- paladin
-- added an instant group heal, does not heal the paladin, highest variant 3% per group member, 60% base mana cost, 60 second cooldown.
-- added an instant group damage add, highest variant 2.5 dps per group member, overwrites chant damage add, 15 second duration, 60% base mana cost, 60 second cooldown
- mentalist
-- added nearsight in mana spec line
-- added body/spirit/energy resist debuffs in mentalism spec line
- berserker
-- added OF charge
- triple resist debuffs: all classes with 3 resist debuffs in a line will instead only have a single resist debuff that will debuff those 3 resists, spiritual: body/spirit/energy, elemental: heat/cold/matter
- full respec added to everyone to covere these, previous and some future changes, the next rounds of changes won't include a full respec
- special keep bonuses for hibernia and midgard have ended
- char planner updated
-- added an instant group heal, does not heal the paladin, highest variant 3% per group member, 60% base mana cost, 60 second cooldown.
-- added an instant group damage add, highest variant 2.5 dps per group member, overwrites chant damage add, 15 second duration, 60% base mana cost, 60 second cooldown
- mentalist
-- added nearsight in mana spec line
-- added body/spirit/energy resist debuffs in mentalism spec line
- berserker
-- added OF charge
- triple resist debuffs: all classes with 3 resist debuffs in a line will instead only have a single resist debuff that will debuff those 3 resists, spiritual: body/spirit/energy, elemental: heat/cold/matter
- full respec added to everyone to covere these, previous and some future changes, the next rounds of changes won't include a full respec
- special keep bonuses for hibernia and midgard have ended
- char planner updated