Why do Assassins get access to Raid Weapons?

Started 27 Oct 2018
by defiasbandit
in Ask the Team
Obtaining Raid weapons during Shrouded Isles was a daunting effort. It could take months if not a year to acquire one based on your luck.

There were few assassins that were full temped with raid weapons running around the Frontiers back then. On Phoenix it is the total opposite.

I am confused why they are so accessible on this server? You can farm enough feathers in a day to buy one of these slow Raid weapons.

You can realistically level to 50, temp, and get raid weapons in a week on this server.

This is like making Perdition's Blade in Classic WoW available to Rogues for honor points.

Why are the melee classes allowed this type of advantage?
Sat 27 Oct 2018 8:32 PM by Kwall0311
Because its beta.

Beta is for testing. Testing the best possible fit you could get .

Live will be the same way believe it or not. Access to raid weapons on Phoenix will be far easier than it was 17 years ago as well. Because of feathers... Get used to it
Sat 27 Oct 2018 8:40 PM by defiasbandit
Kwall0311 wrote:
Sat 27 Oct 2018 8:32 PM
Because its beta.

Beta is for testing. Testing the best possible fit you could get .

Live will be the same way believe it or not. Access to raid weapons on Phoenix will be far easier than it was 17 years ago as well. Because of feathers... Get used to it

How is that balanced? Just give out raid weapons for one day of farming? You aware how powerful those weapons are to melee classes and assassins?
Sat 27 Oct 2018 8:52 PM by Kwall0311
I mean... Yeah sure im aware of it. Considering i was a top 5 in one of the stealth classes before reset. I know how long it took me to get rr6L7 with an mp temp. Its just what it is here. Its going to speed up the process of end game. Sure live will take a bit longer, with the small reduction of RP gain, ect. The popular thing to say right now is, nobody will take the time to do this for live, and youre only seeing it because of i50 right now, which imo is sort of true. If they get the 1-3k population they are projecting for release, it will be actually a lot worse.

I guess what im saying is. The game is old, these servers dont have the largest population, and farming dungeons or raids to get one weapon after a month isnt what the people who come to these servers are about anymore (Including myself).

Which is why i said in no disrespect, get used to it.
Sat 27 Oct 2018 8:59 PM by defiasbandit
Kwall0311 wrote:
Sat 27 Oct 2018 8:52 PM
I mean... Yeah sure im aware of it. Considering i was a top 5 in one of the stealth classes before reset. I know how long it took me to get rr6L7 with an mp temp. Its just what it is here. Its going to speed up the process of end game. Sure live will take a bit longer, with the small reduction of RP gain, ect. The popular thing to say right now is, nobody will take the time to do this for live, and youre only seeing it because of i50 right now, which imo is sort of true. If they get the 1-3k population they are projecting for release, it will be actually a lot worse.

I guess what im saying is. The game is old, these servers dont have the largest population, and farming dungeons or raids to get one weapon after a month isnt what the people who come to these servers are about anymore (Including myself).

Which is why i said in no disrespect, get used to it.

This is about class balance. Giving those weapons to classes like Assassins shifts the balance of the game. Mythic did not design those weapons to be attainable by every stealther in the game with ease. On live it could take a year to get these weapons not one day. How do you not see the issue?

1 shotting some unsuspecting player in Emain a few weeks after launch is a good way to run players off the server.
Sat 27 Oct 2018 9:05 PM by Kwall0311
Well if the weapons are your main concern then sure. I mean. if you wanna farm 100k feathers to buy 6 Dragonmight swaps then go for it. You wont see many of those for live. But for i50 atleast youll have to endure it. Theres a lot of this game thats not balanced at this level. Just look at the entire realm of Albion.
Sat 27 Oct 2018 9:09 PM by defiasbandit
Kwall0311 wrote:
Sat 27 Oct 2018 9:05 PM
Well if the weapons are your main concern then sure. I mean. if you wanna farm 100k feathers to buy 6 Dragonmight swaps then go for it. You wont see many of those for live. But for i50 atleast youll have to endure it. Theres a lot of this game thats not balanced at this level. Just look at the entire realm of Albion.

Do you not see the potential issue overtuned Assassins can have on this server. When visibles find themselves unable to fight back, they will either leave the server or roll a stealther. Is 50% stealth population something healthy for this server? I hope that reality doesn't happen, but with how easy it is to level, temp, and buy raid weapons here, why not?

I just don't think those weapons should be as accessible as they are.
Sat 27 Oct 2018 9:23 PM by Kwall0311
I dont see what the big deal with some of the raid weapons are if you ask me. Lets count some of the SB ones. Lifetap, Dot Proc.... Ok. Now sub a mp crafted of the same speed with crafted 99 dd proc. Its not much if a difference. It really isnt. Youre fighting a bunch of rr6 assasians. Youre gonna have a bad time.
Sat 27 Oct 2018 9:24 PM by Kwall0311
Theres just as many assiasians using the generic phoenix mp with dd procs that are wrecking you as much as the ones using dragon or epic dungeon weapons.
Sun 28 Oct 2018 5:31 AM by mohammed99
Pretty sure this guy plays a solo wizard, don't know why he would be complaining about the weapons an assassin would get when he is food for them anyways.
Sun 28 Oct 2018 6:33 AM by Haruspex
defiasbandit wrote:
Sat 27 Oct 2018 9:09 PM
Kwall0311 wrote:
Sat 27 Oct 2018 9:05 PM
Well if the weapons are your main concern then sure. I mean. if you wanna farm 100k feathers to buy 6 Dragonmight swaps then go for it. You wont see many of those for live. But for i50 atleast youll have to endure it. Theres a lot of this game thats not balanced at this level. Just look at the entire realm of Albion.

Do you not see the potential issue overtuned Assassins can have on this server. When visibles find themselves unable to fight back, they will either leave the server or roll a stealther. Is 50% stealth population something healthy for this server? I hope that reality doesn't happen, but with how easy it is to level, temp, and buy raid weapons here, why not?

I just don't think those weapons should be as accessible as they are.
Do you not understand that it is Beta, and these items will not be as accessible when the server goes live?

Of course they will be tweaking things like Feather costs, feather drop rates, etc. They have told us that they do not want the feather mechanic to be the primary source of loot and that they want people to do raids and dungeons.

It's beta, they're testing things. This is not the final game. Everything will be wiped. It doesn't matter if things are accessible NOW.
Sun 28 Oct 2018 6:55 AM by Cadebrennus
What OP doesn't understand is that some (not all) stealther players are serious min/maxers. This means that yes, they will have these "raid" weapons and will be using them gleefully. It is best to see what kind of impact these weapons will have upon play before the server goes live.
Sun 28 Oct 2018 7:20 PM by defiasbandit
Cadebrennus wrote:
Sun 28 Oct 2018 6:55 AM
What OP doesn't understand is that some (not all) stealther players are serious min/maxers. This means that yes, they will have these "raid" weapons and will be using them gleefully. It is best to see what kind of impact these weapons will have upon play before the server goes live.

What kind of impact? Where have you been the last 3 months? Did you just start playing the beta????
Sun 28 Oct 2018 7:57 PM by kedelin
When live Igoes I will have a stealther alt and yes he will have all the Gucci items.... not my fault if I take the time to run raids and farm feathers... and koboldcooker you would die to any sneak even with both hands 2.2 speed weapons... most time the weapon doesmy proc when ya 2 to 3 shot a caster
Sun 28 Oct 2018 9:06 PM by Cadebrennus
defiasbandit wrote:
Sun 28 Oct 2018 7:20 PM
Cadebrennus wrote:
Sun 28 Oct 2018 6:55 AM
What OP doesn't understand is that some (not all) stealther players are serious min/maxers. This means that yes, they will have these "raid" weapons and will be using them gleefully. It is best to see what kind of impact these weapons will have upon play before the server goes live.

What kind of impact? Where have you been the last 3 months? Did you just start playing the beta????

Easy there Speedy, the sky isn't falling. I just haven't seen anything significant myself to justify a hysterical response.

Rather than throwing your arms up and running around the room while you post, perhaps you would care to explain with some specific examples?
Sun 28 Oct 2018 9:08 PM by defiasbandit
Cadebrennus wrote:
Sun 28 Oct 2018 9:06 PM
defiasbandit wrote:
Sun 28 Oct 2018 7:20 PM
Cadebrennus wrote:
Sun 28 Oct 2018 6:55 AM
What OP doesn't understand is that some (not all) stealther players are serious min/maxers. This means that yes, they will have these "raid" weapons and will be using them gleefully. It is best to see what kind of impact these weapons will have upon play before the server goes live.

What kind of impact? Where have you been the last 3 months? Did you just start playing the beta????

Easy there Speedy, the sky isn't falling. I just haven't seen anything significant myself to justify a hysterical response.

Rather than throwing your arms up and running around the room while you post, perhaps you would care to explain with some specific examples?

It could take a year to get raid weapons back during SI. You can get them in a day here. Mythic never intended for something like that. The Assassins in SI almost never had these raid weapons. It was how Mythic balanced RvR.
Sun 28 Oct 2018 9:14 PM by Cadebrennus
defiasbandit wrote:
Sun 28 Oct 2018 9:08 PM
Cadebrennus wrote:
Sun 28 Oct 2018 9:06 PM
defiasbandit wrote:
Sun 28 Oct 2018 7:20 PM
What kind of impact? Where have you been the last 3 months? Did you just start playing the beta????

Easy there Speedy, the sky isn't falling. I just haven't seen anything significant myself to justify a hysterical response.

Rather than throwing your arms up and running around the room while you post, perhaps you would care to explain with some specific examples?

It could take a year to get raid weapons back during SI. You can get them in a day here. Mythic never intended for something like that. The Assassins in SI almost never had these raid weapons. It was how Mythic balanced RvR.

It all depends on the build and whether or not certain classes were allowed on raids. I also remember things like Paladins and Clerics rolling on raid items meant for stealthers, so your memory is either very short or very selective.

I didn't even need to raid for my Ranger created right when SI came out. All I had to do was quest for (and buy one of) life-tapping falcatas, and I did well with those weapons. It all depends on the build.
Sun 28 Oct 2018 11:42 PM by Takii
I think defiasbandit just has a quota of threads he has to post per week but he's starting to run out of ideas.
Mon 29 Oct 2018 3:32 AM by Joc
I literally had half a dozen of the axes about a month after SI went live on lancelot. Yes a fair amount of assassins DID have these weapons fairly quickly on live at this patch level. Many of us had a raiding character and rolled for them. It took only 3fg to clear all of TG on mid and it was on farm with a very healthy population (2-2500 players).

You say these weapons were rare, but they were almost the norm.

Adapt.
Mon 29 Oct 2018 3:49 AM by defiasbandit
The lengths some of you will go to try to justify the state of Assassins on this server. It's like you want to run players off of Phoenix once launch happens. The state of Assassins on phoenix is not reflective of how they were during SI. You can pretend all you want.
Mon 29 Oct 2018 5:39 AM by relvinian
defiasbandit wrote:
Mon 29 Oct 2018 3:49 AM
The lengths some of you will go to try to justify the state of Assassins on this server. It's like you want to run players off of Phoenix once launch happens. The state of Assassins on phoenix is not reflective of how they were during SI. You can pretend all you want.

When enough people get destroyed with almost zero chance of winning enough times, then they will make one. The rest will quit solo rvr. Same thing with small man, etc.

Zerg and 8 man will probably be ok, but enough sneaks can beat even them.
Mon 29 Oct 2018 1:25 PM by Joc
Yes stealthers were this powerful at this patch level. If you want to blame anything blame the lack of full red con buffs.

I played an SB at this patch level primarily over all others. The RAs, skills, movement, and items are all the same short of endurance. Maybe that needs to be talked about?
Mon 29 Oct 2018 1:28 PM by Joc
Or maybe they need to revert to the actual stealth system instead. That would keep stealthers in check more than anything.
Mon 29 Oct 2018 1:53 PM by inoeth
"mythic never intended assassisns to have raid weapons" LOL have you been working for mythic or where did you get this information from? this ould basicly mean SI is for all but players of assassin chars, this is BS... why would you then buy the expansion when your class was not intended to benefit from expansion items?
maybe it was harder to get the weapons back in the time but all the ppl who played assassins as their main char did have those weapons.

but in fact im not sure what you are talking about there is no weapon that can be considered OP rly. its all nice to have but not iwin/OP
most of it is craftable anyway so i dont know whats the issue xD
Mon 29 Oct 2018 8:51 PM by defiasbandit
Joc wrote:
Mon 29 Oct 2018 1:28 PM
Or maybe they need to revert to the actual stealth system instead. That would keep stealthers in check more than anything.

Good point.
Tue 30 Oct 2018 12:15 PM by Numatic
(in response to the first post)

I just figured it's this way because Phoenix allows everyone enough time to be able to play several different classes because most people don't have the time like they used to, to be able to farm these things. We're not teenagers anymore. We grew up, had families, full time jobs etc.. I started this game when I was 17-18. I'm almost 36 now with a wife and kid. It's enough of a slog to level to 50. It's daunting to spend just as much time farming for gear. Sure those who still do have all that extra time will benefit from it, but I don't care. People are too concerned these days with how much more powerful someone else is than them.

I remember playing with my bro on Uthgard, who got called out for "RP farming" because he was dying a lot in RvR (He was a solo hunter). People started accusing him of giving the other realm free points. Simply because he doesn't take the game seriously and doesn't care. He wanted to fight. That's it. He didn't care if he died. Not like everyone else does. They care so much that if they don't find themselves in a favorable situation even in a 1v1, they run. And run. They pop potions and burn cooldowns, just to get away from a fight that wasn't inheriently decided to begin with. It's this mentality that drove RvR away from the large scale battles it used to be and turned it into keep farming. When did a 1v1 fight turn into such a pansy fest? If you don't think you can 100% win you run? Because that's what a lot of this has become. Especially with the DAoC loyalists. Everyone is so concerned with another class having an advantage that they don't take into account the advantages they themselves have as the class they play. You think stealthers will be rampant here? That's literally what DAoC was the first few years. It was an insane amount of stealthers. Until people realized having a full group made them pretty impervious to the stealther problem. And so 8man was born. It grew, evolved, and became the norm. But was it fun? For some, yea. But DAoC was intended for large scale wars. It's not an 8v8 Arena MOBA. The group limitations were there for the sole purpose of balance. Not that they intended for RvR to be 8v8 fights. We need to stop looking at what the "best" situation is, and look at what DAoC was meant to be. The entire design of the frontier zones was intended for our realms to go to war. If you didn't want to stop a 1v1 fight out of honor, then so be it. We're individuals and we make our own choices. But you shouldn't expect it. It's a war. The reason you are out in the RvR zones is to fight. Stop running. Turn and face your enemy. Take a chance. You may just actually win!. You never know how a fight is going to end(mostly) if you don't try. You may actually surprise yourself. And when you look at that dead body on the ground, even though they got the jump on you, and you walk away, alive. That's the feeling I play for. That I stood my ground against the odds and still won. Because i've gotten more experienced and skilled at playing my class. Because I've always turned to fight even if the odds were against me. THAT is why I play DAoC. For those feelings of victory. Not because I steamrolled some solo player with a full group. But that fight that was stacked against me. Or that feeling of protecting the relic carrier against a larger defending force.

Dying is a part of the game. If you embrace it, you will find much more fulfillment than worrying about what others have that you don't.
Tue 30 Oct 2018 11:29 PM by Cadebrennus
Well said Numatic! The Drunken Ranger approves.
Tue 30 Oct 2018 11:52 PM by defiasbandit
Numatic wrote:
Tue 30 Oct 2018 12:15 PM
(in response to the first post)
And when you look at that dead body on the ground, even though they got the jump on you, and you walk away, alive. That's the feeling I play for. That I stood my ground against the odds and still won. Because i've gotten more experienced and skilled at playing my class. Because I've always turned to fight even if the odds were against me. THAT is why I play DAoC. For those feelings of victory. Not because I steamrolled some solo player with a full group. But that fight that was stacked against me. Or that feeling of protecting the relic carrier against a larger defending force.

Dying is a part of the game. If you embrace it, you will find much more fulfillment than worrying about what others have that you don't.


Please stop with this players do not have time nowadays nonsense. When the game came out it was designed for all ages of players, and the time consuming leveling, farming etc.. was gameplay. It was designed to keep players playing the game. Whether you don't like it or find it worth your time 17 years later is a different matter.

Go log on the server right now. Almost 50% of the population is playing stealthers. No it was not like that during SI. Imagine half the players in the frontiers are invisible in a Realm v Realm game. What a terrible concept.

Assassins have tons of advantages here they didn't have during Shrouded Isles. They take fights they know they are sure to win because of how overtuned they are. It's almost impossible to lose a lot of fights. If you wanted that feeling of "odds were against me" you'd be playing a visible character.
Wed 31 Oct 2018 6:06 AM by Druth
2 things that make assassins crazy powerful, you can strafe all you want which makes PA way to easy to land and you can reapply poison with every hit (which is why assassins have high dps even without PA).

Making strafe mean auto miss next style (within a 2-3 sec window), and make reapplying poison on someone already poisoned only count as halve (and still override old poison, so people only do this to people who purge poisons), would help.

On the other hand you can make assassins harder to spot, and archers easier.
Wed 28 Nov 2018 11:00 PM by Stimmed
If assassins could not continuously apply poisons killing any kind of tank would be almost impossible. Strafe still gives you a chance to miss perf I have had it happen to me multiple times over the last few days alone.

The whole raid weapon thing is pointless...I use the standard MH with a DD proc 4.0 speed for all MH weapons. And if I land perf it wont matter on almost any caster your dead. That will not change taking away raid weapons. You can craft items with just as good utility and procs as the raid weapons so I'm not sure why you think everyone having the raid weapons is the issue.

The issue is right now everyone has free cap everything. Come live stealthers will not be able to cap everything until months on months into the game or insanely lucky RNG on 100+ util rogs Even then they will still possible struggle. Also everyone is rr6 will take a fair amount of time for most stealthers to hit that rank.

Assassins will always eat clothies most the time. Just how it is.
But Shield tanks will almost always beat a stealther if played right to. Or even light tanks sav/zerk etc just from shear dmg.

Is only a high pop of stealthers right now cause its i50. You will not see everyone rolling them people just want to log on right now have some fights and its easiest to do that on a stealther to avoid small mans and 8 mans.
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