Zerkers

Started 15 Mar 2021
by budzman
in Midgard
Used to play back in the day and had a RR10 Zerker on Guinevere. That was forever ago and I'm really interested in checking out Phoenix.

Was wondering if I should roll another Zerker or a different melee class. Are they still good dps for groups or not wanted?

Thanks for any input.
Tue 16 Mar 2021 9:49 AM by inoeth
zerkers are fine and wanted in grp, however ppl on phoenix think svg was way superior for some reason. so when it comes to chosing ppl might take the svg over the zerk but in a decent melee grp zerks will always find their spot.

play whatever you like!
Tue 16 Mar 2021 10:10 AM by Lollie
You do get the added benefit of climb walls on phoenix if that floats your boat but just remember that charge here sucks balls.
Tue 16 Mar 2021 11:02 AM by inoeth
Lollie wrote:
Tue 16 Mar 2021 10:10 AM
You do get the added benefit of climb walls on phoenix if that floats your boat but just remember that charge here sucks balls.

true, you can literally handle it as non existent
Tue 16 Mar 2021 11:17 AM by Freedomcall
Charge is still useful cuz endurance management is really important with zerk.
With celerity your endu will literally suck out and charge helps you perma sprint for 20sec for free.
Yeah, it is small, but still a thing you can't miss.
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