Just wondering, because it's absolutely disgustingly boring to fight and lose to alb pet spam coupled with alb tank buffs. Just wondering what the data behind this is, because 'it's corrupted' is such a 2005 excuse to push a narrative.
gotwqqd wrote: ↑Tue 23 Feb 2021 1:11 PMIt’s disgusting to get hit with instant bard amnesia followed by mezz then caster stun or slam and nuked down in 1.5 seconds
Any pulse ceases to tick when the caster is stunned or mezzed until they are free of the CC. You only notice it on menta/mincer because other pet charms are permanent instead of pulseReklewt wrote: ↑Tue 23 Feb 2021 10:47 PMI will say that alb groups can be beaten, but it's pretty disturbing how many groups in that arena event are alb groups. Maybe even more representative of the widespread problem is that even with a huge RP bonus on hib and mid, people stayed on alb... There are a host of factors at play, but one common denominator is that alb is to some extent, overloaded with utility and options. If I could atleast target a theurgist once they started casting pets, it might be a different story, but they're massive and you have to climb on top of the theurgist to even click on them at that point. Minstrel being unmezzable is also a serious issue. Why can they, as well as mentalists, complete actions while mezzed? No other class can do that, aside from stealthers, who can choose to unstealth while mezzed, which is for the most part useless. That mechanic should absolutely should be patched out of the game.
Nephamael wrote: ↑Thu 25 Feb 2021 2:50 AMThis was my first take after 3 arena events dominated by alb tanker theurg sorc:
https://forum.playphoenix.online/get-involved/suggestions/28618-how-to-fix-alb-tanker-theurg-suggestion-threat?page=2#p157143
I think the most important factor are the theurg earth pets - if they get either
- a decent HP reduction
or
- lose speed to the value of other pets at 30% health and below
and or
- get affected at least by melee snares
they should be alright. - Alb tanker theurg sorc will still be very strong, but at least the best groups will maybe have to switch to alb hybrid theurg sorc cabba, to go full utility no limits but defnitely harder to play.
-
I also still hope ench and warden will see some buffs, even if they are very small and more qol oriented with a slight power up effect (like making warden speed baseline and on a different chant than his other chants like pally endu)
Healer could also have baseline speed, so he gets to red casterspeed at lvl50, no matter the spec.
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