Trust based GvG running over smaller numbers

Started 9 Sep 2020
by Cadebrennus
in Suggestions
Give them a strike for running over solos/duos/smallman when using trust based GvG command.
Thu 10 Sep 2020 6:33 AM by Sepplord
what will that accomplish though?

just less groups using the command, and tons of people reporting groups that aren't even listed (as there is no way to check who is listed, unless you are a FG too)

they will still pull of their fights when added and let the enemy farm their realmmates, it would just happen without the command




The issue isn't that groups run over smallmen/solos
Thu 10 Sep 2020 7:35 AM by Centenario
Have to move them to another zone.
They just turn and kill roaming groups with their immunities.
A few days ago they just fighted near maze in task area, farming all the people who dont know about gvg.
I took video evidence.
Thu 10 Sep 2020 10:23 AM by Cadebrennus
Sepplord wrote:
Thu 10 Sep 2020 6:33 AM
what will that accomplish though?

just less groups using the command, and tons of people reporting groups that aren't even listed (as there is no way to check who is listed, unless you are a FG too)

they will still pull of their fights when added and let the enemy farm their realmmates, it would just happen without the command




The issue isn't that groups run over smallmen/solos

If they truly desire "pure" 8v8 fights then they will leave smaller numbers alone. We all know they don't. If they want the benefits of the GvG command then they should abide by the strict rules that they pretend to adhere to.

It's easy enough to prove whether or not they are following the GvG rules and their own 8man rules. Check the logs. It can even be semi-automated
Thu 10 Sep 2020 2:16 PM by ExcretusMaximus
Sepplord wrote:
Thu 10 Sep 2020 6:33 AM
just less groups using the command

Good, it shouldn't exist, and I say this as someone who exclusively runs 8 or less.
Thu 10 Sep 2020 7:48 PM by Nephamael
It is important that /gvg exists, we just have to encourage gvg groups to not search gvg in the task zones. This is especially a process the small gvg community has to make for themselves, to improve their gaming experience.

Also don't take the many non-/gvg 8men mistakenly for gvg grps, that roam task zones and try to find smaller numbers to kill.
Fri 11 Sep 2020 10:32 PM by thirian24
Cadebrennus wrote:
Wed 9 Sep 2020 4:40 PM
Give them a strike for running over solos/duos/smallman when using trust based GvG command.

Give 8man a strike for doing what the ENTIRE server does? Lol.. no.

When solo's cry about being added.. everyone says, <RED IS DEAD IDIOT!> <Go play mortal combat> <This is WAR>

So yall dont like it when its done back to yall?
Sat 12 Sep 2020 6:17 AM by Cadebrennus
thirian24 wrote:
Fri 11 Sep 2020 10:32 PM
Cadebrennus wrote:
Wed 9 Sep 2020 4:40 PM
Give them a strike for running over solos/duos/smallman when using trust based GvG command.

Give 8man a strike for doing what the ENTIRE server does? Lol.. no.

When solo's cry about being added.. everyone says, <RED IS DEAD IDIOT!> <Go play mortal combat> <This is WAR>

So yall dont like it when its done back to yall?


Then why should they get extra RPs for doing what everyone already does? (Killing other 8mans)

If they are looking for a fair fight and expecting extra RPs for doing so then they should purposely avoid solos/smallman. If they continue to run them over while using this command then there should be a penalty for going against the spirit of the fairfight command.
Sat 12 Sep 2020 7:34 AM by thirian24
Cadebrennus wrote:
Sat 12 Sep 2020 6:17 AM
thirian24 wrote:
Fri 11 Sep 2020 10:32 PM
Cadebrennus wrote:
Wed 9 Sep 2020 4:40 PM
Give them a strike for running over solos/duos/smallman when using trust based GvG command.

Give 8man a strike for doing what the ENTIRE server does? Lol.. no.

When solo's cry about being added.. everyone says, <RED IS DEAD IDIOT!> <Go play mortal combat> <This is WAR>

So yall dont like it when its done back to yall?


Then why should they get extra RPs for doing what everyone already does? (Killing other 8mans)

If they are looking for a fair fight and expecting extra RPs for doing so then they should purposely avoid solos/smallman. If they continue to run them over while using this command then there should be a penalty for going against the spirit of the fairfight command.

Because thats what the DEVs have decided on.

Next
Sat 12 Sep 2020 1:36 PM by gotwqqd
thirian24 wrote:
Sat 12 Sep 2020 7:34 AM
Cadebrennus wrote:
Sat 12 Sep 2020 6:17 AM
thirian24 wrote:
Fri 11 Sep 2020 10:32 PM
Cadebrennus wrote:
Wed 9 Sep 2020 4:40 PM
Give them a strike for running over solos/duos/smallman when using trust based GvG command.

Give 8man a strike for doing what the ENTIRE server does? Lol.. no.

When solo's cry about being added.. everyone says, <RED IS DEAD IDIOT!> <Go play mortal combat> <This is WAR>

So yall dont like it when its done back to yall?


Then why should they get extra RPs for doing what everyone already does? (Killing other 8mans)

If they are looking for a fair fight and expecting extra RPs for doing so then they should purposely avoid solos/smallman. If they continue to run them over while using this command then there should be a penalty for going against the spirit of the fairfight command.

Because thats what the DEVs have decided on.

Next
And they decided on -10k and strikes....
Next
Sat 12 Sep 2020 5:52 PM by thirian24
gotwqqd wrote:
Sat 12 Sep 2020 1:36 PM
thirian24 wrote:
Sat 12 Sep 2020 7:34 AM
Cadebrennus wrote:
Sat 12 Sep 2020 6:17 AM
thirian24 wrote:
Fri 11 Sep 2020 10:32 PM
Cadebrennus wrote:
Wed 9 Sep 2020 4:40 PM
Give them a strike for running over solos/duos/smallman when using trust based GvG command.

Give 8man a strike for doing what the ENTIRE server does? Lol.. no.

When solo's cry about being added.. everyone says, <RED IS DEAD IDIOT!> <Go play mortal combat> <This is WAR>

So yall dont like it when its done back to yall?


Then why should they get extra RPs for doing what everyone already does? (Killing other 8mans)

If they are looking for a fair fight and expecting extra RPs for doing so then they should purposely avoid solos/smallman. If they continue to run them over while using this command then there should be a penalty for going against the spirit of the fairfight command.

Because thats what the DEVs have decided on.

Next
And they decided on -10k and strikes....
Next

And?

Thats for violating the rules against the /gvg list.

Nothing in the /gvg rules state that you cant hit solo and smalls.

Next
Sat 12 Sep 2020 7:18 PM by Razilly
Stop the sniping and the insults or this thread will be locked.

Thank you.
Sun 13 Sep 2020 9:51 AM by Cadebrennus
thirian24 wrote:
Sat 12 Sep 2020 5:52 PM
gotwqqd wrote:
Sat 12 Sep 2020 1:36 PM
thirian24 wrote:
Sat 12 Sep 2020 7:34 AM
Cadebrennus wrote:
Sat 12 Sep 2020 6:17 AM
thirian24 wrote:
Fri 11 Sep 2020 10:32 PM
Cadebrennus wrote:
Wed 9 Sep 2020 4:40 PM
Give them a strike for running over solos/duos/smallman when using trust based GvG command.

Give 8man a strike for doing what the ENTIRE server does? Lol.. no.

When solo's cry about being added.. everyone says, <RED IS DEAD IDIOT!> <Go play mortal combat> <This is WAR>

So yall dont like it when its done back to yall?


Then why should they get extra RPs for doing what everyone already does? (Killing other 8mans)

If they are looking for a fair fight and expecting extra RPs for doing so then they should purposely avoid solos/smallman. If they continue to run them over while using this command then there should be a penalty for going against the spirit of the fairfight command.

Because thats what the DEVs have decided on.

Next
And they decided on -10k and strikes....
Next

And?

Thats for violating the rules against the /gvg list.

Nothing in the /gvg rules state that you cant hit solo and smalls.

Next

It should be added to the rules then. 8mans whine about being added by solos and smallman but have no issue running them over for "bonus" RPs when they're already getting bonus RPs from the command. If they're truly trying to play by the spirit of the command then they should actually do so and not just pretend to do so. If not then the Devs should step in and enforce it with more rules.
Thu 17 Sep 2020 1:46 PM by joshisanonymous
It's just a dumb command in general. I understand it's supposed to incentivize newer, weaker groups to try out 8v8, but is that what really happens? And even if that is what happens, why do highly established groups still get the bonus? Why is 8v8 some special fairy that gets bonus for partaking in "fair fights" in a way that's notably counter to the spirit of RvR? (I know the practical reasons why it's only possible to give this to 8v8, but why give it to anyone?)

It's all so weird, especially when there are such horribly toxic 8v8 players out there. Of course there are people who prefer other playstyles who are toxic and not all 8v8ers are toxic, but look at groups like Doki who regularly troll realmmates. What's the point to working so hard to keep that type of player happy with the server by superimposing an entirely different game into RvR?

(Sorry if this sidetracks the OP, but I don't see the harm in larger numbers killing solos so much as I do with this whole fair fight system.)
Thu 17 Sep 2020 3:49 PM by Phurie
It does seem like GvG in the task zones is disruptive and very difficult to actually get a clean fight since there are a lot of others trying to do the task.

Maybe disable GvG in the task zones?

Edit: Or at least remove the task rotation from EV ?
Thu 17 Sep 2020 5:05 PM by Centenario
This week we were running 6-man casual around EV, then we want to move to mid and we encounter an 8-man in front of us.
We fall back and find an 8-man of our realm.

We are now 14 vs 8, but the 8 man of our realm just falls back.
I whispe them saying take them we are small runing 6man while running, but they dont do anything. They just run along us.

They could have done their 8v8 there, but they choose to let us get farmed 8v6.

Finally we get caught by the 8man and our realm mate dont act, just let us die.
Thu 17 Sep 2020 7:32 PM by gotwqqd
joshisanonymous wrote:
Thu 17 Sep 2020 1:46 PM
It's just a dumb command in general. I understand it's supposed to incentivize newer, weaker groups to try out 8v8, but is that what really happens? And even if that is what happens, why do highly established groups still get the bonus? Why is 8v8 some special fairy that gets bonus for partaking in "fair fights" in a way that's notably counter to the spirit of RvR? (I know the practical reasons why it's only possible to give this to 8v8, but why give it to anyone?)

It's all so weird, especially when there are such horribly toxic 8v8 players out there. Of course there are people who prefer other playstyles who are toxic and not all 8v8ers are toxic, but look at groups like Doki who regularly troll realmmates. What's the point to working so hard to keep that type of player happy with the server by superimposing an entirely different game into RvR?

(Sorry if this sidetracks the OP, but I don't see the harm in larger numbers killing solos so much as I do with this whole fair fight system.)
Good post
Tue 22 Sep 2020 7:08 AM by Sepplord
joshisanonymous wrote:
Thu 17 Sep 2020 1:46 PM
What's the point to working so hard to keep that type of player happy with the server by superimposing an entirely different game into RvR?

They have the strongest lobby and so far were able to convince every serverstaff that without them the server will die very fast...
If you want to see how entitled the "greatest" examples can be look for demands from people like Raunz in the early stages of the server. According to him for example the staff should not be allowed to do ANY changes to the game unless a council of eliteplayers agrees on it

Thankfully those really over the top demands were never listened to but it shows the attitude and importance that has been giving to these clubs of players in the past. Catering to premades and toleration of greifplaying against your realmmates have crept in
Wed 25 Nov 2020 3:56 PM by Delegator
Why not use the currently dead battlegrounds as GVG arenas? Separate the elitist 8-mans from the people who they shouldn't be fighting, and who don't always know that they have wandered into a GVG fight because it just happens to be right in the middle of the active task zone.

There are so many battlegrounds that are literally always deserted but for a soloer killing for XP drops. That seems a waste of system resources that could be put to much better use by having a rotating set of GVG zones with a variety of terrain.
Wed 25 Nov 2020 5:25 PM by boomber
Being steamrolled as a solo player by groups who flag themselves as looking for "fair fights", gotta love the irony.

But don't you dare ever interrupt one of their holy sacred 8v8 battles.
Thu 26 Nov 2020 6:19 AM by Hedien
Delegator wrote:
Wed 25 Nov 2020 3:56 PM
Why not use the currently dead battlegrounds as GVG arenas? Separate the elitist 8-mans from the people who they shouldn't be fighting, and who don't always know that they have wandered into a GVG fight because it just happens to be right in the middle of the active task zone.

There are so many battlegrounds that are literally always deserted but for a soloer killing for XP drops. That seems a waste of system resources that could be put to much better use by having a rotating set of GVG zones with a variety of terrain.

You are trying to find solutions for people who do not want one. If they wanted interruption-free fights, they would already have been avoiding crowded areas. But they obviously don't.

Having been part of several competitive 8 man guild over the years, my observations is that you can generalize to the following profiles:
- Teams comprised of individuals who don't really care about 8man, but just want fast action with enough number/tools to come out on top.
- Teams of individuals who like the feeling of superiority. Being above the rest from a playstyle/mindset standpoint, but also from a skill/organization standpoint. i.e. they can coordinate a stop, and apply successful retribution. Those are more likely the break a fight if being added, because it constitutes a display of their superiority.

Reducing rp (even to 0) or allocating a specific area will not deter the behavior, because it would not cater to either of the 2 groups needs. The 2nd group might temporarily push for fights in secluded area if they are flamed on forum or trying to prove their superiority, but most of the time they would not.

A long term solution to curb the behavior? I don't think it can be fully stopped. Maybe for the 2nd group, simply ignore people applying and/or promoting these behaviors, don't insult them, don't reply to their taunt.
A short term solution to make the current situation less frustrating for the victim side: simply faster return to action.

Sat/Faturday
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