Hi
I am starting on mid and want to Play a healer.
What is the most Common needed healer spec?
I am starting on mid and want to Play a healer.
What is the most Common needed healer spec?
Klasker wrote: ↑Thu 3 Sep 2020 6:14 AMThank you for the feedback,
Was is the more desireable healer spec for groups?
Atm I'm lvl 3x and have done a split spec of all 3 specializations, currently I'm 20 mend 18 aug 15 pac seems to be good for grouping atm as i can cover multiple bases.
But when it comes to rvr, what are there least of healer wise?
Wakefield wrote: ↑Thu 3 Sep 2020 6:59 AMKlasker wrote: ↑Thu 3 Sep 2020 6:14 AMThank you for the feedback,
Was is the more desireable healer spec for groups?
Atm I'm lvl 3x and have done a split spec of all 3 specializations, currently I'm 20 mend 18 aug 15 pac seems to be good for grouping atm as i can cover multiple bases.
But when it comes to rvr, what are there least of healer wise?
Pac healers
Wakefield wrote: ↑Wed 2 Sep 2020 2:05 PMMy pac is 38 pac, rest mend with what's left in aug, heals are more important to a group if you have a dedicated augh, so things like celerity should be already covered.
Ele wrote: ↑Thu 3 Sep 2020 9:09 AMWakefield wrote: ↑Wed 2 Sep 2020 2:05 PMMy pac is 38 pac, rest mend with what's left in aug, heals are more important to a group if you have a dedicated augh, so things like celerity should be already covered.
In general I agree, but there are a few things to consider. First, if you really commit to the pach's job, interupts and cc, you will always try to keep up pressure on the enemy, so 38 pac is a good idea, because you get an additional instant cc. Going deeper into mending than 33 (38 in that case) gets you the following:
lvl 36 group heal - totally neglectable, as it is a) power consuming and b) really situational. Single/Spreads are, at least in most cases, more useful.
lvl 35 group instant - 75% value vs 50% value. Yes, this comes in handy. But when do you use group instants? Often it is used to save a single member of the group which would die otherwise. Using it for the whole group is a rare occasion, at least if we are talking about group vs group scenarios. In the realmwar, it can come in handy when charging through twf/nm/pbaoe etc.
If you invest the points into 18 aug instead, you gain an offensive ability you won't have in other specs. True, you already have this covered, but it is on the slot of your dedicated main healer. If he has to jump into 1k range to the melees every 20 seconds and give up his position that way, things can get dangerous. As the pac, you are in the frontline anyway, and if you have thrown out a bunch of cc's and see an opportunity, you can offer your melees a 24% dmg boost for 20 secs. I prefer this offensive capability for the group over the minor gain in heals, but in the end, it is a matter of personal playstyle and preference.
Klasker wrote: Hi Ele,
Thank you for the feedback.
So basically, you are recommending i go
33 mend
18 aug
38 pac
This seems some what like the spec i had in mind my self to begin with.
But wont i be missing the cure NS to much? or will other healers cover that?
Ele wrote: ↑Thu 3 Sep 2020 10:01 AMKlasker wrote: Hi Ele,
Thank you for the feedback.
So basically, you are recommending i go
33 mend
18 aug
38 pac
This seems some what like the spec i had in mind my self to begin with.
But wont i be missing the cure NS to much? or will other healers cover that?
If you run together with an augh, he will in 99% of the cases have the 3secs ns cure. Of course you'll miss the cure, because you have to rely on your partner to cure you in certain situations, but as mentioned earlier, you bring some more offensive capabilities to your group with this spec. In addition to that, if you have the fast ns cure, you may end up being tempted to use it, but your main job is interupting/ccing, not healing/curing (except for disease sometimes), so it can compromise your role in a group (at least it did for me, that's why I speced out of it after the first few runs of rvr).
I'd recommend the tri spec if you are aiming at 8man/joining pugs, as you can rely on having an augh in this scenarios. For smallman the spec is viable either. If you are planing to join the realm war most of the time, 40 mend is advisable, because you can't rely on having a second healer here.
secrain wrote: ↑Sat 5 Sep 2020 7:35 AM35 Mend, 36 Pac, 18 Aug is what I was told the typical tri spec is.
Insta stun really worth it?
Should a tri spec healer take MoFocus 3+ ?
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