earth wizards need nerfed. no reason they should get 8 skills in 1 spec.

Started 18 Aug 2020
by Bry
in RvR
self Debuff bolts for 800+ are absolutly rediculous. There is no reason they should get:
gtaoe
aoe dot
aoe snare nuke
aoe root
nearsight
bolt
single target dot
resist debuffs FOR THEIR OWN DAMAGE TYPE

Remove the resist debuffs. The extra/custom addtions to this one spec and neglecting void elds and rc runnies is so broken. Debuff bolts are broken. Balance the game.
Wed 19 Aug 2020 12:58 AM by dbeattie71
800 isn’t all that much when you’re on the other end of Ranger crits for 900+.
Wed 19 Aug 2020 6:51 AM by Gildar
dbeattie71 wrote:
Wed 19 Aug 2020 12:58 AM
800 isn’t all that much when you’re on the other end of Ranger crits for 900+.

True. Archers damage is top high in all 3 realms.

Noneteless debuff casted for your own Bolt/dot is absurd.

Only earth wizzy ... no hib or mid have that and is a custom feature not an original feature.
Wed 19 Aug 2020 7:10 AM by Lollie
Imagine if there were as many earth wizzies as there are rangers!
Wed 19 Aug 2020 7:54 AM by Lokkjim
Lollie wrote:
Wed 19 Aug 2020 7:10 AM
Imagine if there were as many earth wizzies as there are rangers!

Ha, at least you could see the wizzies coming and be a little closer with 1875 range than a ranger from stealth shooting you at 2000+ range.
Sun 23 Aug 2020 7:29 PM by Parole
Lol people complaining about wizards? Really??? If you’re dying to wizards so much than you resort to posting in a forum you’re doing something wrong.

Every time I see a wizard played I can’t help but /cheer.

Get em Wiz!
Sun 23 Aug 2020 7:58 PM by Messerjockel
Lokkjim wrote:
Wed 19 Aug 2020 7:54 AM
Lollie wrote:
Wed 19 Aug 2020 7:10 AM
Imagine if there were as many earth wizzies as there are rangers!

Ha, at least you could see the wizzies coming and be a little closer with 1875 range than a ranger from stealth shooting you at 2000+ range.

If there would be as many earth wizards as ranger alb would hold all towers and keeps.
Gtaoe from dozens of wizards would make any defense impossible.

Flup, hib.
Tue 25 Aug 2020 9:43 PM by jlxscholar
Bry wrote:
Tue 18 Aug 2020 11:22 PM
self Debuff bolts for 800+ are absolutly rediculous. There is no reason they should get:
gtaoe
aoe dot
aoe snare nuke
aoe root
nearsight
bolt
single target dot
resist debuffs FOR THEIR OWN DAMAGE TYPE

Remove the resist debuffs. The extra/custom addtions to this one spec and neglecting void elds and rc runnies is so broken. Debuff bolts are broken. Balance the game.

Looks at PBAoE Enchanters.... HRMMMM
Tue 25 Aug 2020 9:44 PM by jlxscholar
Gildar wrote:
Wed 19 Aug 2020 6:51 AM
dbeattie71 wrote:
Wed 19 Aug 2020 12:58 AM
800 isn’t all that much when you’re on the other end of Ranger crits for 900+.

True. Archers damage is top high in all 3 realms.

Noneteless debuff casted for your own Bolt/dot is absurd.

Only earth wizzy ... no hib or mid have that and is a custom feature not an original feature.

You confused? Enchanters debuff their own damage. Or is that not OP enough when coupling it with PBAoE?
Atleast enchanters can debuff -50 and have a single target delve for 179 dmg. Earth wizards can debuff and bolt and dot?? Their DD is 134 dmg so quit QQ'ing.
Tue 25 Aug 2020 10:05 PM by Bradekes
jlxscholar wrote:
Tue 25 Aug 2020 9:44 PM
Gildar wrote:
Wed 19 Aug 2020 6:51 AM
dbeattie71 wrote:
Wed 19 Aug 2020 12:58 AM
800 isn’t all that much when you’re on the other end of Ranger crits for 900+.

True. Archers damage is top high in all 3 realms.

Noneteless debuff casted for your own Bolt/dot is absurd.

Only earth wizzy ... no hib or mid have that and is a custom feature not an original feature.

You confused? Enchanters debuff their own damage. Or is that not OP enough when coupling it with PBAoE?
Atleast enchanters can debuff -50 and have a single target delve for 179 dmg. Earth wizards can debuff and bolt and dot?? Their DD is 134 dmg so quit QQ'ing.

Enchanter PBAoE is energy what are you talking about?? And also 134delve with 49+ spec > than 179 w/24+ spec lol..
Wed 26 Aug 2020 7:53 AM by Gildar
jlxscholar wrote:
Tue 25 Aug 2020 9:44 PM
Gildar wrote:
Wed 19 Aug 2020 6:51 AM
dbeattie71 wrote:
Wed 19 Aug 2020 12:58 AM
800 isn’t all that much when you’re on the other end of Ranger crits for 900+.

True. Archers damage is top high in all 3 realms.

Noneteless debuff casted for your own Bolt/dot is absurd.

Only earth wizzy ... no hib or mid have that and is a custom feature not an original feature.

You confused? Enchanters debuff their own damage. Or is that not OP enough when coupling it with PBAoE?
Atleast enchanters can debuff -50 and have a single target delve for 179 dmg. Earth wizards can debuff and bolt and dot?? Their DD is 134 dmg so quit QQ'ing.



Bradekes tell before me ... chanter pbaoe is energy... and in Hib energy debuff is a SPEC feature of elds ...

Learn to play and stop writing absurd things on forum pls ....
Wed 26 Aug 2020 5:18 PM by DinoTriz
This thread has inspired me to start an Earth wizard.

Thanks!
Wed 26 Aug 2020 5:27 PM by Bradekes
Gildar wrote:
Wed 26 Aug 2020 7:53 AM


Bradekes tell before me ... chanter pbaoe is energy... and in Hib energy debuff is a SPEC feature of elds ...

Learn to play and stop writing absurd things on forum pls ....

How is that relevant? How many void elds you see running around debuffing energy for chanter bombs? Eld goes light/mana for rvr.
Thu 27 Aug 2020 12:09 AM by caelio
Bry wrote:
Tue 18 Aug 2020 11:22 PM
self Debuff bolts for 800+ are absolutly rediculous. There is no reason they should get:
gtaoe
aoe dot
aoe snare nuke
aoe root
nearsight
bolt
single target dot
resist debuffs FOR THEIR OWN DAMAGE TYPE

Remove the resist debuffs. The extra/custom addtions to this one spec and neglecting void elds and rc runnies is so broken. Debuff bolts are broken. Balance the game.
this game is too hard for u ; sorry
Thu 27 Aug 2020 12:54 AM by Messerjockel
.....and the debuff is 15 seconds compared to ench and rc with 8 seconds

Flup, hib
Thu 27 Aug 2020 2:59 PM by Lefreak
Damn , its the same shit since 2002... You want an easy play and be OP ? You play an Alb. They have everything , best offense and best defense. it is not even a debate.
Thu 27 Aug 2020 9:16 PM by Gildar
Bradekes wrote:
Wed 26 Aug 2020 5:27 PM
Gildar wrote:
Wed 26 Aug 2020 7:53 AM


Bradekes tell before me ... chanter pbaoe is energy... and in Hib energy debuff is a SPEC feature of elds ...

Learn to play and stop writing absurd things on forum pls ....

How is that relevant? How many void elds you see running around debuffing energy for chanter bombs? Eld goes light/mana for rvr.

One of my alts is a void eld ... and there are many running with Hib BG ... 2 zergleaders are void elds Smap and Gilboom ... you have heard that names ???
They are both void elds ...
That's why this is relevant ... anyway i answer to Jixscholar that wrote absurd things ... how your post is relevant for the topic ?????
Thu 27 Aug 2020 10:46 PM by Bradekes
Gildar wrote:
Thu 27 Aug 2020 9:16 PM
One of my alts is a void eld ... and there are many running with Hib BG ... 2 zergleaders are void elds Smap and Gilboom ... you have heard that names ???
They are both void elds ...
That's why this is relevant ... anyway i answer to Jixscholar that wrote absurd things ... how your post is relevant for the topic ?????

I would argue Hib lacks a lot of synergy the other realms have in regards to resist train options...

Alb has Spirit/body train - Cabby(spirit (sapphire pet)+Body), cleric(spirit), necro(spirit), air thurg(spirit), reaver(spirit), sorc(body), minstrel(body)
Mid has Energy/Cold/Body train - RM(energy or cold), SM(Cold), Thane(Energy), BD(Cold+Body(Dark pets/LT), skald(body)

Hib has like one Heat train - Chanter(heat(+ caster pet)), eld(Heat or Cold), ment(heat)
I don't count your idea of energy pbaoe+eld because that is more niche than ranged DD/instant nukes and requires setup.
and none of the hybrid or non-casters fit in this debuff train like alb/mid, and hib only has 8sec debuff timer for their only debuff train type.
Fri 28 Aug 2020 6:29 AM by Gildar
Bradekes wrote:
Thu 27 Aug 2020 10:46 PM
Gildar wrote:
Thu 27 Aug 2020 9:16 PM
One of my alts is a void eld ... and there are many running with Hib BG ... 2 zergleaders are void elds Smap and Gilboom ... you have heard that names ???
They are both void elds ...
That's why this is relevant ... anyway i answer to Jixscholar that wrote absurd things ... how your post is relevant for the topic ?????

I would argue Hib lacks a lot of synergy the other realms have in regards to resist train options...

Alb has Spirit/body train - Cabby(spirit (sapphire pet)+Body), cleric(spirit), necro(spirit), air thurg(spirit), reaver(spirit), sorc(body), minstrel(body)
Mid has Energy/Cold/Body train - RM(energy or cold), SM(Cold), Thane(Energy), BD(Cold+Body(Dark pets/LT), skald(body)

Hib has like one Heat train - Chanter(heat(+ caster pet)), eld(Heat or Cold), ment(heat)
I don't count your idea of energy pbaoe+eld because that is more niche than ranged DD/instant nukes and requires setup.
and none of the hybrid or non-casters fit in this debuff train like alb/mid, and hib only has 8sec debuff timer for their only debuff train type.

Ok Now i see what you mean and Agree 100%.

Sry but your prevoius post wasnt clear.

Anyway your concept is valid in 8v8 perspective, i dont believe is relevant in zerg fights
Fri 28 Aug 2020 6:35 AM by Sepplord
how is having different dmg types that have to be debuffed a benefit compared to everyone having the same dmg type being able to debuff-train with a single debuff?? Oo
Fri 28 Aug 2020 11:05 AM by DinoTriz
I just want to update everyone: my earth wizard is now level 3.

Thank you for inspiring me.
Fri 28 Aug 2020 11:36 AM by Bradekes
Sepplord wrote:
Fri 28 Aug 2020 6:35 AM
how is having different dmg types that have to be debuffed a benefit compared to everyone having the same dmg type being able to debuff-train with a single debuff?? Oo

So when more different types of classes share the same damage types that creates a synergy and adds a lot more utility to the group.

7 classes in alb share a synergy where the cabalist only has to debuff 2 damage types and nearly the whole group is doing 50% more damage than they would. But they also get a lot of goodies from having different classes where hib is pigeon holed to 3 classes that pretty much all have the same role.

If you're druid has nothing to do but attack you're losing out on extra dps that alb has now the cleric can nuke for 50% harder when they have no one to heal and actually doing a lot of dmg to the assisted target. Just an example

And why this matters in this thread, adding extra resist debuff classes add even more synergy.. now you can add a wizard to that group and he can matter/cold debuff his own dmg as well as the reavers backhit or a thurg ice pet.
Fri 28 Aug 2020 2:14 PM by Spiegal
Gildar wrote:
Thu 27 Aug 2020 9:16 PM
I would argue Hib lacks a lot of synergy the other realms have in regards to resist train options...

Alb has Spirit/body train - Cabby(spirit (sapphire pet)+Body), cleric(spirit), necro(spirit), air thurg(spirit), reaver(spirit), sorc(body), minstrel(body)
Mid has Energy/Cold/Body train - RM(energy or cold), SM(Cold), Thane(Energy), BD(Cold+Body(Dark pets/LT), skald(body)

Hib has like one Heat train - Chanter(heat(+ caster pet)), eld(Heat or Cold), ment(heat)
I don't count your idea of energy pbaoe+eld because that is more niche than ranged DD/instant nukes and requires setup.
and none of the hybrid or non-casters fit in this debuff train like alb/mid, and hib only has 8sec debuff timer for their only debuff train type.

You got the most efficient debuff train of all.
There's lots of enchanter because they have a sweet package. Plus most hybs developed the reflex stun + debuff assist.

All realm have their primary debuff to 8sec (by that I mean base dmg for caster)
Hyb is heat
Mid is Cold
Alb is body

You have multiple debuff train like the rest of the realm, you just have the same issue as Mid for instance, lack appeal for the debuff spec
Eld Body debuff --> Animister Bomber and Fnf turrets, Champion instant DD, Druid Dot
Eld Energy debuff --> Animist lifedrain, Eld snare, Eld Gtaoe, Eld Pbaoe, Enchanter Pbaoe (which will be a lot), Mentalist Dot
Enchanter cold Debuff --> Eld spec nuke, Eld Bolts, Eld base nuke, Eld Aoe, nightshade shitty DD
I also saw that animist have a Dmg absorption debuff

Void Eld suffers from the same things as RC RM;
Few Dedicated tool for the zerg with not much appeal

They are in the same category as the wizard.
And Wiz would have been ok following the same rule: No debuff in the same line, respecting 8 sec for the primary debuff
NS in another line
Dot aoe in another line
Fri 28 Aug 2020 2:44 PM by DinoTriz
The major difference between RM, Eld, and Wizards is that Wizards don't have any other viable specs.

So while Earth Wizards are strong for zerg (and pretty much only zerg) their other specs are pretty useless for RVR.
Fri 28 Aug 2020 4:12 PM by Spiegal
DinoTriz wrote:
Fri 28 Aug 2020 2:44 PM
The major difference between RM, Eld, and Wizards is that Wizards don't have any other viable specs.
That is true, Devs should have boosted the Fire path and not the Earth one.

DinoTriz wrote:
Fri 28 Aug 2020 2:44 PM
So while Earth Wizards are strong for zerg (and pretty much only zerg) their other specs are pretty useless for RVR.
I disagree, AOE root, AOE snare and NS are very good tools for RVR, plus in the case of Wizz, they have the final version of the spell as other realm need to do a compromise spec.
Fri 28 Aug 2020 8:45 PM by Bradekes
Spiegal wrote:
Fri 28 Aug 2020 2:14 PM
You got the most efficient debuff train of all.
There's lots of enchanter because they have a sweet package. Plus most hybs developed the reflex stun + debuff assist.

All realm have their primary debuff to 8sec (by that I mean base dmg for caster)
Hyb is heat
Mid is Cold
Alb is body

You have multiple debuff train like the rest of the realm, you just have the same issue as Mid for instance, lack appeal for the debuff spec
Eld Body debuff --> Animister Bomber and Fnf turrets, Champion instant DD, Druid Dot
Eld Energy debuff --> Animist lifedrain, Eld snare, Eld Gtaoe, Eld Pbaoe, Enchanter Pbaoe (which will be a lot), Mentalist Dot
Enchanter cold Debuff --> Eld spec nuke, Eld Bolts, Eld base nuke, Eld Aoe, nightshade shitty DD
I also saw that animist have a Dmg absorption debuff

Void Eld suffers from the same things as RC RM;
Few Dedicated tool for the zerg with not much appeal

They are in the same category as the wizard.
And Wiz would have been ok following the same rule: No debuff in the same line, respecting 8 sec for the primary debuff
NS in another line
Dot aoe in another line

You are forgetting the main, and only important word, SYNERGY. which hib does not have... you just named every magic type dmg and the class that can debuff it.. that is not synergy.. learn this word... If the eld was debuffing body damage for an animist and was also body debuffing his own non-existent base nuke from a different line, that would be synergy. A cabalist being able to debuff two damage types, which he benefits from both, and allowing their whole group to deal extra dmg is synergy... a BD instant debuffing body dmg for his darkness pets and skald shouts is synergy. SM debuffing energy for RM and RM debuffing cold for SM is synergy.

And yes wizards abilities should of been spread between the different magic types, that is true.
Fri 28 Aug 2020 9:09 PM by Spiegal
Bradekes wrote:
Fri 28 Aug 2020 8:45 PM
You are forgetting the main, and only important word, SYNERGY. which hib does not have... you just named every magic type dmg and the class that can debuff it.. that is not synergy.. learn this word... If the eld was debuffing body damage for an animist and was also body debuffing his own non-existent base nuke from a different line, that would be synergy. A cabalist being able to debuff two damage types, which he benefits from both, and allowing their whole group to deal extra dmg is synergy...

I think we have a different opinion on synergy then, as I think an animist and Void Eld fits very well together for keep defense / attack.
And then Void eld complements other Eld spec.

Again it's a question of playstyle and paper daoc talk. There's no need for aggressive talk.
Fri 28 Aug 2020 9:27 PM by Bradekes
Spiegal wrote:
Fri 28 Aug 2020 9:09 PM
I think we have a different opinion on synergy then, as I think an animist and Void Eld fits very well together for keep defense / attack.
And then Void eld complements other Eld spec.

Again it's a question of playstyle and paper daoc talk. There's no need for aggressive talk.

Eld/animist abilities are not synergistic by definition as the eldritches abilities are not enhanced by the act of a body debuff nor is the animist providing any enhancement to the eldritches abilities. If you are thinking the defense provided by the shrooms is what provides their synergy then that's a point but not what point or idea i was making.

Eld+eld is not synergistic either as the energy debuff would not be beneficial to the caster of said ability and the eldritch dealing the energy damage would not be enhancing any of the debuffers abilities.

Again classes can work well together without having resistance synergies but ones that work well together and have said synergies will perform exceptionally together.
Fri 28 Aug 2020 10:21 PM by Tyrlaan
Bradekes wrote:
Fri 28 Aug 2020 9:27 PM
Spiegal wrote:
Fri 28 Aug 2020 9:09 PM
I think we have a different opinion on synergy then, as I think an animist and Void Eld fits very well together for keep defense / attack.
And then Void eld complements other Eld spec.

Again it's a question of playstyle and paper daoc talk. There's no need for aggressive talk.

Eld/animist abilities are not synergistic by definition as the eldritches abilities are not enhanced by the act of a body debuff nor is the animist providing any enhancement to the eldritches abilities. If you are thinking the defense provided by the shrooms is what provides their synergy then that's a point but not what point or idea i was making.

Eld+eld is not synergistic either as the energy debuff would not be beneficial to the caster of said ability and the eldritch dealing the energy damage would not be enhancing any of the debuffers abilities.

Again classes can work well together without having resistance synergies but ones that work well together and have said synergies will perform exceptionally together.

That´s a weird understanding of synergy. By your definition there´s no synergy between a Spirit Cab and Sorc because the Sorc can do nothing to enhance the Cab - unless you´re counting double stat debuffs in which case you forgot the Animist´s con debuff helping the Eld. I disagree with your concept of synergy btw.

Synergy is two things being better together than each by themselves. One class debuffing for another´s damage is synergy by its very definition because one´s debuff needs a way to benefit from it, and the other´s damage is improved quite a lot with a debuff.

There´s some synergy between Void Elds and Animists. I also see Void Elds debuff for PBAE to kill lords quicker. There is very little synergy between Wizards and the other Alb casters with the exception of a Body Sorc debuffing for a couple (non-Earth) Wizards.
Fri 28 Aug 2020 10:31 PM by Bradekes
Tyrlaan wrote:
Fri 28 Aug 2020 10:21 PM
That´s a weird understanding of synergy. By your definition there´s no synergy between a Spirit Cab and Sorc because the Sorc can do nothing to enhance the Cab - unless you´re counting double stat debuffs in which case you forgot the Animist´s con debuff helping the Eld. I disagree with your concept of synergy btw.

Synergy is two things being better together than each by themselves. One class debuffing for another´s damage is synergy by its very definition because one´s debuff needs a way to benefit from it, and the other´s damage is improved quite a lot with a debuff.

Yes I am counting the cabalist and sorc as having resistance synergy. The animist having con debuff is a neutral effect and anyone who groups with an animist would be effected the same this is not synergy. That is like saying a druid has synergy with every class because of his buffs.

A cabalist and cleric have synergy because a cabalist can debuff spirit which benefits the clerics damage to a point not obtainable by any other means as well as the cabalist gains a benefit from the spirit debuff because his sapphire pet proc would deal extra damage as well.

In a full group set up it is a lot easier to see the synergy alb has vs the other realms as the resist debuffs from cabalist affects a large array of alb spell damage from which the cabalist is also benefitting.

In my earlier example If a Cabalist was in a group with a cleric, reaver, necro, air thuer, sorcerer, minstrel he could resist debuff every single dd spell that group had with two resist debuffs, that's quite a synergy you won't see in hib or mid. 7 classes benefitting from 1 classes resist type debuff.
Fri 28 Aug 2020 10:54 PM by Tyrlaan
Facts are not subject to opinion and don´t really care what you count as what. Synergy has a definition and there is synergy between Void Elds and Animists like there is synergy between Spirit Cabs and Sorcs. Your concept is getting even weirder. Everybody benefitting from something a class brings (i.e. not getting it when this class is not present) is synergy too coz the benefit of the ability is increased for everyone benefitting from it (instead of just helping the one using it, at most).

And of course a Druid grouping to buff their group is synergy. The synergy is actually the reason why people group. I suggest you look up what synergy means so you don´t have to make up what you consider as what.
Fri 28 Aug 2020 11:03 PM by Bradekes
Tyrlaan wrote:
Fri 28 Aug 2020 10:54 PM
Facts are not subject to opinion and don´t really care what you count as what. Synergy has a definition and there is synergy between Void Elds and Animists like there is synergy between Spirit Cabs and Sorcs. Your concept is getting even weirder. Everybody benefitting from something a class brings (i.e. not getting it when this class is not present) is synergy too coz the benefit of the ability is increased for everyone benefitting from it (instead of just helping the one using it, at most).

And of course a Druid grouping to buff their group is synergy. The synergy is actually the reason why people group. I suggest you look up what synergy means so you don´t have to make up what you consider as what.

Yes but I'm talking about resist debuff/damage type synergy you're just talking about general synergy every realm roles give. That's not the same. A druid + enchanter has less synergy than cabalist + cleric. That is the premise of my current statements.. if you refuse validate simple easy to see facts by clouding the idea that any synergy is equal to something like 50% more damage you're being naive.

So if only 1 person out of two is benefitting from the resist debuff that's only a 25% dps increase if two people out of two are benefiting from the resist debuffs thats 50% more dps.. a simple con debuff is not providing 25% or 50% extra damage.
Fri 28 Aug 2020 11:20 PM by Tyrlaan
A Cabalist debuffing for himself is not synergy. A Cabalist debuffing Spirit resist for a Cleric is exactly what a Void Eld would do for an Animist - debuff their damage type.

In both cases you have exactly the same type of synergy (though the Animist benefits more with their DDs and bombers hitting harder than a Cleric´s DDs). Yet you call one synergy and not the other. Whatever. Enough of the derailing.

Wizards have little synergy with the other Alb casters where the other self debuffers have a lot more with their respective fellow casters. And that´s why their Earth line was buffed - so they have one spec line worth running a Wizard for. Thread can be closed.
Fri 28 Aug 2020 11:28 PM by Bradekes
Tyrlaan wrote:
Fri 28 Aug 2020 11:20 PM
A Cabalist debuffing for himself is not synergy. A Cabalist debuffing Spirit resist for a Cleric is exactly what a Void Eld would do for an Animist - debuff their damage type.

In both cases you have exactly the same type of synergy (though the Animist benefits more with their DDs and bombers hitting harder than a Cleric´s DDs). Yet you call one synergy and not the other. Whatever. Enough of the derailing.

Wizards have little synergy with the other Alb casters where the other self debuffers have a lot more with their respective fellow casters. And that´s why their Earth line was buffed - so they have one spec line worth running a Wizard for. Thread can be closed.

This is over you're head or your purposefully avoiding my point. So in a normal 8man or rvr situation an enemy isn't going to wait for you to setup your shrooms and get body debuffed and hit by 16hearts.. normally your casted DD spells are being used as dps.
Fri 28 Aug 2020 11:50 PM by Tyrlaan
Your*

And I got your point. You claimed Hib has no synergy (with some weird reasoning why synergy isn´t synergy, just scroll back a few posts) while Albs has it all - because the Cabalist can also debuff Cleric DDs, Reaver instant DoTs and LTs and sapphire procs. That´s just as ridiculous as it sounds. And I wonder why you put that into a thread about Earth Wizards who neither provide very synergistic resist debuffs nor very synergistic DD damage types to Alb groups (except those consisting of other Wizards).
Fri 28 Aug 2020 11:55 PM by Bradekes
Tyrlaan wrote:
Fri 28 Aug 2020 11:50 PM
Your*

And I got your point. You claimed Hib has no synergy (with some weird reasoning why synergy isn´t synergy, just scroll back a few posts) while Albs has it all - because the Cabalist can also debuff Cleric DDs, Reaver instant DoTs and LTs and sapphire procs. That´s just as ridiculous as it sounds. And I wonder why you put that into a thread about Earth Wizards who neither provide very synergistic resist debuffs nor very synergistic DD damage types to Alb groups (except those consisting of other Wizards).

No cabalist can resist debuff 7 classes damage type with two spells.. I'm saying alb already has enough resist debuffing synergy and didn't need earth wizards debuffing their own damage as well
Sat 29 Aug 2020 12:01 AM by Tyrlaan
Look, class balance isn´t "the realm has enough of" but giving every class a niche to exist in. If the Cabalist can debuff for everybody but Wizards as you claim, i.e. Wizards are not gonna get groups coz they have very low synergy with the rest of a group in Albion, then that´s exactly the reason to give Wizards something like a debuff so that they can at least debuff for themselves (or other Wizards, though these could come with their own debuffs too) so they can be the damage dealer (no pet, no debuffs, little CC) they´re supposed to be. Thread can still be closed.
Sat 29 Aug 2020 12:07 AM by Bradekes
Tyrlaan wrote:
Sat 29 Aug 2020 12:01 AM
Look, class balance isn´t "the realm has enough of" but giving every class a niche to exist in. If the Cabalist can debuff for everybody but Wizards as you claim, i.e. Wizards are not gonna get groups coz they have very low synergy with the rest of a group in Albion, then that´s exactly the reason to give Wizards something like a debuff so that they can at least debuff for themselves (or other Wizards, though these could come with their own debuffs too) so they can be the damage dealer (no pet, no debuffs, little CC) they´re supposed to be. Thread can still be closed.

I agree that they could receive self resist debuffs but matter shouldn't be debuffing itself. It isn't a closed case.. give matter a cold and heat debuff remove the matter debuff or lower its delve.
Sat 29 Aug 2020 12:28 AM by Tyrlaan
So in essence you´re complaining about debuffing a bolt (while others just use the same cast time to shoot 2 full delve bolts at 1875 instead - debuffing for the bolt kinda reduces the range to a point where you could just debuff nuke with a higher chance to hit due to bolt mechanics vs. resists) or an AoE DoT (to deal more damage over time on a single target for the first half of its ticks)? Really?
Sat 29 Aug 2020 1:32 AM by Bradekes
Tyrlaan wrote:
Sat 29 Aug 2020 12:28 AM
So in essence you´re complaining about debuffing a bolt (while others just use the same cast time to shoot 2 full delve bolts at 1875 instead - debuffing for the bolt kinda reduces the range to a point where you could just debuff nuke with a higher chance to hit due to bolt mechanics vs. resists) or an AoE DoT (to deal more damage over time on a single target for the first half of its ticks)? Really?

They could go ahead and add the debuff to the bolt but remove the 50% debuff and make it 10 or 15%
Mon 31 Aug 2020 12:11 AM by Horus
DinoTriz wrote:
Fri 28 Aug 2020 11:05 AM
I just want to update everyone: my earth wizard is now level 3.

Thank you for inspiring me.

Play what you have fun playing. I encourage it. It is a game after all. Just know that nerfs on this server are determined by population. The more earth wizzies there are, the more likely they get nerfed.
Mon 31 Aug 2020 1:06 AM by gruenesschaf
Horus wrote:
Mon 31 Aug 2020 12:11 AM
Play what you have fun playing. I encourage it. It is a game after all. Just know that nerfs on this server are determined by population. The more earth wizzies there are, the more likely they get nerfed.

You can easily turn it around and it's how every mmo ever worked: the better something is the more will eventually find out and play it. There are pretty compelling reasons why skald and minstrel are played as much as they are but there wasn't really an inherent one for the ranger, there also wouldn't be an inherent one for pretty much any non speed 5 class.
The expected player numbers per realm for mid and alb would be the primary healer on top, speed 5 class, one or 2 farm classes if they are otherwise useful as well, zerg classes + stealther, non zerg classes. For hib it's slightly different as the speed 5 class population is split between solo classes and group speed 5 aka bards.
Mon 31 Aug 2020 4:18 AM by Wakefield
gruenesschaf wrote:
Mon 31 Aug 2020 1:06 AM
Horus wrote:
Mon 31 Aug 2020 12:11 AM
Play what you have fun playing. I encourage it. It is a game after all. Just know that nerfs on this server are determined by population. The more earth wizzies there are, the more likely they get nerfed.

You can easily turn it around and it's how every mmo ever worked: the better something is the more will eventually find out and play it. There are pretty compelling reasons why skald and minstrel are played as much as they are but there wasn't really an inherent one for the ranger, there also wouldn't be an inherent one for pretty much any non speed 5 class.
The expected player numbers per realm for mid and alb would be the primary healer on top, speed 5 class, one or 2 farm classes if they are otherwise useful as well, zerg classes + stealther, non zerg classes. For hib it's slightly different as the speed 5 class population is split between solo classes and group speed 5 aka bards.

Before NF launched on live I remember every man and his dog were rolling scouts, theurgs, sorcs and cabbies and abandoning more classic tank classes like the armsman and mercenary. Even fire wizards were pushed to the way side as "other casters have more utility"

I think it's the same here, ranged dps and NF goes hand in hand.

So ranger is always going to be the obvious choice.
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