Slam, could arguably be a tanks best weapon. After use, the opponent gets a resist timer. This is fair, as chain slamming would be ridiculous.
Nearsight also gets a timer.. Root.. Mez.. Stun.. All because they greatly tip the balance of a fight.
Why then, does an assassin's disease NOT get a timer? It is extremely powerful... yet when purged, it can be immediately re-applied.
Nearsight also gets a timer.. Root.. Mez.. Stun.. All because they greatly tip the balance of a fight.
Why then, does an assassin's disease NOT get a timer? It is extremely powerful... yet when purged, it can be immediately re-applied.