Is there versatility to a warden? Success rate of decent warden players solo? I mean you got a side snare/heal/bubble/DA/ TWF. Wardens to me from the outside in seem very powerful considering these things just mentioned but i dont see alot of them solo duo'ed or even smallmanned. Am i missing something before i role one?
They are hard to kill and take forever to kill things. Bubble is great and groups will take you. You can always choose to solo albeit killing your opponents slowly.
Sure you might be strong once every 10minutes... for the rest of the 9 minutes you'll have like a 25% win rate tops.. most likely that's a perfect situation more like 10% win rate if you're solo.
Warden is a great class. They provide damage add, pbt, base buffs and resists. Their single target heal is amazing, and they have the ability to clear nearsight on a 3 second cast, when spec'd properly. They have ghetto speed, but speed nevertheless, and a great RA toolkit Fill the role and dont try to be something a Warden isnt. A good spec would be 49 Nuture, 42 Regrowth, 10 Blades, rest parry. Warden is a support class...build on their strengths.
Warden is a great class. They provide damage add, pbt, base buffs and resists. Their single target heal is amazing, and they have the ability to clear nearsight on a 3 second cast, when spec'd properly. They have ghetto speed, but speed nevertheless, and a great RA toolkit Fill the role and dont try to be something a Warden isnt. A good spec would be 49 Nuture, 42 Regrowth, 10 Blades, rest parry. Warden is a support class...build on their strengths.
The class fills/does its role well.
Itβs the most boring class in the game to play
Wardens are in the running for the third naturalist class in a hib group. You need a bard for speed. You need a druid for Spec buffs and heals. Then you can add another bard, druid, or warden.
Warden is great for TWF, red resists, DA, pbt, NS cure, and nice single target heals. They get a side snare which is okay, but no shield spec for stuns so not an ideal peeler. I can't see how they are viable for solo other than to drop TWF5 and hope that kills things, and they don't have enough dps to be ideal for smallman since smallman needs Bard+Druid first.
So, Warden as the third naturalist in a HIB group does it's support job effectively, but is a boring role for most and solo/small can be done but not an ideal choice. There have been a lot of posts/plees to help Wardens, but those seem to have been shut down. My recommendation to anyone thinking about making a warden is don't unless you already have more wanted/viable classes (Druid/Bard) and are looking to have a niche toon that's not wanted as often.
hibgroups have 4-5 slots for naturalists though, few groups will not take a warden
Yes, Wardens are wanted for full and almost full hib groups as a support class. The OP asked if Wardens have versatility or are good for solo/small. I would say solo/small life for warden is very hard and not worth it.
For soloing, my experience fighting against wardens is that they're in a really bad place against any class that can kite. I imagine they're not so bad fighting against other melees, but I'm sure it also takes them a million years to kill anyone, which is really important when soloing because you want to be able to get a kill in and get out of there before anyone else comes along.