Proving Grounds Premades and Disband Command

Started 8 Jan 2021
by CowwoC
in Suggestions
I can't believe this features are still in, especially with the /disband command having no timer.

It's hard enough for a random group which might actually have a good enough setup, but then the speed or healing class is disbanding, because he simply don't think this will work out. Most of the time the group falls apart and others disband as well and people clicking the disband button like mad men.

Yes it is fun to play with your friends in a premade, but it ruins the fun for many randoms, you simply can't beat a "perfect" 5 man set up who communicates with discord as a bunch of randoms. Wouldn't it be better if all would be equal at this event, even if this means a bunch of friends can't play together in one group? Or limit the premades to 2 or 3 people, this alone would help already. The first 20 to 30 level might not feel as it has a huge impact, but at the very latest around level 40 it feels much more impacting the fights and the frustration rises.

So my suggestion would be to put a timer on the disband command and a limit on the premades down to 2 or 3 people.
Fri 8 Jan 2021 11:16 PM by ExcretusMaximus
It's an MMO; make some friends.

Also, this is the third iteration of the event and your complaint has been brought up in every version. Don't you think they'd have changed it by now if they were going to? Get over it.
Fri 8 Jan 2021 11:41 PM by CowwoC
ExcretusMaximus wrote:
Fri 8 Jan 2021 11:16 PM
It's an MMO; make some friends.

Also, this is the third iteration of the event and your complaint has been brought up in every version. Don't you think they'd have changed it by now if they were going to? Get over it.

Low quality post. Thank you for being ignorant. It has nothing to do with "making friends", but i guess your pov does not reach beyond your own nose. /shrug
Fri 8 Jan 2021 11:53 PM by Uthred
No plans on doing that.
Sat 9 Jan 2021 12:33 AM by CowwoC
Uthred wrote:
Fri 8 Jan 2021 11:53 PM
No plans on doing that.

You could at least tell the people your intention behind that decision. Is it because you don't see that as a problem or...? People might not complain here in the forums with a loud voice, but in every pug i play, people tell how discouraged they feel because of premades.
Sat 9 Jan 2021 1:12 AM by Uthred
We will not forbid friends to form a group and play together. Period. We said this since day 1 of the first proving ground event.

Today, during EU PT, we had more than 1.5k players in the zone, which was the highest number we ever had in there (of all three events we had so far). It doesnt seem to be that disencouraging.

The event offers many options for everyone. Be it premades who can try and test new setups or who want to level up a toon that they need for their rvr setup or be it casual players who will level way faster than in most casual groups in classic pve and who will always find a group in no time thanks to /autogroup. Plus you will leave the event with a decent realm rank, which will make RvR way more fun for you.
Sat 9 Jan 2021 1:49 AM by CowwoC
Uthred wrote:
Sat 9 Jan 2021 1:12 AM
We will not forbid friends to form a group and play together. Period. We said this since day 1 of the first proving ground event.

Today, during EU PT, we had more than 1.5k players in the zone, which was the highest number we ever had in there (of all three events we had so far). It doesnt seem to be that disencouraging.

The event offers many options for everyone. Be it premades who can try and test new setups or who want to level up a toon that they need for their rvr setup or be it casual players who will level way faster than in most casual groups in classic pve and who will always find a group in no time thanks to /autogroup. Plus you will leave the event with a decent realm rank, which will make RvR way more fun for you.

I don't want to forbid friends playing together, but it's a fact that this event favours premades heavily. And ofcourse the event is popular still, but the great pop does not reflect how randoms feel about premades. Would it really harm the friendships if the premades were restricted to 2 or 3 people? I don't think so. People stick to the event, because the normal xp zones are dead during the event, even the rvr zones - so what else should they do? If this event is for premades to test their setups as you said, maybe you should advertise it as such. They benefit the most from everything during the event, xp and rp - you can not deny that, can you? The XP get's noticeably slower after level 40, not because the rate is bad, no it's good as it is, but because you simply can't kill anything with a pug and with all the cc you can not even tag enough to even get close to the rate how fast premades gain xp and rp.

I like the event, really - but having premades fight vs randoms, with no speed, heal or any other class which might be missed, is just a faceslapp to all who can't commit to a premade and i simply don't see why a disband timer or a limit would hurt anything of the event. With more randoms the event would keep it's pace for everyone from 1 to 50, not just for the chosen ones.
Sat 9 Jan 2021 3:49 AM by gotwqqd
CowwoC wrote:
Sat 9 Jan 2021 1:49 AM
Uthred wrote:
Sat 9 Jan 2021 1:12 AM
We will not forbid friends to form a group and play together. Period. We said this since day 1 of the first proving ground event.

Today, during EU PT, we had more than 1.5k players in the zone, which was the highest number we ever had in there (of all three events we had so far). It doesnt seem to be that disencouraging.

The event offers many options for everyone. Be it premades who can try and test new setups or who want to level up a toon that they need for their rvr setup or be it casual players who will level way faster than in most casual groups in classic pve and who will always find a group in no time thanks to /autogroup. Plus you will leave the event with a decent realm rank, which will make RvR way more fun for you.

I don't want to forbid friends playing together, but it's a fact that this event favours premades heavily. And ofcourse the event is popular still, but the great pop does not reflect how randoms feel about premades. Would it really harm the friendships if the premades were restricted to 2 or 3 people? I don't think so. People stick to the event, because the normal xp zones are dead during the event, even the rvr zones - so what else should they do? If this event is for premades to test their setups as you said, maybe you should advertise it as such. They benefit the most from everything during the event, xp and rp - you can not deny that, can you? The XP get's noticeably slower after level 40, not because the rate is bad, no it's good as it is, but because you simply can't kill anything with a pug and with all the cc you can not even tag enough to even get close to the rate how fast premades gain xp and rp.

I like the event, really - but having premades fight vs randoms, with no speed, heal or any other class which might be missed, is just a faceslapp to all who can't commit to a premade and i simply don't see why a disband timer or a limit would hurt anything of the event. With more randoms the event would keep it's pace for everyone from 1 to 50, not just for the chosen ones.
I think all cc should be halved in the event
Sat 9 Jan 2021 4:06 AM by Jingo NZ
gotwqqd wrote:
Sat 9 Jan 2021 3:49 AM
I think all cc should be halved in the event

I think reduced CC would work nicely for the event.
Also disable stealth but give some other passive relic-style buffs to those classes.
Limiting premades to 4 people max in their group would also be good.
Another out of the box idea would be for autogroup to have access to npc teammates that fill some gap eg one of: speed/resist buffs/spec buffs/heals
Sat 9 Jan 2021 9:45 AM by dbeattie71
All the whiners should ask for a refund. Disable stealth? Lol why? You can see most of them already.
Sat 9 Jan 2021 9:58 AM by Runental
It really, really takes low organisation skills to spam /lfg "starting new premade, lv. 1, lf x, y, z" be a bit patient and roll out with your own premade.

Nuff said.
Sat 9 Jan 2021 12:10 PM by Valaraukar
Premades are an issue for sure, but if you are not going with a premade then you should change your attitude: avoid direct fights, try to add with hit and run and when things go bad just try to tag as much people as you can and wait for their death 😂

The worst issue, tbh, is that this event points out that to make a good premade you must have certain classes, and usually they are not Mid classes.... Bard is the best speed by far, followed by mins and last skald. Cleric and druid are the best healers. Any albs caster is the best magic dps, followed by hib casters with their insane baseline stun. Armsman is the best heavy tank, vw the best melee dps. The only mid class that is really good and may fit in any premade setup is the Thane.
Sat 9 Jan 2021 3:52 PM by CowwoC
Runental wrote:
Sat 9 Jan 2021 9:58 AM
It really, really takes low organisation skills to spam /lfg "starting new premade, lv. 1, lf x, y, z" be a bit patient and roll out with your own premade.

Nuff said.

It really, really takes low organisation skills to start over in alb to start a juggernaut class yourself. Be a bit patient and roll out with your own albs.

Nuff said.

But without any sarcasm here, as you probably only play within premades and you might not faced the additional problem that there simply aren't enough key classes like healers - let alone that people prefer caster dps over melee, because of the simple fact that cc is the most efficent and op thing at this event and even a simple root will outplay any tank. Now combine this with the feature that the pug people are not patient because of their frustration, why else would they hammer the disband macro like crazy, and you have a day waiting all day long without doing anything at all, while premades crushing each other and the pugs without any good team set up. Sounds like fun - for the premades - i agree.
Sat 9 Jan 2021 3:56 PM by CowwoC
Valaraukar wrote:
Sat 9 Jan 2021 12:10 PM
Premades are an issue for sure, but if you are not going with a premade then you should change your attitude: avoid direct fights, try to add with hit and run and when things go bad just try to tag as much people as you can and wait for their death 😂

Which works in the most poupulated level range but hard stops around level 40. As mentioned before, the op cc will prevent pugs to do that. Actually pugs have no other choice than adding and trying to tag as many as possible anyways, since they lack on communication and a working set up. But hey, i guess phoenix is aiming to keep their cores instead of aiming for a balanced experience for all type of players. Why else would devs deny a limit to premades in a group? It keeps them engaged to farm casuals without friends therefore bound to the server, even if they where unhappy about other stuff in the past.
Sat 9 Jan 2021 3:59 PM by Runental
CowwoC wrote:
Sat 9 Jan 2021 3:52 PM
Runental wrote:
Sat 9 Jan 2021 9:58 AM
It really, really takes low organisation skills to spam /lfg "starting new premade, lv. 1, lf x, y, z" be a bit patient and roll out with your own premade.

Nuff said.

It really, really takes low organisation skills to start over in alb to start a juggernaut class yourself. Be a bit patient and roll out with your own albs.

Nuff said.

But without any sarcasm here, as you probably only play within premades and you might not faced the additional problem that there simply aren't enough key classes like healers - let alone that people prefer caster dps over melee, because of the simple fact that cc is the most efficent and op thing at this event and even a simple root will outplay any tank. Now combine this with the feature that the pug people are not patient because of their frustration, why else would they hammer the disband macro like crazy, and you have a day waiting all day long without doing anything at all, while premades crushing each other and the pugs without any good team set up. Sounds like fun - for the premades - i agree.

Wrong, i dont play the event, but did the last two as mixed random and random premade.
Thanks for your nonsense, with or without sarcasm.
Sat 9 Jan 2021 4:01 PM by CowwoC
Runental wrote:
Sat 9 Jan 2021 3:59 PM
CowwoC wrote:
Sat 9 Jan 2021 3:52 PM
Runental wrote:
Sat 9 Jan 2021 9:58 AM
It really, really takes low organisation skills to spam /lfg "starting new premade, lv. 1, lf x, y, z" be a bit patient and roll out with your own premade.

Nuff said.

It really, really takes low organisation skills to start over in alb to start a juggernaut class yourself. Be a bit patient and roll out with your own albs.

Nuff said.

But without any sarcasm here, as you probably only play within premades and you might not faced the additional problem that there simply aren't enough key classes like healers - let alone that people prefer caster dps over melee, because of the simple fact that cc is the most efficent and op thing at this event and even a simple root will outplay any tank. Now combine this with the feature that the pug people are not patient because of their frustration, why else would they hammer the disband macro like crazy, and you have a day waiting all day long without doing anything at all, while premades crushing each other and the pugs without any good team set up. Sounds like fun - for the premades - i agree.

Wrong, i dont play the event, but did the last two.
Thanks for your nonsense, with or without sarcasm.

If you don't even play the current event, then you might stop your nonsense instead. Thank you.
Sat 9 Jan 2021 4:06 PM by Runental
Nope, you bring a Necro/pet issue topic in here, which has nothing to do with anything, while it doesn't matter if we talk about the 1st, 2nd or 3rd event,, - it just doesn't...

Nuff said
Sat 9 Jan 2021 4:13 PM by CowwoC
Runental wrote:
Sat 9 Jan 2021 4:06 PM
Nope, you bring a Necro/pet issue topic in here, which has nothing to do with anything, while it doesn't matter if we talk about the 1st, 2nd or 3rd event,, - it just doesn't...

Nuff said

I mentioned it to you to mirror how ignorant your own post was, if it wasn't that obvious - you know now. The fact that you try to make fun of this topic, without going into the points at all, shows me that you have no interest in the topic at all, so why you post at all? Stick to your thread instead to hopefully achieve a change with the bugged pets.
Sat 9 Jan 2021 4:42 PM by Runental
Many players show no initiative and want to be taken by the hand. That was my intention, funny or not, read it how you want.
This discussion is as old as the events themselves, so it's always the same blablabla...
And there are players like you talking nonsense, mixing things up and quote things out of context, like they want.
The Pet issue fix will come, be sure.

Commander Shepard over and out.
Sat 9 Jan 2021 4:52 PM by CowwoC
Runental wrote:
Sat 9 Jan 2021 4:42 PM
Many players show no initiative and want to be taken by the hand. That was my intention, funny or not, read it how you want.
This discussion is as old as the events themselves, so it's always the same blablabla...
And there are players like you talking nonsense, mixing things up and quote things out of context, like they want.
The Pet issue fix will come, be sure.

Commander Shepard over and out.
If there would be a faceplam emote, i would use it to quote you by now. Thanks for being in the thread and even more that you left. Take care bud.
Sat 9 Jan 2021 6:05 PM by Uthred
Locked. Everything has been said. No need for flames, etc.
This topic is locked and you can't reply.

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