl 29 anytime does more damage vs players than the lvl 50 off parry reactionary. We have a 3 part chain for an 8 second stun that starts with a side style, not horrible but any 3 part chain is rough. So basically you are left being a heal friar with base line group heals and a good single target spec heal, let's not get into the HoT performance at this patch lvl as it's depressing.

Worth a look or deal with it and play another class?

/discuss.

Growth rate of the off-parry should be quite a bit higher than the level 29 anytime. If it's not then it needs to be reported. What are you trying to do with the class in RvR? Group? Small man? Solo?

Patchnotes wrote: Without the procs on staff styles, it's tough to justify them. When they have the staff procs I would take friar and cleric instead of 2 clerics easier than this patch level. I would almost rather have the Sorc and mini take healing pets and then run another dps either melee or ranged if I didn't have a second cleric since there are no procs on staff.

I think you're too stuck on trying to use them in an 8 man when the class is just not meant for that.
Thu 19 Jul 2018 2:52 AM by Bumbles
Exploder wrote:
Thu 19 Jul 2018 12:14 AM
Bumbles wrote: General state of Friars at this patch lvl is troubling. Not so much when people didn't have buff pots as that was an equalizing factor for any Staff Friar to go out and perform well in RvR. But now that Friars have had that taken away what are we left with? You can go staff still and have underwhelming styles. Currently the lvl 29 anytime does more damage vs players than the lvl 50 off parry reactionary. We have a 3 part chain for an 8 second stun that starts with a side style, not horrible but any 3 part chain is rough. So basically you are left being a heal friar with base line group heals and a good single target spec heal, let's not get into the HoT performance at this patch lvl as it's depressing.

Worth a look or deal with it and play another class?

/discuss.

Growth rate of the off-parry should be quite a bit higher than the level 29 anytime. If it's not then it needs to be reported. What are you trying to do with the class in RvR? Group? Small man? Solo?

Patchnotes wrote: Without the procs on staff styles, it's tough to justify them. When they have the staff procs I would take friar and cleric instead of 2 clerics easier than this patch level. I would almost rather have the Sorc and mini take healing pets and then run another dps either melee or ranged if I didn't have a second cleric since there are no procs on staff.

I think you're too stuck on trying to use them in an 8 man when the class is just not meant for that.

I pretty much Solo. Be it here, Uth, or Live. Friar prior to buff potions was in a good place given they had self buffs. When that is equalized they are lacking. All the staff growth rates need to be addressed as even the lvl 34 anytime does less than the 29 atm. The side style chain GR is where it should be.
Thu 19 Jul 2018 1:41 PM by Magesty
My understanding is that at this point in the game’s life the level 34 friar style is useless. I’m unclear on what you are asking— do you think it is incorrectly implemented or are you arguing that it should be improved? If it is the latter then you are absolutely correct. Most style lines are rife with useless styles and poor design. I think this is something the devs should consider reviewing down the road, but doing it properly is easier said than done.
Thu 19 Jul 2018 9:00 PM by Hanshi
I play as friar myself (Pencilneckgeek) and the only time i even get an xp grp is if respec to rej. Having buffs used to make friar a lil more desirable for groups. Yes we have aim for 8 man due to the facts: we wear leather, we have lackluster styles, no instant healing ,dots, cc,or any kind of interrupts except our taunt which is almost always ignored at 50. The Holy staff style only does med damage and costs more end and has crap growth rate. Off evade styles do a snare till next hit lands, end in chain is a lil 5 pt bleed.(stub my toe for more). Our weap damage table is low for 2h weapons. Ezcom is useless. You have to lose so much in enh to get it..AND you have spec high enough in parry to MAYBE have a chance to use with the parry mechanics. With current friar state, rvr as solo is very difficult.
Fri 20 Jul 2018 1:28 AM by Varano
They DO have the longest side snare style in the game I believe.
Besides that I agree they are very under-powered.
They need growth rate looked at for sure.
Give them something, group end reduction? Stoicism? Static Tempest? Heal styles? Better Heal spells? Increase damage table? Charge? Advanced Evade? Group Melee heal proc buff?
At least 1 of those is really needed. Pick 1!
Fri 20 Jul 2018 2:14 AM by Bumbles
The Devs could be creative and look at adding a group delve heal proc/HoT off of a side style so they have more groupability. Or add a dd/HoT to Ecom at 50 spec staff.
Fri 20 Jul 2018 10:56 PM by Magesty
Varano wrote:
Fri 20 Jul 2018 1:28 AM
They DO have the longest side snare style in the game I believe.
Besides that I agree they are very under-powered.
They need growth rate looked at for sure.
Give them something, group end reduction? Stoicism? Static Tempest? Heal styles? Better Heal spells? Increase damage table? Charge? Advanced Evade? Group Melee heal proc buff?
At least 1 of those is really needed. Pick 1!

I think you're on the right track with some of these ideas. The changes Mythic made to the class in 2006(5?) were a disaster on the classic servers (Gareth/Lamorak/Ector). Far too often on OF shard forums I see people suggesting adding heal styles and all sorts of procs to bring the class into line. The goal of course being to bring their power level up and make them more viable in groups. The issue is these changes do nothing to earn them a spot in 8 man setups. Adding melee healing obviously increases their overall strength, but doesn't do nearly enough to earn them a slot over a specialist like a cleric or a merc/arms. The result is they remain unwanted in groups and become absolute terrors in solo/small man play.

How to approach them from a design perspective then? One possibility is you accept that they aren't going to be viable in groups and simply make QoL changes to make the class feel more streamlined. I think they are already in a good place for solo/small man (depending on the strength of buff potions, but that is a different discussion). If you want to try to potentially get them a slot in 8 mans you have to give them something that doesn't make them way too powerful in solo/small man play, but increases their situational strength significantly. This means no OP heal procs, no DD style procs, no cc, etc. Honestly this is extremely difficult to do properly, and might not even be worth the risk. Again, it is ok that the class doesn’t have a role in cookie cutter 8 mans.
Here are things I would consider changing off the top of my head to make the class feel better:

1. Rework styles. Put a LOW strength/longish duration HoT on Holy Staff. Adjust reactives/positionals: Their level 50 style should not be an off parry. This is laughable design especially considering evade takes priority when rolling defense. They also shouldn’t have two evade chains. One of these should be turned into a back chain.
2. Give them the ability to apply a short duration, incurable healing received reduction debuff on a positional style.
3. Group endo reduction. Unfortunately this impinges on Paladins usefulness significantly.
4. Create an ability that allows them to be supplemental healers while still maintaining their role as a melee fighter. Perhaps something like a 15 sec duration/45 sec recast self buff shout that pools the damage they do during the duration and applies it as a Divine Intervention type buff to other group members for the next 15-20 seconds.
5. Lower the spec level of the red resistance buffs.

When looking at a class I think it is important to avoid the Mythic approach of “give them a ton of shit and/or a leviathan equivalent to force them into 8 mans” and try to work within the theme of the class. Friars are strong soloers who can buff, heal, evade and do fairly good damage.

Last thought: The fact that the str/con debuff poison is instead a weaponskill debuff is a huge nerf to Friars as killing assassins is something they have traditionally excelled at. Clumsy change just to buff shadowblades in assassin duels.
Sat 21 Jul 2018 2:37 AM by Ganaka
Class Changes says Friars can purchase Determination. They are the only class that can heal and purchase determination. (Other than Warden.) How does one balance that aspect? Just curious.
Sat 21 Jul 2018 2:18 PM by Hanshi
Det is basically an all or nothing ra. Useful but points better spent on purge and other ra's. I think if the level 24 hot was on Holystaff with defensive heal proc similar to what clerics get would helps us survive all the insties the other realms have in mellee. The heal styles nice but would prob cause a riot on mid . no heals styles other than the Holy staff and buff procs would be plenty. Disease always has been Friars bane when facing sneaks. If they dont use it, that is their mistake. Two evade chains are ok, 1 stuns, other has worthless bleed. I would rather have a rear snare than any side chain. getting to side of someone chasing healer rarely happens. Not asking for any Uber game changing over the top changes. But to rvr at current state is a bit miserable.
Sat 21 Jul 2018 2:26 PM by Magesty
Ganaka wrote:
Sat 21 Jul 2018 2:37 AM
Class Changes says Friars can purchase Determination. They are the only class that can heal and purchase determination. (Other than Warden.) How does one balance that aspect? Just curious.

Im not exactly sure what you are asking in terms of balancing determination as it relates to Friars.

I think the ability itself is impossible to balance. There is a good reason why modern MMOs shy away from long duration crowd control. Personally I love the mechanic, but it is “anti fun” and forces players to spec/play whatever they can that reduces it. On this server if you can get Det you have to spec it. Anything else will be suboptimal. Purge is on far too long a CD, charge doesn’t exist and there are fewer demezz options and no CC blocking.

** edit: everyone still has to get purge, it is just weak on its own**

As far as Friars getting det and being able to heal— it is an interesting point, but I don’t think it earns them a spot over a second cleric. Their healing ability is limited and they don’t get instas/BoF. Perhaps I am undervaluing the difference it will make.

I think it was a brilliant move to add det to hybrids, but they are still a step behind stoicism fighters when it comes to small man/8man, and always will be.
Sat 21 Jul 2018 5:16 PM by Ganaka
Excellent points! The lack of positional styles always confused me about the Friar. IMO, having a powerful Evade chain shouldn't be the main source of damage. Evading requires that something is attacking you... Anyway, I like playing characters with utility, and the Friar seems to lack in that department.
Sun 22 Jul 2018 9:36 AM by Hanshi
I doubt anything will be done that hasnt been done already. This game favors casters, always has. Not much you can really do to change that. Friars just dont matter unless your your rej spec.
No matter what is said in forums etc, gameplay shows it. Kiss that caster booty
Sat 4 Aug 2018 4:26 PM by jbwooten89
Hanshi wrote:
Sun 22 Jul 2018 9:36 AM
This game favors casters, always has.

:
Sat 4 Aug 2018 7:43 PM by Everain
Isn't everything being said here an actuality on live servers? Procing styles, static tempest, etc, etc. It's on Ywain right now. But we have elected to play a server that exists as a past version of the game. Doesn't that seem useless to complain about? If the the things added or taken away in these suggestions occurred to classes on Phoenix, then wouldn't this become a free version of live? But the whole point of being here is that the players don't like the Ywain experience. So I don't quite connect with the surprised emotions that some players have to classes on a server that is mimicking a time when she classes were a little behind the curve. What were you expecting ?
Sat 4 Aug 2018 10:54 PM by Magesty
Everain wrote:
Sat 4 Aug 2018 7:43 PM
Isn't everything being said here an actuality on live servers? Procing styles, static tempest, etc, etc. It's on Ywain right now. But we have elected to play a server that exists as a past version of the game. Doesn't that seem useless to complain about? If the the things added or taken away in these suggestions occurred to classes on Phoenix, then wouldn't this become a free version of live? But the whole point of being here is that the players don't like the Ywain experience. So I don't quite connect with the surprised emotions that some players have to classes on a server that is mimicking a time when she classes were a little behind the curve. What were you expecting ?

I get the impression you didn't read this thread very thoroughly. Just because people are suggesting potential changes doesn't mean we are going to somehow slide down a SLIPPERY SLOPE into a live-like state.

The majority of participants in these types of conversation don't think that a return to live-like mechanics is anywhere close to a good idea. We've all played live. We have all stopped playing live. Everyone who has played this game long enough knows the issues with most of the classes at this patch level and since we are staring down a server that is willing to make intelligent custom changes speculation about potential fixes occurs.

We know classes like the Friar and Paladin have serious issues. We know the game itself has serious issues. It is a worthwhile practice to discuss how they could be fixed. The devs have clearly been doing this among themselves and have already made a ton of custom changes that should repair underlying gameplay issues and give the server some more life. It is frustrating to see people wanting celerity on Paladins or whatever other bullshit, over the top things were added on live, but those changes to the game were made with a reason even thought they were very poorly implemented.

It is a net positive for everyone if weaker classes are brought into balance and fundamental game play issues are fixed. Unfortunately this is easier said than done. I personally don't have any expectation changes will be made, but I certainly hope they will.
Mon 6 Aug 2018 4:28 PM by relvinian
Keep it simple, Stupid. Less is more. Some sort of small bonus or a couple minor tweaks.

But they do need something, no doubt.

How about giving them a little bit more points to spec?
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