really need to add these in as 20/20 use charge tokens. cost... 100bps for 10/10 charges, and 200bps for 20/20 charges, or...... add them into alchemy.
Thoughts?
Thoughts?
MyCatKevin wrote: ↑Wed 6 Mar 2019 8:22 PMI would just like to know why Devs decided that buff, endo regen, pom, power heal, endo heal, hp heal pots are all fine but not speed pots.
I'm not sure why infringing on all those other classes' abilities is okay, but not speed classes'.
Frieza wrote: ↑Thu 7 Mar 2019 3:14 AMMyCatKevin wrote: ↑Wed 6 Mar 2019 8:22 PMI would just like to know why Devs decided that buff, endo regen, pom, power heal, endo heal, hp heal pots are all fine but not speed pots.
I'm not sure why infringing on all those other classes' abilities is okay, but not speed classes'.
Simple, the primary purpose of speed to get somewhere and thats it in most cases. Even if you win a 1on1, you are then at an even bigger advantage because you can move away quicker.
Regen pots are a diff ballgame all together.
As others have said, if you want speed, group a speed char. I go out into rvr everyday and i see tons of sorcs/ mins/ Theurgs LFG but still see solos run out by themself (to their death no doubt).
In summary, dont think all pots are the same, see why they are different and deal with this
MyCatKevin wrote: ↑Thu 7 Mar 2019 8:13 PMFrieza wrote: ↑Thu 7 Mar 2019 3:14 AMMyCatKevin wrote: ↑Wed 6 Mar 2019 8:22 PMI would just like to know why Devs decided that buff, endo regen, pom, power heal, endo heal, hp heal pots are all fine but not speed pots.
I'm not sure why infringing on all those other classes' abilities is okay, but not speed classes'.
Simple, the primary purpose of speed to get somewhere and thats it in most cases. Even if you win a 1on1, you are then at an even bigger advantage because you can move away quicker.
Regen pots are a diff ballgame all together.
As others have said, if you want speed, group a speed char. I go out into rvr everyday and i see tons of sorcs/ mins/ Theurgs LFG but still see solos run out by themself (to their death no doubt).
In summary, dont think all pots are the same, see why they are different and deal with this
Honestly, speed pots would probably have the least effect of any of the pots besides from a QoL viewpoint.
It doesn't make your character stronger like buff pots, it doesn't allow you to permastyle/sprint in combat like Endu regen pots do. It doesn't heal you mid-fight like heal pots do.
What it does allow you to do though is to get through dead areas in rvr just a bit quicker.
I'm personally more of a fan of no pots buff, heal, regen of any kind in rvr. But that's likely a fairly unpopular opinion - so I'd say may as well add speed pots then.
So obviously you also feel the same way about the various buff pots as they are obviously unfair to those classes that are balanced around their buffs? No? What a surprise...Quik wrote: ↑Sun 3 Mar 2019 7:20 PMNo speed pots plz.
Play a speed class or get a speed partner.
This is so unfair to classes with speed to reduce what give them an edge.
I understand pots aren't as good as speed, but it is still infringing.
Buff pots are already hurting the self buffing classes, lets not continue down this road =(
brewtus23 wrote: ↑Thu 7 Mar 2019 10:30 PMI would be fine with getting rid of all the buff pots. If you want buffs get a buff class friend, you want speed get a friend with speed. Seriously you want to give speed pots to everyone, well then i want poison pots for my skald also, and stealth pots, and a cc pot also. This way we all all everything and we can all just solo and have everything the same.
My Albion main is a Friar, so I have absolutely zero problems with all pots being removed from the game. I do however have concerns with the current implementation of alchemy where there are stat pots, but not for everything. If it is acceptable to have pots that are the equivalent of lower level stat buffs, there should also be speed and resist pots equivalent to lower level buffs. Do or Do Not, to quote Yoda.brewtus23 wrote: ↑Thu 7 Mar 2019 10:30 PMI would be fine with getting rid of all the buff pots. If you want buffs get a buff class friend, you want speed get a friend with speed. Seriously you want to give speed pots to everyone, well then i want poison pots for my skald also, and stealth pots, and a cc pot also. This way we all all everything and we can all just solo and have everything the same.
dudis wrote: ↑Fri 8 Mar 2019 1:15 PMConsidering Realm speed is already a thing, im not entirely opposed to adding speed pots/gems/whatever, BUT...
They need to have a long combat-timer similar to the combined buff potions so you cant use it during or shortly after combat.
Quik wrote: ↑Sun 3 Mar 2019 7:20 PMNo speed pots plz.
Play a speed class or get a speed partner.
This is so unfair to classes with speed to reduce what give them an edge.
I understand pots aren't as good as speed, but it is still infringing.
Buff pots are already hurting the self buffing classes, lets not continue down this road =(
Quik wrote: ↑Sun 3 Mar 2019 7:20 PMNo speed pots plz.
Play a speed class or get a speed partner.
This is so unfair to classes with speed to reduce what give them an edge.
I understand pots aren't as good as speed, but it is still infringing.
Buff pots are already hurting the self buffing classes, lets not continue down this road =(
Milchschnidde wrote: ↑Thu 14 Mar 2019 3:08 PMYou allready have perma sprint with endu 3 pots tireless and long wind1, its perma speedboost for every char. LIKE ALLWAYAS ppl. are never satisfied enough, i bet if they add speed 1 pots just after a few day ppl. Will start complain its not enough and they would like to have speed 2 pots... etc
cere2 wrote: ↑Thu 14 Mar 2019 4:51 PMYeah because giving speed of the hunt that cant be used in frontier zones is game-breaking.
What about players that are trying to level from 1-30. They have no money to buy potions for endo, dont have realm points for "endless" endo/sprint.
You seriously think putting in-realm only speed pots would not be a QOL improvement?
I can see the issues with having it in RVR zones, but not for PvE.
Amp_Phetamine wrote: ↑Thu 14 Mar 2019 5:54 PMcere2 wrote: ↑Thu 14 Mar 2019 4:51 PMYeah because giving speed of the hunt that cant be used in frontier zones is game-breaking.
What about players that are trying to level from 1-30. They have no money to buy potions for endo, dont have realm points for "endless" endo/sprint.
You seriously think putting in-realm only speed pots would not be a QOL improvement?
I can see the issues with having it in RVR zones, but not for PvE.
Because there is a hastner at nearly every teleporter that they'd use while leveling?
I pretty much solo'd from level 1-50 (did join a group for 47-48) on a Mercenary.
With the plethora of teleporters, hastner NPC's and the return to bind jewel, "getting" to locations was laughably easy. Plus horse tickets are flipping free.
cere2 wrote: ↑Thu 14 Mar 2019 6:18 PMAmp_Phetamine wrote: ↑Thu 14 Mar 2019 5:54 PMcere2 wrote: ↑Thu 14 Mar 2019 4:51 PMYeah because giving speed of the hunt that cant be used in frontier zones is game-breaking.
What about players that are trying to level from 1-30. They have no money to buy potions for endo, dont have realm points for "endless" endo/sprint.
You seriously think putting in-realm only speed pots would not be a QOL improvement?
I can see the issues with having it in RVR zones, but not for PvE.
Because there is a hastner at nearly every teleporter that they'd use while leveling?
I pretty much solo'd from level 1-50 (did join a group for 47-48) on a Mercenary.
With the plethora of teleporters, hastner NPC's and the return to bind jewel, "getting" to locations was laughably easy. Plus horse tickets are flipping free.
Hastner at nearly evety teleporter, great. And when I'm out in a zone that pretty much a full map length away from a porter or horse merch, I am running at standard move speed trying to get to either a horse to get a "free" ticket to a town that "may" have a porter....I mean, why may I ask Amp are you against Speed of hunts for players in their own realm? What would bother you about it?
Patron wrote: ↑Fri 15 Mar 2019 1:45 AMRubbish,
Potbuff are weak. Buffs are not
Stop talking unreflected stuff u dont have any lil clue.
Staff said no speed pots, so better do rvr and not trashbla our beloved forum.
There are speeders in keeps your realm own and with 150% + permaspeed u can reach everything in 10 minutes.
And remove buffpots will destroy alchimists.
You better doing something else...
Im tired to read idiotic statements. Not saying your a idiot, maybe just a noob dunno
Zirc wrote: ↑Fri 15 Mar 2019 5:44 PMPatron wrote: ↑Fri 15 Mar 2019 1:45 AMRubbish,
Potbuff are weak. Buffs are not
Stop talking unreflected stuff u dont have any lil clue.
Staff said no speed pots, so better do rvr and not trashbla our beloved forum.
There are speeders in keeps your realm own and with 150% + permaspeed u can reach everything in 10 minutes.
And remove buffpots will destroy alchimists.
You better doing something else...
Im tired to read idiotic statements. Not saying your a idiot, maybe just a noob dunno
I'll ignore the harsh words and assume you had a bad day or something. I've played skald and friar to rr4+ here. I know what I'm talking about just as much as you do.
@Blitze said it well. Rangers and hunters need to spec to 30 path/beastcraft to get 1 dex/qui buff equivalent to a potion. Looking at rangers specifically, their entire pathfinding spec is LESS VALUABLE because buff pots exist. They could either make a serious spec point investment taking path up to 30+ OR they could spend a trivial amount of gold. The class was designed around having self-buffs as a unique feature that gave them their own style. Scouts, to compare, have shield spec to make them unique. The buff pots have removed that unique aspect from rangers. Yes, that means they can spend the spec points elsewhere, but their class wasn't designed with that in mind.
We can see that buff pots do remove some identity and value from classes that self-buff. Now I know that many people wouldn't want buff pots removed. That's understandable. Any class that doesn't have self-buffs would suffer from them being removed. I don't want that. The devs won't do that. They know people want buff pots.
But there hasn't been a single valid claim for why any form of speed pot exists. Here's my proposal:
-Speed Potion, a level 30 consumable like every other buff pot. Gives the user 135% speed for 10 minutes. Breaks in combat (like any other speed). Reuse timer is 60 seconds. Can't use in combat.
-A level 30 consumable at 135% ensures that ANY CLASS that has access to speed will have a BETTER speed by the time someone can use this. (example: sorcs will get 139% speed at level 26). Any class with speed won't have issues catching these people at level 50. Even people on speed of the realm could catch up/outrun this.
-Further, the 60 second reuse and no-combat use will also ensure that it can't be cheesed by activating it many times mid-fight.
This would help with the imbalance of other pots and give everyone access to some QOL that wouldn't shake the meta. It would be good for alchemists and provide a needed gold-sink.
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