Either shortly before or together with the release of the new style baseline (ETA early next week) a few changes to general melee mechanics will happen:
- thane damage table values for non-hammer weapons will be increased by 1 to match the hammer level, this is the only class with a "built in" weapon line preference like that
- the side arc will be reduced
- melee range will be changed from a 3 tier system to a 2 tier system
- stealth style range bonus will removed
Side Arc details:
Patch 1.62 reduced the back arc from 90° to 60° and increased the side arc from 90° to 105°, this change will revert the side arc to 90° and increase the front arc to 120°. That means we will end up with:
Position | Before | After |
---|---|---|
Front | 90° | 120° |
Side (Left) | 105° | 90° |
Back | 60° | 60° |
Side (Right) | 105° | 90° |
Melee Range Details:
Right now there are 3 different ranges
- Neither attacker nor target are moving, this results in the base attack range, 128 locs total
- Attacker OR target are moving, this results in a small range bonus, 32 locs, 160 locs total
- Attacker AND target are moving, this results in an sizable range bonus, 96 locs, 224 locs total
The third case will be removed, meaning if either or both are moving a small range bonus, 48 locs, will be in effect, 176 locs total.
Additionally, the current bonus range for stealth styles will be removed. Every PA / Backstab that was accompanied by a "target too far away" message for the offhand was an example where the stealth style bonus range allowed the style to hit, this bonus was 32 locs.