When somebody attempts to cast a spell while interrupted, have the spell queue and begin casting when the interrupt ends, in a similar manner to a spell queuing when already casting.
semadin wrote: ↑Sat 9 Mar 2019 9:23 PMOne of the defining features of this game is the hard interrupt system.
This would change that, and make it a different game.
Halma wrote: ↑Sun 10 Mar 2019 10:43 AMIf something interrupts me I don't want the same spell to be queued again because I may want to cast a different spell (i.e. QC Stun instead of another nuke).
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