Are spiritmasters really that bad in RVR?

Started 23 Feb 2019
by marengsen
in Midgard
Back in the days I remember SMs were always a tad better than Runemasters due to pets, lifetaps, mezz and demezz.
I used to main a RR11L7 debuff-runemaster in an RVR guild with a dark SM on debuff-assist, and it was hilarious.

I'm currently leveling a SM myself for the laughs, and I'd love to use it in RVR; but it seems theyre mostly used as bombers in PVE.

Is this true? Anyone using their SM in RVR, or are you screaming "LFG" for hours?

Or are Runemasters really that much more wanted just because of nearsight? (which is also powerful).

Thanks.
Sun 24 Feb 2019 2:33 PM by BigX
marengsen wrote:
Sat 23 Feb 2019 11:22 AM
Back in the days I remember SMs were always a tad better than Runemasters due to pets, lifetaps, mezz and demezz.
I used to main a RR11L7 debuff-runemaster in an RVR guild with a dark SM on debuff-assist, and it was hilarious.

I'm currently leveling a SM myself for the laughs, and I'd love to use it in RVR; but it seems theyre mostly used as bombers in PVE.

Is this true? Anyone using their SM in RVR, or are you screaming "LFG" for hours?

Or are Runemasters really that much more wanted just because of nearsight? (which is also powerful).

Thanks.

SM itself isnt bad. the problem lies in the classic setups. if you run casters you wanna run atleast 3 which means you can only run 2 healers which is extra bad on phoenix cos you want a 40 mend healer for fast cure ns and you must have an aug healer with yellow energy resist (sorc mezz and hib pbae) therefor if you run 2 healer setups you cant have a 44pac healer which is kinda bad. if you wanted to run 3 healers and 3 casters you would have to ditch either skald or warrior and both of those options are even worse than running 2 healers without a real pac. if we had TOA this wouldnt be an issue cos you´d get cure NS from master levels on both healers and you could just run a very effective caster/hybrid setup. classic just makes things 100 times worse by ruling out alot of possible setups for alb and mid. hib is effected aswell to some degree but less than the other 2 realms.
Mon 25 Feb 2019 9:02 AM by Belga
I think that at the current state of RVR if you have a guild or friends group, a Dark SM is amazing in rvr.
Even if you just run with one or 2 friend at the flag it will be wonderfull
If you need to play with LFG... better a skald, shamm, healer or tank. Even a rune wouldn't find so many places.
Mon 25 Feb 2019 9:26 AM by dudis
BigX wrote:
Sun 24 Feb 2019 2:33 PM
SM itself isnt bad. the problem lies in the classic setups. if you run casters you wanna run atleast 3 which means you can only run 2 healers which is extra bad on phoenix cos you want a 40 mend healer for fast cure ns and you must have an aug healer with yellow energy resist (sorc mezz and hib pbae) therefor if you run 2 healer setups you cant have a 44pac healer which is kinda bad. if you wanted to run 3 healers and 3 casters you would have to ditch either skald or warrior and both of those options are even worse than running 2 healers without a real pac. if we had TOA this wouldnt be an issue cos you´d get cure NS from master levels on both healers and you could just run a very effective caster/hybrid setup. classic just makes things 100 times worse by ruling out alot of possible setups for alb and mid. hib is effected aswell to some degree but less than the other 2 realms.

Huh?

Two healers, one Aug and one Pac, both with 40 mending is absolutely fine. Running 3 healers here is kind of a waste really.

Dark SM is a solid RvR class with good utility and synergies with other mid casters, but few groups would pick you over a RM or BD unless you run a 3 caster setup.

For casual RvR, that doesnt matter much though. Again, Dark SMs are solid.
Mon 25 Feb 2019 12:01 PM by BigX
dudis wrote:
Mon 25 Feb 2019 9:26 AM
BigX wrote:
Sun 24 Feb 2019 2:33 PM
SM itself isnt bad. the problem lies in the classic setups. if you run casters you wanna run atleast 3 which means you can only run 2 healers which is extra bad on phoenix cos you want a 40 mend healer for fast cure ns and you must have an aug healer with yellow energy resist (sorc mezz and hib pbae) therefor if you run 2 healer setups you cant have a 44pac healer which is kinda bad. if you wanted to run 3 healers and 3 casters you would have to ditch either skald or warrior and both of those options are even worse than running 2 healers without a real pac. if we had TOA this wouldnt be an issue cos you´d get cure NS from master levels on both healers and you could just run a very effective caster/hybrid setup. classic just makes things 100 times worse by ruling out alot of possible setups for alb and mid. hib is effected aswell to some degree but less than the other 2 realms.

Huh?

Two healers, one Aug and one Pac, both with 40 mending is absolutely fine. Running 3 healers here is kind of a waste really.

Dark SM is a solid RvR class with good utility and synergies with other mid casters, but few groups would pick you over a RM or BD unless you run a 3 caster setup.

For casual RvR, that doesnt matter much though. Again, Dark SMs are solid.

so much wrong about this post, not even worth to point everything out. ill just advice ppl to nevermind this post as its clearly made by an inexperienced player who most likely never been part of a competitive group.
Mon 25 Feb 2019 12:21 PM by Nogi
Huh?

Two healers, one Aug and one Pac, both with 40 mending is absolutely fine. Running 3 healers here is kind of a waste really.

Dark SM is a solid RvR class with good utility and synergies with other mid casters, but few groups would pick you over a RM or BD unless you run a 3 caster setup.

For casual RvR, that doesnt matter much though. Again, Dark SMs are solid.

so much wrong about this post, not even worth to point everything out. ill just advice ppl to nevermind this post as its clearly made by an inexperienced player who most likely never been part of a competitive group.

...and what´s youre opinion?
Mon 25 Feb 2019 2:19 PM by Ardri
No. SMs only fit in caster groups. No one plays caster groups on mid. Ergo, no SMs.
Mon 25 Feb 2019 11:41 PM by Dabrixmgp
Ardri wrote:
Mon 25 Feb 2019 2:19 PM
No. SMs only fit in caster groups. No one plays caster groups on mid. Ergo, no SMs.

so wouldnt that imply no one takes a BD or Runie as well? or do they have a purpose?
Mon 25 Feb 2019 11:42 PM by dudis
Ardri wrote:
Mon 25 Feb 2019 2:19 PM
No. SMs only fit in caster groups. No one plays caster groups on mid. Ergo, no SMs.

Cant tell if you are being sarcastic or not...
Tue 26 Feb 2019 11:22 AM by BigX
Dabrixmgp wrote:
Mon 25 Feb 2019 11:41 PM
Ardri wrote:
Mon 25 Feb 2019 2:19 PM
No. SMs only fit in caster groups. No one plays caster groups on mid. Ergo, no SMs.

so wouldnt that imply no one takes a BD or Runie as well? or do they have a purpose?

solo sup rm in a tank group can be good. pet clear, nearsight and pbt. problem is you can either run skald or rm. if it was purely 8v8 you would take the rm over the skald any day of the week but since this is a server full of zerglings you need the skald spd.
Tue 26 Feb 2019 2:16 PM by stinsfire
Ardri wrote: No. SMs only fit in caster groups. No one plays caster groups on mid. Ergo, no SMs.

You can always build a casgter group yourself. Sometimes you don't even have a choice because all the melees are already in groups. I have run with a couple of caster groups on my thane and it was always fun. I have no clue how good they are tho.. we were mostly untemped randoms fighting anything we found.
This topic is locked and you can't reply.

Return to Midgard or the latest topics