Two Suggestions before Launch

Started 6 Dec 2018
by BaldEagle
in Suggestions
Hello All,

First I'd like to say I think the melee nerf has brought melee and casters back in line about as good as you can. Kudos to the staff for that.

I have two quick suggestions before launch witch I think provide better game mechanics and are logical adjustments.

-The first is that quick cast should be uninterruptible by spells such as amnesia. What is quickcast? According to the herald, "it cannot be interrupted by melee or spells". This would include amnesia. Having a caster be able to cast a single spell every 30 seconds while getting amnesia spammed seems perfectly fair. Trying to quickcast something for it to only be interrupted by a level 2 spell seems unjust. After all, it is only one spell that can be cast. This would require the bard to not just hit their "I Win Mezz" button.

-The second is 9 second slams on light tanks. There are two options to address this. The first is the simple change that light tanks have a reduced slam (perhaps making a large shield do 9sec, medium 6, small 3) to 6 seconds. Right now there are 3 hib classes (Hero, BM, Champ), 3 alb classes (Arms, Pally, Merc), 1 mid class (Warrior) which are group viable and have the 9 second slam ability. This puts Midgard at a huge disadvantage as only one class in most grp setups will have slam, while others will have an absolute minimum of 2, if not 4.
-If we are reluctant to make this change which puts Mid at a more balanced playing field, then perhaps we can make DET reduce duration of melee stuns as well. This would be one way to balance the scales. If you spend all those points in Det9, the slam is still a 4+ second slam and can be effective, but also reducing how strong it is.


Please feel free to discuss and add any other suggestions. I think both of these are legitimate and should be heavily considered.

Thank you Devs for all you have done thus far!
Thu 6 Dec 2018 4:56 PM by Discotech
Mid has healer stun no need to change slam K thanks
Thu 6 Dec 2018 5:03 PM by BaldEagle
DET reduces that though. Clerics also have castable stun.

I understand why you wouldn't want a level playing field though.
Thu 6 Dec 2018 5:29 PM by Azrael
i wonder myself if i ever will understand these "arguments", almost the same as ichor thread.
Do you guys hope if you open enough light tank/slam threads they will it reduce before live?
Regarding amnesia it just clears your queue, so technically you just forgot what you wanted to do , it does not rupt you - afaik.
Thu 6 Dec 2018 5:44 PM by BaldEagle
Azrael wrote:
Thu 6 Dec 2018 5:29 PM
i wonder myself if i ever will understand these "arguments", almost the same as ichor thread.
Do you guys hope if you open enough light tank/slam threads they will it reduce before live?
Regarding amnesia it just clears your queue, so technically you just forgot what you wanted to do , it does not rupt you - afaik.

It certainly interrupts you as the spell you were currently casting does nothing.
Thu 6 Dec 2018 5:54 PM by Azrael
No!
If you get amnesia you can instantly recast your spell, if you are rupted you have to wait till recast
Thu 6 Dec 2018 6:02 PM by BaldEagle
Azrael wrote:
Thu 6 Dec 2018 5:54 PM
No!
If you get amnesia you can instantly recast your spell, if you are rupted you have to wait till recast

But then they hit their AOE amnesia, then back to single amnesia, then back to AOE. I've tested it... a bard can sit an amnesia you 4 times in a row before you can get a cast off.

In reality, all that is needed is the first one. After that, it is too late.

The whole point of this argument is that quickcast should be uninterruptible by anything other than a mezz or stun. I don't want to get into anything else. It was a simple suggestion.
Thu 6 Dec 2018 8:12 PM by Uthred
We will not change amnesia nor slam duration nor so many other things.
Thu 6 Dec 2018 9:26 PM by BaldEagle
Uthred wrote:
Thu 6 Dec 2018 8:12 PM
We will not change amnesia nor slam duration nor so many other things.

Not asking for amnesia to be changed. I'm asking for quickcast to work. If you ever ran out with a caster before and ran into a bard duo (there is tons of them if you haven't noticed, and for good reason), then a simple change for me to be able to get a cast off would be nice. I don't even have the opportunity to outplay people and it is frustrating. A bard just clicks two buttons and wins. A change to quickcast is such a slight modification.

You guys have no problem nerfing MOC even more, but HEAVEN FORBID we make light tanks not have a 9sec anytime stun and bards be able to make a caster absolutely useless. HEAVEN FORBID!!!
Thu 6 Dec 2018 9:47 PM by amoz
You know you can cast instantly after amnesia right? You don't have to wait for animation, just hit the button again...
Thu 6 Dec 2018 10:17 PM by Takii
Amnesia is like 25% of the Bard class in RvR...
Fri 7 Dec 2018 7:01 AM by Isavyr
The level 2 amnesia he references has around 35% resist rate--not very reliable. For sake of discussion, amnesia isn't as powerful as he appears to think, as the player can continue to cast and often quickly follow-up with the spell (without using quickcast!). I understand the frustration behind not having a guaranteed spell with QC, but it's a core mechanic on how the game works (for better or worse).
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