Massive Lags in Zergs (Like TG or RvR)

Started 26 Feb 2019
by MassiveStyle
in Support Center
Greetings,

Like the title said, i got massive probs with lags inside tg for example. Even in RvR when one zerg hits another i got lags. With lags i mean my fps drops like crazy. in tg they drop to around 10fps.
Is there something wrong on my end or is it somekind serverside prob?

My specs:

Win10
Intel I7 4790k
16GB Ram
2x Nvidia GeForce GTX 970 4GB in SLI
All Drivers up to Date.

Tested a few already:
installed on Main SSD and Secondary HD
Fullscreen/Window/Fullscreen Window
Set priority in task manager to high or even real time
Windows Compatiblity mode
Classic Character design /low graphic settings

Nothing realy seems to increase FPS and stop the lag.

I think there some issues with newer graphic drivers or even now graphic cards in generall?
If so maybe the devs could tell us some drivers that would work or something like that?

Would appreciate it
Tue 26 Feb 2019 8:31 PM by Roto23
your rig is much better than mine. I do get low FPS in TG, but turning off names and all effects and I'm good. In mile gate zerges, my FPS drops a little, but plently good to still function with everything turned on. So, something isn't right. Your system should breeze through Mile gate demands. I have no advice to offer you as you already tried the few things I know.
Tue 26 Feb 2019 8:36 PM by Roto23
Oh... here is something that happened to me. Suddenly for no reason I started getting low FPS, even in areas with 10 people. Then I updated my drivers and it fixed it. I have no idea why my old drivers suddenly stopped working smoothly. It occurred after a Windows update.

You said you updated you drivers. have you tried doing all windows updates too?
Tue 26 Feb 2019 8:59 PM by MassiveStyle
In RvR the fps drop isnt that much of an issue cuz it doesnt happen often and isnt that much as in tg.
But in TG its unbearable.
Ofc i put names and effects of, even helm and cloak but nothing change really.

Yes got everything that needs drivers in any way up to date. No progs that runs in background and no services that are doesnt needed.
A few of my guild with the same rig or a bit lower got the same problem and tried also everything.

So i asume thats there are some issues with newer drivers.
Wed 27 Feb 2019 1:38 PM by dudis
Your GPU will basically idle when playin daoc. What you need it seems is single core performance.

Try running DAOC on it's own core and maybe do some overclocking for better single core performance

No PC will run a TG raid with 400+ people well though.
Wed 27 Feb 2019 2:42 PM by MassiveStyle
Like only use 1 GPU? Ok i will try and disable SLI.
Runned it already with NVIDIA SLI setting set to "3D Performance maximize" (so the 2 GPU work as 1) and "Enable all Ports" (so both GPU ports are enabled for Multimonitoring) though.

But yeah will try disable it completely.

(sorry if some terms are not accurate in englisch, iam german nativ so software is german too ;D)

I now some lags cant be avoided, but that is just unplayable and back in the times i got non such probs with a much worser setup
Wed 27 Feb 2019 4:07 PM by dante`afk
The problem here is with the game engine and server, not with a users hardware.

I have a much beefier system and the same issues, , altho a bit more fps.
Wed 27 Feb 2019 5:01 PM by MassiveStyle
I do understand that, but even if this is a game engine / server problem, there must be something about my hardware/driver that i maybe could change.
Otherwise it wouldnt make much sense that person 1 can play smooth with an old setup, person 2 with an "high end" pc got terrible performance or person 3 with an old setup got terrible performance too and so on.

Maybe its just a little trick to change to an old gpu driver version, but if not 100% clear that this is the problem, finding a old driver that would or wouldnt work is kind of a pain^^
Thu 28 Feb 2019 6:17 AM by Mac
When I'm NOT in a massive Raid, I get from 100 to 124 FPS, When I go into TG with ~ 400 People, it drops to ~ 10 FPS IF I LEAVE my Options at my standard settings, so, I do Effects None and Names off and get ~ 20 FPS which is playable. I also do cloak off to help other players with their FPS.
Thu 28 Feb 2019 7:59 AM by Ashok
MassiveStyle wrote:
Wed 27 Feb 2019 5:01 PM
I do understand that, but even if this is a game engine / server problem, there must be something about my hardware/driver that i maybe could change.
Otherwise it wouldnt make much sense that person 1 can play smooth with an old setup, person 2 with an "high end" pc got terrible performance or person 3 with an old setup got terrible performance too and so on.

The games engine (Gamebryo) is limited and was last updated October 2005 with the Darkness Rising expansion. No multi-core support, no SLI-support.
DAoC relies heavily and single core (CPU) performance, your hard drive and the RAM.

A high performance CPU is nothing, if it's throttled by a low BUS speed of the used RAM (usually something people budget on... much GB of RAM, but in low speed).
Same applies to the average read-capacity and cache of the used hard drive.

I can play PvE raids on my Surface convertible with integrated GPU at ~20 FPS, while sitting on the couch, just because the hardware's interconnect is balanced/good.

Tip: Assign the games process to max 2 physical cores via task manager, so Windows is not trying to strip the calculations to multiple cores. Thos low FPS are just the result of millisecond delays during calculation and/or loading of data.
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