It was fun friends

Started 25 Feb 2019
by VikingJim
in Tavern
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.
Mon 25 Feb 2019 12:21 PM by florin
We hear you, don’t give up. Go farm a bit, let this blow over as devs analyze the numbers participating and feedback. This is a good team, let’s give them a chance to find engaging game play for every style.
Mon 25 Feb 2019 12:26 PM by merry75
yup the task system is not engaging at all for solo players and small man sadly, in the end they just get zerged down.
Mon 25 Feb 2019 12:54 PM by Luluko
instead of making a goodbye thread a constructive and relative short critism thread in the suggestion forum would probably better (no wall of text nobody reads) or else it just comes over as attention seeking, I also enjoy soloing a lot and with a speed class you can find a few fights here and there but if you want rps you have to zerg surf or grp up sadly, but soloing isnt that great anyway here since you cant really fight certain classes without purge up thanks to 9sec slam and a lack of ats debuffs on certain styles which arent after parry or block
Mon 25 Feb 2019 1:05 PM by dudis
I disagree that it's hard to get RP solo/duo. As long as you have speed or stealth, you can get tons of kills, getting full RP from all of them rather than chasing the 10-20 RP per per zerg kill

I can see why people are dissatisfied with the task system, but it is better than before and they continue to improve it. I'm sure they will find a nice middle-ground pretty soon.
Mon 25 Feb 2019 1:14 PM by Greenangel
For server to be successful it has make the majority of players happy and haveing fun.
This means what the game was designed for realm vs realm warfare and fun pve experience whilst leveling.

For realms to see groups useing different tactics to attack enemies take there keeps and relics and to see massive realm wars.
And for people to group with each other chat and be social.

And for level 50 pve objectives

I never seen war in real life with 8 men killing a army apart from Lord the rings.

No I lie i saw grp 8 hibs on excalbur kill 5 grps Albions at mile gate.

Server needs keep 90% players haveing fun.
It won't keep everyone happy that's impossible. Can't please everyone.

There is a perfectly good freeshard still available running for 8 man vs 8 man or small grps and elites who don't like what the game was originally designed for realm wars.

I just hope the server devs listen to the majority and not the minority which could still be 100 or so people which come screaming crying to forums as they don't get what they want.

If they listen to minority and not majority you could end up like the other freeshard that shall not be named.

Common sense.
Mon 25 Feb 2019 1:16 PM by Durgrim
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

Bye *waves*
Mon 25 Feb 2019 1:24 PM by Hector
If you can't find action/rps/fun in this task system the problem is very much YOU.
The new invade realm tasks are awesome and offer various different tactics for obtaining RPs.
As a sometimes-solo player I enjoy camping milegates, hill chokepoints, etc, and waiting for solo/smallmen running to hand in items or move out. It's quite easy in fact.
I also sometimes camp milegates in zones where the task zone is NOT. This is a surefire way to avoid zergs.
Mon 25 Feb 2019 1:30 PM by Civer
Get zerged down is truelly more often then in old classic. There was action for small/solo in non zerged zones too.
But in fact. Two of ten (2/10) in the "alltime top 10" are solo classes.
Mon 25 Feb 2019 7:04 PM by Ardri
It was fun indeed...AND STILL IS! New task system with port to the middle zone is fantastic. This past weekend has been the best action by far. Hate to say it, but bye felicia.
Mon 25 Feb 2019 9:11 PM by Gfxygames
I play as a solo Eldritch and also as a duo Bard/Eldritch. I have been having relative success with it. About as much as a solo/duo playstyle allows. More often then not as solo I get zerged down, but, I kind of expect it. Its the occasional 1v1 or 1v2 or 2v2 that pops up that keeps me going back for more. If it's too bad, I just go to the realm that the task isn't in and have better luck.
Mon 25 Feb 2019 11:12 PM by Nostalgia
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

I... am... here.

Maybe take a breather and check back to see if the ever-evolving (and bettering) of the server holds something for you. Sometimes nostalgia is a good thing, in other cases, you remember the good and gloss over the bad. Having great people around (even for "I'm-not-social-and-hate-people" types) makes up for a hundred other shortcomings. Find the parts you love, and push past the rest. Kinda like in life.
Mon 25 Feb 2019 11:33 PM by Greenangel
Oh i would add mythic should added a expansion with Romen 9th legion in a extra Albion frontier zone with Arena Collsseum were 1v1 and 2v2 and 8v8 battles could take place for prizes and realm buffs.

And were people could pay Romen ghosts to watch .

This would pleased small man pvp fans and let them boost there ego's in front fans.
Give proper achivements for realm from small man pvp.

While Romens acted as guards kept spectators in order from all 3 realms.
You would telport to area and sign up to watch or battle.

It would fitted into the dark age mythology
Wed 27 Feb 2019 11:01 PM by vistrix
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

Why do people forget the game is centered around, and even the pvp is called REALM VERSUS REALM.

That indicates its every realm, versus every other realm. Not every stealther 1v1 vs another stealther, or any other class.

Go back to live if you want your precious pvp duels, I hear the 4 of them still over there are eager and waiting for some action in the vast area for RVR so they can meet up and solo.
Wed 27 Feb 2019 11:26 PM by Zansobar
You can always try the Uthgard server, I hear it mimics the game as it was back at 1.65 very closely. Maybe you can find what you are searching for there.
Wed 27 Feb 2019 11:50 PM by jg777
vistrix wrote:
Wed 27 Feb 2019 11:01 PM
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

Why do people forget the game is centered around, and even the pvp is called REALM VERSUS REALM.

That indicates its every realm, versus every other realm. Not every stealther 1v1 vs another stealther, or any other class.

Go back to live if you want your precious pvp duels, I hear the 4 of them still over there are eager and waiting for some action in the vast area for RVR so they can meet up and solo.

There’s no need to be so aggressive and dismissive of others. A point can be clearly conveyed without attacking others. While it’s true that this server, even game, is RvR based and not PvP, that doesn’t mean PvP isn’t, or couldn’t be, part of the RvR experience too. There can be room for everyone’s preferred experience in the Frontiers.
Thu 28 Feb 2019 8:08 AM by dbeattie71
dudis wrote:
Mon 25 Feb 2019 1:05 PM
I disagree that it's hard to get RP solo/duo. As long as you have speed or stealth, you can get tons of kills, getting full RP from all of them rather than chasing the 10-20 RP per per zerg kill

I can see why people are dissatisfied with the task system, but it is better than before and they continue to improve it. I'm sure they will find a nice middle-ground pretty soon.

Yeah it’s axtually easier imo. When a Zerg runs by I’ll hit the strags, there’s always a straggler. There was action all over the map.
Thu 28 Feb 2019 8:46 AM by Truen
merry75 wrote:
Mon 25 Feb 2019 12:26 PM
yup the task system is not engaging at all for solo players and small man sadly, in the end they just get zerged down.

It's trimmed down the number of keep fights, which is regretful. The one's I've helped secure have been empty and unguarded, but I agree with someone who said earlier to be patient. I too think these devs will figure out a good balance. This is a fine server and they've done a great job so far.
Thu 28 Feb 2019 12:40 PM by relvinian
You do not have to do the task rvr.

You can kill xpers or go to the alternative portal keeps on the off task.

And still get decent rps. One solo kill is worth so much more than a task, particularly at higher rr.
Thu 28 Feb 2019 4:40 PM by phixion
Zansobar wrote:
Wed 27 Feb 2019 11:26 PM
You can always try the Uthgard server, I hear it mimics the game as it was back at 1.65 very closely. Maybe you can find what you are searching for there.

Stupid retort.

Someone doesn't like 1 aspect of a server, PACK YA BAGS LADDY, OFF TO UTHGARD WITH YA!

Silly.
Thu 28 Feb 2019 4:44 PM by vitu
phixion wrote:
Thu 28 Feb 2019 4:40 PM
Zansobar wrote:
Wed 27 Feb 2019 11:26 PM
You can always try the Uthgard server, I hear it mimics the game as it was back at 1.65 very closely. Maybe you can find what you are searching for there.

Stupid retort.

Someone doesn't like 1 aspect of a server, PACK YA BAGS LADDY, OFF TO UTHGARD WITH YA!

Silly.


As much as I feel you are right and the "GO TO UTHGARD IF YOU DON'T LIKE IT HERE" - posts are childish, we are posting a thread were a guy leaves because "tasks are destroying daoc, blablabla", so yeah. This isn't really a good discussion anyway.
Thu 28 Feb 2019 4:44 PM by Roto23
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

Can I have your stuff?
Thu 28 Feb 2019 4:53 PM by Cirath
relvinian wrote:
Thu 28 Feb 2019 12:40 PM
You do not have to do the task rvr.

You can kill xpers or go to the alternative portal keeps on the off task.

And still get decent rps. One solo kill is worth so much more than a task, particularly at higher rr.

Hold the phone. Didn't you dismiss people for presenting this exact same argument in your AMG is a Deathtrap(tm) thread? what changed your mind?
Thu 28 Feb 2019 5:05 PM by Afuldan
Cirath wrote:
Thu 28 Feb 2019 4:53 PM
relvinian wrote:
Thu 28 Feb 2019 12:40 PM
You do not have to do the task rvr.

You can kill xpers or go to the alternative portal keeps on the off task.

And still get decent rps. One solo kill is worth so much more than a task, particularly at higher rr.

Hold the phone. Didn't you dismiss people for presenting this exact same argument in your AMG is a Deathtrap(tm) thread? what changed your mind?

I keep running into solo necros when I am trying to get FZ EXP items... I know I con yellow to 50’s but they con red to me...

Fairly certain that the 10 RP per kill in the zerg isn’t as good as a few hundred from a yellow con XPer.
Thu 28 Feb 2019 5:11 PM by Ashenspire
It's not the task system that ruins it for solo/small/8man.

It's the population size. Live servers barely had the pops this server did at their best. Beyond relic raids there were never 100 of any realm in the frontier zones. The porting was implemented to alleviate some of the zerging and you people want to remove it.

The community voted for OF over NF, and the population size shines a bright light in why that was a terrible choice.
Thu 28 Feb 2019 7:12 PM by Kralin
Roto23 wrote:
Thu 28 Feb 2019 4:44 PM
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

Can I have your stuff?

Can I have the stuff he doesn't take of your stuff?
Thu 28 Feb 2019 10:27 PM by Sepplord
Ashenspire wrote:
Thu 28 Feb 2019 5:11 PM
It's not the task system that ruins it for solo/small/8man.

It's the population size. Live servers barely had the pops this server did at their best. Beyond relic raids there were never 100 of any realm in the frontier zones. The porting was implemented to alleviate some of the zerging and you people want to remove it.

The community voted for OF over NF, and the population size shines a bright light in why that was a terrible choice.

I disagree with Two points:

Teleporting made the mainzerg smaller, yes, but Overall it is a lot more zergy because there are more zergs and it is much harder to avoid the zerg because they can pop up at a flag immediatley

Secondly, the high Pop shows that the People like the baseset of the Server. Noone knows how serverpop would be with NF from Start. That's pure Spekulation.
Thu 28 Feb 2019 10:34 PM by Salviati
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

I agree with you.

More an more I find myself asking why I'm logged in. I find it all so boring and tiresome now. The entire experience is cheap and mindless. Tasks have artificially inflated players who just congeal into a jiggling, roving mass of mindless nonsense literally running over everything it sees until it runs into another mass and then lots of facerubbing on keyboards occur, there is an outcome, and the mass sheds some of itself.

Mids ruin everything. Animists camping every choke point. Assassins running around unchecked and unchallenged except by each other. Minstrels running around with red pets running circles as they vacuum RPs and... that's about it.

You can be a jiggling cell in the mindless mass or you deal with broken stealthers who are just as mindless. Everything is cheap.

The server did a good job appealing to the lowest common denominator. Let's see if that keeps its legs. As it is it's just boring white noise. Too many people all pushed into one area all competing for the same crap for the nebulous pursuit of RPs that they'll never put to any use anyway. It's just boring. There's no real competition, no intellectual application, no challenge to rise to. It's just exist and push buttons and get an outcome. At the end there will be no greater understanding of one's impact or the introspection asking "what could I have done differently?" Just an assembly - factory - line result. How dull. I don't understand how anyone is entertained by this or why it would be worth anyone's time.

This doesn't even get into the imbalances and tedium that is inherent to the game.
Thu 28 Feb 2019 10:53 PM by Luluko
Salviati wrote:
Thu 28 Feb 2019 10:34 PM
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

I agree with you.

More an more I find myself asking why I'm logged in. I find it all so boring and tiresome now. The entire experience is cheap and mindless. Tasks have artificially inflated players who just congeal into a jiggling, roving mass of mindless nonsense literally running over everything it sees until it runs into another mass and then lots of facerubbing on keyboards occur, there is an outcome, and the mass sheds some of itself.

Mids ruin everything. Animists camping every choke point. Assassins running around unchecked and unchallenged except by each other. Minstrels running around with red pets running circles as they vacuum RPs and... that's about it.

You can be a jiggling cell in the mindless mass or you deal with broken stealthers who are just as mindless. Everything is cheap.

The server did a good job appealing to the lowest common denominator. Let's see if that keeps its legs.
well live is dead to most, I think more people will settle here than going back to live even when it goes it relativ bad approach at f2p it still has problems where the rps are inflated and best of the line templates costs 400platin+ and there are hundreds of things people could write what sucks on live, its either phoenix or live without a population and I wouldnt want to spend 15$ a month for a rvr game without a population
Thu 28 Feb 2019 11:29 PM by jg777
Salviati wrote:
Thu 28 Feb 2019 10:34 PM
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

I agree with you.

More an more I find myself asking why I'm logged in. I find it all so boring and tiresome now. The entire experience is cheap and mindless. Tasks have artificially inflated players who just congeal into a jiggling, roving mass of mindless nonsense literally running over everything it sees until it runs into another mass and then lots of facerubbing on keyboards occur, there is an outcome, and the mass sheds some of itself.

Mids ruin everything. Animists camping every choke point. Assassins running around unchecked and unchallenged except by each other. Minstrels running around with red pets running circles as they vacuum RPs and... that's about it.

You can be a jiggling cell in the mindless mass or you deal with broken stealthers who are just as mindless. Everything is cheap.

The server did a good job appealing to the lowest common denominator. Let's see if that keeps its legs. As it is it's just boring white noise. Too many people all pushed into one area all competing for the same crap for the nebulous pursuit of RPs that they'll never put to any use anyway. It's just boring. There's no real competition, no intellectual application, no challenge to rise to. It's just exist and push buttons and get an outcome. At the end there will be no greater understanding of one's impact or the introspection asking "what could I have done differently?" Just an assembly - factory - line result. How dull. I don't understand how anyone is entertained by this or why it would be worth anyone's time.

This doesn't even get into the imbalances and tedium that is inherent to the game.

I think revisiting the keeps/relics role in the game, along with continued adjusting/modifying the present task systems will yield a better experience for all. In the meantime I’ll level characters up (switched realms due to my brother joining me but insisting on playing Midgard) to prepare for endgame RvR and participate in the Battlegrounds as needed. I can wait for the Phoenix staff to find that sweet spot in endgame RvR.

One thing however is that the population here continues to soar, so many seem pleased enough with the present set up. Who’d ever think such an old game could still be such a hit? I certainly didn’t! I have faith the Phoenix staff will continue to tweak, adjust, and change things to improve the server and user experience. Some of us may just have to wait a bit before they look at our specific concerns.
Fri 1 Mar 2019 3:47 PM by Sofely
Goodbye.

If you dont find fun here in Phoenix, DAOC is probably not a game for you anymore hehe.
Fri 1 Mar 2019 9:47 PM by Uthred
I deleted the insults. Please keep the thread civil. Thank you.
Fri 1 Mar 2019 10:08 PM by alusnova415
Good bye .


I only see soloers that want their 1v1 served to them when they are ready to play. Ir any elite 8am complaining about the zerg.


DAOC is a 3 realm massive online game , keeps , frontiers, relics needs more than 8 man to take that's the design.

Guys may I suggest call of duty, that has pvp most matches are 8v8 or deathmatch you are solo there that maybe more to your liking.


I hope the devs also never listen to the few that cry about zergs , what you want people not to come out and pvp? Any successful game needs and thrives on the casuals not the hardcore. That why WoW was /is successful.
Fri 1 Mar 2019 10:22 PM by Afuldan
alusnova415 wrote:
Fri 1 Mar 2019 10:08 PM
Good bye .


I only see soloers that want their 1v1 served to them when they are ready to play. Ir any elite 8am complaining about the zerg.


DAOC is a 3 realm massive online game , keeps , frontiers, relics needs more than 8 man to take that's the design.

Guys may I suggest call of duty, that has pvp most matches are 8v8 or deathmatch you are solo there that maybe more to your liking.


I hope the devs also never listen to the few that cry about zergs , what you want people not to come out and pvp? Any successful game needs and thrives on the casuals not the hardcore. That why WoW was /is successful.

I think part of it is that we have a lot of players who have gotten used to a dwindling population that could only handle 8v8 anymore, now we have 1k+ each realm at peak times and filled to the brim with people in RvR.
Fri 1 Mar 2019 10:55 PM by Truen
Ashenspire wrote:
Thu 28 Feb 2019 5:11 PM
It's not the task system that ruins it for solo/small/8man.

It's the population size. Live servers barely had the pops this server did at their best. Beyond relic raids there were never 100 of any realm in the frontier zones. The porting was implemented to alleviate some of the zerging and you people want to remove it.

The community voted for OF over NF, and the population size shines a bright light in why that was a terrible choice.

Indeed on all counts. Good post.
Fri 1 Mar 2019 10:57 PM by Truen
Sepplord wrote:
Thu 28 Feb 2019 10:27 PM
Ashenspire wrote:
Thu 28 Feb 2019 5:11 PM
It's not the task system that ruins it for solo/small/8man.

It's the population size. Live servers barely had the pops this server did at their best. Beyond relic raids there were never 100 of any realm in the frontier zones. The porting was implemented to alleviate some of the zerging and you people want to remove it.

The community voted for OF over NF, and the population size shines a bright light in why that was a terrible choice.

I disagree with Two points:

Teleporting made the mainzerg smaller, yes, but Overall it is a lot more zergy because there are more zergs and it is much harder to avoid the zerg because they can pop up at a flag immediatley

Secondly, the high Pop shows that the People like the baseset of the Server. Noone knows how serverpop would be with NF from Start. That's pure Spekulation.

I can only speak for myself, but my decision to play here had nothing to do with OF--it was 1) the ease of install, and 2) there was no ToA.
Sun 3 Mar 2019 5:10 AM by Vlalkor
Salviati wrote:
Thu 28 Feb 2019 10:34 PM
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

I agree with you.

More an more I find myself asking why I'm logged in. I find it all so boring and tiresome now. The entire experience is cheap and mindless. Tasks have artificially inflated players who just congeal into a jiggling, roving mass of mindless nonsense literally running over everything it sees until it runs into another mass and then lots of facerubbing on keyboards occur, there is an outcome, and the mass sheds some of itself.

Mids ruin everything. Animists camping every choke point. Assassins running around unchecked and unchallenged except by each other. Minstrels running around with red pets running circles as they vacuum RPs and... that's about it.

You can be a jiggling cell in the mindless mass or you deal with broken stealthers who are just as mindless. Everything is cheap.

The server did a good job appealing to the lowest common denominator. Let's see if that keeps its legs. As it is it's just boring white noise. Too many people all pushed into one area all competing for the same crap for the nebulous pursuit of RPs that they'll never put to any use anyway. It's just boring. There's no real competition, no intellectual application, no challenge to rise to. It's just exist and push buttons and get an outcome. At the end there will be no greater understanding of one's impact or the introspection asking "what could I have done differently?" Just an assembly - factory - line result. How dull. I don't understand how anyone is entertained by this or why it would be worth anyone's time.

This doesn't even get into the imbalances and tedium that is inherent to the game.


Amen, I realized today, that I am extremely bored with the play style that developed on this server. It is not challenging or fun at all. Sadly, a lot of my group members like the mindless zerg play now because they afk every 2 min for 5 min, which sums up the server imo.
Sun 3 Mar 2019 8:28 AM by Gnarrg
I definitely understand people who hate the new task system, and I'm not in love with it either. Simply porting into a zone into the middle of the action is not DAOC for me anymore. I hope they change it again, mere participation (aka afk standing around) should not be rewarded that strongly anymore.

I think ideally realm tasks should centre around meaningful action (individual, group) towards strategic realm goals:

1) Get your realms keep back
2) Get your realms relic back
3) Attack enemy realm
4) Capture enemy keep
5) Get enemy relic

The longer you participate in any of these tasks the bigger your share, the fewer people the more rps per task.
The two weaker realms can be assigned different tasks to make it more difficult for dominating realm to defend/attack.
Sun 3 Mar 2019 8:48 AM by Gnarrg
Keep porting would also make a lot more sense:
- Port to any keep where both adjacent keeps (closer to respective PKs) are held by your realm (example: port Bolg if Crim and Crauch are Hib)
- Give strategic importance to keep taking and defending
- Split zergs / crowd as many groups don't want keep action
- Give realm tasks dynamically as to disadvantage dominating realm (2 different mid keeps to Hib/Alb)
Sun 3 Mar 2019 3:06 PM by waffel
Vlalkor wrote:
Sun 3 Mar 2019 5:10 AM
Salviati wrote:
Thu 28 Feb 2019 10:34 PM
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

I agree with you.

More an more I find myself asking why I'm logged in. I find it all so boring and tiresome now. The entire experience is cheap and mindless. Tasks have artificially inflated players who just congeal into a jiggling, roving mass of mindless nonsense literally running over everything it sees until it runs into another mass and then lots of facerubbing on keyboards occur, there is an outcome, and the mass sheds some of itself.

Mids ruin everything. Animists camping every choke point. Assassins running around unchecked and unchallenged except by each other. Minstrels running around with red pets running circles as they vacuum RPs and... that's about it.

You can be a jiggling cell in the mindless mass or you deal with broken stealthers who are just as mindless. Everything is cheap.

The server did a good job appealing to the lowest common denominator. Let's see if that keeps its legs. As it is it's just boring white noise. Too many people all pushed into one area all competing for the same crap for the nebulous pursuit of RPs that they'll never put to any use anyway. It's just boring. There's no real competition, no intellectual application, no challenge to rise to. It's just exist and push buttons and get an outcome. At the end there will be no greater understanding of one's impact or the introspection asking "what could I have done differently?" Just an assembly - factory - line result. How dull. I don't understand how anyone is entertained by this or why it would be worth anyone's time.

This doesn't even get into the imbalances and tedium that is inherent to the game.


Amen, I realized today, that I am extremely bored with the play style that developed on this server. It is not challenging or fun at all. Sadly, a lot of my group members like the mindless zerg play now because they afk every 2 min for 5 min, which sums up the server imo.

People afk so much because anyone playing daoc during live is a full grown adult now. Full grown adults have jobs, families, and responsibilities. They can’t sit locked in their room playing a video game for 6 hours straight.
Mon 4 Mar 2019 9:50 AM by Snoogy
Salviati wrote:
Thu 28 Feb 2019 10:34 PM
VikingJim wrote:
Mon 25 Feb 2019 12:15 PM
But the nostalgia just isnt there for solo players like myself anymore. With the new RvR tasks and very very little focus on defending keeps right now, i have no place in the current game.
The dev team has done a great job making so many QoL improvements! Leveling wasnt nearly what i remember and it was fun. But this zergfest and milegate humping rvr is just....not for me. Not that anyone cares, or listens but i felt like saying something.

I agree with you.

More an more I find myself asking why I'm logged in. I find it all so boring and tiresome now. The entire experience is cheap and mindless. Tasks have artificially inflated players who just congeal into a jiggling, roving mass of mindless nonsense literally running over everything it sees until it runs into another mass and then lots of facerubbing on keyboards occur, there is an outcome, and the mass sheds some of itself.

Mids ruin everything. Animists camping every choke point. Assassins running around unchecked and unchallenged except by each other. Minstrels running around with red pets running circles as they vacuum RPs and... that's about it.

You can be a jiggling cell in the mindless mass or you deal with broken stealthers who are just as mindless. Everything is cheap.

The server did a good job appealing to the lowest common denominator. Let's see if that keeps its legs. As it is it's just boring white noise. Too many people all pushed into one area all competing for the same crap for the nebulous pursuit of RPs that they'll never put to any use anyway. It's just boring. There's no real competition, no intellectual application, no challenge to rise to. It's just exist and push buttons and get an outcome. At the end there will be no greater understanding of one's impact or the introspection asking "what could I have done differently?" Just an assembly - factory - line result. How dull. I don't understand how anyone is entertained by this or why it would be worth anyone's time.

This doesn't even get into the imbalances and tedium that is inherent to the game.

This is the best post I've seen on these forums.

For the people who continue claiming people are being "elitist" or "demand their 1v1" I want to refer them to this post. It's not having an "eLiTiSt" mentality when many of us complain about the realm tasks creating nothing but zerging in RvR, what group fights provide are the most exciting part of this game and what has made me a loyal player for years- actually having an opportunity to engage in a challenging fair fight in which the outcome relies on the abilities of the members of each group and their individual actions during the fight, not 100% dependent as simply who has more numbers.

It's as simple as that. We all play video games because it's enjoyable and fun to progress at something that is challenging. RvR being exclusively Zerg v Zerg is not challenging and thus a healthy % of the playerbase does not find it fun.

Do not tell people to "go back to Uthgard" or accuse people of being "elitists" .. Understand that not every style of play is being represented. it's not people who enjoy 8man being biased toward people who enjoy zergs, in fact it seems to be the people who enjoy zergs who now are the ones who have adopted that "elitist" mentality they claim to hate by continuing to insult and condescend those who yearn for a playstyle different from the one they prefer. Ironic how pro zergers are bullying and ostracizing the 8manners now.

I thought all different preferred playstyles is what makes this game so great, I didn't know wanting to do more than just mindlessly zerg was the exception and warrants disdain from others when you express you aren't enjoying the current state of RvR as a result of the one dimensional state of war it has become.
Mon 4 Mar 2019 10:04 AM by relvinian
This is NOT the classic daoc experience, it is a custom server, it is a living server, it has devs who respond to the players.

This server is its own thing. If you don't like something then leaving is a perfectly good option and sometimes it is the best and only solution. My first marriage comes to mind. But as one door closes, another door opens.

So find another open door, either in this server or somewhere else.
Mon 4 Mar 2019 10:11 AM by Sepplord
Snoogy wrote:
Mon 4 Mar 2019 9:50 AM
This is the best post I've seen on these forums.

For the people who continue claiming people are being "elitist" or "demand their 1v1" I want to refer them to this post. It's not having an "eLiTiSt" mentality when many of us complain about the realm tasks creating nothing but zerging in RvR, what group fights provide are the most exciting part of this game and what has made me a loyal player for years- actually having an opportunity to engage in a challenging fair fight in which the outcome relies on the abilities of the members of each group and their individual actions during the fight, not 100% dependent as simply who has more numbers.

It's as simple as that. We all play video games because it's enjoyable and fun to progress at something that is challenging. RvR being exclusively Zerg v Zerg is not challenging and thus a healthy % of the playerbase does not find it fun.

Do not tell people to "go back to Uthgard" or accuse people of being "elitists" .. Understand that not every style of play is being represented. it's not people who enjoy 8man being biased toward people who enjoy zergs, in fact it seems to be the people who enjoy zergs who now are the ones who have adopted that "elitist" mentality they claim to hate by continuing to insult and condescend those who yearn for a playstyle different from the one they prefer. Ironic how pro zergers are bullying and ostracizing the 8manners now.

I thought all different preferred playstyles is what makes this game so great, I didn't know wanting to do more than just mindlessly zerg was the exception and warrants disdain from others when you express you aren't enjoying the current state of RvR as a result of the one dimensional state of war it has become.

i agree with your sentiment, the thing i don't understand though is: The playstyle people are demanding is already available. The taskzone makes it stupid-easy to avoid the random-zerg and have original DAoC-RvR in other zones. Everytime this is mentioned there is complete silence or someone claiming: "but noone is there"...

The direct conclusion leaves only two scenarios:
a) there are not enough people who actually want that playstyle...in which case, sad for the few that want it, but if there aren't enough people wanting to do that, then why should the server create an environment where people are forced into it?

b) the people claiming to want that, don't really want it VS likeminded players. They want noobs being funneled into their playstyle so they can farm them allday long and feel superior.
Mon 4 Mar 2019 12:37 PM by caridry
Sepplord wrote:
Mon 4 Mar 2019 10:11 AM
Snoogy wrote:
Mon 4 Mar 2019 9:50 AM
This is the best post I've seen on these forums.

For the people who continue claiming people are being "elitist" or "demand their 1v1" I want to refer them to this post. It's not having an "eLiTiSt" mentality when many of us complain about the realm tasks creating nothing but zerging in RvR, what group fights provide are the most exciting part of this game and what has made me a loyal player for years- actually having an opportunity to engage in a challenging fair fight in which the outcome relies on the abilities of the members of each group and their individual actions during the fight, not 100% dependent as simply who has more numbers.

It's as simple as that. We all play video games because it's enjoyable and fun to progress at something that is challenging. RvR being exclusively Zerg v Zerg is not challenging and thus a healthy % of the playerbase does not find it fun.

Do not tell people to "go back to Uthgard" or accuse people of being "elitists" .. Understand that not every style of play is being represented. it's not people who enjoy 8man being biased toward people who enjoy zergs, in fact it seems to be the people who enjoy zergs who now are the ones who have adopted that "elitist" mentality they claim to hate by continuing to insult and condescend those who yearn for a playstyle different from the one they prefer. Ironic how pro zergers are bullying and ostracizing the 8manners now.

I thought all different preferred playstyles is what makes this game so great, I didn't know wanting to do more than just mindlessly zerg was the exception and warrants disdain from others when you express you aren't enjoying the current state of RvR as a result of the one dimensional state of war it has become.

i agree with your sentiment, the thing i don't understand though is: The playstyle people are demanding is already available. The taskzone makes it stupid-easy to avoid the random-zerg and have original DAoC-RvR in other zones. Everytime this is mentioned there is complete silence or someone claiming: "but noone is there"...

The direct conclusion leaves only two scenarios:
a) there are not enough people who actually want that playstyle...in which case, sad for the few that want it, but if there aren't enough people wanting to do that, then why should the server create an environment where people are forced into it?

b) the people claiming to want that, don't really want it VS likeminded players. They want noobs being funneled into their playstyle so they can farm them allday long and feel superior.

Pretty much this.
Tue 5 Mar 2019 9:59 AM by gnefner
alusnova415 wrote:
Fri 1 Mar 2019 10:08 PM
Good bye .


I only see soloers that want their 1v1 served to them when they are ready to play. Ir any elite 8am complaining about the zerg.


DAOC is a 3 realm massive online game , keeps , frontiers, relics needs more than 8 man to take that's the design.

Guys may I suggest call of duty, that has pvp most matches are 8v8 or deathmatch you are solo there that maybe more to your liking.


I hope the devs also never listen to the few that cry about zergs , what you want people not to come out and pvp? Any successful game needs and thrives on the casuals not the hardcore. That why WoW was /is successful.

The thing is.. Yes, daoc has always been RvR - BUT - it has been with an objective in mind: taking keeps, get relics, get DF etc.. Right now, it's just mindless porting around smashing faces, there's no incentive.. If there was more focus on keeps, and a reason to take them, the zergs would have a purpose, and everyone else could go do their thing, and fight group/solos/smallman trying to get to the zerg etc, that would be great, and in the spirit of daoc.
Tue 5 Mar 2019 10:00 AM by gnefner
Truen wrote:
Fri 1 Mar 2019 10:55 PM
Ashenspire wrote:
Thu 28 Feb 2019 5:11 PM
It's not the task system that ruins it for solo/small/8man.

It's the population size. Live servers barely had the pops this server did at their best. Beyond relic raids there were never 100 of any realm in the frontier zones. The porting was implemented to alleviate some of the zerging and you people want to remove it.

The community voted for OF over NF, and the population size shines a bright light in why that was a terrible choice.

Indeed on all counts. Good post.

And this is trued aswell, by all means.. get NF going, and without tasks.
Tue 5 Mar 2019 5:32 PM by Brokenstring
relvinian wrote:
Mon 4 Mar 2019 10:04 AM
This is NOT the classic daoc experience, it is a custom server, it is a living server, it has devs who respond to the players.

This server is its own thing. If you don't like something then leaving is a perfectly good option and sometimes it is the best and only solution. My first marriage comes to mind. But as one door closes, another door opens.

So find another open door, either in this server or somewhere else.

This is exactly what the Uthgard staff said to its playerbase. You seemed to be kind of against that mentality then. Now it's okay to say the same to people who don't like it here for valid reasons? Smells a bit of hypocrisy.

I was vocally advocating changes on Uthgard forums. I'm for advocating changes here too, because I don't think the current state of RvR on Phoenix is good either. Sure, there are a lot of people currently zombie-ying it up in the frontiers, but there was the same on Uthgard less than 2 months in. The brainless zerging here won't last with it being so boring and repetitive without a modicum of strategy needed here. I'm already bored of the tasks as of one day of it, which is why I seem to mostly solo in the non-task zones.

Uthgard went too far in one direction, and I think Phoenix has swung the pendulum too far in the opposite direction.
Tue 5 Mar 2019 9:33 PM by relvinian
I don't want players to leave. I'm not saying take it or leave it. That is what uthgard did.

I'm just some scmuck. But the devs do listen here and they are flexible.

But if someone is miserable in anything-- a job, a relationship, and particularly a game-- quit.

Good grief. Why the hell not?
Tue 5 Mar 2019 9:58 PM by Brokenstring
There's much less reason to quit here than Uthgard, and some people stuck out Uthgard for quite awhile. This is the last chance for DAoC most likely, so why not try to advocate for your ideas? Plenty will just quit and never say anything, which is bad.

Phoenix has a chance to strike the right balance, which Uthgard was never interested in.
Tue 5 Mar 2019 10:06 PM by tylerforeal
I'm sorry but this is straight bullhockey right here, and apologies for not knowing how to quote:
"i agree with your sentiment, the thing i don't understand though is: The playstyle people are demanding is already available. The taskzone makes it stupid-easy to avoid the random-zerg and have original DAoC-RvR in other zones. Everytime this is mentioned there is complete silence or someone claiming: "but noone is there"...

The direct conclusion leaves only two scenarios:
a) there are not enough people who actually want that playstyle...in which case, sad for the few that want it, but if there aren't enough people wanting to do that, then why should the server create an environment where people are forced into it?

b) the people claiming to want that, don't really want it VS likeminded players. They want noobs being funneled into their playstyle so they can farm them allday long and feel superior."
--------------------------------------------------------------------------------------------------------------------------------------------------------------
This is not true at all. RvR ultimately is about getting RP's to get stronger than others. You are asking teams to go to a barren empty zone void of any RP possibilities except for low level xp'ers OVER a zone packed with level 50s. Clearly they aren't enjoying being zerged all the time, but at least there's something to fight in the task zone. There is little to no action in the off realm right now because the amount of RPs available is little to nothing. The 8 mans intent is to find RPs and find good fights. You are suggesting they go to another realm with no RPs and no good fights.. doesn't make sense.
Tue 5 Mar 2019 10:29 PM by Afuldan
relvinian wrote:
Tue 5 Mar 2019 9:33 PM
I don't want players to leave. I'm not saying take it or leave it. That is what uthgard did.

I'm just some scmuck. But the devs do listen here and they are flexible.

But if someone is miserable in anything-- a job, a relationship, and particularly a game-- quit.

Good grief. Why the hell not?

“I’m going to leave until I get my way!”

My 7 year old tries to play that game. He looses, as everyone should.
Wed 6 Mar 2019 6:48 AM by Stoertebecker
tylerforeal wrote:
Tue 5 Mar 2019 10:06 PM
This is not true at all. RvR ultimately is about getting RP's to get stronger than others. You are asking teams to go to a barren empty zone void of any RP possibilities except for low level xp'ers OVER a zone packed with level 50s. Clearly they aren't enjoying being zerged all the time, but at least there's something to fight in the task zone. There is little to no action in the off realm right now because the amount of RPs available is little to nothing. The 8 mans intent is to find RPs and find good fights. You are suggesting they go to another realm with no RPs and no good fights.. doesn't make sense.

Oh no, some kind of this pathetic 8v8 heroism

It should be easy today to get in contact with other 8v8 teams and arrange a zone beside the main-task area for 8v8 fights, if they really want.
But that would mean, no easy rps beside the heroic good fights. No roflstomping solos or smallmen.

Worked on the 2 eu servers where i`ve played in the past, worked on live, even works for the solo-scene.


Phoenix is just 2 month old, i`d give it some time to find the balance for all playstyles. Patience is a virtue.
Wed 6 Mar 2019 12:55 PM by chryso
tylerforeal wrote:
Tue 5 Mar 2019 10:06 PM
The 8 mans intent is to find RPs and find good fights. You are suggesting they go to another realm with no RPs and no good fights.. doesn't make sense.

If all of these numerous so-called 8mans went to the same other realm then there would be plenty of fights for them.
They can easily set that up in disc.
Wed 6 Mar 2019 5:39 PM by rubaduck
Of course you don't have the nostalgia of old school daoc as a soloer, you don't have buff bots. And that is the major reason why casual soloers can't cope here. I'm glad for that though.
Thu 7 Mar 2019 12:11 AM by relvinian
Afuldan wrote:
Tue 5 Mar 2019 10:29 PM
relvinian wrote:
Tue 5 Mar 2019 9:33 PM
I don't want players to leave. I'm not saying take it or leave it. That is what uthgard did.

I'm just some scmuck. But the devs do listen here and they are flexible.

But if someone is miserable in anything-- a job, a relationship, and particularly a game-- quit.

Good grief. Why the hell not?

“I’m going to leave until I get my way!”

My 7 year old tries to play that game. He looses, as everyone should.

I quit you.
Thu 7 Mar 2019 12:13 AM by Afuldan
relvinian wrote:
Thu 7 Mar 2019 12:11 AM
Afuldan wrote:
Tue 5 Mar 2019 10:29 PM
relvinian wrote:
Tue 5 Mar 2019 9:33 PM
I don't want players to leave. I'm not saying take it or leave it. That is what uthgard did.

I'm just some scmuck. But the devs do listen here and they are flexible.

But if someone is miserable in anything-- a job, a relationship, and particularly a game-- quit.

Good grief. Why the hell not?

“I’m going to leave until I get my way!”

My 7 year old tries to play that game. He looses, as everyone should.

I quit you.

Good, I quit you too.
This topic is locked and you can't reply.

Return to Tavern or the latest topics