Locking Gear

Started 13 Mar 2019
by Sindralor
in Suggestions
Hey not sure if this has been brought up yet, but how about the option to lock your equipment or other items from getting sold to vendors?

Or even preventing said items to be salvaged by accident? (when those salvage reflexes are too strong while scing your template, RIP gloves)

With the addition of craftqueue buy and all those other sell bag macros It could be a nice addition to the game.

/Wave
Wed 13 Mar 2019 8:44 AM by Hejjin
Sindralor wrote:
Wed 13 Mar 2019 6:01 AM
Hey not sure if this has been brought up yet, but how about the option to lock your equipment or other items from getting sold to vendors?

Or even preventing said items to be salvaged by accident? (when those salvage reflexes are too strong while scing your template, RIP gloves)

With the addition of craftqueue buy and all those other sell bag macros It could be a nice addition to the game.

/Wave
Surely it is simpler for you to place all your items that you do not want to sell/salvage into certain bags, and only create macros to sell / salvage the other bags? Personally all items I want to keep are kept in bags 4/5 and I only have my macros set for bags 1-3...
Wed 13 Mar 2019 9:35 AM by Luluko
Hejjin wrote:
Wed 13 Mar 2019 8:44 AM
Sindralor wrote:
Wed 13 Mar 2019 6:01 AM
Hey not sure if this has been brought up yet, but how about the option to lock your equipment or other items from getting sold to vendors?

Or even preventing said items to be salvaged by accident? (when those salvage reflexes are too strong while scing your template, RIP gloves)

With the addition of craftqueue buy and all those other sell bag macros It could be a nice addition to the game.

/Wave
Surely it is simpler for you to place all your items that you do not want to sell/salvage into certain bags, and only create macros to sell / salvage the other bags? Personally all items I want to keep are kept in bags 4/5 and I only have my macros set for bags 1-3...

we are all human errors can happen if you played a few hours the concentration isnt the best always but you want your template done before you go to bed or something like this I think we all know that kind of urge it would be nice to have such a feature but I think an option like that would be quite difficult to code or else broadsword/mythic would have done something like this a few years ago already but I wouldnt mind being proven wrong
Wed 13 Mar 2019 1:52 PM by Hejjin
Luluko wrote:
Wed 13 Mar 2019 9:35 AM
Hejjin wrote:
Wed 13 Mar 2019 8:44 AM
Sindralor wrote:
Wed 13 Mar 2019 6:01 AM
Hey not sure if this has been brought up yet, but how about the option to lock your equipment or other items from getting sold to vendors?

Or even preventing said items to be salvaged by accident? (when those salvage reflexes are too strong while scing your template, RIP gloves)

With the addition of craftqueue buy and all those other sell bag macros It could be a nice addition to the game.

/Wave
Surely it is simpler for you to place all your items that you do not want to sell/salvage into certain bags, and only create macros to sell / salvage the other bags? Personally all items I want to keep are kept in bags 4/5 and I only have my macros set for bags 1-3...

we are all human errors can happen if you played a few hours the concentration isnt the best always but you want your template done before you go to bed or something like this I think we all know that kind of urge it would be nice to have such a feature but I think an option like that would be quite difficult to code or else broadsword/mythic would have done something like this a few years ago already but I wouldnt mind being proven wrong
Yes we all make mistakes, when I first started I gathered some exp items for several quests in one grind, then I made the mistake of selling them...hence the reason I now move everything to the bags I don't sell and don't have macros set to sell/salvage those bags.

In terms of locking items / bags, the Lord of the Rings online did that where you could flag each item so they could not be sold my mistake. I doubt that will be possible on here as it would require changes to the client.
Wed 13 Mar 2019 3:27 PM by Luluko
Hejjin wrote:
Wed 13 Mar 2019 1:52 PM
Luluko wrote:
Wed 13 Mar 2019 9:35 AM
Hejjin wrote:
Wed 13 Mar 2019 8:44 AM
Surely it is simpler for you to place all your items that you do not want to sell/salvage into certain bags, and only create macros to sell / salvage the other bags? Personally all items I want to keep are kept in bags 4/5 and I only have my macros set for bags 1-3...

we are all human errors can happen if you played a few hours the concentration isnt the best always but you want your template done before you go to bed or something like this I think we all know that kind of urge it would be nice to have such a feature but I think an option like that would be quite difficult to code or else broadsword/mythic would have done something like this a few years ago already but I wouldnt mind being proven wrong
Yes we all make mistakes, when I first started I gathered some exp items for several quests in one grind, then I made the mistake of selling them...hence the reason I now move everything to the bags I don't sell and don't have macros set to sell/salvage those bags.

In terms of locking items / bags, the Lord of the Rings online did that where you could flag each item so they could not be sold my mistake. I doubt that will be possible on here as it would require changes to the client.
has been awhile since I played lotro but I know what you mean it would certainly be nice to have if its possible
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