Curious how many others would agree but the task system, even the altered version is centralising action to one realm far too much.
It allows for everyone to enter the task zone/realm without very much thought and just go fight based on numbers...
I feel there really is nothing wrong allowing the natural flow of the game that the more popular stages of DAoC consisted of across various servers.
Phoenix does so much right with its custom changes but the tasks really are taking away from what the game was/can be.
By removing tasks you will still maintain a healthy population. Zergs will go back to fighting each other around keep based objectives or dominating an area they choose. And groups will be able to avoid that by not all centralising in the task zone or realm.
This in turn spreads the action back across all 3 realms and should help with the bottle necking these tasks create. They are honestly a fun idea, giving ppl objectives etc but it just isn’t needed for DAoC. Forcing a population this large to such a small area with so many narrow passages just leads to a constant flow of largest numbers Zergs dominating the area till enough of another realm respawn to force back.
I’d love to see task removal even just for a short period to see how the action flows? As people could start making their own decision on where to roam for their groups style of fighting. Sure if people prefer easy action then follow where majority go. But if people like to avoid that and search for other possibilities then it allows for a spread of action.
Such a large DAoC population does not need to be sent to one area. Hope others agree and we see some sort of attempt to test alternatives to tasking.
It allows for everyone to enter the task zone/realm without very much thought and just go fight based on numbers...
I feel there really is nothing wrong allowing the natural flow of the game that the more popular stages of DAoC consisted of across various servers.
Phoenix does so much right with its custom changes but the tasks really are taking away from what the game was/can be.
By removing tasks you will still maintain a healthy population. Zergs will go back to fighting each other around keep based objectives or dominating an area they choose. And groups will be able to avoid that by not all centralising in the task zone or realm.
This in turn spreads the action back across all 3 realms and should help with the bottle necking these tasks create. They are honestly a fun idea, giving ppl objectives etc but it just isn’t needed for DAoC. Forcing a population this large to such a small area with so many narrow passages just leads to a constant flow of largest numbers Zergs dominating the area till enough of another realm respawn to force back.
I’d love to see task removal even just for a short period to see how the action flows? As people could start making their own decision on where to roam for their groups style of fighting. Sure if people prefer easy action then follow where majority go. But if people like to avoid that and search for other possibilities then it allows for a spread of action.
Such a large DAoC population does not need to be sent to one area. Hope others agree and we see some sort of attempt to test alternatives to tasking.