HtGeist wrote: ↑Tue 12 Mar 2019 2:43 PM
Im no wiz...just theory crafting..would a fire/offspec earth or earth/off spec fire not have the terrible 3triple bolts? earth bolts are the biggest chunks of matter ive seen on the dmg alone..
Wiz main and obsessive theorycrafter, here! The most damage potential you'd want (and I don't think any one character can do this much potential damage by themselves), is being high enough RR to make a 48 earth, 24 fire spec work. You can red debuff heat and matter and do a 309 matter bolt, and 239 fire bolt, and a 133 fire bolt if you wanted. Alternately, you could go 46 earth, 28 fire and you'd have the 170 bolt over the 133 (and yellow matter debuff instead of red), and less variance on your base nuke. Now, if all the stars align and you can manage to get a red heat + matter debuff and throw both 2 big bolts, and put a VP in there to hit at the same time as one of them, and you're talking big damage. With the high rr your base heat nuke with heat debuff will be SWINGING pretty consistently once you're around 43 effective or so. I am still constantly considering various specs but I am thinking I am settling on 48 earth, 24 fire and mostly disregarding the low end spec fire bolt. It isn't super hard to get the debuffs off before you bolt, but you're going to have to be in 1500 range, which isn't a huge deal. Even though the above situation isn't going to be the norm, it feels damn good when you can make it happen and you can rest easy with your red near sight, red aoe root, aoe snare... etc. Earth is sick.
The big sexy is getting a big crit 331delve fire bolt after debuffs and landing a VP at the same time as it lands. Guaranteed to put a smile on your face. If you have a sorc or another earth wizzie that you run with consistently, I would rec staying fire because with debuffs, that character SWINGS!