NEW RA AND BUFF SHEARS

Started 10 Oct 2018
by depth
in Suggestions
NEW vs OLD RA

Please end this misery. Less qq about 30 minute purge timers, Group Purge, SoS, realm skill imbalances, etc. Why are we voting on MoS for stealthers and not the entire RA system?? You guys have streamlined so many thing on this server to increase travel time, rvr activity, etc, and all we will ever hear from our friends is "Hmm... Looks my purge is down for, oh, 'nother 25 minutes. So... guess I'll see ya guys after I go cook dinner, put the kids to bed, shower, shave, and get my jammies on. Everyone cool with that??"

BUFF SHEARS
Please make buffing classes enjoyable to play again. Just put them back in.
Wed 10 Oct 2018 5:30 AM by Joc
I would love to see new RAs. The problem would be viper. If it's like live now, then it wont be of much help, but of it's like the way it was originally with the new RAs it would be insanely op.

That being said, I want new RAs just for more pugre.
Wed 10 Oct 2018 7:45 AM by depth
I didnt mean to sound so bitchy, apologies. But.. How fun is it for an sb/hunter to get dragonfangs rained down on him/herself? Where's the incentive to go back out, purge down, and fight that shield tank that just beat you that gets 9 free seconds of pain to put on you next fight? If you cant see why you would need purge available in order to have a good fight vs a R9-10 inf, with a full buffs pot running, purple d/q s/c charge, just get ready for some real quick "fights". Oh, you want to attack that high realm rank Reaver at AMG when you have no purge? Forget it. This problem becomes even more compounded in group play.

Why can't Mids/Hibs have their finger on the BoF/SoS trigger too? I don't understand. Old RAs only ever promoted dodging. I'm actually baffled that a shard that has taken great measures to ensure fast paced endgame rvr content is going to use this archaic RA system.
Before someone flies in with the "Where does it end then?" comment... that's pretty much where my request would end. The New RA system was the biggest "balancing" update that ever hit the game. Not to mention, introduced were many new and exciting options to choose from. You really began to feel like you had many viable alternatives when it came to spending and distributing your realm skill points. Instant Ichor? Bye. GROUP PURGE? Bye. These are some examples of what I would call "bad ideas" that got revisited after the "golden" 1.65 patch.
Mythic did a lot of stupid changes after 1.65 which aren't worth considering, but they certainly DID make some of their own QoL changes that I think should be considered seriously. At the very least, taken to a poll or vote to gauge community interest.

Side request: Bring back buff shears. All three realms have access and only adds to the quality of playing a buffing class. Does not hinder smallman or group play, but adds another layer, as well as distinguishes self buffing classes like friars wardens and healers and anyone else who is semi-immune to shears . Also, I dont want to fall asleep playing one of these classes in rvr as it is right now zZzzZzzzZ.
Wed 10 Oct 2018 8:26 AM by cage
New RA with some custom changes would be great. Just keep in mind that new RA came after TOA. Charge 3, det and sos 3 with tank grps is just too strong without bodyguard ingame - just as an example.
Wed 10 Oct 2018 9:37 AM by Sei
cage wrote:
Wed 10 Oct 2018 8:26 AM
New RA with some custom changes would be great. Just keep in mind that new RA came after TOA. Charge 3, det and sos 3 with tank grps is just too strong without bodyguard ingame - just as an example.

100% this , just dont put charge

Sos3 is weak compared to current sos
Wed 10 Oct 2018 3:01 PM by rubaduck
No to buffshears, it is not a needed mechanic when buffbots ain't present. If you want to get rid of buffs, kill the clerics, shamans, druids, bards, wardens, healers and friars. Buff shear has been answered by the devs so many times, it is un needed.

NF RA's I would like to see is the RR5 abilities, but if the pace is just as fast on live as it has been on beta, move it to RR7 instead imo.
Wed 10 Oct 2018 4:06 PM by depth
cage wrote:
Wed 10 Oct 2018 8:26 AM
New RA with some custom changes would be great. Just keep in mind that new RA came after TOA. Charge 3, det and sos 3 with tank grps is just too strong without bodyguard ingame - just as an example.

Watch any RvR vid from Uth 1.0 and tell me that you cant rvr vs change tanks without bodyguard or speed warps. It's completely playable. Not to mention you're cherry picking their new toys without considering that your group too, can have access to all those same abilities. Your group can now BoF the initial burst in that scenario, or counter SoS, etc.
Wed 10 Oct 2018 4:10 PM by depth
rubaduck wrote:
Wed 10 Oct 2018 3:01 PM
No to buffshears, it is not a needed mechanic when buffbots ain't present. If you want to get rid of buffs, kill the clerics, shamans, druids, bards, wardens, healers and friars. Buff shear has been answered by the devs so many times, it is un needed.

Can you link me to the thread where buff shears were discussed? I was not aware this was not on the table for suggestions.
Wed 10 Oct 2018 4:14 PM by rubaduck
depth wrote:
Wed 10 Oct 2018 4:10 PM
rubaduck wrote:
Wed 10 Oct 2018 3:01 PM
No to buffshears, it is not a needed mechanic when buffbots ain't present. If you want to get rid of buffs, kill the clerics, shamans, druids, bards, wardens, healers and friars. Buff shear has been answered by the devs so many times, it is un needed.

Can you link me to the thread where buff shears were discussed? I was not aware this was not on the table for suggestions.

https://playphoenix.online/viewtopic.php?f=38&t=276&hilit=buff+shear&start=10
Wed 10 Oct 2018 5:17 PM by depth
rubaduck wrote:
Wed 10 Oct 2018 4:14 PM
depth wrote:
Wed 10 Oct 2018 4:10 PM
rubaduck wrote:
Wed 10 Oct 2018 3:01 PM
No to buffshears, it is not a needed mechanic when buffbots ain't present. If you want to get rid of buffs, kill the clerics, shamans, druids, bards, wardens, healers and friars. Buff shear has been answered by the devs so many times, it is un needed.

Can you link me to the thread where buff shears were discussed? I was not aware this was not on the table for suggestions.

https://playphoenix.online/viewtopic.php?f=38&t=276&hilit=buff+shear&start=10

Thank you for sharing that link. I failed to read where a Dev ever said "buff shears will not be added" though. Can you please quote where they said this so many times? If you cant, then kindly leave this discussion with your fake news.
Wed 10 Oct 2018 5:28 PM by rubaduck
depth wrote:
Wed 10 Oct 2018 5:17 PM
rubaduck wrote:
Wed 10 Oct 2018 4:14 PM
depth wrote:
Wed 10 Oct 2018 4:10 PM
Can you link me to the thread where buff shears were discussed? I was not aware this was not on the table for suggestions.

https://playphoenix.online/viewtopic.php?f=38&t=276&hilit=buff+shear&start=10

I failed to read where a Dev ever said "buff shears will not be added". Can you please quote where they said this so many times? If you cant, then kindly get out of this discussion with that fake news.

Oh I'm sorry, I read now that it said it is not added. Take that quote out of the consideration then, and take my argument as my point of view:

No thanks to buff shear, it is not needed because we don't have buff bots on Phoenix. It was not a part of the game in 1.65 and was added in 1.69, and while I don't want phoenix to be a strict 1.65 server it is still not a needed mechanic as we're not running pvp with buffbots (which was the main incentive to add shears in the first place). That argument, is stated multiple times in both that forum post. If we were allowed to use buff bots, I welcome it.
Wed 10 Oct 2018 6:08 PM by depth
Dont have buffbots on Pheonix? I'm guessing your druid speced a fair amount into Nurture to buff yourself / your group, am I wrong? Or by buffbots are you only referring to the bots that sit at portal keeps to buff stealthers and solos/smallmans?

You cant seriously believe that they added buff shears to the game so that clerics/shamans/druids can shear smallmans and solos that dont run a buffing class.

Even if we found this grab bag that you are now using to insinuate yet another quote, your logic just doesn't make any sense when you stop and think about it.

I mean.... How do you know the Grab Bag didnt read:
"Introducing buff shears! A new way for buffing classes to feel like they are actually contributing in a fight! We are glad to announce that this change will hopefully make support players less likely to gouge their eyes out, as well as add a fun and involved layer to support vs support warfare in the frontiers! We do realize this will impact solos and smallmans which is another reason why we already added buff potions and stat charges to items!"
Wed 10 Oct 2018 6:28 PM by Aincrad
Please no to new RA and buff shears. Shears are 100% not needed and new RA are lame!
Wed 10 Oct 2018 6:39 PM by aso
yesterday had 6 fights with my infi

everyone of them purged ^^

purge slam kill...


purge should be like live 5min on lev 5
Wed 10 Oct 2018 6:45 PM by rubaduck
depth wrote:
Wed 10 Oct 2018 6:08 PM
Dont have buffbots on Pheonix? I'm guessing your druid speced a fair amount into Nurture to buff yourself / your group, am I wrong? Or by buffbots are you only referring to the bots that sit at portal keeps to buff stealthers and solos/smallmans?

You are very wrong, but I'll give you half a point for even trying.

depth wrote:
Wed 10 Oct 2018 6:08 PM
You cant seriously believe that they added buff shears to the game so that clerics/shamans/druids can shear smallmans and solos that dont run a buffing class.

It's not something to believe when it is the fact. It was a mechanic they implemented to give players the incentive to put the situation in to gameplay. Again, all you need to do is to kill the shaman/druid/cleric/bard/warden/friar/healer here and the buffs are gone. Should be easy enough for you, right?

depth wrote:
Wed 10 Oct 2018 6:08 PM
Even if we found this grab bag that you are now using to insinuate yet another quote, your logic just doesn't make any sense when you stop and think about it.

I'd say the quite opposite. I had multiple bots back on live through SI, TOA, Cata, DR, and Laby. I remember shearing before and after, just as well as you do. Are you implying I don't?

depth wrote:
Wed 10 Oct 2018 6:08 PM
I mean.... How do you know the Grab Bag didnt read:
"Introducing buff shears! A new way for buffing classes to feel like they are actually contributing in a fight! We are glad to announce that this change will hopefully make support players less likely to gouge their eyes out, as well as add a fun and involved layer to support vs support warfare in the frontiers! We do realize this will impact solos and smallmans which is another reason why we already added buff potions and stat charges to items!"

You keep saying buff classes, and I know why you do because I also played lived since vanilla, but they are not considered as buffers here they are secondary healer with enough investment in their respective heal specs to get two insta heals and the first spreadheal at least. The chance for charging a buff in group is just as high as it being buffed by a druid/shaman/cleric. It is because there are now options. Again, kill the druid/cleric/shaman/healer/friar/warden/bard and they're out of buffs. Shouldn't be a big problem with the easy mechanics on phoenix now should it? Also, leave charges out of this at least, it is not a new mechanic, and is a healthy option to both the players and the economy of the server.
Thu 11 Oct 2018 2:16 AM by depth
@rubaduck thanks for a detailed response. I think the both of us just disagree with the proposed change on a fundamental level, and that is okay.

Without trying to misrepresent you, I think it is fair to sum up your point of view by saying that most importantly, you do not think they are needed. Also, that they could cause potential imbalance to various forms of RvR (smallman/solo).

To sum up my point of view I would say, they are simply fun for the classes that have little utility outside of there buffing/healing spec lines. In my opinion, it's not really imbalanced if every realm has access. Similar to the addition of cure nearsight, it just adds another layer that creates a more interesting and involved atmosphere for combat.

Neither one of us has a right or wrong opinion on the matter, but it is certainly an interesting enough topic to suggest and discuss, and I'd be very interested to see what people would think if it was put to vote.

Anyways, cheers
Thu 11 Oct 2018 5:51 AM by Pendalith
This server has shown they have an open mind and are open to ideas. I try to take the same approach when looking at the game. I personally think buffshears are very cool that add a lot of gameplay to those classes. On the issue of new ra's vrs old i entertain the thought of picking and choosing. Test the current ones we have now ( all of them) and tweak them to balance over time. Perhaps add some more cool new r.a's or open up different options to classes, once again to create more depth to the higher RR( can we get rr14). ggwp
Thu 11 Oct 2018 7:44 AM by Sei
rubaduck wrote:
Wed 10 Oct 2018 3:01 PM
No to buffshears, it is not a needed mechanic when buffbots ain't present. If you want to get rid of buffs, kill the clerics, shamans, druids, bards, wardens, healers and friars. Buff shear has been answered by the devs so many times, it is un needed.

NF RA's I would like to see is the RR5 abilities, but if the pace is just as fast on live as it has been on beta, move it to RR7 instead imo.

What about the charge item meta we will have ...

Also shears would greatly buff sham who s underpowered cause of charge items (i d rather run 3heal ATM) , and the gameplay of cleric and druid that is borderline insulting today
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