come on guys this is ridiculous, its instant win every time. please reduce to 5 sec stun.
Joc wrote: ↑Sun 21 Oct 2018 3:11 PMYeah, I haven't lost a fight yet to an inf when purge is up. Killed about 20 or so infs yesterday solo, a couple even landed PA and I still pulled it out. I dont understand why they are so weak. Maybe it's the ws/con vs str/con debuffs.
So far I'm impressed with the damage of the SB over the other sneaks.
inoeth wrote: ↑Mon 22 Oct 2018 7:36 PMi tested slash infi with 44 dw today and i have to say it is totally viable! dmg is even better than sb with around 190 mh and 80 offhand on sbs! and the best part is you also got a stun combo!
on the other hand i also had a fight with my hunter vs an infi which i backstunned on the 2nd hit, hit 3 rounds for around 280 then lost the fight to dragonfang, infi survived with 2% .... i mean thats not fkn fair.. i had a very good inc did good dmg and still lost to an ability thats basicly anytime WTF plz do something about it
Cadebrennus wrote: ↑Tue 23 Oct 2018 3:58 AMinoeth wrote: ↑Mon 22 Oct 2018 7:36 PMi tested slash infi with 44 dw today and i have to say it is totally viable! dmg is even better than sb with around 190 mh and 80 offhand on sbs! and the best part is you also got a stun combo!
on the other hand i also had a fight with my hunter vs an infi which i backstunned on the 2nd hit, hit 3 rounds for around 280 then lost the fight to dragonfang, infi survived with 2% .... i mean thats not fkn fair.. i had a very good inc did good dmg and still lost to an ability thats basicly anytime WTF plz do something about it
If you really wanted to win (and were that close at his 2% life) then you would have used a DD or DoT charge on the guy.
klaggorn wrote: ↑Tue 23 Oct 2018 10:15 AMAnother enemy stealther looking for advantages over their opponents.
Joc wrote: ↑Tue 23 Oct 2018 1:15 PMI still think high DW with slash is the way to go. Better damage. Though losing a 9s stun hurts.
inoeth wrote: ↑Tue 23 Oct 2018 4:09 PMklaggorn wrote: ↑Tue 23 Oct 2018 10:15 AMAnother enemy stealther looking for advantages over their opponents.
you mean the advantage of a 9 sec stun?
i am not asking for an advantage but for equalisation, btw why do all alb stealthers have a 9 sec stun with nearly no requirement and all others dont?
or if the 9 seconds are not questionable, make a chain out of it... there is really no reason why you have a 7 sec chain in DW line and the thrust stun is just an evade style and the stun is even longer... i mean come on where is the logic?
Sepplord wrote: ↑Wed 24 Oct 2018 10:24 AMinoeth wrote: ↑Tue 23 Oct 2018 4:09 PMklaggorn wrote: ↑Tue 23 Oct 2018 10:15 AMAnother enemy stealther looking for advantages over their opponents.
you mean the advantage of a 9 sec stun?
i am not asking for an advantage but for equalisation, btw why do all alb stealthers have a 9 sec stun with nearly no requirement and all others dont?
or if the 9 seconds are not questionable, make a chain out of it... there is really no reason why you have a 7 sec chain in DW line and the thrust stun is just an evade style and the stun is even longer... i mean come on where is the logic?
why do NS have ranged interrupts? Why is SB armor resistant to thrust?
DAOC is all about not being equal. That's one of the main pulls, and simply looking at single speclines or even single abilities is not painting the correct picture. If we start using those arguments for changes, people could argue nerfs even for classes like paladins or thanes...
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