Scout slam and minstrels insta stun/mezz are too strong in this game at this moment. Without see hidden and camo all stealthers now have the same chance to be detected. Assasins were on top off the stealthers community . Now Slam and stun are used as openers and put the opponent is out off order right from the start off the fight. Without the advantage off seeing your opponent first, the balance is i.m.h.o. gone.
I would suggest to
I would suggest to
- implement see hidden/camo
or maybe change the stealth range in favor off assasins
or .... make slam, stun less effective used by stealthers,
or shorter purge timer for assasins ?