I think this could be a good change without making the class op but just giving better group utility.
So my suggestion is making the Painwork baseline snare (lvl 49 spell is called Dispiriting Pain) a snare with no immunity maybe 60% value with lesser duration (atm is more then a minute) or making it a root so 100% value with immunity and same duration. At the moment i think is just a useless spell halfway between a snare or a root.
So my suggestion is making the Painwork baseline snare (lvl 49 spell is called Dispiriting Pain) a snare with no immunity maybe 60% value with lesser duration (atm is more then a minute) or making it a root so 100% value with immunity and same duration. At the moment i think is just a useless spell halfway between a snare or a root.