Wanting to play a caster in alb, but not sure which to play. Any recommendations on a class that would be fairly simple for a newbie to play? Or maybe even someone just listing the roles of the different alb casters? What little I did play back in the old live days was melee in hib, so dont know much about the alb casters in general.
Solo RvR? Sorcerer or Theurgist 8v8? Sorc, Theurg, or Cabalist Zerg? Wizard Solo PvE? Necro or Cabalist
All that said, I’d go with Cabalist. It does very well in PvE with focus pet, and does well in RvR solo due to lifetap and 8v8 due to body rebuff, disease and nearsight.
Solo RvR? Sorcerer or Theurgist 8v8? Sorc, Theurg, or Cabalist Zerg? Wizard Solo PvE? Necro or Cabalist
All that said, I’d go with Cabalist. It does very well in PvE with focus pet, and does well in RvR solo due to lifetap and 8v8 due to body rebuff, disease and nearsight.
Strictly easy playing? Then go with Wizard.
Goal is to play group RvR, dont know anyone ingame right now, as none of my friends Ive played games with are interested in older MMO's so looking for people to play with. Appreciate the cabalist recommendation. Could you briefly outline the roles of the theurgist/ sorc/ cabby in RvR?
Theu: In General: Highest pet for me means it's Level (= pet Level 50), not the skill level, higher skill level pet gets you more hp (iirc). Either as a nuker (45 wind (good nuke, ok mezz, stun pets), left overs either in ice (lvl50 pet) or earth (10 sec pbt)).
Or as a rupter by spamming pets (most common: either 35 earth/41 ice (giving you the highes lvl pets for both, 8 sec pbt and ok aoe-root and snare nuke) or 35 earth/25 ice/32 wind (this one's for pets only, no reliant nuke damage to speak of but good pets that stun, snare-nuke or melee)
Sorc: Main CC for Alb (the Counterparts being pac healer and music bard). Either as the full mezzer (44 mind/31 Body) for the last bolt range 400 aoe mezz (also: mezz duration reduction, power reg and perma charm of lvl 50 pets), body is mainly for less nuking variance but also offers various debuffs.
Or as a General cc: 39 Body/36 mind. This gets you 2nd to last aoe-root and aoe-mezz, perma lvl 50 pet, good mana reg, yellow heat/matter/cold debuffs (for mainly wizzards), good str/con and d/q debuffs, constant baseline nukes.
Cabby: Various possibilities: Full debuff-nuker: 48 spirit/22 body/11 matter (could also leave out matter but...). This gets you the red body debuff, a well buffed pet and nuking vs. basically no enemy resists. And a 2300 range rupt that even causes nearsight if it lands, lol.
Tri-spec: 25 matter/34 Body/33 Spirit. Gives you an ok nearsight, ok aoe-disease, yellow Body debuff. Makes your nukes a lot more stable (due to higher Body) and gives you a lot of Utility. You need some mastery of focus levels here...
Matter: 48 matter, gives you the red near sight, amazing pve (send pet in on passive, spam aoe-dot 2x, tourn away and run, reapply dot once mobs tourn away, go collect loot...). I suggest putting the remaining points into spirit for some pet buffs, teaming up with an enhance cleric will allow you to use the focus shield for killing high lvl mobs in a 2 man team instead of needing a full group.
Races: I suggest breton for the theu (go either 10 in con/dex/int or 15 dex/10 int. Go inconnu for sorc/caba, point allocation as for theu. Saracen is a very viable Option for sorc/caby, Breton would be ok. Just don't go Avalonian on any of the classes.
RAs: Higher cast Speed is good for either of the three, mastery of Focus as needed, theu needs 2-3 Levels of serenity (in combination with a pom from either sorc or drink) for perma pbt even in battle; your mana reg will be your biggest problem here if you run pbt while also spamming your other abilities/pets.
Make sure to invest in the RA mastery of focus which helps reduce resists. Serenity helps as well, at least serenity 1, then mystic crystal lore, also all toons need lw 1 and tireless 1 ra.
Cabs actually have 2 main jobs -- debuff body which is 46 spirit so that the assist train can nuke the crap out of things with reduced body, and aoe dots for pve.
Sorc is mainly about CC or also debuff if you are in group with wizards, debuff comes from body sorc line.
Theurgists are all about interrupts, u drop pets on casters and healers to annoy them and keep them busy from healing foe or killing ur team.
Wiz is primary nuker, they recently gave them some love in earth line.
Brit is a good race generally for alb.
Necro is a good primary pve solo spec with deathsight because u never run out of power, or for servant if you have a cleric buddy with aoe nuke and damage shield
Could you explain why? Avalonian seems like the obvious choice because of the way increased intelligence.
I'm not sure what Koljar's reason is but I can tell you that whenever Mids or Albs see an Avalonian they automatically assume that it's a Caster. The faster a Caster is spotted the faster they are targeted in RvR It's the same thing in Hibernia with Elves.
Correct. Avalonian has the same "kill me" sign above his/her head like Lurikeen do. Both can go Armsman/Hero but are also the main casters of their realm (same goes for Elves and basically Inconnu).
That's the reason for my suggestion of not going Avalonian. Neither Inconnu nor Saracen are far behind in suitable stats (but both are also viable choices for tankier classes, mainly reavers or could just be sneaks...) and resists while Bretons are the only jack-of-all-trates kind of race in this game that can actually be ANY class of it's realm.
Wanting to play a caster in alb, but not sure which to play. Any recommendations on a class that would be fairly simple for a newbie to play? Or maybe even someone just listing the roles of the different alb casters? What little I did play back in the old live days was melee in hib, so dont know much about the alb casters in general.
May i suggest you dont pick a pure caster for restart, since caster classes are very unforgiving when it comes to mistakes in terms of kiting and position.
If you want to pick spomething with spells,thats easy and has a limited tasks, take cleric. Otherwise arms, reaver or pala are very solid classes
I'm not the original poster, but just wanted to thank everyone who's been sharing their thoughts. This thread has helped me tremendously and I hope others as well.