this thread is only for small man players

Started 10 Oct 2018
by Ombrix
in Tavern
Just wondering wich class do you guys play ?

Minstrel/infi or scout ?

Bard/bm or champ or hero ?

skald / whatever ?

Wait, there is other class to play ? i don't see them .. hum..

You guys would like to play something else right ? But you can't , because 8mans zerg you down , chase you to death . So you have to play stealther , or speed6 class ? That weird somehow ... hum ... any suggestions ?

I know lot of 8mans / zerg player will come here and blame me like crazy , i remember you, this thread is not for you PEACE
Thu 11 Oct 2018 12:13 AM by defiasbandit
There needs to be more incentive for small man players here on Phoenix. One of reasons most small manners are stealthers is because they can avoid the zergs in realm tasks. Small manning needs some help.
Thu 11 Oct 2018 1:01 AM by Aincrad
You can easily small man without speed 6. Just need to be smart about the paths you take. I only small man with my bros, at good times there’s 4 of us but usually 2-3. We did Healer/RM and we didn’t perfectly fine without speed 6 (2v5 some of the time). Yea we got caught sometimes but it didn’t bother us cuz it’s part of the game. It’s definitely nice to have but not necessary.

If you want to do small man and you want speed 6 it’s not hard to find someone who plays it. Group up with them and make new friends.

P.S. I never 8 man as it stresses me out too much and I don’t like it.
Thu 11 Oct 2018 2:08 AM by Ombrix
I agree with you, you can do some good things without speed and so , i do it too with some friends. But let’s talk real and honest , if you run 2 or 3 every day , at 9pm EU or so , and you don’t wan’t to group with other people, there is not so many choice. Sometime i would like to play with my brother only him and me, but if we don’t run speed6 class, we have to group a speedclass. So if there is a bard/bm roaming and i wan’t to 2v2 them , i can’t without grabbing a 3rd with us just because of speed, so now it’s not a fair fight anymore. I know lot of people don’t care about fair fight, they just wan’t to kill and don’t die ^^ i’m not this part of people personally. I just don’t understand why we force people to group together, it’s really fun to play smally ... not just when you play minstrel/infi ... reaver/friar can be a GREAT duo , but can’t be played because of speed ... you know what i mean. So we only fight same class every time.. mainly : Stealthers... that’s bad 65% or more play stealther... that’s insane
Thu 11 Oct 2018 3:36 AM by Aincrad
I was talking real and honest I don't believe in "fair fights" in this game as it's an RvR game. They can happen occasionally, which is cool, but most of the time fair fights will not happen in an open world. I do agree though, being zerged down in a smallman does get annoying when it happens a lot

I do not think I understand what you mean when you say you are forced to group another player? Where in the game does it force you to group another person? Are you saying because you don't have speed 6 you can't catch them because they have speed 6? If so, you wouldn't be able to catch them anyways as you both would have speed 6 so that wouldn't change anything. A lot of the changes they have made seem to help realms be more unified, which is something that is needed. It's always so annoying to me when people from the same realm are jerks to their own realm mates and they do not help (sorry that's off topic).

I think a lot of our comparisons are to beta as it is now, which I do not think works. Most players have stopped playing as they are waiting for i50 and/or launch. I hope I am wrong and hope it is more than this but I think we will have 3k+ for launch, which will help with the diversity of play styles. I am definitely the "play however you want to play" type of player and think all kinds of play style are needed for the server, but I don't see how one persons play style is being forced to change because a class they want to play doesn't have speed 6.

I do not know their complete vision of the server but I think what the devs are doing with the long term and short term tasks is provide more unification between each realm and have it be more of a battle between the realms instead of battles focused on the 8v8, 4v4, or XvX. Accommodating to every single play style is too hard to do with this type of game and balancing it more towards each realm I think is a good idea. Also, there will be some, if not a lot, of class balance changes during the i50 phase so maybe that will change some of the dynamics for the different play styles.
Thu 11 Oct 2018 3:53 AM by Woodspryte
defiasbandit wrote:
Thu 11 Oct 2018 12:13 AM
There needs to be more incentive for small man players here on Phoenix. One of reasons most small manners are stealthers is because they can avoid the zergs in realm tasks. Small manning needs some help.

There already is an incentive, you get more RPs from a kill due it not being split 8 ways. Small manning is fine.


Ombrix wrote:
Thu 11 Oct 2018 2:08 AM
I agree with you, you can do some good things without speed and so , i do it too with some friends. But let’s talk real and honest , if you run 2 or 3 every day , at 9pm EU or so , and you don’t wan’t to group with other people, there is not so many choice. Sometime i would like to play with my brother only him and me, but if we don’t run speed6 class, we have to group a speedclass. So if there is a bard/bm roaming and i wan’t to 2v2 them , i can’t without grabbing a 3rd with us just because of speed, so now it’s not a fair fight anymore. I know lot of people don’t care about fair fight, they just wan’t to kill and don’t die ^^ i’m not this part of people personally. I just don’t understand why we force people to group together, it’s really fun to play smally ... not just when you play minstrel/infi ... reaver/friar can be a GREAT duo , but can’t be played because of speed ... you know what i mean. So we only fight same class every time.. mainly : Stealthers... that’s bad 65% or more play stealther... that’s insane

How can you say there are not many choices yet say you don't want to group others?
Nothing forces you to run a Speed 6 class, you opted for more damage/tankiness/heals/or CC in your duo by not running the Speed 6.
"Fair fights" will be few and far between. Just because it is 2v2 doesn't mean it is fair, classes/skill/spec/location/timers all sway the fights fairness in 1 direction or the other. I've dove head first into many 1v2/3 and considered it unfair for them due to I knew what I needed to do to win and already had the fight playing in my head. I'd get a warm fuzzy feeling if I knew there was a Bard/BM duo roaming because I'd be taking home twice the RPs.
No one forces you to group up here, no one stops you from grouping up. If you find it fun to small man then small man. Having fun is what it is all about anyways.
Some classes are just easier to small man or solo on. You will likely see those classes much more often due to this.
Thu 11 Oct 2018 6:09 AM by depth
MAKE SMALLMANS GREAT AGAIN.

@Ombrix

Really hope there is a nice turnout of people that enjoy smallman on PHX, and I am optimistic that there will be.

I think it will be a bit shaky at the start, with inflated population during prime times, and players being RP hungry at release. However, I expect to see a diverse smallman community given how easy it will be for players to have multiple rvr ready toons to take out in to frontiers.
Thu 11 Oct 2018 8:22 AM by Ombrix
There already is an incentive, you get more RPs from a kill due it not being split 8 ways. Small manning is fine.

How can you say there are not many choices yet say you don't want to group others?
Nothing forces you to run a Speed 6 class, you opted for more damage/tankiness/heals/or CC in your duo by not running the Speed 6.
"Fair fights" will be few and far between. Just because it is 2v2 doesn't mean it is fair, classes/skill/spec/location/timers all sway the fights fairness in 1 direction or the other. I've dove head first into many 1v2/3 and considered it unfair for them due to I knew what I needed to do to win and already had the fight playing in my head. I'd get a warm fuzzy feeling if I knew there was a Bard/BM duo roaming because I'd be taking home twice the RPs.
No one forces you to group up here, no one stops you from grouping up. If you find it fun to small man then small man. Having fun is what it is all about anyways.
Some classes are just easier to small man or solo on. You will likely see those classes much more often due to this.
[/quote]

Woodspryte, i understand what you are saying right now, and i agree with some points. You just go lil bit to far from what i’m saying.
I’m talking about (mostly), to get zerging down from 8mans/30mans when you are running smally. And i just said, how can you avoid to died vs 8mans or zerg , for sure they got speed6, it’s easy to get as 8 players. You can only play stealthers when you are running smally, and it’s that my main thread ( I know smally can run every class if they wan’t it , the thing is, i hope you enjoyed to get killed instant when a 8mans see you, if they see you , you got absolutly 0% chance to survive)
I wan’t to make a comparaison quick :

When you are running smally actually without speed6, it’s like we bring you in a forest, you are in wheelchair, and you got a knife for defend yourself. And like 50 hunters, hunt you with crazy gun and so.
If you wan’t to survive in this case ( it’s smally case right now on PHX sadly ) what would you do ...? There is no way for you to survive, you will died until the 8mans or more stop roaming, that weird no ? Died from them it’s not a real problem, the problem is , they see you , you die.0% chance to save yourself, impossible to avoid them, or yes, stay in keep and wait .

The result is, small mans have to play stealthers if they wan’t play without dieing 50 times/hours..

My view is the small man view every day. If you disagree or don’t understand what i’m saying, it’s because you don’t play small mans that often.

Don’t play with my word please, i know nobody forcing you to do anything , i’m not stupid , it’s like i need to do 500km, and i can choose a crazy car, or use a bicycle to do it. What should i choose ? Yes i can do it with bicycle sure, but come on 🙄 😁
Thu 11 Oct 2018 11:38 AM by Woodspryte
Ombrix wrote:
Thu 11 Oct 2018 8:22 AM
Woodspryte, i understand what you are saying right now, and i agree with some points. You just go lil bit to far from what i’m saying.
I’m talking about (mostly), to get zerging down from 8mans/30mans when you are running smally. And i just said, how can you avoid to died vs 8mans or zerg , for sure they got speed6, it’s easy to get as 8 players. You can only play stealthers when you are running smally, and it’s that my main thread ( I know smally can run every class if they wan’t it , the thing is, i hope you enjoyed to get killed instant when a 8mans see you, if they see you , you got absolutly 0% chance to survive)
I wan’t to make a comparaison quick :

When you are running smally actually without speed6, it’s like we bring you in a forest, you are in wheelchair, and you got a knife for defend yourself. And like 50 hunters, hunt you with crazy gun and so.
If you wan’t to survive in this case ( it’s smally case right now on PHX sadly ) what would you do ...? There is no way for you to survive, you will died until the 8mans or more stop roaming, that weird no ? Died from them it’s not a real problem, the problem is , they see you , you die.0% chance to save yourself, impossible to avoid them, or yes, stay in keep and wait .

The result is, small mans have to play stealthers if they wan’t play without dieing 50 times/hours..

My view is the small man view every day. If you disagree or don’t understand what i’m saying, it’s because you don’t play small mans that often.

Don’t play with my word please, i know nobody forcing you to do anything , i’m not stupid , it’s like i need to do 500km, and i can choose a crazy car, or use a bicycle to do it. What should i choose ? Yes i can do it with bicycle sure, but come on 🙄 😁

You can avoid dying to the 8mans by picking smarter routes, using the trees to your advantage, camp slightly less populated areas.

In the case of your comparison you need to understand that you CHOSE to use the wheelchair and knife. Before you were put in the woods you were shown all the weapons available and told to take as much as you want. Just because you choose to pick a tougher playstyle with more risk doesn't mean you deserve the same survivability as those who run full groups. The whole reason most people run less than a full group is they enjoy the thrill of the challenge.

I am not playing with your words I am using exactly what you say. You are using absolute statements that have been proven false. If you had to do the 500km and chose the bicycle over the car would you cry that the car was faster? There are times like this where you will just be outmanned, outgunned, and just beat.

The biggest thing with small man is you are choosing to limit your options. Does 2 Rejuv Clerics deserve the same right to kill and survive as a Bard and Blademaster duo? Some combinations are just easier, some require more skill and patience. If you are taking a small man and trying to play the 8man game you are going to lose.

Adapt. Learn 2 Play~

P.S. I fully understand the small man game. I've predominately solo'd on non-speed visis my entire DAOC life.
Thu 11 Oct 2018 12:56 PM by Ombrix
It’s strange, you talk about 2 differents things, but you bring them together, you mix everything together..
I choose to roam small : that’s yes ok
I choose to pick up a stealth or speed class for running small man : this is wrong .

I don’t have to choose, it’s 100% logic, why i should run a friar solo instead of minstrel for exemple ?

8mans roam everywhere, often close to the safe port too. I played this game since 2001, maybe you can teach me how to avoid 8mans ? Hide behind a tree and so ? Are you dreaming ? on 2001 it works sure, right now people know how to pan. 8 mans paning, trust me they will find you.

You said people like to play small man for challenge ? Can you tell me where is the challenge when you are in front of a 8mans ? Or zerg ? You see any challenge ? Please.

You talk about 2 rejuv cleric can’t do same as bard/bm, did i said something different ? For keep your exemple, if this 2 rejuv cleric see this bard/bm in front , they got 0% chance to survive. Why we don’t give possibility to them to run away just ? Why they automaticly have to died ? Because they play 2 cleric they have to /release ?
I don’t wan’t that 2 cleric win vs bard/bm , i just wan’t to give a chance for them to run away and maybe find another duo more easier for them. Not just oh god there we go sit down type /rel we are dead.

Right now, for another exemple, i play minstrel, i killed many many people , lot of solos , i avoid nearly every 8mans because of sos stealth speed6. Then you can tell me nice , then keep playing it . But there we go , i hate minstrel , i don’t wan’t to play it , but i have to , if i don’t i died 90% more. i don’t know if you really understand what i’m saying when i read your comment, i know my english is not that good.

The : Adapt. Learn 2 Play~ , i will don’t answer to this , none know you. And try to stay fair, without any trolling, i don’t wan’t to show you if i know how to play or not.
Thu 11 Oct 2018 2:00 PM by Varano
Ah, here we go again..
I've said it once, I've said it a thousand times..
Speed 5 Mounts please.
Thu 11 Oct 2018 2:36 PM by aso
i told it 1000 times till now, and its exactly like i predicted

all i see is

stealthers
bard-bm
skald-something

absolutly boring to fight same and same classes again and again

we play minst scout duo, because we are forced to play it.

i will never 8man
Thu 11 Oct 2018 3:12 PM by Ombrix
Gived the 204% speed on many class, and boost the actual speed class. Phoenix devs do a great job about balancing, that why it’s possible here to do it.

Phoenix devs are really awesome, let’s give them the chance to make daoc great again FOR EVERYONE, not only for 8mans , zerg , stealther or whatever, EVERYONE can be happy !
Thu 11 Oct 2018 3:28 PM by Aincrad
https://playphoenix.online/viewtopic.php?f=10&t=2286&p=13174&hilit=hastners#p13174
Thu 11 Oct 2018 3:48 PM by Ombrix
Aincrad wrote:
Thu 11 Oct 2018 3:28 PM
https://playphoenix.online/viewtopic.php?f=10&t=2286&p=13174&hilit=hastners#p13174

Many many many people answered very nice explain here. They don’t wan’t to do it, BUT , everyone know what’s happens when the player are not satisfied. Ywain first know it.

They include endo pot 4 , so pally is useless , bard switch is useless , lot of light tank got det, lot of change they made. Why so much hate about a mobility spell ! This is not understandable what they decide about it. I really hope they will think about it again. For real.

AND STOP listening to zerg player who press only stick , face , nuke. 50v2 . THANKS.
Thu 11 Oct 2018 4:18 PM by Aincrad
I am not listening to anyone. I already told you i hate 8 man and will not do it.

I hope they do not reconsider it as it is completely understandable how it is now and works great. I am completely satisfied with this server and will be happy with whatever decisions the devs make as i know how to ADAPT to different things and situations, which it seems like a lot of players have issues with and don't know how to do it. I trust the devs on this server and know they will do their best with balancing the classes. I will enjoy the game regardless

The only thing I am hearing in this thread is "we are being FORCED to play a speed class". No, this is 100% wrong.

As I have already mentioned there will be a lot of balance changes during the i50 phase so I'm not worried at all.
Thu 11 Oct 2018 5:28 PM by defiasbandit
There should be more areas to small man in through the realm task system. Add tasks that encourage small man.

There are so many ways to create small man RvR in other frontiers.

The OP is justified. A lot of us do not want to 8 man or zerg. The task system is just riddled with stealthers and zergers, and the occasional busted BM/Bard duo.

In DAOC you used to be able to find players everywhere, not just run into a zerg over and over in single zone.

I don't see why other frontier zones are not given objectives as an alternative to the single zone realm task.

Zerg and stealthers nonstop. Keeping the speed classes the same also makes this more of a problem. Shouldn't have to play bard/skald/minstrel to escape the zerg.

You have to cater to solo and small man players. They make up a big portion of players coming to phoenix. The amount of players who choose to just solo for example is probably staggering.

I think all classes should get access to hastener potions and the speed classes should all get 204%. Instead of just having one speed class, which cripples any group without it. No horses ever.

These are just my thoughts. I think retaining population and making the game more accessible to more players should be a bigger priority than recreating mythic's class system from 20 years ago.
Thu 11 Oct 2018 5:31 PM by Ombrix
You are 100% right. We talk all the time about speed/horse etc , but the things we really hope/wan’t it’s what you just said. Maybe they prepar something better than now but we don’t know

Personally i don’t like horse ^^ it’s boring like hell. Different goal for solo/small/8mans/zerg not all on same map and tbh it’s enough
Thu 11 Oct 2018 9:41 PM by Woodspryte
Ombrix wrote:
Thu 11 Oct 2018 12:56 PM
It’s strange, you talk about 2 differents things, but you bring them together, you mix everything together..
I choose to roam small : that’s yes ok
I choose to pick up a stealth or speed class for running small man : this is wrong .

I don’t have to choose, it’s 100% logic, why i should run a friar solo instead of minstrel for exemple ?

8mans roam everywhere, often close to the safe port too. I played this game since 2001, maybe you can teach me how to avoid 8mans ? Hide behind a tree and so ? Are you dreaming ? on 2001 it works sure, right now people know how to pan. 8 mans paning, trust me they will find you.

You said people like to play small man for challenge ? Can you tell me where is the challenge when you are in front of a 8mans ? Or zerg ? You see any challenge ? Please.

You talk about 2 rejuv cleric can’t do same as bard/bm, did i said something different ? For keep your exemple, if this 2 rejuv cleric see this bard/bm in front , they got 0% chance to survive. Why we don’t give possibility to them to run away just ? Why they automaticly have to died ? Because they play 2 cleric they have to /release ?
I don’t wan’t that 2 cleric win vs bard/bm , i just wan’t to give a chance for them to run away and maybe find another duo more easier for them. Not just oh god there we go sit down type /rel we are dead.

Right now, for another exemple, i play minstrel, i killed many many people , lot of solos , i avoid nearly every 8mans because of sos stealth speed6. Then you can tell me nice , then keep playing it . But there we go , i hate minstrel , i don’t wan’t to play it , but i have to , if i don’t i died 90% more. i don’t know if you really understand what i’m saying when i read your comment, i know my english is not that good.

The : Adapt. Learn 2 Play~ , i will don’t answer to this , none know you. And try to stay fair, without any trolling, i don’t wan’t to show you if i know how to play or not.

I understand english isnt your native language so I am not certain on what you are trying to say with your first few sentences. I think solo/small man on any setup is fine, I do NOT think that expecting any setup to be on par with every other setup is however.

I've played since the beginning as well. Yes hide behind trees, use bushes, even if someone pans they dont generally click every bush for a target. I believe there was a Bard/BM video in the vid section not long ago that showed excellent usage of trees for defense. I use trees ALL the time to move from 1 place to another.

Getting run over by an 8man sucks but that goes with the territory of looking for a challenge. There will always be bigger fish in the pond. As I run solo I look for the duo/trios because I want the challenge. You run small man, look for the groups of 3/4/5.

I use 2 Rejuv Clerics as reference to you wanting all setups to be equal (you refer to running Reaver/Friar and being upset it isnt on par with Bard/BM). 2 Rejuv Clerics do have 0% chance i that fight, something we agree on. 2 Rejuv Clerics do not deserve the possibility to run away because they knowingly made the choice to run without speed/cc/damage.

No one makes you play Minstrel, you do not have to either. You just shouldn't expect to have the benefits of a Minstrel while not playing it. I don't play Minstrel and I do just fine.

I understand your side for the most part and applaud the discussion whether we agree or not. For the most part your english is just fine, only bits here and there I have trouble with.

Adapt. Learn 2 Play~ isn't an insult thrown at you nor is it me trolling, it is just how I view things in this game.
Thu 11 Oct 2018 11:33 PM by Turtle006
I almost exclusively small man. For a long time my wife and I ran Reaver/Cleric, no speed and basically no CC. We got rolled by zergs and groups a lot, but we also had some success against other small groups. If that terrible duo can work, I would say that there are a LOT of duos that would work. Speed is not necessary, and speed won't save you from a group a lot of the time, if they get you in range to break it. (Which is not difficult)
Fri 12 Oct 2018 8:46 AM by rubaduck
We usually run bard / druid / enchanter / mentalist. We get some nice fights with that.
Fri 12 Oct 2018 9:26 AM by aso
Woodspryte wrote:
Thu 11 Oct 2018 9:41 PM
I understand english isnt your native language so I am not certain on what you are trying to say with your first few sentences. I think solo/small man on any setup is fine, I do NOT think that expecting any setup to be on par with every other setup is however.

I've played since the beginning as well. Yes hide behind trees, use bushes, even if someone pans they dont generally click every bush for a target. I believe there was a Bard/BM video in the vid section not long ago that showed excellent usage of trees for defense. I use trees ALL the time to move from 1 place to another.

Getting run over by an 8man sucks but that goes with the territory of looking for a challenge. There will always be bigger fish in the pond. As I run solo I look for the duo/trios because I want the challenge. You run small man, look for the groups of 3/4/5.

I use 2 Rejuv Clerics as reference to you wanting all setups to be equal (you refer to running Reaver/Friar and being upset it isnt on par with Bard/BM). 2 Rejuv Clerics do have 0% chance i that fight, something we agree on. 2 Rejuv Clerics do not deserve the possibility to run away because they knowingly made the choice to run without speed/cc/damage.

No one makes you play Minstrel, you do not have to either. You just shouldn't expect to have the benefits of a Minstrel while not playing it. I don't play Minstrel and I do just fine.

I understand your side for the most part and applaud the discussion whether we agree or not. For the most part your english is just fine, only bits here and there I have trouble with.

Adapt. Learn 2 Play~ isn't an insult thrown at you nor is it me trolling, it is just how I view things in this game.

Fri 12 Oct 2018 5:08 PM by Ganaka
Killing Caravans can lower a keep’s level. Is there any small man action going on around caravans? I would think that there would be an opportunity to follow a caravan around to find people wanting to kill or guard the caravan. Is there any caravan action going on at all? Maybe after live?
Fri 12 Oct 2018 9:34 PM by Terrorsauce
If you dont have a group with a Speed 5, Speed 5 yourself, or stealth you dont leave the keep in DAoC. A small % of people might. I see around 2 non stealther guys running around without speed. They like to talk about the fact they do it when issues like this are brought up, but they wont tell you is that when they die they sit there AFK dead until the next task appears. In reality that play style is a lie and without task rewards those 2 wouldnt be out there standing by a flag until they are rolled by an 8 man/zerg.

I love the brainlet boomer response: "But that would make bards, skalds, and minstrels useless!"

They gave horses and speed pots in live and people played those classes still. Again this is nothing more than 8 mans trying to keep smaller groups from running the same speed without the designated class. Which can be done fine right now. If your forced to play 1 of the three classes its ok you can get away. But if your not, ITS SUPER BAD AND WRONG GRRRR! This is literally the thought process of 99% of the 8 man boomer autists here. Again, anything that can potentially stop people from being forced to group up into a 8 man will be cried about. Thats just who these brainlets are. They cant get people to naturally play their play style so they try to force you into it.

Let me ask you. What is the difference between a Misntrel, Sorc, and Merc in a group, or a sorc, merc, and cabilist on horses. NOTHING BUT INCREASED VARIETY.
If you cant see this your probably older than 40 and a brainlet.
Fri 12 Oct 2018 10:22 PM by Ganaka
Terrorsauce wrote:
Fri 12 Oct 2018 9:34 PM
If you dont have a group with a Speed 5, Speed 5 yourself, or stealth you dont leave the keep in DAoC. A small % of people might. I see around 2 non stealther guys running around without speed. They like to talk about the fact they do it when issues like this are brought up, but they wont tell you is that when they die they sit there AFK dead until the next task appears. In reality that play style is a lie and without task rewards those 2 wouldnt be out there standing by a flag until they are rolled by an 8 man/zerg.

I love the brainlet boomer response: "But that would make bards, skalds, and minstrels useless!"

They gave horses and speed pots in live and people played those classes still. Again this is nothing more than 8 mans trying to keep smaller groups from running the same speed without the designated class. Which can be done fine right now. If your forced to play 1 of the three classes its ok you can get away. But if your not, ITS SUPER BAD AND WRONG GRRRR! This is literally the thought process of 99% of the 8 man boomer autists here. Again, anything that can potentially stop people from being forced to group up into a 8 man will be cried about. Thats just who these brainlets are. They cant get people to naturally play their play style so they try to force you into it.

JMO... Although I agree with the direction of your post, the tone of your message is sour. Not a bad tone, just frustrated, maybe? Although most people blame WoW or another game for DAOC's decline, I believe the 8-man affliction is the main culprit. A non-stealth solo'er or a brand new group of players literally could not gain RP if they don't kill another player. The old players out-geared new players so bad, and couple that with their perfectly balanced group of 8 players, a new group of 4 friends would never catch up. The task system on this server gives new players and small-man a chance to get RP. Maybe they aren't contributing much, but at least they feel that they are advancing their characters.

Terrorsauce wrote:
Fri 12 Oct 2018 9:34 PM
Let me ask you. What is the difference between a Misntrel, Sorc, and Merc in a group, or a sorc, merc, and cabilist on horses. NOTHING BUT INCREASED VARIETY.
If you cant see this your probably older than 40 and a brainlet.


There is no need whatsoever to use stereotypes in your insults, kid.
Fri 12 Oct 2018 11:55 PM by defiasbandit
Terrorsauce wrote:
Fri 12 Oct 2018 9:34 PM
If you dont have a group with a Speed 5, Speed 5 yourself, or stealth you dont leave the keep in DAoC. A small % of people might. I see around 2 non stealther guys running around without speed. They like to talk about the fact they do it when issues like this are brought up, but they wont tell you is that when they die they sit there AFK dead until the next task appears. In reality that play style is a lie and without task rewards those 2 wouldnt be out there standing by a flag until they are rolled by an 8 man/zerg.

I love the brainlet boomer response: "But that would make bards, skalds, and minstrels useless!"

They gave horses and speed pots in live and people played those classes still. Again this is nothing more than 8 mans trying to keep smaller groups from running the same speed without the designated class. Which can be done fine right now. If your forced to play 1 of the three classes its ok you can get away. But if your not, ITS SUPER BAD AND WRONG GRRRR! This is literally the thought process of 99% of the 8 man boomer autists here. Again, anything that can potentially stop people from being forced to group up into a 8 man will be cried about. Thats just who these brainlets are. They cant get people to naturally play their play style so they try to force you into it.

Let me ask you. What is the difference between a Misntrel, Sorc, and Merc in a group, or a sorc, merc, and cabilist on horses. NOTHING BUT INCREASED VARIETY.
If you cant see this your probably older than 40 and a brainlet.


Hastener speed for every class. Make 3-4 classes with 204% speed per realm. You are right. Too many players here are stuck in 2002 with their nostalgia goggles strapped to their skulls wondering why DAOC is dead and why DAOC private servers fail. Get players into the action faster.
Sat 13 Oct 2018 2:21 AM by Ombrix
Terrorsauce, Defiasbandit, Depth, Aso. You guys have to know it.


I LOVE YOU. Just the true , only the true. Nothing to says anymore. You guys said/explain already what goes wrong in DAoC.. It’s easy , very easy to understand that, very very easy to adapting the game for 2k18.

JUST ! DO IT ! Please.
Sat 13 Oct 2018 2:48 AM by Kaosfury
they have a server just the way you want it, its called ywain. too much crying about speed. L2P , sack up. rise above it, over come it, dont change this server because you dont like it, or cant hack it. i run without speed all the time, is it tough, yup, but real players figure it out, bad ones cry about something they cant do. i can clearly see what catagory most of you fall under.

less forum warriors, more get in game so i can stab your face.

sounds like you guys dont even play DAoC, any of this new to you? lol

good lord
Sat 13 Oct 2018 4:50 AM by rubaduck
Kaosfury wrote:
Sat 13 Oct 2018 2:48 AM
they have a server just the way you want it, its called ywain. too much crying about speed. L2P , sack up. rise above it, over come it, dont change this server because you dont like it, or cant hack it. i run without speed all the time, is it tough, yup, but real players figure it out, bad ones cry about something they cant do. i can clearly see what catagory most of you fall under.

less forum warriors, more get in game so i can stab your face.

sounds like you guys dont even play DAoC, any of this new to you? lol

good lord

I was just about to say this. What people are suggesting here is on Live and nothing is stopping players going to Live. Phoenix is a classic server, and for it to remain a classic server some base mechanics needs to be present.

Speed changes? Forget about it. Uthred has said that they will not do anything with speed in the game, they will not add horses, and the only speed available for other classes who doesn't have it is the hasteners that are in every realm keep, and every keep out in frontiers. Stop beating a dead horse folks, the argument is dead.


Let's break down the argument though, because then it's easier to see the pros and cons with speed changes for every realm. And before defias accuse me of only looking from a 8 man perspective I'll make sure I add for both smallman and 8man.

Albion:

Their main speed class is minstrel. A very good support, a very good class in smallman groups both stealth and visible and is a formidable, if not the best solo class in the game. They have access to 204% speed, insta stun, insta dd, chain armor, stealth, and melee, so a real terror to play against. It can also charm pets up to red con which does a heck lot of damage and it's class RA is SoS which is one of the most difficult ability in the game to time correct. The 153 speed class in albion is theurg and sorc, a very good solo class, smallman class and a vital part of the 8 man. It deals a HECK lot more damage then the minstrel, and in a coordinated smallman or 8 man can straight up nuke the living (¤/& out of the target. If one would move the 204 speed to a sorc as well. Theurgs will not get the same benfit, because they are not primary damage dealers, they are considered supports on the same level that eldritch in hibernia is considered support. They perform dreadful in solo, are OK in smallmen and are a very nice addition in 8 man groups. Any 8 man group can ditch the minstrel and bring 2x body sorc, 1 mind sorc, 1 cabby, 1 theurg, 2 clerics and 1 anyclass to the party. They will have the largest damage output of any caster group in the game, they will have an open slot to bring anything they want to benefit the group, and their dps and CC will be unmatched. The damage will be top 1 from RR1 to RR14, as they scale heavily. Smallman can run both minstrel and sorcs for speed giving smallmen access to 1875 range mezz and 204 speed without bringing a minstrel. Sorcs will soar through the ROOF in terms of solo and smallmen because they can easily replace a minstrel in any situation forcing the minstrel to become a stealther support/dps exclusive or soloer. Nobody in their right mind would sub a minstrel over a sorc if a sorc was available. This is the situation you'll create. This is an imbalance that can't happen, especially when we have classes like paladins, friars and thanes who are performing frighteningly.

Midgard:

The skald is the 204 class, with access to single insta mezz, single insta snare, two dds, and 1h/2h weaponry on the same ws as warrior. They do a TON of damage, and is viable in both a mid caster and is vital in mid melee groups. There isn't much to say about them other then that they perform very good as solo, in smallmen and in 8man, and are probably my favo mid class. They do well in both caster and melee groups. They are considered damage dealers in tank trains, and are very good peelers in caster groups. Healer and runemaster are the 153% classes. Healers is redundant for speed, they are a group to smallman oriented class, heavy in CC and heals as well as utility and are vital to survive, it won't change (¤& if you gave them 204%, but that doesn't mean they should get it. Runemasters are pbt and NS bots, they are a support or a damage class, and very good at it too. It's one of those classes you wonder why they get two chants and giving them 204% won't change much in the group variance as mid has the weakest caster group setup without access to warlocks (they do have the 1 man army BD though, I'll give them that) and skalds are not a bad addition to the group as peelers because of the backstyle snare, insta mezz and insta snare which is needed in caster groups. Their tank train won't change at all. Mid would not benefit or get hurt by changes to speed. It won't hurt smallman, it won't hurt group play, but it won't make it better for them either. But does that mean it would still be a good addition? I don't think so, I think it's one of those changes thats going to annoy more, because another realm got a huge benefit while nothing changed on their realm.

Hibernia:

Bard is the 204% speed class, can't solo, heavy CC and off-heals for both smallman and groups. They are one of the hardest classes to play along with pac healers, and are so vital to the hibernia groups that it is needed in every smallman and 8man to be effective. Warden and enchanters are the 153. Wardens never use speed unless it's solo, it's completely redundant and should imo be moved if anthing. They are strong healers, with lots of utility, pbt bots and a great tool for groups. In it's current state it can go 49 nurt 42 reg, making them very viable (even though many believe them to be weak for some weird reason) and because of 10 blades are formidable peelers in smallman and 8 man groups. There would be no benefit giving them 204%, because it would never be subbed for a bard, ever. Enchanters are the primary shotcallers, are very good in smallmen, very good in 8man often being the MA. They have a 9 sec stun (like any other caster in hib), a pet and debuffs their own baseline spell damage. They can work solo, but honestly if you lose 1v1 on an enchanter you have played against a good player, not a good solo class. They are not in hib 5 nat tank train groups, but are of course in hib caster groups. There are no benefits here, what so ever. Increasing speed to 204 will be completely redundant for hibs as nothing will change for smallman or 8 man. Hibs would be annoyed the same way as mids will, because albs got a huge buff while hib didn't.

Conclusion:

Albs would be complete winners, they will be able to force out a support for speed, still keep the same level of CC, but also increase their damage output in 8 man groups. Smallmen would also see a bigger variance, but at the cost of minstrels becoming underdogs in terms of priority. In short, they'll become the strongest realm for nothing. Mids would get some variance in smallman, but it's not a benefit nor will it hurt them. You'd possibly see more hybrid gameplay, but again only different classes. It's completely redundant for hibs. They're never running a smallman without CC effectively, and I don't even have to mention 8 man setups where at the very least 1 bard is present. This is my semi-objective take on that argument, and if I land 60% in the ballpark, I'd say it's a slam dunk that the devs don't change the speed.
Sat 13 Oct 2018 7:30 AM by defiasbandit
rubaduck wrote:
Sat 13 Oct 2018 4:50 AM
Kaosfury wrote:
Sat 13 Oct 2018 2:48 AM
they have a server just the way you want it, its called ywain. too much crying about speed. L2P , sack up. rise above it, over come it, dont change this server because you dont like it, or cant hack it. i run without speed all the time, is it tough, yup, but real players figure it out, bad ones cry about something they cant do. i can clearly see what catagory most of you fall under.

less forum warriors, more get in game so i can stab your face.

sounds like you guys dont even play DAoC, any of this new to you? lol

good lord

I was just about to say this. What people are suggesting here is on Live and nothing is stopping players going to Live. Phoenix is a classic server, and for it to remain a classic server some base mechanics needs to be present.

Speed changes? Forget about it. Uthred has said that they will not do anything with speed in the game, they will not add horses, and the only speed available for other classes who doesn't have it is the hasteners that are in every realm keep, and every keep out in frontiers. Stop beating a dead horse folks, the argument is dead.


Let's break down the argument though, because then it's easier to see the pros and cons with speed changes for every realm. And before defias accuse me of only looking from a 8 man perspective I'll make sure I add for both smallman and 8man.

Albion:

Their main speed class is minstrel. A very good support, a very good class in smallman groups both stealth and visible and is a formidable, if not the best solo class in the game. They have access to 204% speed, insta stun, insta dd, chain armor, stealth, and melee, so a real terror to play against. It can also charm pets up to red con which does a heck lot of damage and it's class RA is SoS which is one of the most difficult ability in the game to time correct. The 153 speed class in albion is theurg and sorc, a very good solo class, smallman class and a vital part of the 8 man. It deals a HECK lot more damage then the minstrel, and in a coordinated smallman or 8 man can straight up nuke the living (¤/& out of the target. If one would move the 204 speed to a sorc as well. Theurgs will not get the same benfit, because they are not primary damage dealers, they are considered supports on the same level that eldritch in hibernia is considered support. They perform dreadful in solo, are OK in smallmen and are a very nice addition in 8 man groups. Any 8 man group can ditch the minstrel and bring 2x body sorc, 1 mind sorc, 1 cabby, 1 theurg, 2 clerics and 1 anyclass to the party. They will have the largest damage output of any caster group in the game, they will have an open slot to bring anything they want to benefit the group, and their dps and CC will be unmatched. The damage will be top 1 from RR1 to RR14, as they scale heavily. Smallman can run both minstrel and sorcs for speed giving smallmen access to 1875 range mezz and 204 speed without bringing a minstrel. Sorcs will soar through the ROOF in terms of solo and smallmen because they can easily replace a minstrel in any situation forcing the minstrel to become a stealther support/dps exclusive or soloer. Nobody in their right mind would sub a minstrel over a sorc if a sorc was available. This is the situation you'll create. This is an imbalance that can't happen, especially when we have classes like paladins, friars and thanes who are performing frighteningly.

Midgard:

The skald is the 204 class, with access to single insta mezz, single insta snare, two dds, and 1h/2h weaponry on the same ws as warrior. They do a TON of damage, and is viable in both a mid caster and is vital in mid melee groups. There isn't much to say about them other then that they perform very good as solo, in smallmen and in 8man, and are probably my favo mid class. They do well in both caster and melee groups. They are considered damage dealers in tank trains, and are very good peelers in caster groups. Healer and runemaster are the 153% classes. Healers is redundant for speed, they are a group to smallman oriented class, heavy in CC and heals as well as utility and are vital to survive, it won't change (¤& if you gave them 204%, but that doesn't mean they should get it. Runemasters are pbt and NS bots, they are a support or a damage class, and very good at it too. It's one of those classes you wonder why they get two chants and giving them 204% won't change much in the group variance as mid has the weakest caster group setup without access to warlocks (they do have the 1 man army BD though, I'll give them that) and skalds are not a bad addition to the group as peelers because of the backstyle snare, insta mezz and insta snare which is needed in caster groups. Their tank train won't change at all. Mid would not benefit or get hurt by changes to speed. It won't hurt smallman, it won't hurt group play, but it won't make it better for them either. But does that mean it would still be a good addition? I don't think so, I think it's one of those changes thats going to annoy more, because another realm got a huge benefit while nothing changed on their realm.

Hibernia:

Bard is the 204% speed class, can't solo, heavy CC and off-heals for both smallman and groups. They are one of the hardest classes to play along with pac healers, and are so vital to the hibernia groups that it is needed in every smallman and 8man to be effective. Warden and enchanters are the 153. Wardens never use speed unless it's solo, it's completely redundant and should imo be moved if anthing. They are strong healers, with lots of utility, pbt bots and a great tool for groups. In it's current state it can go 49 nurt 42 reg, making them very viable (even though many believe them to be weak for some weird reason) and because of 10 blades are formidable peelers in smallman and 8 man groups. There would be no benefit giving them 204%, because it would never be subbed for a bard, ever. Enchanters are the primary shotcallers, are very good in smallmen, very good in 8man often being the MA. They have a 9 sec stun (like any other caster in hib), a pet and debuffs their own baseline spell damage. They can work solo, but honestly if you lose 1v1 on an enchanter you have played against a good player, not a good solo class. They are not in hib 5 nat tank train groups, but are of course in hib caster groups. There are no benefits here, what so ever. Increasing speed to 204 will be completely redundant for hibs as nothing will change for smallman or 8 man. Hibs would be annoyed the same way as mids will, because albs got a huge buff while hib didn't.

Conclusion:

Albs would be complete winners, they will be able to force out a support for speed, still keep the same level of CC, but also increase their damage output in 8 man groups. Smallmen would also see a bigger variance, but at the cost of minstrels becoming underdogs in terms of priority. In short, they'll become the strongest realm for nothing. Mids would get some variance in smallman, but it's not a benefit nor will it hurt them. You'd possibly see more hybrid gameplay, but again only different classes. It's completely redundant for hibs. They're never running a smallman without CC effectively, and I don't even have to mention 8 man setups where at the very least 1 bard is present. This is my semi-objective take on that argument, and if I land 60% in the ballpark, I'd say it's a slam dunk that the devs don't change the speed.

There he goes again only thinking about 8 mans. I just had a bard turn around from 1500 range and insta mez me for 80 seconds. Seems balanced. He then sped off at 204% speed haha
Sat 13 Oct 2018 8:08 AM by rubaduck
defiasbandit wrote:
Sat 13 Oct 2018 7:30 AM
rubaduck wrote:
Sat 13 Oct 2018 4:50 AM
Kaosfury wrote:
Sat 13 Oct 2018 2:48 AM
they have a server just the way you want it, its called ywain. too much crying about speed. L2P , sack up. rise above it, over come it, dont change this server because you dont like it, or cant hack it. i run without speed all the time, is it tough, yup, but real players figure it out, bad ones cry about something they cant do. i can clearly see what catagory most of you fall under.

less forum warriors, more get in game so i can stab your face.

sounds like you guys dont even play DAoC, any of this new to you? lol

good lord

I was just about to say this. What people are suggesting here is on Live and nothing is stopping players going to Live. Phoenix is a classic server, and for it to remain a classic server some base mechanics needs to be present.

Speed changes? Forget about it. Uthred has said that they will not do anything with speed in the game, they will not add horses, and the only speed available for other classes who doesn't have it is the hasteners that are in every realm keep, and every keep out in frontiers. Stop beating a dead horse folks, the argument is dead.


Let's break down the argument though, because then it's easier to see the pros and cons with speed changes for every realm. And before defias accuse me of only looking from a 8 man perspective I'll make sure I add for both smallman and 8man.

Albion:

Their main speed class is minstrel. A very good support, a very good class in smallman groups both stealth and visible and is a formidable, if not the best solo class in the game. They have access to 204% speed, insta stun, insta dd, chain armor, stealth, and melee, so a real terror to play against. It can also charm pets up to red con which does a heck lot of damage and it's class RA is SoS which is one of the most difficult ability in the game to time correct. The 153 speed class in albion is theurg and sorc, a very good solo class, smallman class and a vital part of the 8 man. It deals a HECK lot more damage then the minstrel, and in a coordinated smallman or 8 man can straight up nuke the living (¤/& out of the target. If one would move the 204 speed to a sorc as well. Theurgs will not get the same benfit, because they are not primary damage dealers, they are considered supports on the same level that eldritch in hibernia is considered support. They perform dreadful in solo, are OK in smallmen and are a very nice addition in 8 man groups. Any 8 man group can ditch the minstrel and bring 2x body sorc, 1 mind sorc, 1 cabby, 1 theurg, 2 clerics and 1 anyclass to the party. They will have the largest damage output of any caster group in the game, they will have an open slot to bring anything they want to benefit the group, and their dps and CC will be unmatched. The damage will be top 1 from RR1 to RR14, as they scale heavily. Smallman can run both minstrel and sorcs for speed giving smallmen access to 1875 range mezz and 204 speed without bringing a minstrel. Sorcs will soar through the ROOF in terms of solo and smallmen because they can easily replace a minstrel in any situation forcing the minstrel to become a stealther support/dps exclusive or soloer. Nobody in their right mind would sub a minstrel over a sorc if a sorc was available. This is the situation you'll create. This is an imbalance that can't happen, especially when we have classes like paladins, friars and thanes who are performing frighteningly.

Midgard:

The skald is the 204 class, with access to single insta mezz, single insta snare, two dds, and 1h/2h weaponry on the same ws as warrior. They do a TON of damage, and is viable in both a mid caster and is vital in mid melee groups. There isn't much to say about them other then that they perform very good as solo, in smallmen and in 8man, and are probably my favo mid class. They do well in both caster and melee groups. They are considered damage dealers in tank trains, and are very good peelers in caster groups. Healer and runemaster are the 153% classes. Healers is redundant for speed, they are a group to smallman oriented class, heavy in CC and heals as well as utility and are vital to survive, it won't change (¤& if you gave them 204%, but that doesn't mean they should get it. Runemasters are pbt and NS bots, they are a support or a damage class, and very good at it too. It's one of those classes you wonder why they get two chants and giving them 204% won't change much in the group variance as mid has the weakest caster group setup without access to warlocks (they do have the 1 man army BD though, I'll give them that) and skalds are not a bad addition to the group as peelers because of the backstyle snare, insta mezz and insta snare which is needed in caster groups. Their tank train won't change at all. Mid would not benefit or get hurt by changes to speed. It won't hurt smallman, it won't hurt group play, but it won't make it better for them either. But does that mean it would still be a good addition? I don't think so, I think it's one of those changes thats going to annoy more, because another realm got a huge benefit while nothing changed on their realm.

Hibernia:

Bard is the 204% speed class, can't solo, heavy CC and off-heals for both smallman and groups. They are one of the hardest classes to play along with pac healers, and are so vital to the hibernia groups that it is needed in every smallman and 8man to be effective. Warden and enchanters are the 153. Wardens never use speed unless it's solo, it's completely redundant and should imo be moved if anthing. They are strong healers, with lots of utility, pbt bots and a great tool for groups. In it's current state it can go 49 nurt 42 reg, making them very viable (even though many believe them to be weak for some weird reason) and because of 10 blades are formidable peelers in smallman and 8 man groups. There would be no benefit giving them 204%, because it would never be subbed for a bard, ever. Enchanters are the primary shotcallers, are very good in smallmen, very good in 8man often being the MA. They have a 9 sec stun (like any other caster in hib), a pet and debuffs their own baseline spell damage. They can work solo, but honestly if you lose 1v1 on an enchanter you have played against a good player, not a good solo class. They are not in hib 5 nat tank train groups, but are of course in hib caster groups. There are no benefits here, what so ever. Increasing speed to 204 will be completely redundant for hibs as nothing will change for smallman or 8 man. Hibs would be annoyed the same way as mids will, because albs got a huge buff while hib didn't.

Conclusion:

Albs would be complete winners, they will be able to force out a support for speed, still keep the same level of CC, but also increase their damage output in 8 man groups. Smallmen would also see a bigger variance, but at the cost of minstrels becoming underdogs in terms of priority. In short, they'll become the strongest realm for nothing. Mids would get some variance in smallman, but it's not a benefit nor will it hurt them. You'd possibly see more hybrid gameplay, but again only different classes. It's completely redundant for hibs. They're never running a smallman without CC effectively, and I don't even have to mention 8 man setups where at the very least 1 bard is present. This is my semi-objective take on that argument, and if I land 60% in the ballpark, I'd say it's a slam dunk that the devs don't change the speed.

There he goes again only thinking about 8 mans. I just had a bard turn around from 1500 range and insta mez me for 80 seconds. Seems balanced. He then sped off at 204% speed haha

At least I can read the sarcasm now
Sat 13 Oct 2018 11:22 AM by Ombrix
Kaosfury wrote:
Sat 13 Oct 2018 2:48 AM
they have a server just the way you want it, its called ywain. too much crying about speed. L2P , sack up. rise above it, over come it, dont change this server because you dont like it, or cant hack it. i run without speed all the time, is it tough, yup, but real players figure it out, bad ones cry about something they cant do. i can clearly see what catagory most of you fall under.

less forum warriors, more get in game so i can stab your face.

sounds like you guys dont even play DAoC, any of this new to you? lol

good lord


This is the biggest joke i ever read from someone, congratz. I rape you every day in-game and you talk about forum warrior ? Is that serious ? Come on, come down god. You act like a god, but you are nothing.You understand that ? What RR are your main on live ? Who are you ? None know you. You are just good to hide behind a tree, and slam/ leviathan abuse. CONGRATZ you are soooooo OP dude. 8mans/zerg/roleplay player think they are god in this game x) let me laugh to death 😂
Sat 13 Oct 2018 11:50 AM by Woodspryte
Ombrix wrote:
Sat 13 Oct 2018 11:22 AM
Kaosfury wrote:
Sat 13 Oct 2018 2:48 AM
they have a server just the way you want it, its called ywain. too much crying about speed. L2P , sack up. rise above it, over come it, dont change this server because you dont like it, or cant hack it. i run without speed all the time, is it tough, yup, but real players figure it out, bad ones cry about something they cant do. i can clearly see what catagory most of you fall under.

less forum warriors, more get in game so i can stab your face.

sounds like you guys dont even play DAoC, any of this new to you? lol

good lord


This is the biggest joke i ever read from someone, congratz. I rape you every day in-game and you talk about forum warrior ? Is that serious ? Come on, come down god. You act like a god, but you are nothing.You understand that ? What RR are your main on live ? Who are you ? None know you. You are just good to hide behind a tree, and slam/ leviathan abuse. CONGRATZ you are soooooo OP dude. 8mans/zerg/roleplay player think they are god in this game x) let me laugh to death 😂

I am not sure if Ombrix is a troll or someone who is actually serious...

If its a troll then I admit I took the bait.

Adapt. Learn 2 Play~
Sat 13 Oct 2018 11:59 AM by Ombrix
I’m 100% serious , and you know what , let’s meet 1v1 somewhere i show you something
Sat 13 Oct 2018 12:21 PM by rubaduck
Ombrix wrote:
Sat 13 Oct 2018 11:59 AM
I’m 100% serious , and you know what , let’s meet 1v1 somewhere i show you something

We can 8v1 you, no problem. You do you, we do us.
Sat 13 Oct 2018 12:29 PM by Ombrix
rubaduck wrote:
Sat 13 Oct 2018 12:21 PM
Ombrix wrote:
Sat 13 Oct 2018 11:59 AM
I’m 100% serious , and you know what , let’s meet 1v1 somewhere i show you something

We can 8v1 you, no problem. You do you, we do us.


LOOOOOOOOOOOOOOOL 😂 noooooo nooooooo 😂😂
Sat 13 Oct 2018 1:00 PM by Woodspryte
Ombrix wrote:
Sat 13 Oct 2018 11:59 AM
I’m 100% serious , and you know what , let’s meet 1v1 somewhere i show you something

haha thats impossible you can't 1v1 on this server~ the zerg would get us remember
Sat 13 Oct 2018 1:07 PM by Ombrix
Woodspryte wrote:
Sat 13 Oct 2018 1:00 PM
Ombrix wrote:
Sat 13 Oct 2018 11:59 AM
I’m 100% serious , and you know what , let’s meet 1v1 somewhere i show you something

haha thats impossible you can't 1v1 on this server~ the zerg would get us remember

No look i learn fast, we hide behind tree to tree until we see each other , we should be fine
Sat 13 Oct 2018 1:35 PM by Woodspryte
Ombrix wrote:
Sat 13 Oct 2018 1:07 PM
Woodspryte wrote:
Sat 13 Oct 2018 1:00 PM
Ombrix wrote:
Sat 13 Oct 2018 11:59 AM
I’m 100% serious , and you know what , let’s meet 1v1 somewhere i show you something

haha thats impossible you can't 1v1 on this server~ the zerg would get us remember

No look i learn fast, we hide behind tree to tree until we see each other , we should be fine

Then come on out to Sauvage lol I am not hard to find. Just gotta know which tree to look at~
Sat 13 Oct 2018 1:39 PM by Ganaka
These personal spats on a public forum are ridiculous. Take it to PM's.
Sat 13 Oct 2018 1:44 PM by Woodspryte
Ganaka wrote:
Sat 13 Oct 2018 1:39 PM
These personal spats on a public forum are ridiculous. Take it to PM's.

If it goes to PMs then we lose the entertainment value ;P
Sat 13 Oct 2018 4:55 PM by Uthred
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