What is the Warden's role in PVE and RVR?

Started 6 Mar 2019
by DinoTriz
in Hibernia
I like Wardens.

I want to be one. I think.

But what is their role in PVE & RVR groups?

Peel and Heal?

I was thinking this for a spec:

Regrowth: 33
Nurture: 45
Blades: 34
Wed 6 Mar 2019 7:01 PM by Pirhana7
Well here on phoenix their main role seems to be group PBT, resists, base buffs and heals.
In different and later on patches Wardens were stronger in melee situations. You can still run a mixed warden spec or even a melee warden spec and still compete and still kill in skirmishes, duos, trios and even 1v1s but you need to play smart and its still a challenge.
Wardens do good against slow 2hand users because of their PBT but have more trouble with fast attacker, DWers and assassins.

Every 8man group is going to prefer a healer warden with all red resists, red PBT, and everything else in heals with bascally no weapon.
Wed 6 Mar 2019 9:13 PM by opossum12
The typical 8 man spec will be 49 nurt 42 reg 10 blades 8 parry. You will essentially be a main healer, with the occasional backline peel. So they aren't peel and heal, they are heal and peel

49 nurture is for red energy resist, the Sorc mezz is energy. All other cc is body.

Peeling is a Hero/BM job because of slam and higher WS. You are there with red pbt to help them win that peel battle.
Wed 6 Mar 2019 11:52 PM by Pirhana7
opossum12 wrote:
Wed 6 Mar 2019 9:13 PM
The typical 8 man spec will be 49 nurt 42 reg 10 blades 8 parry. You will essentially be a main healer, with the occasional backline peel. So they aren't peel and heal, they are heal and peel

49 nurture is for red energy resist, the Sorc mezz is energy. All other cc is body.

Peeling is a Hero/BM job because of slam and higher WS. You are there with red pbt to help them win that peel battle.

Yes
With this spec you are almost always gurinteed a spot in a 8man group. Druids and bards will love you, especially when your heal power saves them from enemy melee.
Fri 8 Mar 2019 3:54 AM by rubaduck
There are unfortunately not a lot of variation to Wardens on Phoenix because of a few crucial reasons:

1. No shield spec

2. Low growth rate on styles.

This leaves them as a support / peeler. With 49 nurture 42 regrowth 10 blades you get access to purple resists, purple pbt and purple damage add, with 42 reg you get access to the highest spec heal and the 40% endu reduction self buff (which means you don't need to get Longwind), and 10 blades gives you access to the side style snare.

As for RvR you are off heal / peel. You work with your blade turn, and should always cast the group bladeturn before combat and then twist your pbt with damage add every time it's available. Keeping PBT active during a fight will drain your mana. Your spec heal is better then druid lesser spec heal but worse than druid spec greater heal at the cost between those two spells. This means you can focus heal a target under pressure and help peeling while healing is under control. Warden is a very fun and hectic group class because you move in the middle of the group during fights and snare anything that run for your casters or you join the tank train when the fight is set up in a natty5 group. Position is vital, but that goes for any type of class / group setup.

In PvE they hold Pbt and heal.
Tue 12 Mar 2019 4:22 PM by SaintRon
I personal am going battle warden - 49 nurture, 39 blades, 20 regrowth.

I feel like you basically get a better single target heal and lose weapon skills/styles/some damage. So you lose a lot of offensive utility on a side that is healer heavy in rvr.

You're not "DPS", but you do damage and pressing the right target or looking like a threat can help your group. You can still heal and you still have support capability in nurture. My actual playstyle is melee with back up heals. I do realize this is harder to play though so keep that in mind.

Also the end reduction buff only impacts styles as far as I can read/see. You still need longwind. I could be mistaken here, but I remember looking at that buff in particular for benefits in a melee Warden spec.


I think a lot of people play paper DAoC. A lot more things work than don't with a good group of people.
Tue 12 Mar 2019 4:50 PM by PingGuy
The end reduction buff definitely affects Sprint. You will see a difference between the 12 and 22 spec versions when using it. I was told that due to rounding, the later versions don't improve anything for Sprint. I didn't test that, but I personally saw the difference between the lower versions on my Warden.

EDIT: If you are using end potions to perma-sprint anyway, then you don't need the 22 spec end reduction to accomplish that. So you should be fine at 20 Rejuv.
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