It's intended that it scales rather heavily with rr, in this case it's 32/50 * 750 vs 3 / 7 * 750
A more appropriate formula for calculating level based RP would be as followed.
Level^2 / 2500 * 750
Very low levels are getting FAR too much RP. My shammy hit 2L9 Just leveling suicide tasking level 34-45.
The meta thats evolving where lowbies go suicide til rr2 for easy leveling is an issue. This ideal would kill that.
So you spend hours in the frontier to get 34-45 and around 50k RP. 50 k RP is like nothing.
That has been made as dimishing returns and i totaly agree with gruenesshaf, the rp gain should slow down with increased RR -> so low level RR my level up faster while Veterans and ppl who play very often slow down after certain level. The reason is to lower gap between casual players and Hardcore players. I dont want to have ppl on one side having only rr 4-5 playing vs dudes with no life that are rr 10+, same is there for overpopulated vs underpopulated realms if the overpopulated realm allways stomps the underpopulated they shouldnt be able to advance too fast in comparison.
That being said-- I am at a point of diminishing returns on the task system. Around 2 mil rps and i get 321 to complete a 15 minute task.
It's not much.
I think once you get 50, temped, and rr4-5 ur real competitive with me, and if you just get temped and 50 and a buddy you can destroy me, solo.
No matter how you look at it, however, a lvl 32 should not get 159 MORE rps than a lvl 50 rr 7 toon for the same TASK.
Why would they? 95% of the time as a solo on hastener i go right by greys as they are not worth losing speed for. Groups that are smart won't break speed to attack a grey either. They can stand there being worth zero rps, no title credit, nada, and get more than this huge solo visible bag of rps which is me? Believe me, nobody runs by me and doesn't attack me. I got no speed i got nothing and im out there trying to rvr. And yet some lvl 32, maybe bard or minstrel, can run and gun screwing around in the rvr area or port in and go afk, and get more rps than me for completing a task? They can throw a mez on me, break my speed, leave me stranded in middle of nowhere, heal my foe, ns me, whatever.
I do support the goal of gettting people to 50 and getting them out to pvp, and this does do it, i just think it needs to be tweaked a little bit, a little higher for the higher rrs and a little lower for greys-- so at worst, they are getting the same. Because 400 rps is a ton for a level 32 but not much for a rr7.
I don't mind getting the same rps, i guess, but it chaps my butt to get less than a grey lvl 32.
BTW, if you are the lvl 32 that shared your task info with me, im not picking on you, and im not even mad at the devs-- i enjoy the game and the server they made-- I'm just expressing one perspective which can best be summed up with the title of this post.
its fine as it is the low lvls arent taking away any rps you would get and some people rather level that way than go through pve grinding again and we dont want those people to quit when they burn out on the pve. Also its good that the rp rewards at higher rr slow down a lot, it makes it more casual friendly for low rrs and people with less time or else you end up like ywain did. Just better to take it slow there is no need to rush to high rr, the phoenix will hopefully thrive many years to come.
It's intended that it scales rather heavily with rr, in this case it's 32/50 * 750 vs 3 / 7 * 750
A more appropriate formula for calculating level based RP would be as followed.
Level^2 / 2500 * 750
Very low levels are getting FAR too much RP. My shammy hit 2L9 Just leveling suicide tasking level 34-45.
The meta thats evolving where lowbies go suicide til rr2 for easy leveling is an issue. This ideal would kill that.
So you spend hours in the frontier to get 34-45 and around 50k RP. 50 k RP is like nothing.
The highest RP earners on the server only average 120k a day. So yes getting 50k in a few hours, mostly spent afk, on a low level alt is a bit of an issue.
Look not every issue is the end of the world.... but it also doesn't mean it shouldn't be looked into. Simple put it makes for terrible gameplay when one of, if not THE best ways to level solo right now is just suiciding in RvR.
Man this IS the suggestions boards. Not the "stop by and whine that every suggestion is bad because I'm bored with life and have nothing better to do with my time" boards.
A more appropriate formula for calculating level based RP would be as followed.
Level^2 / 2500 * 750
Very low levels are getting FAR too much RP. My shammy hit 2L9 Just leveling suicide tasking level 34-45.
The meta thats evolving where lowbies go suicide til rr2 for easy leveling is an issue. This ideal would kill that.
So you spend hours in the frontier to get 34-45 and around 50k RP. 50 k RP is like nothing.
The highest RP earners on the server only average 120k a day. So yes getting 50k in a few hours, mostly spent afk, on a low level alt is a bit of an issue.
Look not every issue is the end of the world.... but it also doesn't mean it shouldn't be looked into. Simple put it makes for terrible gameplay when one of, if not THE best ways to level solo right now is just suiciding in RvR.
Man this IS the suggestions boards. Not the "stop by and whine that every suggestion is bad because I'm bored with life and have nothing better to do with my time" boards.
We are not talking about a few hours we are talking about 10 h of standing at a flag.
I could care les if lowbies want to stand around and collect RP's...
Dear lord they actually hit RR2 standing around?!?!?! Damn they are gonna be OP now...
All it does is makes it easier for PvE. In RvR if I had a RR1 player who just hit 50 and got into a group and joined a zerg, how long do you think it is going to take for me to hit RR2? Very short time compared to a lowbie who is suiciding which might take like Ceen said, 10+ hours.
I had some grey skald attack me at beno and screw up my hastener. I killed him, get nothing. Then stranded in middle of BFE.
Then a yellow skald runs up, mez me, leave me standing there. Runs off. Then 3 mid casters find me shortly later and wtfpown me.
Guess what?
They all got more rps for the task than i did. None of them risked as much as i did. BTW, skald that mez then snare and run off never has to die unless they just want to, the 3 casters vs solos is a joke, and the grey is never worth rps.
I had some grey skald attack me at beno and screw up my hastener. I killed him, get nothing. Then stranded in middle of BFE.
Then a yellow skald runs up, mez me, leave me standing there. Runs off. Then 3 mid casters find me shortly later and wtfpown me.
Guess what?
They all got more rps for the task than i did. None of them risked as much as i did. BTW, skald that mez then snare and run off never has to die unless they just want to, the 3 casters vs solos is a joke, and the grey is never worth rps.
All get more for the task than me.
That's what comes with higher RR... are you suggesting to increase task rewards with increasing RRs? Are you sure that is what you want?
I also disagree that they risked less than you. What did you risk exactly that they didn't?
What really needs to be done is make it so that you can't receive task RP's unless you are at least worth RP's to a level 50. Also, increase the max RR's a little bit for BG's and there will be basically zero greys running around where 50's are RvR'n and dramatically increase interest in BG's at the same time.
It's normal that the higher RR you are, the less RP you make from task. They should be even more scaling in my opinion.
But yeah, I really think greys shouldn't have access to the task system, it's getting ridiculous
You can't survey the forces in front of you, you see a fg coming, try to position yourself and be prepared for a fight => they are all grey / green -.-
Leeching task without contributing in any way in the RvR
You can't ignore them because they will come and rupt you during a fight, it's like a littly army of pets... you can't stop and kill everyone of them because you lose speed in a game where mobility is very important
It also effects the lower level battlegrounds, people don't really come to them, and if they come they are already max rank.
I have a really hard time understanding why these tasks are for any level...
So many greys everywhere it's like a infestation of flies
Stop complaining about a level difference. The task rewards are based on realm rank and diminish as you get higher, it is a catch up mechanism. Lower RR should always get more rps from the task for this to work.
It's normal that the higher RR you are, the less RP you make from task. They should be even more scaling in my opinion.
But yeah, I really think greys shouldn't have access to the task system, it's getting ridiculous
You can't survey the forces in front of you, you see a fg coming, try to position yourself and be prepared for a fight => they are all grey / green -.-
Leeching task without contributing in any way in the RvR
You can't ignore them because they will come and rupt you during a fight, it's like a littly army of pets... you can't stop and kill everyone of them because you lose speed in a game where mobility is very important
It also effects the lower level battlegrounds, people don't really come to them, and if they come they are already max rank.
I have a really hard time understanding why these tasks are for any level...
So many greys everywhere it's like a infestation of flies
i played with 35+ char in rvr this week. you say they grey leech task and no contribute in one side and in other side you say you can't ignore them cause they are like army of pets... lol if they interrupt you and maybe hit for you (2, 5, or 10%) and peel or stun you, they contribute, and maybe they contribute to the win of the fight ! In this game interrupt, snare, stun are even more important than making big damage. you think i'm useless, i know i'm usefull even if sometime i die very fast...
it's like annoying solo/duo 50 stealth (or not) roaming on 20 to 45 mob spot on FZ and ganking us. (one too shoot) this is the hard life of making xp on FZ !!
so deal with the grey plague !! we fight all for our realm ! see you soon at 50 ^^
Oh I'm sure all grey feel so usefull and powerfull, that's why they would totally keep coming if the task were to not get them any more rp than what they actually worked for
Oh I'm sure all grey feel so usefull and powerfull, that's why they would totally keep coming if the task were to not get them any more rp than what they actually worked for
Honestly the couple of times I've gone out with grey characters I have RP turned off and do it for fun and the task xp. I could complete tasks in PvE faster likely but this game is about RvR and the PvE is quite crap.
So, the catch up mechanic, allowing lower level players up to rr3 in a reasonable amount of time, is now an affront and must be increased for higher RR? Ya no.
meh they already nerfed the porting cant port anymore if you arent lvl 40... discrimination! Now I just have to waste more time with running in the frontier the result will be the same.
meh they already nerfed the porting cant port anymore if you arent lvl 40... discrimination! Now I just have to waste more time with running in the frontier the result will be the same.
meh they already nerfed the porting cant port anymore if you arent lvl 40... discrimination! Now I just have to waste more time with running in the frontier the result will be the same.
That is a pretty good news !
the good news is my shaman is 39 already so I can port again soon!
So, the catch up mechanic, allowing lower level players up to rr3 in a reasonable amount of time, is now an affront and must be increased for higher RR? Ya no.
meh they already nerfed the porting cant port anymore if you arent lvl 40... discrimination! Now I just have to waste more time with running in the frontier the result will be the same.
That is a pretty good news !
the good news is my shaman is 39 already so I can port again soon!
Yeh this changes nothing tbh. You just 1-40 in a day then go sui task til 50 rr3... lol. I mean 40-50 has always been the long part of leveling.
A rr7 is not concerned with what he gets every 15 minutes from a task, it is nothing compared to what he gets for killing n00bs. There is a scale in place to let the lower ranks and levels catch up to the higher realm ranks, not some "equality of rps" for each participating in the same task.
It drops off considerably the higher you get, for obvious design reasons.