It's like people aren't reading, comprehending, or at least understanding the burden that is on them and what passes as justification. Sourcing things too seems lost on about everyone around here lately making complete fiats and expecting us to just swallow it. Your post was well made initially but I'm disappointed on the latest turn. Implying I have a bias is silly too I don't play infiltrators and have no dog in the fight on it being 1 second long or 9, but thanks for implying the only reason that is left for me pointing this out is because I want to somehow benefit from the outcome. I'm kind of a referee here calling out when things are badly argued for, if you've been around you've likely seen me have to do this over and over with people and their bad arguments, let's get to yours.
Silvarin wrote: ↑Wed 17 Oct 2018 10:38 PM
"Dragonfang was nerfed because it IS out of line with anything else other stealthers have access to. Its an evade stun without a chain that guarantees a win vs. another stealther without purge up. It was directly after ToA and had nothing to do with the expansion other than Mythic took a hell of a long time to fix something that was needed. "
This is what I'm talking about with fiats. I can say the same thing and turn the words to wasn't from was and isn't from is, that leaves us wanting ..what is it..oh yeah, a source? Why would you put this down here and not put a source behind it? We're just all gonna rely on your perfectly accurate memory, and somehow swallow down that it was just a coincidence huge gear changes were made, artifacts, ML abilities, all these, and they and ZERO bearing on their decision to nerf dragonfang, because, you said so. Please.
Silvarin wrote: ↑Wed 17 Oct 2018 10:38 PM
"It can't, because this is all about the stealth gameplay and has nothing to do with caster or melee balance in 8v8. Don't bring up anything outside the scope of my post because you didn't agree."
My complaint of your post is because the scope is all zoomed up on just melee stuns and their duration and the training points required to get them and their positionals. There is more to balance than just this magnified approach. The game gets balanced beyond your scope, right? The enchanter example is brought up to expose this and it went right over your head. Instead of going "yeah, to some other casters in pvp the enchanter clearly outshines them in utility because of these other factors" you just said "don't look over there folks plz it makes my case look bad because of my narrow scope, which if expanded, shows my hypocrisy when the same standard is evenly applied to other classes."
Silvarin wrote: ↑Wed 17 Oct 2018 10:38 PM
"I'm not leaving anything out. In a stealther vs. stealther melee fight the number one determining factor is an evade stun."
Source again? There's tons of factors that determine an outcome of a fight and saying something like this is just ignorant on paper. You are loading the question/model here by starting the battle in the middle, we're already passed who got the opener off, if the not-infiltrator did get opening off and got a stun in, if his spec is this or that. I get it sucks to get dragonfang'd in a close fight and know its over, but you again have this super zoomed up focus on just that moment and not everything else that lead to one particular battle's result, and all of your work still yet ahead of you to hand anyone the conclusion that it needs nerfed, your case isn't convincing still. I mean do you think I have a different feeling when I meet an enchanter with my firewiz and I get the first hits off and his pet gets to interrupt me over and over and then I've lost the upper hand, I get hit with a FREE 9s STUN and its over obviously .... even though I got the drop on HIM? Oh no! Don't bring up equally frustrating, out-of-balance things Armsmancer! I notice you didn't even attempt to dismiss it with a justification, you just dismissed it. Still exists bro, explain to us the difference.
Silvarin wrote: ↑Wed 17 Oct 2018 10:38 PM
""I think you're showing a lot of bias here. "I didn't like what Mythic did to the game so you can't use anything THEY did as a point for your argument." Really? Im not getting into an argument over Mythic's balance decisions over 17 years. The fact that a balance team made a decision that Im a proponent for backs up my argument.""
Just...wow
Comprehension still a major hurdle for people here apparently. Clearly, I said you cannot use Mythic's decisions years after 1.65 to classes to justify changes pre/present 1.65 because they had different incentives, for instance I brought up buffbots because, clearly Mythic had a vested, financial interest in having them allowed, so someone coming along and saying "but Mythic had them!" is a crap argument, and your argument is crap for the same reasons.
Sorry my tone got dark on ya but c'mon, I stated objective things I'm trying to be like a lawyer and tell you what will and will not hold up in court and your response was totally littered with heavy emphasis on me having untoward reasons for my responses.
Also the balance team you are talking about had more on the scales than you do here, like I mentioned like TOA/Artifacts/ML abilities/Champion levels...you and this balance team have different things on the table so stop acting like you now, and them then, have the same variables to consider. You don't, and I just exposed it, it's like a full time job here.