Aug Acuity for Buffing Classes.

Started 21 Sep 2020
by DJ2000
in Ask the Team
Just a quick question.
Does Aug Acuity raise the Concentration Pool for Buffing-Classes here on Phoenix?
If yes, what is the ratio?
Mon 21 Sep 2020 9:22 AM by Forlornhope
It does, but I am not sure the ratio.
Tue 22 Sep 2020 9:41 AM by DJ2000
Gruenes? Uth?
Tue 22 Sep 2020 10:02 AM by Ele
I can't give exact numbers, but on my Shaman, Aug Acu 1 is enough to buff specs+endu to the whole group. If I don't have it, supporters won't get endu. Yellow endu costs 4 conc points, so Aug Acu 1 equals roughly 12 conc points.
Wed 23 Sep 2020 11:43 AM by DJ2000
I did a Check on my Kobold Shaman, Piety ( 115 Base + 75 = ) 190 capped (without RAs), and with 48 Aug for this test.
(Albion and Hibernia might have other "numbers" but most likely the same gains)

ME - Base Con (17), Base Dex (18), Endu5 (5), Spec D/Q (34), Spec S/C (33) - 107conc - (107 total)
BT1 - Endu5 (5), Spec D/Q (34), Spec S/C (33), Acuity (15) - 87conc - (194 total)
BT2 - Endu5 (5), Spec D/Q (34), Spec S/C (33), Acuity (15) - 87conc - (281 total)
BT3 - Endu5 (5), Spec D/Q (34), Spec S/C (33), Acuity (15) - 87conc - (368 total)
BT4 - Endu5 (5), Spec D/Q (34), Spec S/C (33), Acuity (15) - 87conc - (455 total)
BT5 - Base Str (16), Base AF (15) to completely exhaust conc pool - 31conc - (486 total)

none - my total pool was 486 conc
Aug Acuity 1 (+4 Acuity) - 492 total, +6 conc gain (+6) for 1 Rp total (6,0 c/rp)
Aug Acuity 2 (+8 Acuity) - 498 total, +12 conc gain (+6) for 2 RP total (6,0 c/rp)
Aug Acuity 3 (+12 Acuity) - 504 total, +18 conc gain (+6) for 4 RP total (4,5 c/rp)
Aug Acuity 4 (+17 Acuity) - 510 total, +24 conc gain (+6) for 7 RP total (~3,4 c/rp)
Aug Acuity 5 (+22 Acuity) - 518 total, +32 conc gain (+8) for 10 RP total (3,2 c/rp)
Aug Acuity 6 (+28 Acuity) - 526 total, +40 conc gain (+8) for 15 RP total (~2,6 c/rp)
Aug Acuity 7 (+34 Acuity) - 535 total, +49 conc gain (+9) for 20 RP total (2,45 c/rp)
Aug Acuity 8 (+41 Acuity) - 544 total, +58 conc gain (+9) for 27 RP total (~2,1 c/rp)
Aug Acuity 9 (+48 Acuity) - 555 total, +69 conc gain (+11) for 34 RP total (~2,0 c/rp)

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putting into perspective:
ME - Endu5 (5), Spec D/Q (34), Spec S/C (33) - 72conc - (72 total)
BT1 - Endu5 (5), Spec D/Q (34), Spec S/C (33) - 72conc - (144 total)
BT2 - Endu5 (5), Spec D/Q (34), Spec S/C (33) - 72conc - (216 total)
BT3 - Endu5 (5), Spec D/Q (34), Spec S/C (33) - 72conc - (288 total)
BT4 - Endu5 (5), Spec D/Q (34), Spec S/C (33) - 72conc - (360 total)
BT5 - Endu5 (5), Spec D/Q (34), Spec S/C (33) - 72conc - (432 total)
BT6 - Endu5 (5), Spec D/Q (34), Spec S/C (33) - 72conc - (504 total) <- with Aug Acuity 3 possible
BT7 - Endu5 (5), Spec D/Q (34), Spec S/C (33) - 72conc - (576 total) <- not possible

or

ME - Endu4 (4), Spec D/Q (34), Yellow Spec S/C (25) - 63conc - (63 total)
Healer PAC - Endu4 (4), Spec D/Q (34), Yellow Spec S/C (25) - 63conc - (126 total)
Healer Aug - Endu4 (4), Spec D/Q (34) - 38conc - (164 total)
Skald - Endu5 (5), Yellow Spec D/Q (26), Spec S/C (33) - 64conc - (226 total)
Caster - Endu4 (4), Spec D/Q (34), Yellow Spec S/C (25), Acuity (15) - 78conc - (306 total)
Caster - Endu4 (4), Spec D/Q (34), Yellow Spec S/C (25), Acuity (15) - 78conc - (384 total)
Tank - Endu5 (5), Yellow Spec D/Q (26), Spec S/C (33) - 64conc - (448 total)
Tank - Endu5 (5), Yellow Spec D/Q (26), Spec S/C (33) - 64conc - (512 Total) <- Aug Acuity 5 needed or Aug Acuity 4 if u cheap on Endu (Endu 4 for all)

or if everyone uses pots.

ME - Spec D/Q (34), yell. Spec S/C (25) - 59conc - (59 total)
Healer PAC - Spec D/Q (34), yell. Spec S/C (25) - 59conc - (118 total)
Healer Aug - Spec D/Q (34) - 34conc - (152 total)
Skald - yell. Spec D/Q (26), Spec S/C (33) - 59conc - (211 total)
Caster - Spec D/Q (34), yell. Spec S/C (25), Acuity (15) - 74conc - (285 total)
Caster - Spec D/Q (34), yell. Spec S/C (25), Acuity (15) - 74conc - (359 total)
Tank - yell. Spec D/Q (26), Spec S/C (33) - 59conc - (418 total)
Tank - yell. Spec D/Q (26), Spec S/C (33) - 59conc - (477 Total) <- no Aug acuity at all needed. (Rest 9 conc, enough to provide 2x Endu4)

or if everyone uses pots with max buffs

ME - Spec D/Q (34), Spec S/C (33) - 67conc - (67 total)
Healer PAC - Spec D/Q (34), Spec S/C (33) - 67conc - (134 total)
Healer Aug - Spec D/Q (34) - 34conc - (168 total)
Skald - Spec D/Q (34), Spec S/C (33) - 67conc - (235 total)
Caster - Spec D/Q (34), Spec S/C (33), Acuity (15) - 82conc - (317 total)
Caster - Spec D/Q (34), Spec S/C (33), Acuity (15) - 82conc - (399 total)
Tank - Spec D/Q (34), Spec S/C (33) - 67conc - (466 total)
Tank - Spec D/Q (34), Spec S/C (33) - 67conc - (533 Total) <- Aug Acuity 7 needed

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Now with yellow Buffs.
ME - Endu4 (4), Spec D/Q (26), Spec S/C (25) - 55conc - (55 total)
BT1 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Acuity (11) - 66conc - (121 total)
BT2 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Acuity (11) - 66conc - (187 total)
BT3 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Acuity (11) - 66conc - (253 total)
BT4 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Acuity (11) - 66conc - (319 total)
BT5 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Acuity (11) - 66conc - (385 total)
BT6 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Acuity (11) - 66conc - (451 total)
BT7 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Acuity (11) - 66conc - (517 total) <- Aug Acuity 5 needed, but not everyone in the Grp needs Acuity Buff. Cutting Acuity Buffs makes for a heavy Caster Grp in Mid even with Aug Acuity 2 possible.

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Now with yellow Buffs + Red Acuity (4x Caster)
ME - Endu4 (4), Spec D/Q (26), Spec S/C (25) - 55conc - (55 total)
BT1 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Red Acuity (15) - 70conc - (125 total)
BT2 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Red Acuity (15) - 70conc - (195 total)
BT3 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Red Acuity (15) - 70conc - (265 total)
BT4 - Endu4 (4), Spec D/Q (26), Spec S/C (25), Red Acuity (15) - 70conc - (335 total)
BT5 - Endu4 (4), Spec D/Q (26), Spec S/C (25) - 55conc - (390 total)
BT6 - Endu4 (4), Spec D/Q (26), Spec S/C (25) - 55conc - (445 total)
BT7 - Endu4 (4), Spec D/Q (26), Spec S/C (25) - 55conc - (500 total) <- Aug Acuity 3 needed (can even provide Endu5), but when cheapening out on Endu (2x endu4->endu3) for the Casters even Aug Acuity 2 is enough.

Now with yellow Buffs + Red Acuity and the same Grp-Setup from above
ME - Endu4 (4), Spec D/Q (26), Spec S/C (25) - 55conc - (55 total)
Healer PAC - Endu4 (4), Spec D/Q (26), Spec S/C (25) - 55conc - (110 total)
Healer Aug - Endu4 (4), Spec D/Q (26) - 30conc - (140 total)
Skald - Endu5 (5), Spec D/Q (26), Spec S/C (25) - 56conc - (196 total)
Caster - Endu4 (4), Spec D/Q (26), Spec S/C (25), Red Acuity (15) - 70conc - (266 total)
Caster - Endu4 (4), Spec D/Q (26), Spec S/C (25), Red Acuity (15) - 70conc - (336 total)
Tank - Endu5 (5), Spec D/Q (26), Spec S/C (25) - 56conc - (392 total)
Tank - Endu5 (5), Spec D/Q (26), Spec S/C (25) - 56conc - (448 total) <- no Aug Acuity needed at all

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If anything AugAcuity1 is enough. AugAcuity2, if in a heavy caster Setup.
afaic, anything more than that = not worth it.
Wed 23 Sep 2020 11:57 AM by ExcretusMaximus
DJ2000 wrote:
Wed 23 Sep 2020 11:43 AM
If anything AugAcuity1 is enough. AugAcuity2, if in a heavy caster Setup.
afaic, anything more than that = not worth it.

I need AA4 to fully buff my group of 3 support, 2 casters, 2 red tanks, 1 yellow tank.
Wed 23 Sep 2020 12:16 PM by DJ2000
Need more information to relate.
But i would advise to make everyone use pots, only the tanks would need endu buff, as cele makes them empty fast.
Wed 23 Sep 2020 1:29 PM by ExcretusMaximus
I'm pretty sure that after 2.5 million RP running in an 8man, I know how my class works and how to buff them.

Shit, you didn't even know if AA increased concentration until two days ago.
Wed 23 Sep 2020 2:06 PM by DJ2000
Wow, what's up with the aggression? Calm down.

I didn't know much. But now i do.
I tested it all the way up to AA9.

I did these Test today in the span of 2hours and with the use of respecs.

In one of the above examples AA4 was enough to buff the entire Grp with a mix of Red/yell specs and endu4, which seems pretty close to what u said.
But again, as i said, i don't know your exact Aug spec or your total Piety stat, so i don't know what you are referring too or how any of this(above) relates to you.
Tue 29 Sep 2020 2:55 PM by DJ2000
i checked this with my cleric and Druid as well. Each time 190 Piety/empathy (60 start + 55 Class + 75 Temp) resulted in exactly 486 Con pool, and the gains with each level of AA were the also same.
(just to clarify - the actual Buff skill Augmentation/Nurture/Enhancement has no effect on the Conc Pool)

So I am quite confident that the Data above is pretty accurate.
Wed 30 Sep 2020 8:57 PM by chewchew
nice job getting all the data from testing and sharing it @DJ2000

ExcretusMaximus wrote: I'm pretty sure that after 2.5 million RP running in an 8man, I know how my class works and how to buff them.

Shit, you didn't even know if AA increased concentration until two days ago.
dayum, wtf is wrong with you? you couldnt just shut up you fcking braindead monkey, could you?
i see you signature says 'Retired, Again' -- please do us all a favor and retire forever from the forum so we dont have to read any more of the shit thats coming out of your 'brain'.
Sun 16 May 2021 6:00 AM by Cash
I made a Buff and Concentration tool to plan out specs/RAs/and see how many people you can buff. Below is the Youtube Tutorial and web link.... DISCLAIMER: it takes like 5 minutes to pre-load the tool but then everything will with no delay https://www.youtube.com/watch?v=VCvKi0nj9-w&t=329s

https://daocbuffandconcentrationcalculator.s3-us-west-1.amazonaws.com/Buff+Cap+and+Concentration+Calculator+-+Storyline+output/story.html
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