Bonedancer commands

Started 9 Sep 2020
by Dzzl
in Ask the Team
Would it be possible to add a command to the commander that would allow him to guard the caster and not be sent into combat but send the minions? This does not mean he would block an attack, but that would be cool Could only have 3 minions up and the level range still applies.

The commander would not engage unless he or the caster was attacked.

It would make BA and Dark more useful in both RvR and PvE.

Also...
Introduction of pet styles...
Thu 10 Sep 2020 5:37 AM by nkeplinger1
LOL.. as if BDs needed any help.
Thu 10 Sep 2020 5:49 AM by inoeth
"attack" then "come here" minions keep attacking but the commander sticking you
Thu 10 Sep 2020 6:24 AM by Sepplord
nkeplinger1 wrote:
Thu 10 Sep 2020 5:37 AM
LOL.. as if BDs needed any help.

still having issues with overnerfed BDs?

lol
Thu 10 Sep 2020 6:58 AM by Neso
Overnerfed... wait, what?
Thu 10 Sep 2020 7:20 AM by inoeth
bd is not very strong anymore, kill commander and the bd can not survive anymore thx to nerfed lt
Thu 10 Sep 2020 1:47 PM by Dzzl
inoeth wrote:
Thu 10 Sep 2020 5:49 AM
"attack" then "come here" minions keep attacking but the commander sticking you

This way doesnt work. Doing attack/follow only works on the initial attack.
Sat 12 Sep 2020 3:16 AM by Dzzl
Dzzl wrote:
Thu 10 Sep 2020 1:47 PM
inoeth wrote:
Thu 10 Sep 2020 5:49 AM
"attack" then "come here" minions keep attacking but the commander sticking you

This way doesnt work. Doing attack/follow only works on the initial attack.

It works if you have just the caster minions or archers. If the minions dont get hit the commander stays put. When they do he goes into combat
It would be nice for the commander to stay put.
Sun 13 Sep 2020 8:10 PM by Siouxsie
Dzzl wrote:
Sat 12 Sep 2020 3:16 AM
Dzzl wrote:
Thu 10 Sep 2020 1:47 PM
inoeth wrote:
Thu 10 Sep 2020 5:49 AM
"attack" then "come here" minions keep attacking but the commander sticking you

This way doesnt work. Doing attack/follow only works on the initial attack.

It works if you have just the caster minions or archers. If the minions dont get hit the commander stays put. When they do he goes into combat
It would be nice for the commander to stay put.

Doesn't 'Stay' make the commander stay put but the minions still cast/attack?
Try it!
Mon 14 Sep 2020 1:51 AM by Dzzl
Siouxsie wrote:
Sun 13 Sep 2020 8:10 PM
Dzzl wrote:
Sat 12 Sep 2020 3:16 AM
Dzzl wrote:
Thu 10 Sep 2020 1:47 PM
inoeth wrote:
Thu 10 Sep 2020 5:49 AM
"attack" then "come here" minions keep attacking but the commander sticking you

This way doesnt work. Doing attack/follow only works on the initial attack.

It works if you have just the caster minions or archers. If the minions dont get hit the commander stays put. When they do he goes into combat
It would be nice for the commander to stay put.

Doesn't 'Stay' make the commander stay put but the minions still cast/attack?
Try it!

You can hit attack then stay and the commander stays. If one of the pets gets hit then the commander charges.
Sun 27 Sep 2020 7:56 AM by Siouxsie
inoeth wrote:
Thu 10 Sep 2020 7:20 AM
bd is not very strong anymore, kill commander and the bd can not survive anymore thx to nerfed lt

Very true! And yet a RR12 necro/cleric duo can kill Legion on their own.
Something is very imbalanced here.
Sun 27 Sep 2020 8:46 AM by Ceen
Siouxsie wrote:
Sun 27 Sep 2020 7:56 AM
inoeth wrote:
Thu 10 Sep 2020 7:20 AM
bd is not very strong anymore, kill commander and the bd can not survive anymore thx to nerfed lt

Very true! And yet a RR12 necro/cleric duo can kill Legion on their own.
Something is very imbalanced here.
Yeah good point, it's not like it's a complete different topic. Thanks and please more of your input it's always on point thank you!
Mon 28 Sep 2020 7:38 AM by Sepplord
coming RR5's also don't look like they will be shifting balance towards BD :/
This topic is locked and you can't reply.

Return to Ask the Team or the latest topics