Okay so the 3 second delay for archers after you get hit with a nuke or something is HORRIBLE..
If I am shooting using rapid fire at 1.5 capped speed I STILL have to wait 3 seconds when I get hit.
if I'm shooting at 2.2 second normal bow shot cap speed (not rapid fire) a caster can keep me rupted with quick nukes and I'm constantly on a 3 second delay to attempt to shoot again, even switching to rapid fire mid combat keeps me on a constant 3 second to shoot delay no matter what my bow shot speed is
This little feature gives a caster ample time to continuously rupt archers in a 1v1.. it should not be a full 3 seconds for archers to attempt to shoot again but rather reset your bow shot delay whatever it may be (say you have a 2.7 second bow shot speed, it should be that instead of full 3 second.. or if you switch to rapid fire with 1.8 speed it should be 1.8 speed delay to attempt to shoot again... archers get no MOC or quickcast
this is a broken system
If I am shooting using rapid fire at 1.5 capped speed I STILL have to wait 3 seconds when I get hit.
if I'm shooting at 2.2 second normal bow shot cap speed (not rapid fire) a caster can keep me rupted with quick nukes and I'm constantly on a 3 second delay to attempt to shoot again, even switching to rapid fire mid combat keeps me on a constant 3 second to shoot delay no matter what my bow shot speed is
This little feature gives a caster ample time to continuously rupt archers in a 1v1.. it should not be a full 3 seconds for archers to attempt to shoot again but rather reset your bow shot delay whatever it may be (say you have a 2.7 second bow shot speed, it should be that instead of full 3 second.. or if you switch to rapid fire with 1.8 speed it should be 1.8 speed delay to attempt to shoot again... archers get no MOC or quickcast
this is a broken system