Whoever owns the keeps has teleport. Centers the game around keep warfare which has always been at the core of DAoC RvR design.
defiasbandit wrote: ↑Tue 26 Feb 2019 5:27 PMThe defending realm should not be able to teleport ever.
Only invading realms should to teleport.
Isavyr wrote: ↑Tue 26 Feb 2019 5:44 PMdefiasbandit wrote: ↑Tue 26 Feb 2019 5:27 PMThe defending realm should not be able to teleport ever.
Only invading realms should to teleport.
Why?
Lots of games have success with the other. For example, TF2 and Overwatch used moving teleporters--farther back you were pushed, the less you got to teleport. In my mind, there's nothing intrinsic about defenders not having teleportation--maybe its just a preference for you.
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