QOL of ALL playstyles needs to be constantly high for a satisfying playing experience.
I am primarily a solo player, but i also play all other content in DaoC.
While i am very happy with where 8v8 is at, zerging and PvE i feel solo needs to be attended by you guys.
The recent poll showed 27% of our still existing playerbase say solo is their primary playstyle, while even 47% say soloing is their playstyle 1-3.
So about half of our server pop enjoys soloing as one of their 3 primary playstyles! That is a huge ammount of players!
We had a couple of suggestion threats for improving solo QOL, i recommend you check them out once more.
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My suggestion for an easy solo QOL frontier fix would be working on improving /fair toggle /fair list.
-Give it an automatic 125 RP reward displayed after a kill/death, for both players, after a clean 1v1 (the system checks for solokills anyway).
-Improve the location display for solos on the list. (solos are no speed6 groups able to freely roam around an entire zone, they need exact locations to find each other)
You could do it as in the flag tasks, just without the need of a task: Example: Jukaron is close to the river flag // Jukaron is close to Emain west bridge and so on.
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While currently the main frustration causes for solos are a few smallmen and 8man dedicated to solo hunting and camping transition points it is not necessary to shut down their playstyle, as long as we give openings to the solos to find other solos for the majority of their playtime without a 10 minute walk to their spot (cruachan gorge/sauvage/uppland).
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I also suggest that other than for /gvg for /fair toggle it is not needed to follow a fairplay code, so adding solos can get on the list too, seeing enemies and spicing the action up. - I know a lot of solos prefer /bow 1v1s, but i think the majority prefers open field incs with sometimes adds either way. (That one doesn't get boring fast.)
I am primarily a solo player, but i also play all other content in DaoC.
While i am very happy with where 8v8 is at, zerging and PvE i feel solo needs to be attended by you guys.
The recent poll showed 27% of our still existing playerbase say solo is their primary playstyle, while even 47% say soloing is their playstyle 1-3.
So about half of our server pop enjoys soloing as one of their 3 primary playstyles! That is a huge ammount of players!
We had a couple of suggestion threats for improving solo QOL, i recommend you check them out once more.
-
My suggestion for an easy solo QOL frontier fix would be working on improving /fair toggle /fair list.
-Give it an automatic 125 RP reward displayed after a kill/death, for both players, after a clean 1v1 (the system checks for solokills anyway).
-Improve the location display for solos on the list. (solos are no speed6 groups able to freely roam around an entire zone, they need exact locations to find each other)
You could do it as in the flag tasks, just without the need of a task: Example: Jukaron is close to the river flag // Jukaron is close to Emain west bridge and so on.
-
While currently the main frustration causes for solos are a few smallmen and 8man dedicated to solo hunting and camping transition points it is not necessary to shut down their playstyle, as long as we give openings to the solos to find other solos for the majority of their playtime without a 10 minute walk to their spot (cruachan gorge/sauvage/uppland).
-
I also suggest that other than for /gvg for /fair toggle it is not needed to follow a fairplay code, so adding solos can get on the list too, seeing enemies and spicing the action up. - I know a lot of solos prefer /bow 1v1s, but i think the majority prefers open field incs with sometimes adds either way. (That one doesn't get boring fast.)