Look around mid groups, everyone groups savages, nothing new about it they can litterally 3 4 shot some tanks
I suggest using dual wield alb formulas, or celtic dual hib, even use Left axe coding and remove the 4 shot system
Even doing so, savages remain stronger than a berserker because off self buffs.
why???
1 left over berserkers can't find groups
2 quad shots are way too strong, even if it doesn't happen all the time
3 harder to stop or peel with high 360° evade, !!! stoicism !!! , self buffs for defense or dmg, don't you think that's just too strong ???
4 Midgard groups already have tons of insta buttons, mezes, stuns, bonedance terrupt dmg, they have celerity, no need to even add a terminator melee that can shredd any tank so nerffing savages won't affect much Rvr balance
5 number one reason most players pick midgard, Savages are op af
I suggest using dual wield alb formulas, or celtic dual hib, even use Left axe coding and remove the 4 shot system
Even doing so, savages remain stronger than a berserker because off self buffs.
why???
1 left over berserkers can't find groups
2 quad shots are way too strong, even if it doesn't happen all the time
3 harder to stop or peel with high 360° evade, !!! stoicism !!! , self buffs for defense or dmg, don't you think that's just too strong ???
4 Midgard groups already have tons of insta buttons, mezes, stuns, bonedance terrupt dmg, they have celerity, no need to even add a terminator melee that can shredd any tank so nerffing savages won't affect much Rvr balance
5 number one reason most players pick midgard, Savages are op af