Something seriously wrong with Block rate against Crit Shot!

Started 6 Mar 2019
by Expfighter
in Ask the Team
How in the world can a lvl 41 luri hero Block a Crit shot while i am using a 100% lvl 51 5.5 bow, with 45+11 archery, best blunt arrows, and doing it from stealth!

something is SERIOUSLY wrong with hibs block rates or Archery! i will say that both are wrong!

Twizina rr2 blocked my height advantaged stealthed crit shot with a 55% chance? see something wrong with this picture?
Wed 6 Mar 2019 6:44 PM by Pirhana7
Expfighter wrote:
Wed 6 Mar 2019 6:25 PM
How in the world can a lvl 41 luri hero Block a Crit shot while i am using a 100% lvl 51 5.5 bow, with 45+11 archery, best blunt arrows, and doing it from stealth!

something is SERIOUSLY wrong with hibs block rates or Archery! i will say that both are wrong!

Twizina rr2 blocked my height advantaged stealthed crit shot with a 55% chance? see something wrong with this picture?

Not sure if phoenix has a different formula but in regular DAOC shield spec users for all 3 realms ALWAYS had an additional 35% chance to block arrows on top of what ever their normal block chance is. For example 42 shield would have a base 26% block chance without dex or moblocking factored in. but against arrows it would be 26%+35% = 61% chance.

As an archer a shield spec user and especially a tank is not a good target to choose. If you are going to attack them, make sure you open with crit shot from behind them so they have no chance to block.
Wed 6 Mar 2019 7:03 PM by Expfighter
Pirhana7 wrote:
Wed 6 Mar 2019 6:44 PM
Expfighter wrote:
Wed 6 Mar 2019 6:25 PM
How in the world can a lvl 41 luri hero Block a Crit shot while i am using a 100% lvl 51 5.5 bow, with 45+11 archery, best blunt arrows, and doing it from stealth!

something is SERIOUSLY wrong with hibs block rates or Archery! i will say that both are wrong!

Twizina rr2 blocked my height advantaged stealthed crit shot with a 55% chance? see something wrong with this picture?

Not sure if phoenix has a different formula but in regular DAOC shield spec users for all 3 realms ALWAYS had an additional 35% chance to block arrows on top of what ever their normal block chance is. For example 42 shield would have a base 26% block chance without dex or moblocking factored in. but against arrows it would be 26%+35% = 61% chance.

As an archer a shield spec user and especially a tank is not a good target to choose. If you are going to attack them, make sure you open with crit shot from behind them so they have no chance to block.

read the post closely, 41 luri hero, NO slam there! and look again Height advantage and luri means you can't see if it has a shield or not! out of the 20 arrows i flung at this POS, she blocked 18 of them, the only 2 that landed were when i ran down the hill and slammed the POS and then shot!
Wed 6 Mar 2019 7:09 PM by Ashenspire
You know about engage, right?
Wed 6 Mar 2019 7:13 PM by Pirhana7
Expfighter wrote:
Wed 6 Mar 2019 7:03 PM
Pirhana7 wrote:
Wed 6 Mar 2019 6:44 PM
Expfighter wrote:
Wed 6 Mar 2019 6:25 PM
How in the world can a lvl 41 luri hero Block a Crit shot while i am using a 100% lvl 51 5.5 bow, with 45+11 archery, best blunt arrows, and doing it from stealth!

something is SERIOUSLY wrong with hibs block rates or Archery! i will say that both are wrong!

Twizina rr2 blocked my height advantaged stealthed crit shot with a 55% chance? see something wrong with this picture?

Not sure if phoenix has a different formula but in regular DAOC shield spec users for all 3 realms ALWAYS had an additional 35% chance to block arrows on top of what ever their normal block chance is. For example 42 shield would have a base 26% block chance without dex or moblocking factored in. but against arrows it would be 26%+35% = 61% chance.

As an archer a shield spec user and especially a tank is not a good target to choose. If you are going to attack them, make sure you open with crit shot from behind them so they have no chance to block.

read the post closely, 41 luri hero, NO slam there! and look again Height advantage and luri means you can't see if it has a shield or not! out of the 20 arrows i flung at this POS, she blocked 18 of them, the only 2 that landed were when i ran down the hill and slammed the POS and then shot!

Okay Dude, I did read it and I gave you all the information you needed. Basically +35% block chance against arrows on top of their normal block chance is all you need to know. Even if they are 9 levels below you they are going to block just about everything. Why does it matter if he has no slam ? he is probably atleast 40 shield and has high dex and moblocking. What is with your anger issues calling him a POS? how is he a POS? because his class that excels at blocking is blocking your arrows? you are trying to gank someone 9 levels below you.... then complaining about it.... Most would argue who the POS is......
Wed 6 Mar 2019 7:15 PM by Expfighter
Ashenspire wrote:
Wed 6 Mar 2019 7:09 PM
You know about engage, right?

can't engage a crit shot if you DONT know it's coming (stealthed) and you are running at realm speed
Wed 6 Mar 2019 7:19 PM by Expfighter
Pirhana7 wrote:
Wed 6 Mar 2019 7:13 PM
Expfighter wrote:
Wed 6 Mar 2019 7:03 PM
Pirhana7 wrote:
Wed 6 Mar 2019 6:44 PM
Not sure if phoenix has a different formula but in regular DAOC shield spec users for all 3 realms ALWAYS had an additional 35% chance to block arrows on top of what ever their normal block chance is. For example 42 shield would have a base 26% block chance without dex or moblocking factored in. but against arrows it would be 26%+35% = 61% chance.

As an archer a shield spec user and especially a tank is not a good target to choose. If you are going to attack them, make sure you open with crit shot from behind them so they have no chance to block.

read the post closely, 41 luri hero, NO slam there! and look again Height advantage and luri means you can't see if it has a shield or not! out of the 20 arrows i flung at this POS, she blocked 18 of them, the only 2 that landed were when i ran down the hill and slammed the POS and then shot!

Okay Dude, I did read it and I gave you all the information you needed. Basically +35% block chance against arrows on top of their normal block chance is all you need to know. Even if they are 9 levels below you they are going to block just about everything. Why does it matter if he has no slam ? he is probably atleast 40 shield and has high dex and moblocking. What is with your anger issues calling him a POS? how is he a POS? because his class that excels at blocking is blocking your arrows? you are trying to gank someone 9 levels below you.... then complaining about it.... Most would argue who the POS is......

no i was trying to kill a YELLOW LURI, remember YELLOW CON? you said he/she/it had 42 shield, 42 is slam that's why i mentioned it! and ALL GD treehumping hibs are pieces of SH*&! and don't get me started on mids
Wed 6 Mar 2019 7:23 PM by Ashenspire
Expfighter wrote:
Wed 6 Mar 2019 7:15 PM
Ashenspire wrote:
Wed 6 Mar 2019 7:09 PM
You know about engage, right?

can't engage a crit shot if you DONT know it's coming (stealthed) and you are running at realm speed

Can still block it, though. Rather easily.

Here's an idea, don't shoot a shield tank with a bow. It's always been a bad idea. Sorry you struggled with a level 41. Sounds like you're just an angry person.
Wed 6 Mar 2019 7:27 PM by Expfighter
Ashenspire wrote:
Wed 6 Mar 2019 7:23 PM
Expfighter wrote:
Wed 6 Mar 2019 7:15 PM
Ashenspire wrote:
Wed 6 Mar 2019 7:09 PM
You know about engage, right?

can't engage a crit shot if you DONT know it's coming (stealthed) and you are running at realm speed

Can still block it, though. Rather easily.

Here's an idea, don't shoot a shield tank with a bow. It's always been a bad idea. Sorry you struggled with a level 41. Sounds like you're just an angry person.

not an angry person at all, and how can you see a little pixel sized shield from hill? luri's are just little turds that need to be flushed!

and crit shots should NEVER be allowed to be blocked, on live (yea i know Live) crit shots penetrate blocking chance! just saying live because they saw the BS of that idea and changed it.
Wed 6 Mar 2019 8:30 PM by chryso
It sounds like you are looking for a final solution to your problem.
Wed 6 Mar 2019 9:15 PM by Turtle006
I played a scout on live from before SI until well af6er LOTM. Crit shots have never penetrated block chance. You are wrong, and also quite insulting to fellow players. I would suggest you learn mechanics before claiming things are broken.
Wed 6 Mar 2019 9:42 PM by Cadeg
Crit shot can be evade / block / parry or miss, that's not a 100% sure hit on live ...
only thing you have to do is to shoot them from behind to avoid evade ( unless he have 360° evade ) / block / parry skills ...
Wed 6 Mar 2019 10:07 PM by Expfighter
Turtle006 wrote:
Wed 6 Mar 2019 9:15 PM
I played a scout on live from before SI until well af6er LOTM. Crit shots have never penetrated block chance. You are wrong, and also quite insulting to fellow players. I would suggest you learn mechanics before claiming things are broken.

then maybe you should go to live and test it RIGHT now, you can crit shot a shield tank and it will penetrate 100%, try it and get back to me! and i have played DAoC since 2002 on many servers while keeping my live account active. And yes i have played a scout since 2002 so i KNOW how they are.

i am ONLY insulting to the Treehugging HIBS, and the knuckledragging MIDS!
Wed 6 Mar 2019 10:53 PM by Fooj Fujiyama
U shoulda waited til his back was too ya to shoot hte crit shot ;p
Wed 6 Mar 2019 11:40 PM by keen
Phoenix has higher block rates Vs arrows if you wear a medium or large shield, with a large shield giving the highest bonus.
So likely he was wearing a large shield.
Thu 7 Mar 2019 2:03 AM by waffel
Who tries to crit shot a tank with a shield?! Come on man, archers may a few issues but let’s not waste any time with shields working the way they’re supposed to.
Thu 7 Mar 2019 2:04 AM by Numatic
Luri heroes give up more survivability/damage for their small size to confuse the enemy. Especially from a distance. Being in his 40s he likely had max shield and you're just not going to get anywhere with bow shots. Doesnt matter if hes lvl 41. Hes a meat shield with no utility. Means 1v1 you're gunna have a hard time doing anything to him.
Thu 7 Mar 2019 7:43 AM by Ceen
Expfighter wrote:
Wed 6 Mar 2019 6:25 PM
How in the world can a lvl 41 luri hero Block a Crit shot while i am using a 100% lvl 51 5.5 bow, with 45+11 archery, best blunt arrows, and doing it from stealth!

something is SERIOUSLY wrong with hibs block rates or Archery! i will say that both are wrong!

Twizina rr2 blocked my height advantaged stealthed crit shot with a 55% chance? see something wrong with this picture?
Something is seriously wrong with you.
Thu 7 Mar 2019 11:45 AM by Deathmachine
So like you said you shot at him from miles away and could not see the pixels. this leads me to think you are just sitting on the hill outside of DL/DC and killing anything that comes out with your bow from clip range. and you are calling the luri that knows how to use a shield a POS lol pot calling the kettle black........ if you cant see how ironic that is lol.

working as intended

next..
Thu 7 Mar 2019 4:31 PM by Redzus
Expfighter wrote:
Wed 6 Mar 2019 6:25 PM
How in the world can a lvl 41 luri hero Block a Crit shot while i am using a 100% lvl 51 5.5 bow, with 45+11 archery, best blunt arrows, and doing it from stealth!

something is SERIOUSLY wrong with hibs block rates or Archery! i will say that both are wrong!

Twizina rr2 blocked my height advantaged stealthed crit shot with a 55% chance? see something wrong with this picture?

two RR 3 Ranger 35+15 Archery shooting one RR 4 Troll skald wielding a shield, Troll Skald blocks 19 out of 20 arrows.
Troll comes into meele Dealing 300 Damage with his 1hand hammer VS reinforced which isnt best to wear against blunt i know and capped crush resis.
Blocks 10 out of 15 Meele attacks. Kills both Ranger since be blocked better then a Shield spec tank. Blockrate 60% according to log, while he cant spec Shield.

Yes there is something wrong with the Blocking. Also Scout Guarding paladin, Scout has 42+12 Shield MOB IV 71% block chance in Pve 60 % block chance in RvR ...

Archer classes should be reviewd by Staff to test the meele hit rate, and archery hit rate cause something is just off.
Thu 7 Mar 2019 4:40 PM by Expfighter
Redzus wrote:
Thu 7 Mar 2019 4:31 PM
Expfighter wrote:
Wed 6 Mar 2019 6:25 PM
How in the world can a lvl 41 luri hero Block a Crit shot while i am using a 100% lvl 51 5.5 bow, with 45+11 archery, best blunt arrows, and doing it from stealth!

something is SERIOUSLY wrong with hibs block rates or Archery! i will say that both are wrong!

Twizina rr2 blocked my height advantaged stealthed crit shot with a 55% chance? see something wrong with this picture?

two RR 3 Ranger 35+15 Archery shooting one RR 4 Troll skald wielding a shield, Troll Skald blocks 19 out of 20 arrows.
Troll comes into meele Dealing 300 Damage with his 1hand hammer VS reinforced which isnt best to wear against blunt i know and capped crush resis.
Blocks 10 out of 15 Meele attacks. Kills both Ranger since be blocked better then a Shield spec tank. Blockrate 60% according to log, while he cant spec Shield.

Yes there is something wrong with the Blocking. Also Scout Guarding paladin, Scout has 42+12 Shield MOB IV 71% block chance in Pve 60 % block chance in RvR ...

Archer classes should be reviewd by Staff to test the meele hit rate, and archery hit rate cause something is just off.

FINALLY someone who sees the problem as much as i do, 2 rr3 rangers should not be blocked by a skald who CANNOT spec in shield, yes block rates needs to be /nerfed!
Thu 7 Mar 2019 5:33 PM by Horus
You realize as a Scout you have the same advantage? you can spec shield and get MoB too.

So while you are bashing Hib, realize you have it even better on Alb... Try life as a Ranger sometime... seems every alb has a shield or high evade or AF buffed through the roof...

If you really want to see fun, try dueling some of your Necro buddies. Have a good laugh as your arrows just pretty much just bounce right off Abominations.

I pretty much won't attack any enemy except casters from the front arc. You almost always will be either blocked or evaded.

Caveat: don't attack a SM at all...pet will just intercept all the arrows.
Thu 7 Mar 2019 8:56 PM by Expfighter
Horus wrote:
Thu 7 Mar 2019 5:33 PM
You realize as a Scout you have the same advantage? you can spec shield and get MoB too.

So while you are bashing Hib, realize you have it even better on Alb... Try life as a Ranger sometime... seems every alb has a shield or high evade or AF buffed through the roof...

If you really want to see fun, try dueling some of your Necro buddies. Have a good laugh as your arrows just pretty much just bounce right off Abominations.

I pretty much won't attack any enemy except casters from the front arc. You almost always will be either blocked or evaded.

Caveat: don't attack a SM at all...pet will just intercept all the arrows.

lol i have played a ranger many many many times over the years, i have 3 on live, played 1 on uthgard and played a ranger to rr5 here in beta on phoenix. Rangers have it WAY better that scouts do here. luri rangers have VERY high evade rates, dw, speed burst, wtf you crying about?

Sm's i kill spirit masters easy, called rapid fire. pop the bubble with rapid, crit shot and then rapid fire some more, bleh dead sm/bd/eldy/menty/runie.animists, take your pick.

i will attack any enemy, sometimes i win sometimes i lose.

and i have to spec in shield, skalds DO NOT!
Sat 9 Mar 2019 5:52 AM by semadin
It is frustrating to have your opening (and very important) shot from stealth completely negated by a passive ability. Often times it’s difficult to even see if they have a shield.

If they are spec’d in shield though to a certain extent it makes sense...though I’d disagree with such a bonus to an attack you’ve no way of seeing come.

What gets me as an archer is unspecced shield blocking my shots.

I don’t think the sky is falling...one of the things that makes this game great is that sometimes you just straight fail and there’s nothing you can do about it.

But there does seem like there’s room for improvement. Whether that’s taking a look at various blocking rates and scenarios vs arrows, or adding abilities in the 40-50 range of archery to counter these “features” that shield bearers get (I think this would be the better route...give actual value to higher base specced archery without nerfing anyone else)
Mon 11 Mar 2019 5:56 AM by Redzus
A friend and i tested something after we made some horrid experience in RvR there is a general 10% evade chance on a crit shot my ranger evades his Crit shots on high rates even while its only 10% evaded him even 3 crit shots in a row with only 9,67% . Something we noticed too, he is a shar i am a kelt ranger we have both been unbuffed and while i have 20 points more Dex he still does more Archery damage, about 20-30 damage more i cant recall the exact number. But in the end while my kelt has more Dex his Shar deals more Box Damage, Something else we tested was the Damage cap, Bow damage is capped at 970, does not matter if you wear any armor or if you are buffed or unbuffed the Box Cap Damage is around 970-982 with a 5,5 Bow. I can recall From Live server that this is numbers of a regular critshot against a soft target with best arrows and damage typ against. Like thrust vs caster etc. the highest Crit damage you can archive here is somewhat in the 470's to 500. The Damage is way to low compare to live server and obviously there is some broken mechanic if it does not matter if you got 35 or if you got 50 Archery. My main thoughts about why and how archery is broken are, The classic bow skill system did work with " reflex bow " " Longbow " "composite bow " thats what the skills where called " archery " is the name and path from after the archer rework when they got there spell like archery. I still believe today that the entire damage / hit calculation might not be working correctly to wrong forumulars, I would really welcome if a Staff member could bring light into the calculation so we finally could nail down this problem i did mention this 4 weeks ago but thread got closes and i was called a troll for pointing out that something is really broken with archers.
Mon 11 Mar 2019 6:03 AM by Ceen
Redzus wrote:
Mon 11 Mar 2019 5:56 AM
A friend and i tested something after we made some horrid experience in RvR there is a general 10% evade chance on a crit shot my ranger evades his Crit shots on high rates even while its only 10% evaded him even 3 crit shots in a row with only 9,67% . Something we noticed too, he is a shar i am a kelt ranger we have both been unbuffed and while i have 20 points more Dex he still does more Archery damage, about 20-30 damage more i cant recall the exact number. But in the end while my kelt has more Dex his Shar deals more Box Damage, Something else we tested was the Damage cap, Bow damage is capped at 970, does not matter if you wear any armor or if you are buffed or unbuffed the Box Cap Damage is around 970-982 with a 5,5 Bow. I can recall From Live server that this is numbers of a regular critshot against a soft target with best arrows and damage typ against. Like thrust vs caster etc. the highest Crit damage you can archive here is somewhat in the 470's to 500. The Damage is way to low compare to live server and obviously there is some broken mechanic if it does not matter if you got 35 or if you got 50 Archery. My main thoughts about why and how archery is broken are, The classic bow skill system did work with " reflex bow " " Longbow " "composite bow " thats what the skills where called " archery " is the name and path from after the archer rework when they got there spell like archery. I still believe today that the entire damage / hit calculation might not be working correctly to wrong forumulars, I would really welcome if a Staff member could bring light into the calculation so we finally could nail down this problem i did mention this 4 weeks ago but thread got closes and i was called a troll for pointing out that something is really broken with archers.
Welcome to the wonderful world of propability.
And if you do "tests" without checking or writting down the needed variables that "test" is worthless. Put some effort in it and see its correct or just post QQ on the forum. Most people go for the second approach /clap.
Mon 11 Mar 2019 7:17 AM by Sepplord
Redzus wrote:
Mon 11 Mar 2019 5:56 AM
A friend and i tested something after we made some horrid experience in RvR there is a general 10% evade chance on a crit shot my ranger evades his Crit shots on high rates even while its only 10% evaded him even 3 crit shots in a row with only 9,67% . Something we noticed too, he is a shar i am a kelt ranger we have both been unbuffed and while i have 20 points more Dex he still does more Archery damage, about 20-30 damage more i cant recall the exact number. But in the end while my kelt has more Dex his Shar deals more Box Damage, Something else we tested was the Damage cap, Bow damage is capped at 970, does not matter if you wear any armor or if you are buffed or unbuffed the Box Cap Damage is around 970-982 with a 5,5 Bow. I can recall From Live server that this is numbers of a regular critshot against a soft target with best arrows and damage typ against. Like thrust vs caster etc. the highest Crit damage you can archive here is somewhat in the 470's to 500. The Damage is way to low compare to live server and obviously there is some broken mechanic if it does not matter if you got 35 or if you got 50 Archery. My main thoughts about why and how archery is broken are, The classic bow skill system did work with " reflex bow " " Longbow " "composite bow " thats what the skills where called " archery " is the name and path from after the archer rework when they got there spell like archery. I still believe today that the entire damage / hit calculation might not be working correctly to wrong forumulars, I would really welcome if a Staff member could bring light into the calculation so we finally could nail down this problem i did mention this 4 weeks ago but thread got closes and i was called a troll for pointing out that something is really broken with archers.

I think its good you did a few tests, but without noting all variables and the exact testresults, it's not really more than someone running to emain, dieing and then going onto the forum to report his "feeling" that something is wrong...
What is it? 10% basechance? How did your friend only have 9,67% then? How often did you test before he evaded three in a row? Did you use the same bows? Was quickness the same when dex is different? what is the cap? 970 or 970-982?

When you do tests, write it down. ALL ingoing variables and all results. OTherwise it doesn't mean much
Mon 11 Mar 2019 6:26 PM by Horus
Has anyone ever tested how quickness affects bow dmg here?

Quickness should not change the dmg per hit for the bow, it should only increase the fire rate...

EDIT:

Well I did cursory check of quickness vs the target dummies outside DL.

Results:
51 bow spec, 311 dex 235 quick, 5.5 speed bow
Each shot hit the dummy for 246(-86) no variance...unsure why every shot hit for the same...?

Took of some quickness items...

51 bow spec 311 dex, 202 quick , 5.5 speed bow
Same results 246 (-86) every shot...

Just for grins i tried one more with 232 dex everything else the same..
Every shot hit for 207(-72)
Mon 11 Mar 2019 7:36 PM by Redzus
Ceen wrote:
Mon 11 Mar 2019 6:03 AM
Redzus wrote:
Mon 11 Mar 2019 5:56 AM
A friend and i tested something after we made some horrid experience in RvR there is a general 10% evade chance on a crit shot my ranger evades his Crit shots on high rates even while its only 10% evaded him even 3 crit shots in a row with only 9,67% . Something we noticed too, he is a shar i am a kelt ranger we have both been unbuffed and while i have 20 points more Dex he still does more Archery damage, about 20-30 damage more i cant recall the exact number. But in the end while my kelt has more Dex his Shar deals more Box Damage, Something else we tested was the Damage cap, Bow damage is capped at 970, does not matter if you wear any armor or if you are buffed or unbuffed the Box Cap Damage is around 970-982 with a 5,5 Bow. I can recall From Live server that this is numbers of a regular critshot against a soft target with best arrows and damage typ against. Like thrust vs caster etc. the highest Crit damage you can archive here is somewhat in the 470's to 500. The Damage is way to low compare to live server and obviously there is some broken mechanic if it does not matter if you got 35 or if you got 50 Archery. My main thoughts about why and how archery is broken are, The classic bow skill system did work with " reflex bow " " Longbow " "composite bow " thats what the skills where called " archery " is the name and path from after the archer rework when they got there spell like archery. I still believe today that the entire damage / hit calculation might not be working correctly to wrong forumulars, I would really welcome if a Staff member could bring light into the calculation so we finally could nail down this problem i did mention this 4 weeks ago but thread got closes and i was called a troll for pointing out that something is really broken with archers.
Welcome to the wonderful world of propability.
And if you do "tests" without checking or writting down the needed variables that "test" is worthless. Put some effort in it and see its correct or just post QQ on the forum. Most people go for the second approach /clap.


Thank you for your Posting without brain and worthless reply just to Bash someone.

A better approach would be to contribute or be silent if this matter is none of your concern and you do not look like you want to work on this issue and get it fixed. I also may have records made with fraps i will direct to a Staff member and dont post em here because of people just acting disrespectful like you do. So i at least share my experience and numbers and assist the person who created this post that he is correct and there is something wrong. But last determination and all the numbers are important to the staff and these working on it.
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