Hi just wondering if you plan on nerfing this style stun duration or will it remains on a 9 sec duration ? 🤔 Thx for your answer 😇
Wilfu wrote: ↑Mon 11 Jun 2018 7:39 PMNo idea if it's getting nerfed but didn't this specific stun have it's own lockout duration? Could swear it had like a 30 second lockout on reuse on that target or something to counter the insanely long stun.
Haruspex wrote: ↑Wed 13 Jun 2018 3:44 AMWilfu wrote: ↑Mon 11 Jun 2018 7:39 PMNo idea if it's getting nerfed but didn't this specific stun have it's own lockout duration? Could swear it had like a 30 second lockout on reuse on that target or something to counter the insanely long stun.
There is no lockout. THat would be obscene. The payoff for getting Dragonfang is the fact that you have to spec to 50 in that line.
If you're going to nerf Dragonfang, make sure you nerf other long stuns, such as Slam, which is 9 seconds which is an Anytime, or Annihilate, which only requires you be Behind the target.
But then, nerfing any of these styles would be foolish and unnecessary. I am glad the team has no plans to do so.
Haruspex wrote: ↑Wed 13 Jun 2018 11:43 PMI'll wait for a Dev to mention whether there will be any kind of DR or Stun Immunity.
However, you keep saying phrases like 'stupid long' as if to imply the stun is unbalanced or a bad game mechanic. It's not stupid and it's not unbalanced. The game NEEDS strong tools like this to make it fun.
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