Let's start off with how players hopes were inflated and then popped regarding these two spellines. Then we will move forward to an idea to fix them and also give some balance to the realms so all can be a bit broken and fair.
So, as everyone knows, the minds and aspirations of every Hib and Mid player were ignited before the great survey flop! We saw the majority asking to enhance the spellines we all wish had some sustenance. Shortly after this promising moment everything got derailed and thrown to the wayside because melee styles are apparently the heart of this game out of no where! As most melee are helplessly LFG in perpetual limbo this caught me off guard as many others.
After that catastrophe played out we were promised no more changes, which was a nightmare as people seemed to want changes. Enchantments and Summoning spellines now returned to their perpetual darkness never to be thought about again...
I then had a great, wonderful, enlightening idea that I should fish them out and bring them to the light! Necromancer is a hot topic right now and all the unfairness it brings so I thought this would be the perfect moment as I necrothread this abomination of an idea.
Give Summoning and Enchantments new spelline with necro type pet that makes the caster invulnerable until pet is killed. Don't allow any spells outside of Enchantments and summoning to be used while in shade. Create new summons that are unique for the spellines. I am not sure what spells to give in these lines to make it a working idea so I'll leave it up to the Devs or I can come up with some ideas myself if this idea takes off.
Of course you also need to pick an appropriate shade skin for each realm. I'm thinking a blue fireball spirit for spiritmaster, and maybe a clearish fairy thing or something for enchanter.
Each realm deserves that kind of unlabeled utility not just Albion and it would balance the scales and make the whole game feel like some sort of broken carnival ride.
So, as everyone knows, the minds and aspirations of every Hib and Mid player were ignited before the great survey flop! We saw the majority asking to enhance the spellines we all wish had some sustenance. Shortly after this promising moment everything got derailed and thrown to the wayside because melee styles are apparently the heart of this game out of no where! As most melee are helplessly LFG in perpetual limbo this caught me off guard as many others.
After that catastrophe played out we were promised no more changes, which was a nightmare as people seemed to want changes. Enchantments and Summoning spellines now returned to their perpetual darkness never to be thought about again...
I then had a great, wonderful, enlightening idea that I should fish them out and bring them to the light! Necromancer is a hot topic right now and all the unfairness it brings so I thought this would be the perfect moment as I necrothread this abomination of an idea.
Give Summoning and Enchantments new spelline with necro type pet that makes the caster invulnerable until pet is killed. Don't allow any spells outside of Enchantments and summoning to be used while in shade. Create new summons that are unique for the spellines. I am not sure what spells to give in these lines to make it a working idea so I'll leave it up to the Devs or I can come up with some ideas myself if this idea takes off.
Of course you also need to pick an appropriate shade skin for each realm. I'm thinking a blue fireball spirit for spiritmaster, and maybe a clearish fairy thing or something for enchanter.
Each realm deserves that kind of unlabeled utility not just Albion and it would balance the scales and make the whole game feel like some sort of broken carnival ride.