Why a whole realm get punished for incompetence in defending of another realm?

Started 23 Mar 2019
by Menfany
in RvR
Seriously.. if an realm are able to OPEN ALLE DOORS of an Relic keep.. while defenders inside.. and the attackers inside the keep..
HOW in the world its the attackers fault the defenders not able to kill the attackers? and prevent them from taking the relic?
Sat 23 Mar 2019 9:04 PM by Kampfar
? Maybe enlighten us a bit?
And pls show on there warmap where the enemy touched you
Sat 23 Mar 2019 9:30 PM by Expfighter
he is talking about the hib str relic raid by albs that took the relic, then the hibs bi*&^ed and whined and uthred took it out of renaris and put it back into the relic keep.

how is a necro going to take a relic if not in shade form? WTF?
Sat 23 Mar 2019 9:36 PM by keen
Let me guess, a necro set his on stay, went up the stairs and took the relic while being unatackable. Who can't see the exploit? /genius
Sat 23 Mar 2019 9:39 PM by Bema
Maybe find his pet and kill it. They and everyone else KNEW the mechanics of a necro and NOW they are gonna change it to see fit to a buch of cry babies who lost a relic? I suggest you find 1 class from each realm that is not able to carry a relic cause now a necro can't after next update!!
Sat 23 Mar 2019 9:40 PM by keen
Bema wrote:
Sat 23 Mar 2019 9:39 PM
Maybe find his pet and kill it. They and everyone else KNEW the mechanics of a necro and NOW they are gonna change it to see fit to a buch of cry babies who lost a relic? I suggest you find 1 class from each realm that is not able to carry a relic cause now a necro can't after next update!!
Poor GM's that have to deal with arguments like that...
Sat 23 Mar 2019 9:43 PM by Doiri
alright, make necros be able to pick up relic only when his pet is next to him.

and in exchange, make a second LOS check for animist pets.

deal?
Sat 23 Mar 2019 9:44 PM by Bema
If a Necro isn't in shade form they can't do ANYTHING. Can't cast spells or anything. Only thing they can do is cast a pet out of shade form. If the whole zerg went in and a necro grabbed the relic would the argument change? If so that ability is now being taken away from them!!
Sat 23 Mar 2019 9:46 PM by Expfighter
keen wrote:
Sat 23 Mar 2019 9:40 PM
Bema wrote:
Sat 23 Mar 2019 9:39 PM
Maybe find his pet and kill it. They and everyone else KNEW the mechanics of a necro and NOW they are gonna change it to see fit to a buch of cry babies who lost a relic? I suggest you find 1 class from each realm that is not able to carry a relic cause now a necro can't after next update!!
Poor GM's that have to deal with arguments like that...

same valid option to kill the pet as "Kill all the shrooms that are nuking thru doors/walls" see the hypocrisy of hib BS?
Sat 23 Mar 2019 9:50 PM by djegu
Yeah the necro should be able to do nothing while shade except control his pet, I saw a necro shade interupt with dd (certainly from item) on a 1vs1 when hi spet was stun, how is it possible ?
Sat 23 Mar 2019 9:57 PM by Kampfar
Ok, so it is about necro. Why didnt all the shrooms kill his pet and him? I just dont get it. All cry about the others abuses. Anyone just tried to calm down and play?
Sat 23 Mar 2019 10:27 PM by Menfany
keen wrote:
Sat 23 Mar 2019 9:36 PM
Let me guess, a necro set his on stay, went up the stairs and took the relic while being unatackable. Who can't see the exploit? /genius

How is this an exploit if ALL DOORS OPEN?
the defenders easily could follow the necro and killed him together with his pet...
Seriously.. this is just enforcing stupidity of defenders unable to pay attention or def their relics..
Sat 23 Mar 2019 10:28 PM by Riac
Menfany wrote:
Sat 23 Mar 2019 10:27 PM
keen wrote:
Sat 23 Mar 2019 9:36 PM
Let me guess, a necro set his on stay, went up the stairs and took the relic while being unatackable. Who can't see the exploit? /genius

How is this an exploit if ALL DOORS OPEN?
the defenders easily could follow the necro and killed him together with his pet...
Seriously.. this is just enforcing stupidity of defenders unable to pay attention or def their relics..

i think you missed the part when he put the pet on stay.
low comprehension of the situation and calling other ppl stupid, outstanding.
Sat 23 Mar 2019 10:29 PM by Menfany
keen wrote:
Sat 23 Mar 2019 9:40 PM
Bema wrote:
Sat 23 Mar 2019 9:39 PM
Maybe find his pet and kill it. They and everyone else KNEW the mechanics of a necro and NOW they are gonna change it to see fit to a buch of cry babies who lost a relic? I suggest you find 1 class from each realm that is not able to carry a relic cause now a necro can't after next update!!
Poor GM's that have to deal with arguments like that...

This has nothing to do with GM... except a bunch of players not able to handle other realms classes..
IF you say.. this is to much to handle.. so you instantly have to change animists to insta kill their shrooms when the animist died etc.. alls the stuff is way too difficult for a random player..
Sat 23 Mar 2019 10:31 PM by Menfany
djegu wrote:
Sat 23 Mar 2019 9:50 PM
Yeah the necro should be able to do nothing while shade except control his pet, I saw a necro shade interupt with dd (certainly from item) on a 1vs1 when hi spet was stun, how is it possible ?
how are animists shrooms are able to stay alive while animist already dead or miles away?
Sat 23 Mar 2019 10:33 PM by Riac
this whole thread should be called necros and animists are stupid classes and we would all be better off without them.
Sat 23 Mar 2019 10:35 PM by Cruella
We took it an hour later... again... with 0 defenders..... so what....

If you chance necro mechanics.....then also change animit pets to die with the caster... and not be able to cast without los of the animist himself.
I dont speak about those unreachable locations exploits....
Sat 23 Mar 2019 10:37 PM by Menfany
Riac wrote:
Sat 23 Mar 2019 10:28 PM
Menfany wrote:
Sat 23 Mar 2019 10:27 PM
keen wrote:
Sat 23 Mar 2019 9:36 PM
Let me guess, a necro set his on stay, went up the stairs and took the relic while being unatackable. Who can't see the exploit? /genius

How is this an exploit if ALL DOORS OPEN?
the defenders easily could follow the necro and killed him together with his pet...
Seriously.. this is just enforcing stupidity of defenders unable to pay attention or def their relics..

i think you missed the part when he put the pet on stay.
low comprehension of the situation and calling other ppl stupid, outstanding.
I dint missed the point.. i was in the group with the necro..
so you say "put his pet on stay" is an exploit?
why is an necro even able to do this if its an exploit? There is a button to do this.. why this button is there if its an exploit?
Do you think necros shouldnt be able to put his pet on stay?
Are you calling the GMs stupid because they missed to take away this button?
Sat 23 Mar 2019 10:43 PM by Expfighter
Cruella wrote:
Sat 23 Mar 2019 10:35 PM
We took it an hour later... again... with 0 defenders..... so what....

If you chance necro mechanics.....then also change animit pets to die with the caster... and not be able to cast without los of the animist himself.
I dont speak about those unreachable locations exploits....

actually the relic you took was the power relic in dagda, the one that was taken and placed in the relic keep was the hib strength relic in lamfhoda
Sat 23 Mar 2019 11:08 PM by Menfany
Expfighter wrote:
Sat 23 Mar 2019 10:43 PM
Cruella wrote:
Sat 23 Mar 2019 10:35 PM
We took it an hour later... again... with 0 defenders..... so what....

If you chance necro mechanics.....then also change animit pets to die with the caster... and not be able to cast without los of the animist himself.
I dont speak about those unreachable locations exploits....

actually the relic you took was the power relic in dagda, the one that was taken and placed in the relic keep was the hib strength relic in lamfhoda
not necessary to point on this.. woulndt had made any difference.. hibs just got lucky half of the group had to leave... otherwise we would have raided the strenght relic while we carrying the power relic..
was just a decision.. not that we wouldnt have been able to do it.
Sat 23 Mar 2019 11:14 PM by Auranyte
This whole thread is a flashback to 2003 VNBoards. ( https://www.ign.com/boards/threads/necros-walking-past-enemy-forces-to-get-relics-needs-to-be-fixed-proof-inside.250443643/ )

I can't recall if Mythic ever made a change back then. Can't find anything in the patch notes from that time frame into NF.
Sat 23 Mar 2019 11:20 PM by Doiri
Auranyte wrote:
Sat 23 Mar 2019 11:14 PM
This whole thread is a flashback to 2003 VNBoards. ( https://www.ign.com/boards/threads/necros-walking-past-enemy-forces-to-get-relics-needs-to-be-fixed-proof-inside.250443643/ )

I can't recall if Mythic ever made a change back then. Can't find anything in the patch notes from that time frame into NF.

lmao this is pure gold.

from that thread

They will stop necro's from taking relics when they will make Enchanter pets loose target after target stealths NEVER but ofcourse thats not a exploit, neither is shade relic taking.

Sat 23 Mar 2019 11:46 PM by GregGates
Well, I guess the plus side is that the sea levels are rising with all of the salty Alb tears.
Sun 24 Mar 2019 8:23 AM by Deathunter
The only good solution for dealing with this imo is to implement a range between necro and pet that cant exceed a certain value or he is just not able to pick up the relic, like 100-300 range.
Everything else is just beeing picky over Albion or Hibernia. Its only about the Distance between Necro and Pet, nothing else.

While on it look into other petmechanics aswell, dont only screw Albion, thx.

Greetings
Tether
Sun 24 Mar 2019 9:35 AM by Ceen
This forum derails more and more to a standard online community platform, where everyone flames everyone.
Congrats ^^
Sun 24 Mar 2019 11:02 AM by Uthred
Locked.

We will fix things so that something like this doesnt happen again. Until then, pls dont pick a relic up as shade again. As soon as the fix is implemented, we will let you know. The way it happened yesterday wasnt correct and thats why I resetted the relic.
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