Hi midgard sucks. Please fix

Started 19 Jun 2021
by dougrighteous1
in Suggestions
Tried to play on mid for a solid 3 weeks straight. This place is rough and need serious loving. Aside from the fractured realm and multiple different cliques, IMO, the problem boils down to mythic really sucking at making classes. My potentially radical suggestions is that you get rid of cave sham spec, and spread those spells over aug and mending. No one wants to play a shaman in a zerg/random group beacause you just end up being a disease/hot bot with shit buffs for an uncoordinated group of people you don't know. Will this break stuff and make it "easier" for them to farm? probably, but mid needs love. see title

This will help with shaman buffs too. I think over 3 weeks, the average dex buff with healer+shaman was like +125. This is absolutely terrible.
Sat 19 Jun 2021 3:38 PM by gotwqqd
How about just making them all baseline.
Sat 19 Jun 2021 3:41 PM by Astaa
How about no.
Sat 19 Jun 2021 5:02 PM by Ceen
dougrighteous1 wrote:
Sat 19 Jun 2021 2:43 PM
Tried to play on mid for a solid 3 weeks straight. This place is rough and need serious loving. Aside from the fractured realm and multiple different cliques, IMO, the problem boils down to mythic really sucking at making classes. My potentially radical suggestions is that you get rid of cave sham spec, and spread those spells over aug and mending. No one wants to play a shaman in a zerg/random group beacause you just end up being a disease/hot bot with shit buffs for an uncoordinated group of people you don't know. Will this break stuff and make it "easier" for them to farm? probably, but mid needs love. see title

This will help with shaman buffs too. I think over 3 weeks, the average dex buff with healer+shaman was like +125. This is absolutely terrible.
Ok I have a look in my book how many zergfights have been decided by a low spec buff value.

So I go to file 2021
Average over the whole year
...
... taking time sorry using Excel ...
None
Sat 19 Jun 2021 5:11 PM by boridi
Group with Boriducks. He'll get you some +143 or +145, can't remember which
Mon 21 Jun 2021 6:59 AM by inoeth
ohh look the midgard messias has come! praise the lord!
Mon 21 Jun 2021 6:59 AM by Sepplord
there is maybe a point that mid might be lacking healing characters (but those are a lot of IFs/maybes) because there is no secondary healer that is attractive
but i doubt removing cave specc from shaman will solve anything in that direction...there will just be even less shamans

shamans aren't weak though...they are just plain boring, similar to wardens
straight buffing them doesn't feel right
Mon 21 Jun 2021 8:25 AM by evert
add valks, more healing for mid, problem solved.
Mon 21 Jun 2021 8:58 AM by skipari
well, the sham needs to cap dex/qui arcane9, while drui is at 8, cleric at 7, which is already 7/14 points more for the others to spend in nice stuff. But i agree with other that the sham is somewhat boring, you can actually do 42aug/33mend in sham and play it somewhat as healer, but the class biggest strength was that they provide the shears which aren't on a healing class actually.

On live they actually gave the sham some decent tools in aug like a hot or heal efficency buff or in cave fatigue/power cost increase debuff and some other stuff more generic things. I guess some of those could be introduced into phx without having a major effect in balance imho.

Nothing of that would change the current rvr situation, but it would increase the incentive of playing a shaman.
Mon 21 Jun 2021 11:18 AM by Siouxsie
Experience on high mend shaman shows using the higher level "Friggs" is equivalent to spamming group heal constantly, so if you combine both, it's pretty decent.
Basically a 2x group heal.
Tue 22 Jun 2021 7:27 AM by Sepplord
Siouxsie wrote:
Mon 21 Jun 2021 11:18 AM
Experience on high mend shaman shows using the higher level "Friggs" is equivalent to spamming group heal constantly, so if you combine both, it's pretty decent.
Basically a 2x group heal.

I really doubt that... Even if noone in your group is deseased the Frigg "ticks" every 15 (or was it even 18?) seconds? So mostly only twice per cast. It costs a ton of power (highest frigg cost 94!!! power), and desease complety removes it's effect.
And being equivalent to spamming groupheal (aka the worst kind of healing in existance) while requiring a high mend-spec doesn't even sound appealing, and that is already an exxagerated positive POV
Thu 1 Jul 2021 8:04 AM by snaw
Not sure how, but it' awful playing mid right now at certain times of the day, most of my day anyway. Maybe go out on a limb and make Mid a bit OP to attract some players to the realm. When hib is so dominant there clearly needs to be a rebalance if you want people to stay playing on the server. Like many others I'm close to quitting, I play for fun and this ain't fun.
Thu 1 Jul 2021 9:39 AM by Runental
You have a 33% Chance to leave Bledmeer dock without gettin ganked by PK or Black Fag.
Nevertheless you have a 100% chance get ganked by one of them, because each grp occupie HW or emain. 🤣
What a beautiful experience.
Thu 1 Jul 2021 9:42 AM by Lollie
If you buff mid to attaract players and then they get a sudden influx then your running the risk of them becoming the dominant force and before long the cries are out to nerf mid or buf alb/hib, it's a horrible game to try and balance and i dont envy the devs in anyway, i do think mid have had too many hits with the nerf hammer and perhaps they could be looked at again and re-evaluated?
Thu 1 Jul 2021 10:06 AM by snaw
Can't see any other way, outmumbered out realm ranked. Been playing for near a year, it's always been underrdog in that time, but the balance right now is stupid. Personlly struggling to find a reason to keep playing if this keeps going. I see less folks on mid every night, and I can't blame them. It's not enjoyable.
Thu 1 Jul 2021 12:11 PM by MeatBicycle
We've had this discussion here many times.
Besides the fact that Midgard lacks an active BG leader, the zergbalance is simply lousy.

I absolutely cannot understand leaving the archer assist like that for months. Hunters have the lowest range and the weakest bow damage, so still have the least effect in zergfights. But the assist here is also ridiculous.

The main CC is the second healer in normal groups, which sometimes just makes it incredibly hard to rupt and heal (in siege situations you have to stun as a healer compared to baseline stuns from all hib casters while their healers can stand out of sight )

TWF is on a cloth class, while Warden and Reaver are more stable. On top of that, Mid has the fewest field RAs.

Complementing that were pointless Hib buffs like on Bard, Menta and Enchanter.
Fri 2 Jul 2021 7:36 AM by byron
MeatBicycle wrote:
Thu 1 Jul 2021 12:11 PM
Complementing that were pointless Hib buffs like on Bard, Menta and Enchanter.

yeah, maybe the problem is this one... Mid is not weak but during the time other classes in other realms has been buffed too much. Let's take enchanter as example : enchanters numbers were low (thanks to the buff to mentalist, not really for other reasons) so enchanters were buffed too. How many active SMs we have in frontier ? Have you see any buff to improve that for example ? But I would prefer that some buffs will be turned down (ench, mentalist, root on bard, friar endurance consumption for all the group, etc..) then other buffs on some Mid classes.
Fri 2 Jul 2021 10:49 AM by gotwqqd
MeatBicycle wrote:
Thu 1 Jul 2021 12:11 PM
We've had this discussion here many times.
Besides the fact that Midgard lacks an active BG leader, the zergbalance is simply lousy.

I absolutely cannot understand leaving the archer assist like that for months. Hunters have the lowest range and the weakest bow damage, so still have the least effect in zergfights. But the assist here is also ridiculous.

The main CC is the second healer in normal groups, which sometimes just makes it incredibly hard to rupt and heal (in siege situations you have to stun as a healer compared to baseline stuns from all hib casters while their healers can stand out of sight )

TWF is on a cloth class, while Warden and Reaver are more stable. On top of that, Mid has the fewest field RAs.

Complementing that were pointless Hib buffs like on Bard, Menta and Enchanter.
Enchanters needed the buff
After the LoS changes to casting pets they were severely handicapped.
They were the only class without long duration cc or snaring DD. No root, no mezz. And mentalists were close behind with specs only having a single target low level mezz.

Hell I think mentalist should get the choice between speccing nearsight or aoe mezz dependent one line specialization
Fri 2 Jul 2021 11:37 AM by MeatBicycle
There are 19 Enchanters 10L0 or higher, while there is one Spiritmaster 10L0 or higher. That says a lot about it, I think. Especially since strong classes are naturally played more often, which is probably not the case with the Spiritmaster.

Especially in siege situations the ench wasn't too weak since the baseline stun is so much better than a root in that situation. So there were advantages (siege/zerg rvr), but also disadvantages (8vs8 ). Now they have only advantages while mid casters have a hard time in siege situations and not that much utility in 8v8 either.

Extremely weak are also the BD Pets, if you consider how much time and mana it takes to recast them. Thats just horrible in a zerg scenario.
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