There needs to be a lot more objectives in the Realm tasks, especially in the Border Keep zones (Gorge, Collory, Savuage, Snowdonia, Uppland, Yggdra).
Right now if you port into Breifine, you should be able to do objectives in Mount Collory or Cruachan Gorge. There really isn't much of a reason to roam the border keep zones. If players are going to be teleporting past them into Breifine, then there should be objectives and reasons for them to return and roam those zones. It might be better for Breifine to be the de facto Zerg task zone. Gorge and Collory can have a wider range of objectives that lead players all over these zones. These zones have lots of objectives in the corners of the maps and up on the hills, because they aren't as visible to the zerg. The more spots the better really.
Scaling Objectives:
Unpredictable Objectives
Here is a map of Forest Sauvage with New Objectives:
https://imgur.com/a/FWRqcmd
Right now if you port into Breifine, you should be able to do objectives in Mount Collory or Cruachan Gorge. There really isn't much of a reason to roam the border keep zones. If players are going to be teleporting past them into Breifine, then there should be objectives and reasons for them to return and roam those zones. It might be better for Breifine to be the de facto Zerg task zone. Gorge and Collory can have a wider range of objectives that lead players all over these zones. These zones have lots of objectives in the corners of the maps and up on the hills, because they aren't as visible to the zerg. The more spots the better really.
Scaling Objectives:
- There could be specific objectives that capture faster the fewer players nearby. That way zergs might bypass certain objectives, because they know that it would take too long to efficiently cap them. This would let smaller groups roam and fight over these objectives. These objectives would be tucked away on hillsides and in corners aways from the main roads. There could be certain objectives that can only be capped by a full group or less, so 8 mans can seek these out and fight over them. A king of the hill type objective for 8mans.
Unpredictable Objectives
- Spawn chests in random areas of the zones, especially the border keep zones. Having players taking more routes and running in different directions in the border keep zones would allow for more small man RvR. Place these chests away from the main roads and tucked away on hills and in treelines. It would encourage players to roam to more remote parts of these zones. If the task says chest spawn in Northeast Mount Collory, then it might interest solo or small mans to roam there and find it. The location isn't exact so players will have to do some exploring. Having players roam and wander around is a good thing. The location of all objectives should not be exactly known. Having a player wandering up a hillside and coming across one of these chests would be an exciting moment.
Here is a map of Forest Sauvage with New Objectives:
https://imgur.com/a/FWRqcmd