https://forum.playphoenix.online/get-involved/suggestions/27764-changes-to-scout-melee
Has been giving me a great idea for an alternative approach on buffing melee warden without touching Healwarden (8v8) and maybe even make this a viable alternative spec for 8v8.
Instead of upping dmg table by 2 (like pally and friar had it done for them) we could upp growthrates in the higher weapon specs a support Warden can never reach.
It is extremely hard to hit 1h styles thru enemy defense, as 1h does not give any defense penetration vs parry, block or evade. So upping follow up styles growthrates is a very good way to upp dmg vs no defense targets like casters or supports, while upping after defense reactionaries to help vs enemies with defense.
here it comes:
--------------------------------
Blunt:
blunt is not a spec of choice for heal warden as the sidestyle 2 style followup is 21 points deep so upping low lvl blunt styles doesn't bring any harm (all healwardens spec 10 blade for 1 style sidesnare).
Force of Might is a completely unused useless anytimer with a lower growthrate than taunt and can become a followup for taunt instead.
Anytime:
Slam (8 blunt) growthrate 0.59, +15 offense -5 defense
New Followup Force of Might (18 blunt) growthrate 1.29 +10 offense +0 defense, effect 5 bleed for 30 sec
After Parry:
Stunning Blow (39 Blunt) growthrate 1.20, effect and bonus unchanged
Followup Devastating Blow (50 blunt) growthrate 1.44, effect and bonus unchanged
After Block: (4 style chain at max 5-10% blockrate without shieldspec)
Bruiser (4 blunt) growthrate 1.20, +15 offense +5 defense, effect unchanged
Followup1 Impact (12 blunt) growthrate 1.44, +10 offense +5 defense, effect unchanged
Followup2 Windfall (15 blunt) growthrate 1.49, , bonus unchanged, 34% haste debuff
Followup3 Bone Crusher (29 blunt) growthrate 1.49, +15 offense +5 defense, effect unchanged
Backstyle:
Back Crush (25 blunt) growthrate 1.1 bonuses unchanged, no effect as before or 12s 60% snare
Followup Crushing Blow (44 blunt) growthrate: 1.29, bonuses unchanged, 9 bleed 40 sec
Sidestyle: (3 style chain)
Side Bash (10 blunt) growthrate 0.9, bonuses and effect unchanged
Followup1 Unstoppable Force (21 blunt) growthrate 1.29, bonuses unchanged, 27s 60% snare (to match other 2 style snares)
Followup2 Mauler (34 blunt) growthrate 1.44, bonuses unchanged, 34% haste debuff
-----------------------------------------
Blade:
Anytimer:
Fire Blade (18 blade) growthrate 0.59 +15 offense -5 defense no effect as before
Spectrum Blade (39 blade) growthrate 1.29 bonuses and effect unchanged
After Parry: (3 style chain)
Return Blade (4 blade) growthrate 1.20, bonus and effect unchanged
Followup1 Lunging Blade (12 blade) growthrate 1.29, bonuses and effect unchanged
Followup2 Kinetic Blade (25 blade) growthrate 1.49, +15 offense +5 defense, 34% haste debuff
After Block: (3 style chain)
Horizon Blade (21 blade) growthrate 1.20, +15 offense +5 defense, effect unchanged
Followup1 Dancing Blade (29 blade) growthrate 1.44, bonus and effect unchanged
Followup2 Horizon Blade (44 blade) growthrate 1.49, bonus unchanged, 34% haste debuff
Backstyle:
Revenging Blade (34 blade) growthrate 1.1, bonuses unchanged, 30% haste debuff
Followup Brilliant Blade (50 blade) growthrate 1.35, bonus unchanged, 9bleed 40 sec
Sidestyle:
Glowing Blade (10 blade) growthrate 0.9, bonuses and effect unchanged
Followup Auroric Blade (15 blade) growthrate 1.21, bonuses and effect unchanged
Has been giving me a great idea for an alternative approach on buffing melee warden without touching Healwarden (8v8) and maybe even make this a viable alternative spec for 8v8.
Instead of upping dmg table by 2 (like pally and friar had it done for them) we could upp growthrates in the higher weapon specs a support Warden can never reach.
It is extremely hard to hit 1h styles thru enemy defense, as 1h does not give any defense penetration vs parry, block or evade. So upping follow up styles growthrates is a very good way to upp dmg vs no defense targets like casters or supports, while upping after defense reactionaries to help vs enemies with defense.
here it comes:
--------------------------------
Blunt:
blunt is not a spec of choice for heal warden as the sidestyle 2 style followup is 21 points deep so upping low lvl blunt styles doesn't bring any harm (all healwardens spec 10 blade for 1 style sidesnare).
Force of Might is a completely unused useless anytimer with a lower growthrate than taunt and can become a followup for taunt instead.
Anytime:
Slam (8 blunt) growthrate 0.59, +15 offense -5 defense
New Followup Force of Might (18 blunt) growthrate 1.29 +10 offense +0 defense, effect 5 bleed for 30 sec
After Parry:
Stunning Blow (39 Blunt) growthrate 1.20, effect and bonus unchanged
Followup Devastating Blow (50 blunt) growthrate 1.44, effect and bonus unchanged
After Block: (4 style chain at max 5-10% blockrate without shieldspec)
Bruiser (4 blunt) growthrate 1.20, +15 offense +5 defense, effect unchanged
Followup1 Impact (12 blunt) growthrate 1.44, +10 offense +5 defense, effect unchanged
Followup2 Windfall (15 blunt) growthrate 1.49, , bonus unchanged, 34% haste debuff
Followup3 Bone Crusher (29 blunt) growthrate 1.49, +15 offense +5 defense, effect unchanged
Backstyle:
Back Crush (25 blunt) growthrate 1.1 bonuses unchanged, no effect as before or 12s 60% snare
Followup Crushing Blow (44 blunt) growthrate: 1.29, bonuses unchanged, 9 bleed 40 sec
Sidestyle: (3 style chain)
Side Bash (10 blunt) growthrate 0.9, bonuses and effect unchanged
Followup1 Unstoppable Force (21 blunt) growthrate 1.29, bonuses unchanged, 27s 60% snare (to match other 2 style snares)
Followup2 Mauler (34 blunt) growthrate 1.44, bonuses unchanged, 34% haste debuff
-----------------------------------------
Blade:
Anytimer:
Fire Blade (18 blade) growthrate 0.59 +15 offense -5 defense no effect as before
Spectrum Blade (39 blade) growthrate 1.29 bonuses and effect unchanged
After Parry: (3 style chain)
Return Blade (4 blade) growthrate 1.20, bonus and effect unchanged
Followup1 Lunging Blade (12 blade) growthrate 1.29, bonuses and effect unchanged
Followup2 Kinetic Blade (25 blade) growthrate 1.49, +15 offense +5 defense, 34% haste debuff
After Block: (3 style chain)
Horizon Blade (21 blade) growthrate 1.20, +15 offense +5 defense, effect unchanged
Followup1 Dancing Blade (29 blade) growthrate 1.44, bonus and effect unchanged
Followup2 Horizon Blade (44 blade) growthrate 1.49, bonus unchanged, 34% haste debuff
Backstyle:
Revenging Blade (34 blade) growthrate 1.1, bonuses unchanged, 30% haste debuff
Followup Brilliant Blade (50 blade) growthrate 1.35, bonus unchanged, 9bleed 40 sec
Sidestyle:
Glowing Blade (10 blade) growthrate 0.9, bonuses and effect unchanged
Followup Auroric Blade (15 blade) growthrate 1.21, bonuses and effect unchanged