Now that the hibs are back on top...

Started 1 May 2021
by Takeahnase
in RvR
Can you give wizards their aoe dot back? Also, can you undo the absurd lifetap changes and give cabalists a 50% body/energy/spirit debuff like everyone else?

thanks in advance!
Sat 1 May 2021 6:54 AM by Lollie
If they did and albs got back on top are you happy for it to be nerfed again?
Sat 1 May 2021 7:11 AM by ExcretusMaximus
Lollie wrote:
Sat 1 May 2021 6:54 AM
If they did and albs got back on top are you happy for it to be nerfed again?

Naw, people like this don't think that far ahead.
Sat 1 May 2021 2:05 PM by Takeahnase
Lollie wrote:
Sat 1 May 2021 6:54 AM
If they did and albs got back on top are you happy for it to be nerfed again?

Absolutely.
Sat 1 May 2021 2:37 PM by Astaa
Why don't you make friends with Polemo? I think he might be about ready for a way out on Mid.
Sat 1 May 2021 2:52 PM by Magesty
The devs are making the vast majority of these balance changes with 8v8 in mind, so I suspect regardless of the state of /rw they will not be rolled back. That change can only be forwarded by members of the 8v8 community— be it through complaints, the player council, or arena results.

I generally don’t agree with balancing this much for an inherently regressive play style, but I also don’t see how you can really argue that the scale of these changes are truly affecting the outcome of /rw. That is much more a matter of numbers and leadership than something like an enchanter pet being able to cast a disease or root.
Sun 9 May 2021 5:11 PM by Siouxsie
Hibs need rebalancing:

1. Remove the root from bard (they should never have gotten that. What were you thinking adding that nonsense?)
2. Nerf instant amnesia range back down to 1800.
3. Remove ST from Mentalists
4. Reduce time on Kinetic Siphon spell
5. Remove baseline stun or give it to Runemasters
Sun 9 May 2021 6:35 PM by Forlornhope
Siouxsie wrote:
Sun 9 May 2021 5:11 PM
Hibs need rebalancing:

1. Remove the root from bard (they should never have gotten that. What were you thinking adding that nonsense?)
2. Nerf instant amnesia range back down to 1800.
3. Remove ST from Mentalists
4. Reduce time on Kinetic Siphon spell
5. Remove baseline stun or give it to Runemasters

Man, do you really have that big of an issue with baseline stun? On a server where almost everything can get det and has purge3+? It's really not that strong, but I guess people have been complaining about it for two decades and will never let it rest. It's obviously here to stay.
Mon 10 May 2021 6:19 AM by Astaa
There is little point stunning anything in BG RvR, if you're casting on it, chances are its dead within seconds.

Complain about crazy caster DPS, not caster utility.
Mon 10 May 2021 7:50 AM by Sepplord
not saying it is a balance issue, but caststun is usefull in siege-RvR to keep people from breaking LOS again after popping up on the ramparts
Mon 10 May 2021 7:51 AM by Ceen
As we all know instant amnesia is the most powerful tool of all in a zerg fight.
As soon as those bards use their instant amnesia the enemy just instantly retreats.
Combined with the mighty base line stun which is the ultimate weapon in a zerg fight - no chance!
Mon 10 May 2021 8:58 AM by MeatBicycle
Sepplord wrote:
Mon 10 May 2021 7:50 AM
not saying it is a balance issue, but caststun is usefull in siege-RvR to keep people from breaking LOS again after popping up on the ramparts

That's also my only problem with the Baseline Stun.

In a siege situation on the ramparts it is certain death when the stun hits you. As a hib you get rupt/some dmg and go out of line of sight. Sure, other realms got stuns as well but not on that many classes ( and mostly on supporters ). Against hibs you get stunned and nuked to death. Of course you can purge the stun but after the stun immunity its quite a risk to nuke from the ramparts.
Mon 10 May 2021 5:34 PM by Tyrlaan
If baseline stun is such a non-issue (it isn´t at structures where usually a couple casters will join nuking that poor soul in LoS for the next 5 seconds if purge is down) ...
I suppose RMs and Wizards can have it too?
Mon 10 May 2021 5:37 PM by ExcretusMaximus
Every single realm has casted stun as a baseline spell, stop whining and play as a team.
Mon 10 May 2021 6:00 PM by Tyrlaan
I think Hib needs to learn to play as a team as well. Remove it from casters and put it on Druids IMO. Just to make a point.

It doesn´t work that way, btw. It will always be better to have abilities to combine under your own control i.e. without the help of other classes - see Rangers, see self debuff nukers where instead one could bring the debuff and others could assist nuke, see Slam + Levi, see stun nukers and many more. But you knew that already I suppose and are just BSing around because you feel elitist in a group of 8.
Mon 10 May 2021 6:34 PM by Siouxsie
Add 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.

It's such a cheeze-mode spell.
Mon 10 May 2021 7:47 PM by Patron
Sure, give bards stealth, climb and chain then...
And the bs bingo start a new round...
Mon 10 May 2021 7:54 PM by opossum12
Are these suggestions serious or it's a 100% trolling thread?
Tue 11 May 2021 7:24 AM by Noashakra
Siouxsie wrote:
Mon 10 May 2021 6:34 PM
Add 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.

It's such a cheeze-mode spell.

Lmao best post of the year
Tue 11 May 2021 10:22 AM by Irkeno
Siouxsie wrote:
Mon 10 May 2021 6:34 PM
Add 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.

It's such a cheeze-mode spell.

Amazing. Can we add 60s immunity to arrows too please. Such a CheeZe mode attack.
Tue 11 May 2021 10:38 AM by Astaa
Get heavy tanks and casters that knows how guard works. Problem solved.
Tue 11 May 2021 11:05 AM by easytoremember
It is time to address the elephant in the room that is healing spells. This outdated mechanic has pervaded daoc for 20 years and it's long passed due for an immune timer. There is absolutely no reason your hp should be jumping back to full more than once inside a single minute, period. The notion of being able to cast the equivalent of IP multiple times on your mates is ridiculous. Naturally healing, spreadheals, instant heals, group heals, heal pots, and heal charges will share an immune timer. You should have to play smart after all. Is that heal pot going to keep you up for the next 60 seconds or should you forego it for 1 pulse of the pala chant instead? This will finally ensure the most skilled player comes out the winner of every fight.

The time has come to modernize daoc no matter how much the antichange crowd whines. They are a vocal minority holding the rest of us back. I have a guild ready to call it quits over this issue, enough is enough. This is a serious discussion for adults so trolls or otherwise dismissive posts will be ignored.
Tue 11 May 2021 1:58 PM by stewbeedoo
easytoremember wrote:
Tue 11 May 2021 11:05 AM
It is time to address the elephant in the room that is healing spells. This outdated mechanic has pervaded daoc for 20 years and it's long passed due for an immune timer. There is absolutely no reason your hp should be jumping back to full more than once inside a single minute, period. The notion of being able to cast the equivalent of IP multiple times on your mates is ridiculous. Naturally healing, spreadheals, instant heals, group heals, heal pots, and heal charges will share an immune timer. You should have to play smart after all. Is that heal pot going to keep you up for the next 60 seconds or should you forego it for 1 pulse of the pala chant instead? This will finally ensure the most skilled player comes out the winner of every fight.

The time has come to modernize daoc no matter how much the antichange crowd whines. They are a vocal minority holding the rest of us back. I have a guild ready to call it quits over this issue, enough is enough. This is a serious discussion for adults so trolls or otherwise dismissive posts will be ignored.

Perhaps you should post a new topic in Suggestions, rather than bury this idea in this post.
Tue 11 May 2021 2:13 PM by Sepplord
to make it balanced though the same should be applied to damage too
Tue 11 May 2021 3:10 PM by Ceen
easytoremember wrote:
Tue 11 May 2021 11:05 AM
It is time to address the elephant in the room that is healing spells. This outdated mechanic has pervaded daoc for 20 years and it's long passed due for an immune timer. There is absolutely no reason your hp should be jumping back to full more than once inside a single minute, period. The notion of being able to cast the equivalent of IP multiple times on your mates is ridiculous. Naturally healing, spreadheals, instant heals, group heals, heal pots, and heal charges will share an immune timer. You should have to play smart after all. Is that heal pot going to keep you up for the next 60 seconds or should you forego it for 1 pulse of the pala chant instead? This will finally ensure the most skilled player comes out the winner of every fight.

The time has come to modernize daoc no matter how much the antichange crowd whines. They are a vocal minority holding the rest of us back. I have a guild ready to call it quits over this issue, enough is enough. This is a serious discussion for adults so trolls or otherwise dismissive posts will be ignored.
Even though heals ans cast time for them is slightly OP it is the core of daoc to rupt the healers to be able to kill targets.
Wed 12 May 2021 5:58 AM by Adwaenyth
opossum12 wrote:
Mon 10 May 2021 7:54 PM
Are these suggestions serious or it's a 100% trolling thread?

I fear that these two things aren't mutually exclusive...
Wed 12 May 2021 5:23 PM by Siouxsie
Noashakra wrote:
Tue 11 May 2021 7:24 AM
Siouxsie wrote:
Mon 10 May 2021 6:34 PM
Add 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.

It's such a cheeze-mode spell.

Lmao best post of the year

Spoken like someone who only plays hib.
Wed 12 May 2021 5:32 PM by ExcretusMaximus
Siouxsie wrote:
Wed 12 May 2021 5:23 PM
Spoken like someone who only plays hib.

Alb and Mid both have superior Amnesia application in any situation except when actively moving; if your Healers/Sorcs aren't using it, that's a them problem, not a balance problem.
Wed 12 May 2021 5:47 PM by Noashakra
Siouxsie wrote:
Wed 12 May 2021 5:23 PM
Noashakra wrote:
Tue 11 May 2021 7:24 AM
Siouxsie wrote:
Mon 10 May 2021 6:34 PM
Add 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.

It's such a cheeze-mode spell.

Lmao best post of the year

Spoken like someone who only plays hib.

Except I don't play anymore on hib since 5 months, nice try. Unlike you, I play on the three realms, and I am quite objective about realm balance.
You know that amnersia of the bard is on a cooldown? it's 10s recast. So how can you spam it? Only the sorc or healer can spam it at 2300 range.
You have clearly no clue dude.
Wed 12 May 2021 8:08 PM by easytoremember
ExcretusMaximus wrote:
Wed 12 May 2021 5:32 PM
Siouxsie wrote:
Wed 12 May 2021 5:23 PM
Spoken like someone who only plays hib.

Alb and Mid both have superior Amnesia application in any situation except when actively moving; if your Healers/Sorcs aren't using it, that's a them problem, not a balance problem.
As opposed to inactively moving? What purpose does the adverb serve here?

Instant amnesia is superior to casted amnesia because you can cast your own spell while preventing the enemy from casting theirs as you do it. The RUT doesn't change that until you deal with MoC, but in of itself MoC is limited and in the case of being used offensively you just walk away from the user's range.
Even though healer can spam amnesia, his mez is slow and does not begin until after the amnesia has finished- meaning his cast starts the same moment the enemy's cast does if he'd been spamming it, and if he was not spamming it your attributed advantage to mid is moot. The case is the same for sorcerer, only that a sorc is bit faster with the mez- which is still slower than most spells. The other superiority in instant amnesia is swooping in and starting your mez while cutting off potential retaliation with amnesia.
Wed 12 May 2021 8:13 PM by Noashakra
If you don't understand how a healer/sorc spamming amnesia at 2300 range and completly neutralizing one or multiple casters at once, who can't even quickcast to get out of it, is powerful, it's because you never play 8vs8.

The sorc can mez at 1850 range, so it will always beat you to the mez even with instant amnesia, because the bards needs to advance, stop itself at 1500 range and cast with 330 dex vs 370+. The only way is to amnesia + imez which you have only once every 10mn.

On mid, the skalds job is to imez the bard at the start of the fight, so healers don't have to comit and they can start the amensia at 2300 range.

But it's better to cry about how hib is busted
Wed 12 May 2021 9:09 PM by Tyrlaan
Is this the paper DAoC thread? On paper Mid and Alb have 2 relics each...

Bards get 2 instant amnesias. Here´s your homework: try to think of ways to rupt an enemy mezzer (and drop half of their group out of speed) while getting into range to cast your own... casted amnesia is actually much worse until later into a fight, NS is way better to suppress crucial enemy classes on inc (as it doesn´t just reset the cast, it basically stops all offensive efforts before somebody else spent time to cure).
Wed 12 May 2021 9:47 PM by Noashakra
Tyrlaan wrote:
Wed 12 May 2021 9:09 PM
Is this the paper DAoC thread? On paper Mid and Alb have 2 relics each...

Bards get 2 instant amnesias. Here´s your homework: try to think of ways to rupt an enemy mezzer (and drop half of their group out of speed) while getting into range to cast your own... casted amnesia is actually much worse until later into a fight, NS is way better to suppress crucial enemy classes on inc (as it doesn´t just reset the cast, it basically stops all offensive efforts before somebody else spent time to cure).

Of course and who has 2 NS per group?
Alb has the supperiority on everything.
Range, pets, NS, utility.
We just did an alb caster group after months of mid, and god it was easy compared to both mid and hib.
Guess why there is 4/5 alb gvg groups vs 1/2mid and 1/2 hib group?

In real life a bard can't win the mez fight if you inc face to face vs a sorc with 380 dex. You need to imez. If you double hit with amnesia at 2000 range, the sorcerer will still beat you at mezzing because of his superior cast speed. And you know what? Alb caster runs with 2 sorcs.
Thu 13 May 2021 3:42 AM by ExcretusMaximus
Just drop it, Noa, they've obviously made up their minds and nothing is going to make them change them.
Thu 13 May 2021 8:33 AM by Centenario
The main advantage of instant amnesia is multitasking.

The sorc has to choose from mezzing demezzing debuffing dpsing managing pet, assisting, moving.

The bard can just move and amnesia, cast and amnesia at the same time, its a lot more powerful than a casted amnesia.

The good thing about having amnesia on a heal class is also that when it has nothing to do defensively it can cast amnesia.
On the other hand the sorc does not have time to cast amnesia if it is only 1 sorc in the group.
Sure you can run opti alb with 2 sorc 3 cabs 1 arms/merc 2 heals but what if you want to play something else?
Thu 13 May 2021 10:21 AM by Noashakra
I didn't say it was better or worst by the way, I just said you can't spam amnesia on a bard because i has a 10s cooldown.
Sorc don't use the amnesia all the time, it's situational but as an example it can lock down a healer while someone is taking the debuff assist at 2300 range, something the bard can't do.
Of course the usage is different, but you can't "spam" the bard amnesia, it just showed that Siouxie had no idea about what a bard can do.
Thu 13 May 2021 10:27 AM by Tyrlaan
Noashakra wrote:
Wed 12 May 2021 9:47 PM
Tyrlaan wrote:
Wed 12 May 2021 9:09 PM
Is this the paper DAoC thread? On paper Mid and Alb have 2 relics each...

Bards get 2 instant amnesias. Here´s your homework: try to think of ways to rupt an enemy mezzer (and drop half of their group out of speed) while getting into range to cast your own... casted amnesia is actually much worse until later into a fight, NS is way better to suppress crucial enemy classes on inc (as it doesn´t just reset the cast, it basically stops all offensive efforts before somebody else spent time to cure).

Of course and who has 2 NS per group?
Alb has the supperiority on everything.
Range, pets, NS, utility.
We just did an alb caster group after months of mid, and god it was easy compared to both mid and hib.
Guess why there is 4/5 alb gvg groups vs 1/2mid and 1/2 hib group?

In real life a bard can't win the mez fight if you inc face to face vs a sorc with 380 dex. You need to imez. If you double hit with amnesia at 2000 range, the sorcerer will still beat you at mezzing because of his superior cast speed. And you know what? Alb caster runs with 2 sorcs.

So in your world (where Chanters dont get instant interrupts and Bards don´t heal) Alb groups double up on Cabalists for NS but Hibs run no Mentalists and Elds? Ohkay... that´s on top of the Bard using his amnesias while positioning or casting btw.
Thu 13 May 2021 12:24 PM by Noashakra
In a world where you play the worst mage group of all the three realms, which is hib heat debuff, maybe.
in the mean time albs has 5 pets where hib has 1 or two, superior mez range and ministrel to rupt 2/3 people in the back.

Why there are 0 gvg group with the heat debuff train?
Again I play on the three realms and alb is way above the rest even after the body debuff nerf.
Thu 13 May 2021 1:46 PM by Tyrlaan
Noashakra wrote:
Thu 13 May 2021 12:24 PM
In a world where you play the worst mage group of all the three realms, which is hib heat debuff, maybe.
in the mean time albs has 5 pets where hib has 1 or two, superior mez range and ministrel to rupt 2/3 people in the back.

Why there are 0 gvg group with the heat debuff train?
Again I play on the three realms and alb is way above the rest even after the body debuff nerf.

Heat debuff train the worst mage group in all 3 realms? Worse than Darkcarver + X (the Mid caster setup before the changes), worse than Wizards on some elemental debuff (Body Sorc or self)? Really? That´s a very weird world indeed. And it´s pretty obvious why there´s 0 groups with the Heat/Cold debuff train: they run the Body/Energy train instead... more of an indicator of the later´s strength than of the former´s weakness - Darkcarvers and Wizards would love to have some meta to be part of that provides the same damage and utility as Mana Chanter/Light Eld/Ment. It hasn´t even reduced Chanter RvR participation, still a very strong skillset for BG/siege and smallman.
Thu 13 May 2021 1:54 PM by Noashakra
before the energy debuff, nobody was playing hib heat debuff in gvg. All the people playing this comp stopped after the hp buff. It was competitive before that, but after it became super bad because this comp was all about killing one or two targets super fast.

Actually, mid caster isn't that bad compared to hib debuff (BD and SM with DD snare, roots instead of stuns helps a lot).

Continue in your delusion that hib is so OP.

still a very strong skillset for BG/siege and smallman.

Yeah because this game is balanced around that... Zerg vs zerg, the most people win end of the story. Even there, I would take alb wizards over anything else.
Small man, albion is king again with the ministrel and all the pets.
What would win, bard chanter/eld/menta drood vs mincer cleric caba/sorc...
Thu 13 May 2021 6:01 PM by Tyrlaan
Noashakra wrote:
Thu 13 May 2021 1:54 PM
before the energy debuff, nobody was playing hib heat debuff in gvg. All the people playing this comp stopped after the hp buff. It was competitive before that, but after it became super bad because this comp was all about killing one or two targets super fast.

Actually, mid caster isn't that bad compared to hib debuff (BD and SM with DD snare, roots instead of stuns helps a lot).

Continue in your delusion that hib is so OP.

still a very strong skillset for BG/siege and smallman.

Yeah because this game is balanced around that... Zerg vs zerg, the most people win end of the story. Even there, I would take alb wizards over anything else.
Small man, albion is king again with the ministrel and all the pets.
What would win, bard chanter/eld/menta drood vs mincer cleric caba/sorc...

But you don´t play a Wizard, do you? For every spec, there´s an Eld that´s better, and that´s before stun nukes and Ichor (which Wizards and RMs - their counterparts - don´t get).

For allegedly playing all realms you display very little knowledge about classes.

And it´s one thing to accept differences between realms (we all do) and another to buff already strong classes without regard for the misbalance there is already.
Thu 13 May 2021 6:55 PM by Noashakra
Lmao, the wizard is THE class to play in zerg. Tell me how the eld void is better than the earth wizard? And who is playing eld void outside of the zerg?
I don't play wizard because my group is not zerg focused.
Were did you see me ask for a buff or a nerf anywhere in this post?

I will stop losing my time with people that are completly biased.

Fact 1 : Nobody plays hib heat debuff in gvg since more than a year, there is 0 enchanter in gvg group
Fact 2 : There are always more alb group than hib/mid groups in GvG on average

But yeah hib is the easy mode.
Tue 8 Jun 2021 8:25 PM by Eoril
More hibs in the BG on DC spire than all albs in frontier.

I think the bard need an ae stun.
Wed 9 Jun 2021 5:59 AM by Sepplord
Noashakra wrote:
Thu 13 May 2021 6:55 PM
I will stop losing my time with people that are completly biased.

Fact 1 : Nobody plays hib heat debuff in gvg since more than a year, there is 0 enchanter in gvg group
Fact 2 : There are always more alb group than hib/mid groups in GvG on average

But yeah hib is the easy mode.

It's almost as if this thread was about zerg-warfare
When was the last time a GvG group made an impact on a relic fight or any other realm related action?

I personally doubt that (for example) the enchanter changes make a meaningful impact on the zergwarfare...but when there is an issue in zergwarfare with one realm being stronger than the other (no matter what the actual reason is), and that realm gets very specific and elaborate buffs for GvG-reasons then creating anger and incomprehension is inevitable. To point at GvG and what classes are played there as a reply while complaining about "bias" is a bit ironic in that context, tbh
Wed 9 Jun 2021 1:06 PM by Noashakra
Sepplord wrote:
Wed 9 Jun 2021 5:59 AM
It's almost as if this thread was about zerg-warfare
When was the last time a GvG group made an impact on a relic fight or any other realm related action?

I personally doubt that (for example) the enchanter changes make a meaningful impact on the zergwarfare...but when there is an issue in zergwarfare with one realm being stronger than the other (no matter what the actual reason is), and that realm gets very specific and elaborate buffs for GvG-reasons then creating anger and incomprehension is inevitable. To point at GvG and what classes are played there as a reply while complaining about "bias" is a bit ironic in that context, tbh

So in your world (where Chanters dont get instant interrupts and Bards don´t heal) Alb groups double up on Cabalists for NS but Hibs run no Mentalists and Elds? Ohkay... that´s on top of the Bard using his amnesias while positioning or casting btw.

Add 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.

It's such a cheeze-mode spell.

You are annoying AF to take eveything out of context. I just replied to whiners.
Maybe you should quote them and not me then?
Wed 9 Jun 2021 2:27 PM by Sepplord
Noashakra wrote:
Wed 9 Jun 2021 1:06 PM
I just replied to whiners.
Maybe that's your real issue

Yeah, seems like i didn't direct my remark that the discussion is going off-topic at everyone who is part of it...but you surely were part of it. I didn't read every single comment when the off-topic ranting started. I took the last offtopic comment in the chain, but if it makes you feel better, yeah, the other people were wrong too.

sorry for interrupting your important offtopic discussion that was derailing the thread
Wed 9 Jun 2021 3:26 PM by soremir
Sepplord wrote:
Wed 9 Jun 2021 5:59 AM
I personally doubt that (for example) the enchanter changes make a meaningful impact on the zergwarfare...

I don't know for sure, but I want to throw out there, that if the enchanter buffs caused hibs to switch to playing enchanters instead of something else, then you're probably right. But if you convince 20 albs or mids to roll new enchanters who they decide are now a lot of fun and are solo-viable, and 5-10 of them end up in the Zerg in order to grind their RR, then it seems plausible to me that this could have an effect. - especially in NA time when the BGs are smaller. A couple more tents/chanters thrown in there can certainly have an effect.
Thu 10 Jun 2021 6:32 AM by Sepplord
soremir wrote:
Wed 9 Jun 2021 3:26 PM
Sepplord wrote:
Wed 9 Jun 2021 5:59 AM
I personally doubt that (for example) the enchanter changes make a meaningful impact on the zergwarfare...

I don't know for sure, but I want to throw out there, that if the enchanter buffs caused hibs to switch to playing enchanters instead of something else, then you're probably right. But if you convince 20 albs or mids to roll new enchanters who they decide are now a lot of fun and are solo-viable, and 5-10 of them end up in the Zerg in order to grind their RR, then it seems plausible to me that this could have an effect. - especially in NA time when the BGs are smaller. A couple more tents/chanters thrown in there can certainly have an effect.

Yes, that is a good example of how player perception can have an impact, even if it isn't necessarily correct.
If a lot of players are convinced that hibernia will always be the best Siegerealm, and get the best patches, then it is irrelevant if that is true or not. The outcome will be that a huge portion of those players will either join hibernia or quit playing
Thu 10 Jun 2021 9:10 AM by Onaran
Sepplord wrote:
Thu 10 Jun 2021 6:32 AM
soremir wrote:
Wed 9 Jun 2021 3:26 PM
Sepplord wrote:
Wed 9 Jun 2021 5:59 AM
I personally doubt that (for example) the enchanter changes make a meaningful impact on the zergwarfare...

I don't know for sure, but I want to throw out there, that if the enchanter buffs caused hibs to switch to playing enchanters instead of something else, then you're probably right. But if you convince 20 albs or mids to roll new enchanters who they decide are now a lot of fun and are solo-viable, and 5-10 of them end up in the Zerg in order to grind their RR, then it seems plausible to me that this could have an effect. - especially in NA time when the BGs are smaller. A couple more tents/chanters thrown in there can certainly have an effect.

Yes, that is a good example of how player perception can have an impact, even if it isn't necessarily correct.
If a lot of players are convinced that hibernia will always be the best Siegerealm, and get the best patches, then it is irrelevant if that is true or not. The outcome will be that a huge portion of those players will either join hibernia or quit playing

I've been playing in Phoenix for around 1 month, so I consider myself pretty newbie here, so my opinion comes from the fresh eyes of a new comer.

I'm a core Hib player, since I only played Hibernia on live.
Here on Phoenix I spent the first weeks, plus the Playing Field event, leveling a few toons to 50 in all 3 realms before I could decide where to set my home and start growing in RR.
I really wanted to give Alb a try, since I like the theme and im in love with some of their classes. But everytime I log in and try to join a BG ... there is none.

From my newbie point of view, it is not that Hibernia is favored on Phoenix, It is that it's the only realm with a steady BG where ppl run as a block and follow orders.
In Alb I've barely seen a BG going when I log in. It's only 8man I can't join due to my low RR.
In Mid I've seen its in between the other 2 realms. It all depends the time of the day you play. Personally I've seen Frape very active, but it's usually late for me, so haven't been able to Rvr much with that BG.

So in conclusion, as a new player or low RR where I can't join 8v8 ... all I can do is feed the top dog and join Hibernia BG if I want to farm rps and get some RAs to play 8v8.

For the sanity of this server, I hope other BG leaders take a step ahead and start making Albs and Mid enjoy big fights.
Thu 10 Jun 2021 11:52 AM by Astaa
I think the main reason is trust. If someone is willing to step up and lead a BG then you have to give them a chance and follow orders, if it doesn't work out then fine, at least they tried and at least they got something going while waiting for a "big" BG leader, they will also learn from defeat and improve and instead of shooting down potential leaders, encourage them.

I've seen it on Alb, people asking who has the BG and people just saying they are waiting for Pilz to log on. It's bizarre. Why not create a BG, knock a few towers over and get people moving, sitting around waiting just means you lose towers and eventually keeps/relics.

"Build it and they will come" as it were.
Thu 10 Jun 2021 2:07 PM by omicidi
Magesty wrote:
Sat 1 May 2021 2:52 PM
The devs are making the vast majority of these balance changes with 8v8 in mind, so I suspect regardless of the state of /rw they will not be rolled back. That change can only be forwarded by members of the 8v8 community— be it through complaints, the player council, or arena results.

I generally don’t agree with balancing this much for an inherently regressive play style, but I also don’t see how you can really argue that the scale of these changes are truly affecting the outcome of /rw. That is much more a matter of numbers and leadership than something like an enchanter pet being able to cast a disease or root.

If that’s the case, let’s tone down Alb by a metric f ton, please.
Fri 11 Jun 2021 9:14 AM by Noashakra
Onaran wrote:
Thu 10 Jun 2021 9:10 AM
So in conclusion, as a new player or low RR where I can't join 8v8 ... all I can do is feed the top dog and join Hibernia BG if I want to farm rps and get some RAs to play 8v8.

For the sanity of this server, I hope other BG leaders take a step ahead and start making Albs and Mid enjoy big fights.

The thing is that frape aka Polemo was the alb BG leader, and dominated the server for a while. Not so long ago, alb wasn't like this.
People are quick to forget periods in 2019 early 2020 when mid dominated the server too.
Fri 11 Jun 2021 10:51 AM by Sepplord
Iirr mid dominated with numbers though, not sure about Alb.
Hib seems to be dominating while having less people and even getting doubleteamed they can defend

But yeah, maybe it Swings in a different way in a few month and there is no fix anyways
Fri 11 Jun 2021 1:08 PM by Noashakra
Sepplord wrote:
Fri 11 Jun 2021 10:51 AM
Iirr mid dominated with numbers though, not sure about Alb.
Hib seems to be dominating while having less people and even getting doubleteamed they can defend

But yeah, maybe it Swings in a different way in a few month and there is no fix anyways

Yesterday, hib had 160 players vs 90 for mid and 90 for alb.
I don't know I remember last year a period of time when hib had no TP available for weeks. Polemo was smashing the hib ZF all the time.
I remember Smap crying here on the forums and /advice all the time.
Tue 15 Jun 2021 11:30 AM by raetsel
Onaran wrote:
Thu 10 Jun 2021 9:10 AM
I've been playing in Phoenix for around 1 month, so I consider myself pretty newbie here, so my opinion comes from the fresh eyes of a new comer.

I'm a core Hib player, since I only played Hibernia on live.
Here on Phoenix I spent the first weeks, plus the Playing Field event, leveling a few toons to 50 in all 3 realms before I could decide where to set my home and start growing in RR.
I really wanted to give Alb a try, since I like the theme and im in love with some of their classes. But everytime I log in and try to join a BG ... there is none.

From my newbie point of view, it is not that Hibernia is favored on Phoenix, It is that it's the only realm with a steady BG where ppl run as a block and follow orders.
In Alb I've barely seen a BG going when I log in. It's only 8man I can't join due to my low RR.
In Mid I've seen its in between the other 2 realms. It all depends the time of the day you play. Personally I've seen Frape very active, but it's usually late for me, so haven't been able to Rvr much with that BG.

So in conclusion, as a new player or low RR where I can't join 8v8 ... all I can do is feed the top dog and join Hibernia BG if I want to farm rps and get some RAs to play 8v8.

For the sanity of this server, I hope other BG leaders take a step ahead and start making Albs and Mid enjoy big fights.

This is the most accurate post I've read in this entire thread.

I am not at all new (though just a low ranking, very casual player) and did much the same in the beginning and have even tried a couple times since to "give other realms a shot" since it's not the most fun to be in the majority/best zerg. It fails every time because there is either no BG or only BGs where the leaders and cliques (1) harass everyone to be in perfect group sets so badly that they're on the brink of calling you out by name, (2) rely solely on Discord, and (3) often resort to private BGs. Hibernia is the only realm where I have never, ever been harassed, even as a grey, in the BG. The BG is almost always up and running. All play styles, all guilds (even unguilded and starter), all levels of people are welcome in the public BGs. Instructions are very clear, decisive, and ALWAYS in chat. People are generally OK at listening to instructions, and when they do, it usually goes pretty well., even against double numbers. You will get healed, cured of mez, resurrected... even as a grey... from people outside your own group because others are looking out for the whole, not just themselves (with a few exceptions).

TL;DR: it's not the classes or realm in itself, it's the culture plus good leaders.
Tue 15 Jun 2021 12:40 PM by Sepplord
while that is probably correct, the question still begs: why is that so
and how can you make the same happen in the other realms?

If it is leadership, how come i hear people whining about what pilz does in albion, while he surely is the person that had the biggest influence on hibernia and their BGs?
If it is culture, I really don't think that the explanation is that individual character traits are vastly different between people that click on the green tree VS the red chalice VS the blue hammer, so what made hib-bg culture what it is today?

Is the BG succesful because it is all inclusive and laid back? Or is it laid back and all inclusive because it is succesful?
What was the culture in other realms when they were on top?
Why did they stop being on top?
Tue 15 Jun 2021 2:11 PM by skirato
If I may give my newbie feedback: I've been playing on Phoenix for a few months now, and I've always had a great time in Hib's BG.
I play bard, and people include me even if they already have 2x druids and 1x bard.
Let's be honest: my gameplay sucks, but I get good advice from my team mates and they don't hate on me if (when) I mess up.
Don't really know how this testimonial helps, and don't know how it goes in Alb or Mid, but feeling included and guided while playing in BG is a nice feeling for a new player, and makes me want to come back.
In the end I think BG is all about having fun rather than trying to get the best meta killer group and grind RPs, but that's my opinion :-)
Tue 15 Jun 2021 3:08 PM by Astaa
I was in an alb group on mincer when I was brand new, said I only had SOS1 and got a load of insults. So I waited a little while and just dropped group all of a sudden, left them with no speed somewhere in EV. To be fair I got a group pretty much straight away and most people are decent folk. Impossible to get a group on reaver though, TWF and guard and all the other utility isn't needed apparently.
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