Give non Task rvr Zones a Rp Bonus to spread the Action

Started 26 Feb 2019
by Bimbi
in Suggestions
Hey there,
my suggestion to spread the rvr action more and to benefit/encourage ppl to go to the two non task frontierzones is to give a rp bonus in those zones like 20% or sth, idk wich value would be suitable.
Suggestion is pretty self explaining.

Greetings
Tue 26 Feb 2019 6:37 PM by defiasbandit
The Frontier Bonus System

Every frontier zone has an RP bonus based on how many players are in the zone. The bonus would be tiered into something like None (zone is full), Low, Medium, High, and Max (zone is empty). Basically, the more players there are in a given zone, the lower the overall bonus in that zone would be.

Here's an example of how this works: imagine that everyone is in Emain and the RP bonus is None (A big stretch, but try it!) The other 3 Hibernian zones are empty and showing High bonuses. Players see that Breifine is now awarding a higher RP bonus than Emain and start migrating to fight there. As the minnows move to Breifine, the sharks follow and Briefine begins filling with players. Hibs running from Drum Ligen now find action in Breifine and they no longer need to complete their run to Emain. Eventually, the bonus in Breifine drops as the zone fills up, and now Albion and Midgard can choose to push onward into Cruachan Gorge, where the population is lower and awarding a higher RP bonus. Consequently, the RP bonus in Emain begins to climb again, because most players have moved deeper into Hibernian frontier zones. Albs and Mids then begin repopulating Emain, clash there for the high RP bonus, and the cycle goes on and on across the Hibernian frontiers.

The Midgard and Albion frontiers would work the same. Players could find a high RP bonus in Odin's Gate, and once the zone attracts more players and fills up, they can move towards Jamtland Mountains to regain the bonus RP they lost. The system will also reward lone wolfs who hunt in very low population zones in search of high RP kills. It could also help groups find 8v8 action more consistently. Full groups would be able to more easily locate each other in less populated or empty frontiers. A /frontier command would show the RP bonus tier of every zone, so players would be able to determine roughly how many other players are active in each frontier, how much of a bonus they would receive for killing them, and ultimately where they would prefer to RvR. To prevent RP inflation, the overall player kill RP of the server can be lowered or perhaps cut in half to make room for the bonus RP available in The Frontier Bonus System.
Tue 26 Feb 2019 6:38 PM by defiasbandit
The way I picture it, a new player logging in can do a /frontier command and see where the action is happening.

e.g.
/frontier
Odin's Gate High (Low Population) 67% RP Bonus
Jamtland Mountains Low (Task Zone: Attack Glenlock Faste) 25% RP Bonus
Yggdra Forest High (Low Population) 94% RP Bonus
Uppland High (Low Population) 88% RP Bonus
Emain Macha None (Full Population) 0% RP Bonus
Breifine High (Low Population) 74% RP Bonus
Cruachan Gorge High (Low Population) 91% RP Bonus
Mount Collory Max (No population) 100% RP Bonus
Hadrian's Wall High (Low Population) 85% RP Bonus
Pennine Mountains Max (No population) 100% RP Bonus
Forest Sauvage Max (No population) 100% RP Bonus

Using this example they can see that the task is currently in Jamtland Mountains, but they might also see that fighting in Odins or Yggdra might yield more RPs. Or they could decide that the action in Cruachan Gorge looks interesting with the higher bonus. I think it's about giving the player more information and more choice about where they can find the action and reward them for not just going with the largest zerg (in Emain).
Tue 26 Feb 2019 6:45 PM by Bimbi
Doesnt sould bad either, i was more thinking about a (xx%) bonus in the whole other fz ^^
Tue 26 Feb 2019 6:48 PM by defiasbandit
Bimbi wrote:
Tue 26 Feb 2019 6:45 PM
Doesnt sould bad either, i was more thinking about a (xx%) bonus in the whole other fz ^^

You could also make it so that instead of a bonus, you get reduced RP. So Low Population zone gives Higher RP 95% of cap, and High Population zone gives 10% of cap. So like if everyone is zerging Emain they only get 10% of cap RP.
Tue 26 Feb 2019 6:53 PM by chryso
May as well just remove all bonuses.
Tue 26 Feb 2019 6:56 PM by defiasbandit
chryso wrote:
Tue 26 Feb 2019 6:53 PM
May as well just remove all bonuses.

Instead of a bonus you could do a reduction. So you would get 10% instead of 110% in a high population zone. In a low population zone you would get 90% rp instead 190%.
Tue 26 Feb 2019 6:57 PM by chryso
I like the zergs. I think they are fantastic.
Sat 2 Mar 2019 7:08 PM by Bimbi
!
Sat 2 Mar 2019 7:31 PM by teiloh
There could be tasks spread around each frontiers at all times, but a campaign (similar to current task) focused on one particular realm out of the three every hour or 2 hours.
Sat 2 Mar 2019 7:54 PM by Quik
I really don't understand why people want to break a good system.

So a few people here don't like the current task system, we need to change it so it suits those same few people here.

The server is again over 3k population as I type this and going strong as it will increase a little more over the next couple hours, and people STILL want to change the current system.

People in game are having a blast and Mids/Hibs are out in droves (I will leave Alb out because most likely they are still in /lfg looking for that last perfect person for their group). There is action all over one of the fz zones and some action in another 2 at all times.

Pheonix has done an amazing job getting a server to be active with a healthy amount of players in RvR so lets enjoy it and encourage it instead of sitting here and whining because it isn't exactly what we remember from 16 years ago.

The game is fun as hell right now and stop saying there is no solo/small man action as I see it all over!
Sat 2 Mar 2019 9:53 PM by Fooj Fujiyama
Thi system isn't good for everybody, as a hib i am starting to get annoyed that I can't do anything at all because every 10 seconds a full group comes through mid mile gate. There is just way to many of you people to be in one zone, it's getting ridiculous
Sun 3 Mar 2019 8:07 AM by Bimbi
Quik wrote:
Sat 2 Mar 2019 7:54 PM
I really don't understand why people want to break a good system.

So a few people here don't like the current task system, we need to change it so it suits those same few people here.

The server is again over 3k population as I type this and going strong as it will increase a little more over the next couple hours, and people STILL want to change the current system.

People in game are having a blast and Mids/Hibs are out in droves (I will leave Alb out because most likely they are still in /lfg looking for that last perfect person for their group). There is action all over one of the fz zones and some action in another 2 at all times.

Pheonix has done an amazing job getting a server to be active with a healthy amount of players in RvR so lets enjoy it and encourage it instead of sitting here and whining because it isn't exactly what we remember from 16 years ago.

The game is fun as hell right now and stop saying there is no solo/small man action as I see it all over!



I really dont understand how giving the non task zone a rp bonus should break a good system, as you say with 3k+ ppl on the server, do you really think it will break the rvr if some of the 4379826598423659826435 grps in the task zone go to another zone ?XD
Sun 3 Mar 2019 5:01 PM by Quik
Bimbi wrote:
Sun 3 Mar 2019 8:07 AM
Quik wrote:
Sat 2 Mar 2019 7:54 PM
I really don't understand why people want to break a good system.

So a few people here don't like the current task system, we need to change it so it suits those same few people here.

The server is again over 3k population as I type this and going strong as it will increase a little more over the next couple hours, and people STILL want to change the current system.

People in game are having a blast and Mids/Hibs are out in droves (I will leave Alb out because most likely they are still in /lfg looking for that last perfect person for their group). There is action all over one of the fz zones and some action in another 2 at all times.

Pheonix has done an amazing job getting a server to be active with a healthy amount of players in RvR so lets enjoy it and encourage it instead of sitting here and whining because it isn't exactly what we remember from 16 years ago.

The game is fun as hell right now and stop saying there is no solo/small man action as I see it all over!



I really dont understand how giving the non task zone a rp bonus should break a good system, as you say with 3k+ ppl on the server, do you really think it will break the rvr if some of the 4379826598423659826435 grps in the task zone go to another zone ?XD

We don't KNOW what will happen and that is the problem.

I have no issues with a lot of the ideas floating around and I understand some people's frustrations/...BUT again, the current system and working and is popular and people in game are loving it.

Why change it and risk people moving on to other games?

If a majority are liking the current system then encourage it and stop trying to adjust things for the few people here that don't.
Mon 4 Mar 2019 6:11 PM by tylerforeal
The population numbers aren't enough to decide whether the task system is working or how many people actually like it. This freeshard is in the first 2 months of its public existence and people are exhilarated by a thriving classic feel DAOC server. That doesn't mean that 2 more months people won't tire of the end game and move to something else.

I have been suggesting this to people I communicate with for a week or so now. In some form, there needs to be additional RP's for kills in at least a single non-task realm. Give the solo, small men, and 8 men a place to go where being swallowed by the zerg isn't the main piece of action.
Mon 4 Mar 2019 6:21 PM by PingGuy
I think giving an RP bonus for kills in the non-task zones is a good way to encourage players to go there for 8v8, 1v1 or smallman combat. As the task RP's drop off at higher RR's, players will be looking to maximize their gains. Giving them a bonus to playstyle they are already seeking should help with that, and get them to these zones instead of just tasking and complaining about it.
Tue 5 Mar 2019 9:06 AM by Meandow
Quik wrote:
Sat 2 Mar 2019 7:54 PM
I really don't understand why people want to break a good system.

So a few people here don't like the current task system, we need to change it so it suits those same few people here.

The server is again over 3k population as I type this and going strong as it will increase a little more over the next couple hours, and people STILL want to change the current system.

People in game are having a blast and Mids/Hibs are out in droves (I will leave Alb out because most likely they are still in /lfg looking for that last perfect person for their group). There is action all over one of the fz zones and some action in another 2 at all times.

Pheonix has done an amazing job getting a server to be active with a healthy amount of players in RvR so lets enjoy it and encourage it instead of sitting here and whining because it isn't exactly what we remember from 16 years ago.

The game is fun as hell right now and stop saying there is no solo/small man action as I see it all over!

Yes, people are only here because they made such an amazing RVR task system that the "few" you're talking about which realistically is more like 50%+ of the server population is complaining about, not because they actually listens to players and made a lot of really good QoL changes, class changes and a lot of other things and are still actively trying to improve the server and by listening to suggestions from the community in forum threads (like this one, btw).

I don't think there will ever be a task system that is perfect and that everyone likes, but I am 100% sure we can find one that is better than the current one. Quite frankly it's putting a lot of people off. Sure the population is still good but that isn't really proof of anything, it's much better to listen to what people have to say and get out ahead of it rather than having people quit because they're not enjoying themselves.
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