Paladin cele?!?!

Started 26 Mar 2019
by JimD
in Suggestions
bring alb tank grp within arms reach of hib/mid tankers and give them cele. Even 20% cele will do.
Tue 26 Mar 2019 1:38 PM by Amp_Phetamine
I would be very much in favor of paladins earning celerity chant, but unfortunately I'm quite clearly biased in that favor.

I do however believe that paladins with celerity in an 8 man that is also utilizing a deathsight necro AF debuff would have the potential of being over powered.

just my 2 cents.
Tue 26 Mar 2019 4:56 PM by teiloh
I don't think we need to homogenize Celerity, and always believed it was a bad idea on live. It would definitely be overpowered stacking with Necro debuffs.

IMO, we could just tweak some of the existing Paladin chants and possibly 2h if it's found that the class is lacking.
Tue 26 Mar 2019 6:01 PM by Amp_Phetamine
teiloh wrote:
Tue 26 Mar 2019 4:56 PM
I don't think we need to homogenize Celerity, and always believed it was a bad idea on live. It would definitely be overpowered stacking with Necro debuffs.

IMO, we could just tweak some of the existing Paladin chants and possibly 2h if it's found that the class is lacking.

Those are much better proposals, I agree. Celerity is too powerful of an ability to just hand out across the boards. Attempting to homogenize abilities is incredibly dangerous as it turns into attempting to mirror the three realms (See Current DAoC Live).

Keep certain realm specific abilities unique. I'd prefer to see Paladins receive tweaks elsewhere other than having abilities added and then to deal with the later fall out.
Thu 28 Mar 2019 7:20 PM by JimD
didnt make them OP on live combined with a necro
Thu 28 Mar 2019 7:42 PM by Roto23
JimD wrote:
Tue 26 Mar 2019 1:15 PM
bring alb tank grp within arms reach of hib/mid tankers and give them cele. Even 20% cele will do.

No
Thu 28 Mar 2019 9:26 PM by teiloh
JimD wrote:
Thu 28 Mar 2019 7:20 PM
didnt make them OP on live combined with a necro

Necros on live had a lot of bugs and issues that were fixed here. They were actually quite strong though, esp with the dots interrupting every tick.
Thu 28 Mar 2019 11:37 PM by Luluko
no its silly on a class which can specc 2h, they were ridiculous strong on live already and had a 6sec slam and with 9sec slam aswell + Anger of the Gods? haha no... if you would give cele to all realms it should be in like 30+ smite on cleric or in sorc matter specc only reason why mids have an aughealer is resists and cele or else they could just go full pac or mend instead of waisting points in aug, skald also has resist chants and could just run 20% body resist all the time. If albs also want cele it should be in a line that is completly under used. And not on a class like paladin which arent that bad really with max det at least. But then hibs want cele too and where do you put that? Most wardens already specc heal because they have no shield line here and suck as a peeler that would make hib melee grps even more ridiculous and bm is already the best lighttank in the game. You could give it to enchant chanters/mentalism ments in underused lines and at 30+ so they lose the good nukes for that. Just leave it as it is thats just giving me headache.
Fri 29 Mar 2019 2:44 AM by Muse
Luluko wrote:
Thu 28 Mar 2019 11:37 PM
thats just giving me headache.

so does reading your text
Mon 4 Nov 2019 10:12 AM by Razur Ur
Plz cele and shild spec for warden and endureduce chant for champion + int debuff thx. :-)
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