CowwoC wrote: ↑Tue 15 Jun 2021 2:20 PM
Yes you do. Ok, you killed your BM friend and he tells you you are too strong. What is that gonna proof exactly? You even write it yourself, it's about using the whole set of tools, not just one. If a sin would stand in front of me as tank and kills me without anything other than spamming garotte and here and there poison - then i would agree and say, pls nerf poisons - but currently? The whine about sneaks in general really getting intense lately and that being said as someone who played visis most of the time.
My questions remain unanswered, as i thought that you could not answer to them. Maybe your post was slightly over tuned, mh?
And as i said, you can't expect that everything works out in your favor. The video shows exactly what it has to show, that without relying on applying poison perfectlys, you have simply no chance. Again, you said it yourself - you have to use all your tools. Poison is just one of them.
Have you actually read what i wrote? I doubt it. Solo casters are not running because stealther were farming them all day -lmao- where does this hoax come from? You barely see
any solo, no matter which class, because you get zerged down by groups before you can even blink. As visi tank i would be glad to get jumped on by sneaks and not rolled over by 8mans.
Which proofs nothing. I killed rr11s with rr5 and were killed by rr4s. I brought Exo down once to a handfull HP, against Drunkstain i not even did much but a scratch. It's all subjective and depends on a huge amount of factors. I doubt that drunkstain actually meant that Exo needs to be nerfed because he is too strong, he was probably simply acknowledging his good play style.
It was not my friend, there is a thing called Discord were people actually write another. There is a lot of going on either in the Hib/Mid/Alb channel writing about gf's after 1v1 or directly writing. And there have been also a few pvp events were you could directly write to your enemy which happened.
If you are saying to everything that proofs nothing, why does the video which you think is in your favour proof anything? A Sin who says it is hard to apply poison but then doesn't use many poison doesn't proof anything at all. He had a direct hit after the purge happened and the chance to reapply poison immidiately. He also got a dot proc first hit after the purge, which he also said is hard to apply. He also speaks of double dot, which I may point out that he is using a 2.4 drop weapon which does not have a dot effect at all. It is also hard to apply it double dot, when you have crafted Mainhand on while that dot already procced and not switch to Dragonmight.
If we are talking about using tools, the BM is using his tools to. Speccing into passives like RA, mastery of parry etc. Why does he do that? Because Sins are a threat. With his spec he will have a hard time fighting tanks because RA isn't that good vs tanks just like mastery of parry. He also used is tool with Triple Wield blade and Flurry. I fought that BM too, and when you are also saying he didn't sweat to use IP, then I mostly think that is because he doesn't have it. RA5 already 4L0, having purge makes it 5L0 atleast, with purge 3 5L5. He also has high, very high parry. Seeing he had 50% vs me on shield style and about 43,28% vs. Bori Mainhand and 45.20% offhand. He atleast needs moparry 5+ to reach that, giving 6L0/6L5, or if moparry 6 etc. even 6L5/7L0.
Btw Borideux once uploaded a video with 4 fights he had in DF vs. a Blademaster that was 7L too. The BM lost atleast 3 fights, don't remember about the last fight. He also won against Bigfriendlydoofus the first fight, so this puts it into his favor. But I guess that also doesn't say anything, winning more than loosing vs a class that the Sins here say is pretty much unkillable.
As for the poisons. Yes, they are needed. That is the design of Sins. That is why I am against removing the mechanics as it is now. I don't know if you know this, but Grün who is a Dev here doesn't like the mechanics of weapon swapping and there have been discussions of removing the ability to swap weapons for melees in general, also for Tanks to switch 1h/2h. This is something that would be a huge nerf and have a lot more impact of that, what I have suggested with Lifebane or dot only reapplied after the duration. Or do you want it Grün's way? As Devs are already thinking about removing the mechanic to apply a lot of poison, says something that Sins are not in a weak spot.
I still don't know what you actually want with answer. But oh well.
Enervating - str changed to ws = affecting all melees. Enervating ws part was weaker in OF / beginning of NF. It got changed to reduce damage/def penetration more, got then lowered but still twice as strong as it was. Fully debuffed Tank looses 100-120 damage per hit. And finally the enervating hitting before Backstab/PA. The HP/WS got a bit lowered to a value of 100. If you look at the video, you will see, that Borideux opener reduces the HP from the BM by a total of 1102 HP, having 2525 that is about 44% HP. Practically every opener now does over 1k damage, regardless of the target. I don't know about you, but never in DAoC has a tank received over 1k damage from a Sin opener. I think you can call that overtuned.
LA - Mainhand damage had a 14.8% damage increase, offhand starter damage had it damage lowered by 10% but the scaling got upped from 0.34 to 0.52%.
CD/DW both got their offhand hit chance buffed from 0.68 to 0,86%. No cap. More Offhand hits = more damage from the offhand and faster attack speed for your next round.
Lighttanks used to have higher growth Rates or better effects on certain styles, which has been giving here to Sins. That would be fully Backchain on SB. SB also got Aurora Borealis DD proc. So 3 styles with way higher damage + a dd proc is a significant increase in DPS and was something they didn't have on live. Inf had the high bleed on Dual Shadows, which was taking away after a few month. But Both Flank and Shadow Rain(Side combo) is on the Level of Merc. Sins getting Lighttanks buffs is also something I would call overtuned.
Do I really need to go on?
If you are speaking about Solo casters. May I point out, that you barely see any solo Friars too? And this has not much to do about getting zerged. The fact is, that at the beginning Sins cried about Reflex Attack. Reflex Attack got a nerf here which made solo melee Friars pretty much extinct. And even with Nerf you still have a lot of complaints from Sins about it. So much for "Wine about Sins". I don't know how long you played here but if something is going, Sins are pretty much always the first to complain. They even make it that a whole class/spec gets destroyed which was meant to be a counterpart to them. The Enervating change happened because of one reason only. Sins complained so they got a buff.