These two encounters in TG cause a massive amount of adds to spawn and consistently cause a decent portion of each TG raid to go link dead. I play with two different computers and once of my computers will crash to desktop 100% of the time on these and the other about 20% of the time.
Reducing the number of adds that spawn and, more importantly, the huge lag spike when they die would help a lot of folks avoid LD's and realistically not change the encounter difficulty at all. Every raid I've been on has no problems bringing these bosses down. It would just make the raids smoother.
Thanks
Reducing the number of adds that spawn and, more importantly, the huge lag spike when they die would help a lot of folks avoid LD's and realistically not change the encounter difficulty at all. Every raid I've been on has no problems bringing these bosses down. It would just make the raids smoother.
Thanks